The Duchy of Xhali
Tech Levels 12 - 16 (18)
Early Xhali Ships
Civil War Era Shps

During the Fendalen Civil War the Xhali family allied with the royal Gyst family. Among the royalists the Xhali were the most industrious. Half of all the civil shipyards were owned by them. The vast bulk of the merchant marine was also under the control of the Xhali. As much as that helped the Gyst it was the Pulurtan family that proved victorious. On the last planet that still supported the Gyst family a huge refugee fleet was assembled. Nearly 150,000 people in 100 transport ships and 55 freighters were spirited away to a frontier system that had two unexplored warp points. It was hoped, that by running hard and fast, that the fleet would find an isolated system in which to start a colony in exile. In time, that colony would grow in power so as to return to the High Kingdom and dispose of the Pulurtan pretenders.
     However, a rather large wrench was thrown into the works. The Xhali alleged that they were promised the position of Regent for prince Kysjyt after the original Regent went missing after a battle in the civil war. The original Regent, however, was very much alive and caught up to the refugee fleet. Acting Regent Wykken, aunt of Kysjyt, decided to accept the Regent instead of fulfilling the promise made to the Xhali. This made Duke Cussel, head of the Xhali family, quite angry. After a heated exchange Cussel decided to part ways with the Gyst family and take those that supported his position. To that end a third of the fleet, roughly 45,000 refugees (and including the sole mobile shipyard), followed Cussel to one of the frontier system's unexplored warp points while the Gyst went for the other.
     The Pulurtans sent a hastily-assembled pursuit fleet after the refugees. It arrived just as the two factions divided and went to their respective warp points. Pouring on the speed, the pursuit fleet went after the closer target. Then it happened. The pair of suns displayed erratic behavior, believed to be a precursor to a supernova.  A supernova did indeed occur, leaving the pursuit fleet utterly doomed. It couldn't reach any of the three warp points in time, so it sent courier drones at maximum speed back to their entry warp point and waited for the wavefront of radiation to destroy the ships. The warp points were rendered unusable for decades, giving both factions a measure of safety that minefields and bases could never provide.
    Moving along, the Xhali sought out a system far from their exit point. Their trek was longer than that of the Gyst, lasting eleven months. In the fourteenth system they found what they needed. A binary system, the primary component had a habitable planet. The companion star had its own host of planets, including a habitable one as well. In that case, however, the planet had an indigenous population. At a petrochemical level of technology, this race, known as the Dalthu, posed no immediate threat to the Xhali. Landing the refugees on the primary planet, Duke Cussel proclaimed the formation of the Duchy of Xhali. Like the Gyst family, Cussel declared that the primary goal of the Duchy was to grow on strength and take down the pretender Pulurtans, placing one of their own on the throne. In accordance to royal laws and lines of ascension the Duke also declared his sons and daughters to be royal prince and princesses. Placed at the heads of various governmental departments, these newly-decreed royal persons went about their work and politics so that one of them would be declared first in the Xhali's family line of succession.
     Thanks to their mobile shipyard the Xhali were able to maintain TL 3. With only a starting population 45,000 it would be some time before they could conduct meaningful exploration for more habitable worlds and constructing a space fleet. Cussel, however, believed there was a way to address the long-term manpower needs. Ten years after establishing the colony Cussel, along with a select group of specialists, made contact with the Dalthu. A race that was also insectoid in origin, the Dalthu were impressed by the Xhali's technical achievements. In a characteristic performance of diplomatic acumen that all three Fendalen royal families possessed, Cussel got the Dalthu to declare fealty to the Xhali family. A R&D assistance outpost was established two years later on the Dalthu homeworld. In time, 70% of the Xhali manpower pool would be composed of Dalthans.
     After establishing outposts and colonies on particularly rich asteroids in the home system(s) the Xhali sent out their first exploration squadrons. Seven more habitable planets were discovered and colonized. No other races were found until contact was made with the Jazta. A military race governed by adherence to The Manual, the Jazta had never encountered a high-tech race until that moment. There wasn't any firm guidelines for them to fall back on. Facing a bureaucratic but militant race, Cussel made his most ambitious, and dangerous, gamble to date. He challenged the Jazta to a 'war game', which was another way of saying a battle of honor. The possession of prototype strikefighters went a long way to secure a victory for the Xhali. As Cussel predicted, the Jazta were impressed by the military prowess displayed by the Xhali and immediately offered a trade and mutual military support treaty.
     Fifteen years later the Xhali/Jazta alliance got their first crisis. In a frontier system belonging to the Jazta there appeared, via a closed warp point, a survey force composed of Cazov/Fendalen (Gyst) ships. Xhali Prince Hercul, aboard the flagship of a Jazta task group, was performing an inspection of the system at the time. First contact lead to the discovery that the Gyst faction was very much alive and kicking. Talks between Hercul and Gyst Prince Nassis were proceeding well until Nimrod, the Cazov in charge of the survey force, got involved. In the end it all boiled down that Nimrod insulted all the parties involved and got himself as well as all the Cazovian ships destroyed. The war between the two Fendalen states started from that incident.
     The addition of the Xhali to the ongoing CPS/Fendalen War was something the Gyst family could've done without. With their offensive against the Endril broken and the frightening discovery of the CPS warp link into the home sector the Gyst (Fendalens) were overextended. Xhali and Jazta task forces smashed what resistance the Gyst and their now abandoned Cazovian allies had to offer. They even made contact with the CPS. While they didn't conclude a formal treaty of alliance, the nations assigned each other co-belligerent status and continued to fight the Gyst. Several frontier systems were lost when King Kysjyt proposed a cease-fire.
     Eventually, after five months of negotiation, all sides agreed to a peace treaty. Duke Cussel, despite his advanced age, made it his mission to see the Gyst family crushed and their kingdom integrated into the Xhali. Overt attempts to have the CPS as allies in case war with the Gyst started again were unsuccessful. Further attempts were impossible due to the lack of a direct warp connection. Covert attempts, such as espionage and funding of anti-Gyst groups within the Royal Kingdom, had more success. In turn, the Gyst had their own schemes, but most of those ended in arrests and executions by Xhali Internal Security.
    Four years after the war saw the day both Gyst and Xhali expected and dreaded. The frontier system in the old High Kingdom where both families made their escape became accessible again. The routes leading into both Gyst and Xhali space had been picketed and fortified in the intervening decades, giving the Pulurtan family a reason to pause to consider options. They didn't wait long, for the family considered the Gyst and Xhali to be mortal enemies. From what they learned the Pulurtans decided to focus their efforts against the Xhali. They perceived that family to be the weaker since it relied heavily on Dalthans for crew and the Jazta as allies.
     Utilizing a recently-found warp point that lead to another Gyst sector the Pulurtans launched a diversionary assault. Bent on eliminating the Venda, a member race of the Gyst Kingdom, the Pulurtans succeeded in diverting attention from their true objective. With no other point of contact the Pulurtans unleashed their considerable military power along the chain of systems leading from the old High Kingdom frontier to the Xhali homeworld. System after system fell under this concentrated onslaught, only slowing once it entered the Xhali/Dalthu system itself. Still holding the advantage in the form of the heavy bombardment missile, the Pulurtans laid siege to the Dalthu homeworld, knocking out the orbital works and planetary defense centers. Both sides received reinforcements and engaged in the largest fleet action to date. It ended in a total Pulurtan victory. Dalthu was bombarded into oblivion by the High Navy and Xhali was invaded with no less that 1.2 million troops. Duke Cussel chose to stay and lead the resistance movement. Moreover the population still supported him, and caused many problems for the Pulurtan troops. All other Xhali populations in systems the Pulurtans could get to were either occupied, evacuated to the High Kingdom to be used as slave labor or bombarded into rubble.
     King Lugan of the Pulurtan High Kingdom, one of the family leaders during the Fendalen Civil War decades earlier, knew Duke Cussel personally and hated him with a passion. After one year of occupying Xhali the King had enough of Cussel's guerrilla action. In a planet-wide search and destroy operation whole regions on Xhali were rendered uninhabitable. What cities that remained were little more than overcrowded prisons as the population was culled by deliberate slaughter. Cut off from support, the guerrilla campaign lost strength and numbers. When Cussel and the last of his troops were cornered and killed there were only 14 million people left on Xhali out of a population of 240 million. In the latter half of the war, when Xhali was liberated by Alliance forces, there were just over fifty thousand, and only then because the 500 megaton anti-matter bomb in the prison city they were held in failed to detonate.
     Prince Hercul, the surviving offspring of Cussel, now found himself ruler of what remained of the Duchy. Only two million Free Xhali and an equal number of Dalthu were left, settled on colonies along the frontier with the Jazta. For all practical purposes they there now members of the Jazta nation, being utter dependent on their ally for protection and economic assistance. The only vindication these people received occurred at the end of the war when, lead by Hercul, the last few Xhali warships destroyed Lugan and his flagship in the climactic battle in the Fendalen home system.

The Duchy Space Force (DSF)
     After winning its 'wargame' against the Jazta the DSF decided to make carriers and strikefighters the focus of its strength. Regular warship production was scaled back but a large reserve was created to insure availability for warp point assaults. Additionally, most of the classes built had long-range missile launchers, enabling them to fire capital anti-fighter missiles and giving carrier defense more depth.
     The Duchy practically ceased to exist after the High Navy conquered most of its territory. Only those colonies under the protection of the Jazta were safe, but had little in the way of infrastructure. Only twenty warships and a like number of auxiliaries of all kinds were what was left of the DSF. Only in the last two years of the war were the ships refitted, with ample assistance of the Jazta, and participated in front line combat operations.


Warships
Duchy class MT   AM2   40 XO Racks   200 Hull   TL 12
(4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[WcPc(HET2)WcPc(HET2)DxzQ(IIIIII)Hx2](XR)(Mi2)(CIC2)[WcPc(HET2)Dxzx2]Q(IIIIII)!3!3?4DxzDxzZ2?k(Lh)Q(IIIIII)mgmg(4)

200 RCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Cloak   Cost = 8280mc/1242mc
HTK 241  S2 x 90  Ac2 x 72  AI2 x 12   Dxz x 6   Wc x 6   Pc x 6   HET2 x 6   mg x 2 (Wc/XO Rack ammo)  2 shuttles
C version (Manor class) - Mi2 to M11. Z2 to Z2c. 8210mc/1231.5mc
Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. One HET2 to Q, Qs, 2 mg, H. 10 XO to 6 XOg. 8756mc/1313.4mc
(4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[WcPc(HET2)WcPc(HET2)DxeQ(IIIIII)Hx2](XR)(Mi3)(CIC2)HWcPcDxeQWcPc(HET2)DxeQ(IIIIII)!3!3?4DxeDxeZ2?k(Lh)Q(IIIIII)(mgx4)Qs(4)
     1 mg - gunboat ammo   3 mg - Wc/XO Rack ammo

    Tech Level 13 C version refit - as above, but no Mi3. 8486mc/1272.9mc
Tech Level 14 refit - Pc to Pc2. 5 S2 and Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 9866mc/1479.9mc
    Tech Level 14 C version refit - Pc to Pc2. 5 S2, CIC2, Z2c to Z2ch. AM2 to AM3. ?4 to ?5, !3 to !4. 9616mc/1442.4mc
Duchy class MT   AM3   28 XO, 7 XOg Racks   200 Hull   TL 15
(3)(S3x88)[AI3(Ac3x5)x19]AI3(Ac3x4)H(BbM)[WcPc2(HET3)WcPc2(HET3)DxeQ(IIIIII)Hx2](XR)(Mi4)WcPc2(HET3)(Ig2)(?g1)(AMG)(CIC2)DxeQDxeQ(IIIIII)H?j!4?5DxeDxeZ2h?k(Lh)Q(IIIIII)
!4Pc2Wc(AMG)(mgx4)Qs(4)
200 RCP   70 FCP   Trg: 15   Atk +4   Bmp +10   Ghost -1   Tem -4   Jam   Cloak   Cost = 12189mc/1828.4mc
HTK 283   S3 x 88   Ac3 x 99   AI3 x 20   Dxe x 6   Wc x 6   Pc2 x 6   HET3 x 5   mg x 4   2 shuttles   1 mg - Gunboat ammo   3 mg - Wc/XO Rack ammo
C version (Manor class) - Mi4 to M11. Remove CIC2. Z2h to Z2ch. 11739mc/1760.9mc
$R1 Refit - 5th Pc2 to 6 $R1. 12734mc/1910.1mc   C version - 12284mc/1842.6mc
Tech Level 16 refit - ?5 to ?6. Wc to Wca. 3 Ac3 to 2 Ac2. 13276mc/1991.4mc   C version - 12826mc/1923.9mc
    
(3)(S3x88)[AI3(Ac3x5)x19]AI3Ac3Ac2Ac2H(BbM)[Q($R1)WcaPc2(HET3)DxeHmgQ($R1)WcaPc2(HET3)Dxe(IIIIII)x2]H(AMG)(XR)($R1)($R1)(HET3)Q(Ig2)(?g1)(IIIIII)(CIC2)?j!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIIIII)!4Pc2WcaWca(AMG)mgmgQs(4)
Duchy class MT   AM3   20 XO, 12 XOg Racks   200 Hull   TL 18
(3)(S4x105)[AI4(Ac4x5)x24]HsBc4HBc4HBc4[HWcaQPc3(HET4)($R2)DxemgWcaQPc3(HET4)($R2)Dxemg(IIIIII)Q(Lh)x2]H(BbM)Ta(XR)($R2)WcaQPc3(HET4)($R2)Dxemg(AMG2)!5(Mi5)(Ig2)(?g2)C?7DxeDxeZ2h
[(IIIIII)x2]
(CIC2)!5?kMgmWbaQs(4)
200 RCP   50 MCP   120 FCP   Trg: 17   Atk +5   Bmp +14   Ghost -2   Tem -5   Cloak   Cost = 16221mc/2433.2mc
HTK 341   S4 x 105   Ac4 x 120   AI4 x 24   Dxe x 7   $R2 x 6   Wba x 1   Wca x 5   Pc3 x 5   HET4 x 5   mg x 5   Mgm x 1   C x 1   Ta x 1
1 assault shuttle   1 shuttle  
1 mg - Gunboat ammo   4 mg - Wca/Wba/XO Rack ammo  1 mgm - Gunboat (52)/Wca (28) ammo
C version (Manor class) - Remove XR, CIC2. Mi5 to 2Mi4. Z2h to Z2ch. 16761mc/2514.2mc
      With the resources provided by their Jazta benefactors the DSF was able to update their seven remaining monitors to this design (5 regular, 2 command).
Tower class MT(R)   AM2   40 XO Racks   200 Hull   TL 12
(4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[(Wcx6)DxzQ(IIIIII)Hx2](XR)(Mi2)(CIC2)(Wcx6)DxzDxzQ(IIIIII)!3!3?4DxzDxzZ2?k(Lh)Q(IIIIII)(mgx8)(4)

200 RCP    Trg: 11   Atk +2   Bmp +8    Tem -3   Cloak    Cost = 8040mc/1206mc
HTK 247    S2 x 90   Ac2 x 72   AI2 x 12   Dxz x 6   Wc x 18   mg x 8 (Wc/XO Rack ammo)   2 shuttles
C version - Mi2 to M11. Z2 to Z2c. 7970mc/1195.5mc
Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. One Wc to Q, Qs, 2 mg, H. 10 XO to 6 XOg. 8551mc/1282.7mc
     Tech Level 13 C version - as above, but no Mi3. 8281mc/1242.2mc
(4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[(Wcx6)DxeQ(IIIIII)Hx2](XR)(Mi3)(CIC2)H(Wcx5)DxeQDxeQ(IIIIII)!3!3?4DxeDxeZ2?k(Lh)Q(IIIIII)(mgx10)Qs(4)
Tech Level 14 refit - 5 S2 and Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 8881mc/1332.2mc
     Tech Level 14 C version refit - 5 S2, CIC2, Z2c to Z2ch. AM2 to AM3. ?4 to ?5, !3 to !4. 8631mc/1294.7mc
Tower class MT(R)   AM3   28 XO, 7 XOg Racks   200 Hull   TL 15
(3)(S3x104)[AI3(Ac3x5)x19]AI3(Ac3x4)H(BbM)[(Wcx5)DxeQ(IIIIII)Hx2](XR)(Mi4)(Wcx5)(Ig2)(?g1)(AMG)(CIC2)DxeQDxeQ(IIIIII)H!4?5DxeDxeZ2h?k(Lh)Q(IIIIII)
!4Wc(AMG)(mgx10)Qs(4)
200 RCP   70 FCP   Trg: 15   Atk +4   Bmp +10   Ghost -1   Tem -4   Cloak   Cost = 11085mc/1662.8mc
HTK 303    S3 x 104   Ac3 x 99   AI3 x 20   Dxe x 6   Wc x 16   mg x 10   1 mg - Gunboat ammo   9 mg - Wc/XO Rack ammo
   2 shuttles
C version - Mi4 to M11. Remove CIC2. Z2h to Z2ch. 10635mc/1595.3mc
$R1 Refit - 15th Wc to 5 $R1. 11650mc/1747.5mc   C version - 11200mc/1680mc
Tech Level 16 refit - ?5 to ?6. Wc to Wca. 13020mc/1953mc   C version - 12570mc/1885.5mc
     (3)(S3x104)[AI3(Ac3x5)x19]AI3(Ac3x4)H(BbM)[Q(IIIIII)H($R1)mgmgWcaWcaWcaDxeQ($R1)mgmgWcaWcaWcaDxex2]H(AMG)(XR)($R1)Q(Ig2)(?g1)(IIIIII)(CIC2)!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIIIII)!4(Wcax3)(AMG)mgmgQs(4)
Stronghold class MT(Rh)   AM3   28 XO, 7 XOg Racks   200 Hull   TL 16  Refit of Tower class and new construction
(3)(S3x100)[AI3(Ac3x5)x19]AI3(Ac3x4)Hs(BbM)[Q(IIIIII)H($R1)mgmgRhDxeQ(AMG)H($R1)mgmgRhDxex2]mgmg(AMG)(XR)($R1)Q(Ig2)(?g1)(IIIIII)(CIC2)!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIIIII)!4Pg3Pg3(AMG)mgmg
WcaQs(4)
200 RCP   70 FCP   Trg: 15   Atk +4   Bmp +12   Ghost -1   Tem -4   Cloak   Cost = 13327mc/1999.1mc
HTK 300   S3 x 100   Ac3 x 99   AI3 x 20   Dxe x 6    $R1 x 5   Rh x 4   Wca x 1   Pg3 x 2   mg x 12  
1 mg - Gunboat ammo   1 mg - Wca/XO Rack ammo    10 mg - Rh ammo   2 shuttles
     Used the Tower MT(R) C version as the datalink leader.
Keep class DN    AM2   26 XO Racks   130 Hull   TL 12
(3)(S2x50)[AI2(Ac2x4)x9]H(BbS)Q[WcPc(HET2)Dxz(IIII)x3]HXrs(Mi2)DxzQ(IIII)Wc!3!3?4DxzZ2?k(Lh)Q(IIII)mgmg(5)
130 RCP   20 MCP    Trg: 11   Atk +2   Bmp +8    Tem -3   Cloak   Cost = 5102mc/765.3mc
HTK 146   S2 x 50   Ac2 x 36   AI2 x 9   Dxz x 5   Wc x 4   Pc x 3   HET2 x 3   mg x 2 (Wc/XO Rack ammo)  1 shuttle
C version - Mi2 to M11. Z2 to Z2c. 5032mc/754.8mc
Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. Last HET2 to Q, H, mg, Wb. 8 XO to 5 XOg. 5559mc/833.9mc
Tech Level 13 C version refit - as above, but no Mi3. 5289mc/793.4mc
(3)(S2x50)[AI2(Ac2x4)x9]H(BbS)[QWcPc(HET2)Dxe(IIII)x2]HWcPcDxe(IIII)HXrs(Mi3)DxeQ(IIII)Wc!3!3?4DxeZ2?k(Lh)Q(IIII)Wb(mgx3)(5)
Tech Level 14 refit - Pc to Pc2, 5 S2 and Z2 to Z2h. ?4 to ?5, !3 to !4. AM2 to AM3. 6239mc/935.9mc
Tech Level 14 C version refit - Pc to Pc2. 10 S2, Z2c to Z2ch. ?4 to ?5, !3 to !4. AM2 to AM3. 6079mc/911.9mc
Keep class DN    AM3   18 XO, 5 XOg Racks   130 Hull   TL 15
(2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[QWcPc2(HET3)Dxe(IIII)x2]HWcPc2Dxe(IIII)HXrs(Mi4)DxeQ(Ig2)(IIII)Wc(?g1)!4?5DxeZ2h?k(Lh)Q(IIII)!4Wb(mgx3)(5)
130 RCP   20 MCP    50 FCP  Trg: 15   Atk +4   Bmp +10    Ghost -1   Tem -4   Cloak   Cost = 7569mc/1135.4mc
HTK 165   S3 x 56   Ac3 x 42   AI3 x 10   AI2 x 1   Dxe x 5   Wb x 1   Wc x 4   Pc2 x 3   HET3 x 2   mg x 3
1 shuttle
   1 mg - Gunboat ammo   2 mg - Wc/Wb/XO Rack ammo
C version - Mi4 to M11. First H to Hs, remove 4 S3. Z2h to Z2ch. 7205mc/1080.8mc
$R1 Refit - 3rd Wc to 5 $R1. 8134mc/1220.1mc   C version - 7770mc/1165.5mc

Tech Level 16 refit - ?5 to ?6. Wc to Wca. Wb to Wbi. 8464mc/1269.6mc
(2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[Q($R1)WcaPc2(HET3)DxeH(IIII)x2]Q($R1)WcaPc2Dxe(IIII)Xrs($R1)($R1)(Ig2)(?g1)(IIII)!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIII)!4Wbi(mgx3)Q(5)
     C Version TL 16 Refit - ?5 to ?6. Wc to Wca. Wb to Wbi. Remove 4 S3. Hs to H. 8036mc/1205.4mc
Glacis class DN(R)    AM2   26 XO Racks   130 Hull   TL 12
(3)(S2x45)[AI2(Ac2x4)x9]H(BbS)Q[WcWcDxz(IIII)x3]HXrsWcWc(Mi2)DxzQ(IIII)?jWcWc!3!3?4DxzZ2?k(Lh)Q(IIII)(mgx4)(5)
130 RCP   20 MCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Jam   Cloak   Cost = 5002mc/750.3mc
HTK 144   S2 x 45   Ac2 x 36   AI2 x 9   Dxz x 5   Wc x  10   mg x 4 (Wc/XO Rack ammo)   1 shuttle
C version - Mi2 to M11. Z2 to Z2c. 4932mc/739.8mc
Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. One Wc to Q, H, 3 mg. 8 XO to 5 XOg. 5454mc/818.1mc
Tech Level 13 C version refit - as above, but no Mi3. 5184mc/777.6mc
(3)(S2x45)[AI2(Ac2x4)x9]H(BbS)[QWcWcDxe(IIII)x3]HXrsWc(Mi3)Dxe(IIII)H?jWcWc!3!3?4DxeZ2?k(Lh)Q(IIII)(mgx7)(5)   1 mg - Gunboat ammo   6 mg - Wc ammo
Tech Level 14 refit - 5 S2, Z2 to Z2h. Wc to Rca. ?4 to ?5, !3 to !4. AM2 to AM3. 6284mc/942.6mc
Tech Level 14 C version refit -?j, Z2c to Z2ch. Wc to Rca. ?4 to ?5. !3 to !4. AM2 to AM3. 6154mc/923.1mc
Glacis class DN(R)    AM3   18 XO, 5 XOg Racks   130 Hull   TL 15
(2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[RcaRcaDxeQ(IIII)x3]HXrs(Mi4)Dxe(Ig2)(IIII)H?jRca(?g1)!4?5DxeZ2h?k(Lh)Q(IIII)!4Rca(AMG)(mgx7)(5)
130 RCP  20 MCP  50 FCP  Trg: 15  Atk +4  Bmp +10  Ghost -1  Tem -4  Jam  Cloak  Cost = 7589mc/1138.4mc
HTK 169   S3 x 56   Ac3 x 42   AI3 x 10
  AI2 x 1   Dxe x 5   Rca x  8   mg x 7   1 mg - Gunboat ammo   6 mg - Rca/XO Rack ammo   1 shuttle
C version - Mi4 to M11. ?j to CIC2. Z2h to Z2ch. 7349mc/1102.4mc
$R1 refit - 7th Rca to 5 $R1. 8094mc/1214.1mc   C version - 7854mc/1178.1mc

Tech Level 16 refit - ?5 to ?6. Rca to Wca. 8324mc/1248.6mc   C version - 8114mc/1217.1mc
(2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[Q($R1)mgWcaWcaDxe(IIII)x3]HXrsmgmg($R1)($R1)(Ig2)(?g1)(IIII)H?j!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIII)!4Wca(AMG)mgmgQ(5)
Turret class BC   AM2   AC   16 XO Racks   80 Hull   TL 12
(2)(S2x25)(Ac2x24)H(BbS)QWcDxz(II)(HET2)(III)HWcXrs(II)(M2)Dxz(III)Wc(HET2)Dxz(II)Wc!3?4DxzZ2?k(Lh)Q(III)mg(6)
80 RCP   20 MCP   Trg: 3   Bmp +8   Tem -3   Cloak   Cost = 2972mc/445.8mc
HTK 87    S2 x 25   Ac2 x 24   Dxz x 4   Wc x 4   HET2 x 2   mg x 1 (Wc/XO Rack ammo)   1 shuttle
M version - Remove both HET2. M2 to Mi2. Add Dxz after 2nd engine room. Xrs to XR. 3302mc/495.3mc
C version - Remove both HET2. Z2 to Z2c. Add Dxz after 2nd engine room. Xrs to XR. 3097mc/464.6mc
Tech Level 13 refit - Dxz to Dxe. 3092mc/463.8mc
     C version - 3247mc/487.1mc
     M version - also XR to Xrs, Hs. Add Ai. Mi2 to Mi3. 3632mc/544.8mc
Tech Level 14 refit - 5 S2, Z2 to Z2h. ?4 to ?5, !3 to !4. AM2 to AM3. 3307mc/496.1mc     M version - 3847mc/577.1mc
    C version - Remove 2nd Dxe. Z2c to Z2ch. XR to Xrs, Hs. Add Ai. 3327mc/499.1mc

Turret class BC   AM3   AC   8 XO, 5 XOg Racks   80 Hull   TL 15
(1)(S3x32)(AI3x20)H(BbS)QWcDxe(II)(HET3)(III)HWcXrs(II)(M2)DxeQ(III)Wc(HET3)Dxe(II)(?g1)!4?5DxeZ2h?k(Lh)Q(III)mgmgWb(6)
80 RCP   20 MCP   50 FCP   Trg: 3   Bmp +10   Ghost -1   Tem -4   Cloak   Cost = 4094mc/614.1mc
HTK 93    S3 x 32   AI3 x 20   Dxe x 4   Wb x 1   Wc x 3   HET3 x 2   mg x 2   1 mg - Wc/XO Rack ammo   1 mg - Gunboat ammo 
1 shuttle
M version - Remove both HET3. M2 to Mi4. Xrs to XR. 4614mc/692.1mc
C version - Remove both HET3. Z2h to Z2ch. 4154mc/623.1mc

Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Wc to Wca. 4424mc/663.6mc    M version - 4944mc/741.6mc   C version - 4484mc/672.6mc
(1)(S3x32)(AI3x20)H(BbS)[QWca(II)(HET3)Dxe(III)x2]HWcaXrs(?g1)(II)!4(M2)?6DxeDxeZ2h?k(Lh)(III)WbimgmgQ(6)
Turret class BC   AM3   AC   6 XO, 6 XOg Racks   80 Hull   TL 18
(1)(S4x34)(AI4x28)HsBc4HBc4H[
(II)Q(III)Ta($R2)DxeWca(HET4)x2](BbS)(Lh)Q(2Mi4)Dxe(II)(?g2)!5?7DxeZ2h(III)?kmgmgWbaQs(6)
80 RCP   20 MCP   60 FCP   Trg: 15   Atk +4   Bmp +14   Ghost -2   Tem -5   Cloak   Cost = 6671mc/1000.7mc
HTK 109    S4 x 34   AI4 x 28   Dxe x 4   $R2 x 2   Wba x 1   Wca x 2   HET4 x 2   Ta x 2   mg x 2   1 shuttle
1 mg - Gunboat (180)/Wca (20) ammo   1 mg - Wba/Wca/XO Rack ammo
C version - remove (2Mi4). Both Wca to Wba. Z2h to Z2ch. Add !5 in former (2Mi4) location. 2 S4 to 1 Ac2 (after last AI4). 5670mc/850.5mc   (S4x32)(AI4x28)Ac2
     Like the Duchy class, the eleven remaining Turret BCs were refitted near the end of the Pulurtan War and participated in combat (9 regular, 2 command).
Canopy class BC(E)   AM2   AC    16 XO Racks   80 Hull   TL 12
(2)(S2x20)(Ac2x24)H(BbS)Q[WcDxz(II)Dcz(III)x2]DxzHXrs(M2)WcDxz(II)Wc?j!3?4DczZ2?k(Lh)Q(III)mg(6)
80 RCP   20 MCP   Trg: 3   Bmp +8   Tem -3   Jam   Cloak   Cost = 3292mc/493.8mc
HTK 84   S2 x 20   Ac2 x 24   Dcz x 3   Dxz x 4   Wc x 4   mg x 1 (Wc/XO Rack ammo)   2 cutters
Tech Level 13 refit - Dxz to Dxe. 3412mc/511.8mc
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. ?4 to ?5, !3 to !4. AM2 to AM3. 3687mc/553.1mc

Canopy class BC(E)   AM3   AC    8 XO, 5 XOg Racks   80 Hull   TL 15
(1)(S3x24)(AI3x20)H(BbS)[QRcaDxe(II)Dce(III)x2]HXrs(M2)RcaDxe(II)?j(?g1)!4?5DceZ2h?k(Lh)Q(III)mgmgWb(6)
80 RCP   20 MCP   Trg: 3   Bmp +10   Ghost -1   Tem -4   Jam   Cloak   Cost = 4346mc/651.9mc
HTK 86   S3 x 24   AI3 x 20   Dce x 3   Dxe x 3   Wb x 1   Rca x 3   mg x 2   1 mg - Wb/Wc/XO Rack ammo   1 mg - Gunboat ammo   2 cutters

Tech Level 16 refit - ?5 to ?6. Wb to Wbi. First H to Hs. Add 4 S3. 4470mc/670.5mc
(1)(S3x28)(AI3x20)Hs(BbS)[QRca(II)Dxe(III)Dcex2]HRcaXrs(?g1)(II)?j!4(M2)?6DxeDceZ2h?k(Lh)(III)WbimgmgQ(6)
     The Canopies traded their Wc's for Rca's for an increase in capital anti-fighter missile fire.
Chevron class CA    AM2    AC   12 XO Racks   60 Hull   TL 12
(1)(S2x20)(Ac2x18)H(BbS)WcQ(II)(II)Xrs(II)(HET2)(M2)(II)(HET2)Dxz(II)Wc!3?4DxzZ2?k(Lh)Q(II)mg(6)
60 RCP   40 MCP   Trg: 3    Bmp +8   Tem -3   Cloak   Cost = 2172mc/325.8mc
HTK 68    S2 x 20   Ac2 x 18   Dxz x 2    Wc x 2   HET2 x 2   mg x 1 (Wc/XO Rack ammo)   2 cutters
C version - Remove both HET2. Z2 to Z2c. Add Dxz after first engine room. Xrs to XR. 2297mc/344.6mc
Tech Level 13 refit - Dxz to Dxe. 2232mc/344.8mc   C version - 2387mc/358.1mc
Tech Level 14 refit - 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 2417mc/362.6mc
     Tech Level 14 C version refit - Remove first Dxe. Z2c to Z2ch. 2652mc/397.8mc
     It was with some irony that the DSF and RN would come up with practically the same design. Serving both as a carrier escort and mid to close range combatant, the Chevron class was built in considerable numbers.
Chevron class CA    AM3    AC   4 XO, 5 XOg Racks   60 Hull   TL 15
(1)(S3x20)(Ac3x18)Hs(BbS)[Q(II)x2]H(II)Wc(HET3)(2Mi3)(II)(HET3)Dxe(II)Wc!4?5DxeZ2h?k(Lh)Q(II)mgmg(6)
60 RCP   40 MCP   50 FCP   Trg: 13   Atk +3    Bmp +10   Tem -4   Cloak   Cost = 3843mc/576.5mc
HTK 70    S3 x 20   Ac3 x 18   Dxe x 2    Wc x 2   HET3 x 2   mg x 2  
1 mg - gunboat ammo   1 mg - Wc/XO Rack ammo   1 assault shuttle
C version - Remove both HET3. Z2h to Z2ch. 3903mc/585.5mc
Tech Level 16 refit - ?5 to ?6. Wc to Wca. First mg to mgm (GB ammo). Remove 6 Ac3. Add 5 AI3, Ac2. 4053mc/608mc
     C version - 4113mc/617mc
(1)(S3x20)[AI3(Ac3x4)x3]AI3AI3Ac2Hs(BbS)[Q(II)(II)x2]H(Lh)WcaWca(HET3)(HET3)(II)!4(2Mi3)DxeDxeZ2h?6?k(II)mgmmgQ(6)
Outrider class CL    AM2   AC   9 XO Racks   45 Hull   TL 12
(1)(S2x15)(Ac2x12)H(BbM)WaQs(I)Wa(II)(HET2)(I)(HET2)(II)Dxz(I)!3?4DxzZ2Qs(II)mg(6)
45 RCP   5 MCP   Trg: 1   Bmp +8   Tem -3   Cost = 1594mc/239.1mc
HTK 50    S2 x 15   Ac2 x 12   Dxz x 2   Wa x 2   HET2 x 2   mg x 1 (Wa/XO Rack ammo)   1 shuttle   2 cutters
C version - Remove both HET2. Z2 to Z2c. Add M5 after 2nd engine room. Add XR after third engine room. 1694mc/254.1mc
Tech Level 13 refit - Dxz to Dxe. 1654mc/248.1mc   C version - 1754mc/263.1mc
Tech Level 14 refit - 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. Wa to Wa2. 1859mc/278.9mc
     Tech Level 14 C version refit - Remove first Dxe. Z2c to Z2ch. AM2 to AM3. ?4 to ?5, !3 to !4. Remove M5. XR to 2Mi2. Wa to Wa2. 2619mc/392.9mc
    
The DSF didn't built near as many CLs as it did CAs. Outriders were used to escort auxiliaries that couldn't cloak.
Outrider class CL    AM3   AC   1 XO, 5 XOg Racks   45 Hull   TL 15
(1)(S3x16)(Ac3x18)H[(BbS)Wa2(I)(II)(HET3)
QDxex2](M5)(I)!4?5Z2h(Lh)(II)mg(6)
45 RCP   5 MCP   50 FCP   Trg: 3   Bmp +10   Tem -4   Cost = 2394mc/359.1mc
HTK 60    S3 x 16   Ac3 x 18   Dxe x 2   Wa2 x 2   HET3 x 2   mg x 1  
1 mg - Wa2/Gunboat/XO Rack ammo    1 shuttle   2 cutters
C version - Remove both HET3. Z2h to Z2ch. Remove first Dxe. M5 to 2Mi3. 3284mc/492.6mc
Tech Level 16 refit - ?5 to ?6. 9 Ac3 to 5 AI3. 3 Ac3 to 1 AI2. Remove 2nd BbS. First BbS to BbM. 2352mc/352.8mc   C version - 3242mc/486.3mc   (S3x16)(AI3Ac3x5)AI2Ac3
Buckshot class CL(E)    AM2   AC   9 XO Racks   45 Hull   TL 12
(1)(S2x15)(Ac2x12)H(BbM)WaQs(I)Wa(II)Dxz(I)Dxz(M5)Dcz(II)Dxz(I)?j!3?4DxzZ2Qs(II)mg(6)
45 RCP   5 MCP   Trg: 6   Bmp +8   Tem -3   Jam   Cost = 1964mc/294.6mc
HTK 53   S2 x 15   Ac2 x 12   Dcz x 1   Dxz x 4   Wa x 2   mg x 1 (Wa/XO Rack ammo)   1 shuttle   2 cutters
Tech Level 13 refit - Dxz to Dxe. 2084mc/312.6mc
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. Wa to Wa2. 2309mc/346.4mc

Buckshot class CL(E)    AM3   AC   1 XO, 5 XOg Racks   45 Hull   TL 15
(1)(S3x8)(AI3x10)H[(BbS)Wa2(I)(II)Dcex2]Q(M5)Dxe(I)?j!4?5DxeQZ2h(Lh)(II)mgmg(6)
45 RCP   5 MCP   50 FCP    Trg: 6   Bmp +10   Tem -4   Jam   Cost = 2380mc/357mc
HTK 46   S3 x 8   AI3 x 10   Dce x 2   Dxe x 2   Wa2 x 2   mg x 2   1 mg - gunboat ammo   1 mg - Wa2/XO Rack ammo   1 shuttle   2 cutters
C version - Remove both Wa2, one mg, second BbS, ?j. Z2h to Z2ch. M5 to 2Mi2. 3080mc/462mc
Tech Level 16 refit - ?5 to ?6. 2400mc/360mc   C version - 3100mc/465mc


Carriers
Indomitable class CVA    AM2   2 XO, 15 XOg Racks   130 Hull   TL 12
(2)(S2x40)[AI2(Ac2x5)x12]H(BbM)H[Q(IIII)Q(IIII)QDcz(Lh)x2](Vx42)(IIII)QDczQDcz?jZ2?kQ?4(IIII)Qs(mgx4)(6)
130 RCP   20 MCP   192 FCP   Trg: 1   Bmp +8   Jam   Cloak   Cost = 5993mc/899mc
HTK 205   S2 x 40   Ac2 x 60   AI2 x 12   Dcz x 4   V x 42   mg x 4 (fighter/gunboat ammo)   2 cutters   1 shuttle
C version - remove 6 V, Qs. Z2 to Z2c. 6088mc/913.2mc
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. 5 S2 to H (in front of Qs). AM2 to AM3. ?4 to ?5. 6374mc/956.1mc
     Tech Level 14 C version refit - First, second, and fourth Dcz to Dce. Remove third Dcz. Z2c to Z2ch. Add H in front of first mg. AM2 to AM3. ?4 to ?5. 6399mc/959.9mc
Tech Level 15 refit - 30 S2 to 48 S3. 59 Ac2 to 81 Ac3. 11 AI2 to 20 AI3.
Add mgm in mg chain. 7399mc/1109.9mc  (S3x48)[AI3(Ac3x4)x20]AI2Ac2Ac3
     Tech Level 15 C version - remove 6 V, Qs, third Dce. Z2h to Z2ch. Add CIC2 after last H. Add !4 in front of ?5. 7579mc/1136.9c
Tech Level 16 refit - ?5 to ?6. First H to Hs. Remove AI2, Ac2. Add 5 AI3. 7473mc/1121mc    C version - 7653mc/1148mc
(S3x48)[AI3(Ac3x3)AI3(Ac3x4)x11]Ac3AI3Ac3Ac3AI3AI3Ac3
Indomitable class CVA    AM3   2 XO, 15 XOg Racks   130 Hull   TL 18
(1)(S4x60)[AI4(Ac4x4)x24][H(BbM)Q(IIII)Qmgx2]Q(Lh)[Q(IIII)mg($R2)QBc4x2](Vx6)[Bc4(Vx6)x4][Dce(Vx6)x2]DceDceZ2h(Lh)?7[(IIII)x2]H?kmgm(AMG)Qs(6)
130 RCP   20 MCP   192 FCP   Trg: 1   Bmp +14   Cloak   Cost = 8940mc/1341mc
HTK 284   S4 x 60   Ac4 x 96   AI4 x 24   Dce x 4   $R2 x 2   V x 42   mg x 4   mgm x 1 (all Fighter/Gunboat ammo)   4 cutters   2 shuttles
     In the refit of the two surviving CVAs an additional boat bay was added so that more small craft could conduct search and rescue operations.
Highground class SD(V)   AM2   7 XO, 16 XOg Racks   165 Hull   TL 12
(3)(S2x45)(AI2Ac2Ac2x36)Ac2AI2[H(BbS)QBc2QBc2QBc2Q(IIIII-It)Q(Lh)x2]Hs(BbLx4)[O2(Vx6)x6][Dx(Vx6)x2](M1)DcxDxDcxDxZhXrs(IIIII-It)Qs?4(IIIII-It)?jmgQs(4/5)
165 RCP   10 MCP   208 FCP   Trg: 2   Bmp +8   Jam   Cost = 7194mc/1079.1mc
HTK 274   S2 x 45   Ac2 x 73   AI2 x 37   Dcx x 2   Dx x 4   O2 x 6   V x 48   mg x 1 (Fighter/Gunboat ammo)    2 shuttles   12 AFSC2

TL 13 refit - Dx to Dxe. 7494mc/1124.1mc
TL 14 refit - ?4 to ?5, AM2 to AM3, Dcx to Dce. Remove first Dxe. Zh to Z2h. Remove last 3 Ac2. Hs to H. M1 now in former first Dxe location. 7777mc/1166.6mc  AFSC2 to AFSC3
TL 15 refit - 45 S2 to 52 S3, Wb, Hs. 37 AI2, 70 Ac2, 6 Bc2 to 40 AI3, 81 Ac3, 9 Bc3. Add ?g1, mg. Add BbLc. All BbL to BbLc. O2 to O3. Remove It. Add It4. 9632mc/1444.8mc
(2)(S3x52)(AI3Ac3Ac3x40)Ac3HsBc3[HBc3QBc3QBc3Q(BbS)Q(IIIII)Q(Lh)x2]HDxe(BbLcx5)[Bc3(Vx6)x2][O3(Vx6)x6](M1)DceDxeDceDxeZ2h(?g1)Xrs(IIIII)mgQs?5(It4)(IIIII)?jmgWbQs(4/5)
       now carries 18 AFSC3
$R1 refit - 3rd and 6th O3 to $R1. M1 to $R1. 9757mc/1463.6mc
TL 16 refit - ?5 to ?6, Wb to Wbi. 9817mc/1472.6mc
Defiant class CVB   AM2   AC   4 XO, 10 XOg Racks   100 Hull   TL 12
(1)(S2x40)(AI2Ac2Ac2x17)AI2H(BbS)H[Bc2QBc2Q(III)Q(III)(Lh)x2]Bc2(Vx6)[O2(Vx6)x2][Dx(Vx6)x2]DcxDcxXrsZh?4(III)(III)mgm!3Pg2Qs(6)
100 RCP   130 FCP   Trg: 1   Bmp +8   Tem -3   Cost = 4556mc/683.4mc
HTK 169   S2 x 40   Ac2 x 34   AI2 x 18   Dcx x 2   Dx x 2   O2 x 2   V x 30   Pg2 x 1   mgm x 1 (fighter/gunboat ammo)   1 shuttle

Tech Level 13 refit - Dx to Dxe. 4856mc/728.4mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. AM2 to AM3. Dcx to Dce. Remove first Dxe. 5th Bc2 now in former 1st Dxe location. Zh to Z2h. 5181mc/777.2mc
Tech Level 15 refit - O2 to O3. 40 S2 to 64 S3. 34 Ac2, 18 AI2, 5 Bc2 to 40 Ac3, 20 AI3, 5 Bc3. mgm to mg. Add ?g1 after last Dce. 6350mc/952.5mc
(1)(S3x64)(AI3Ac3Ac3x20)H(BbS)H[Bc3QBc3Q(III)Q(III)(Lh)x2](Vx6)[O3(Vx6)x2]Bc3(Vx6)Dxe(Vx6)DceDce(?g1)XrsZ2h?5(III)(III)mg!4Pg2Qs(6)
Tech Level 16 refit - ?5 to ?6. 4 S3 to 1 Ai. Pg2 to Wbi. 6385mc/957.8mc   (S3x60)(AI3Ac3Ac3x20)Ai
Reprisal class CV   AM2   AC   7 XO, 6 XOg Racks   85 Hull   TL 12
(1)(S2x40)[AI2(Ac2x7)x6]H(BbS)
H[(II)Q(III)Qx2](Lh)QDcz(Vx24)(II)DczDczZ2?k?4Qs(III)mgmg(6)
85 RCP   15 MCP   84 FCP   Trg: 1   Bmp +8   Cloak   Cost = 3486mc/519.5mc
HTK 145   S2 x 40   Ac2 x 42   AI2 x 6   Dcz x 3   V x 24   mg x 2 (fighter/gunboat ammo)  1 shuttle
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5. 3736mc/560.4mc
Tech Level 15 refit - 35 S2 to 48 S3, 5 AI3. 42 Ac2 to 60 Ac3, AI2. 6 AI2 to 10 AI3. 4591mc/688.7mc   (S3x48)[AI3(Ac3x4)x15]AI2
Tech Level 16 refit - ?5 to ?6. 4611mc/691.7mc

Vigilant class CVL   AM2   AC   2 XO, 6 XOg Racks   60 Hull   TL 12
(1)(S2x15)[AI2(Ac2x6)x3]H[(BbS)Q(II)Dxz(II)
Dxzx2]Q(Lh)(Vx12)(II)Dcz!3DczZ2?4Qs(II)Qsmg(6)
60 RCP   15 MCP   72 FCP   Trg: 1   Bmp +8   Tem -3   Cost = 2634mc/395.1mc
HTK 79   S2 x 15   Ac2 x 18   AI2 x 3   Dcz x 2   Dxz x 4   V x 12   mg x 1 (fighter/gunboat ammo)   1 shuttle    2 cutters
Tech Level 13 refit - Dxz to Dxe. 2754mc/413.1mc
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce. 5 S2, Z2 to Z2h. 2859mc/428.9mc
Tech Level 15 refit - 10 S2 to 16 S3. 18 Ac2, 3 AI2 to 18 Ac3, 10 AI3. 3163mc/474.5mc   (AI3Ac3Ac3x9)AI3
Tech Level 16 refit - ?5 to ?6. Remove 2 Dce, 4 S3. 5 AI3 to AI2, Ac2. Add 6 V, Qs. 2780mc/417mc
(1)(S3x12)[AI3(Ac3x3)x5]AI2(Ac3x3)Ac2H[(BbS)Q(II)(II)Dxex2]Q(Lh)
(Vx18)(II)QsDxe!4DxeZ2h?6Qs(II)mgQs(6)
     
The first Xhali carrier. Remained in limited production to provide fighter cover and missile defense for convoys. Due to the number of point defense systems crews referred to their ships as 'EVLs'.
Gatehouse class FT7 Pinnace Carrier   AM2   AC   10 XOg Racks   80 Hull   TL 11
(2)(S1x3)(Acx3)H[Bc(BbLx5)Qx3](IcIc)(IcIcIc)(IcIc)(BbS)(Lh)Dx?3Zi(IcIcIc)Qmg(4)
27 RCP   23 MCP   100 FCP   up to 50 personnel points   Trg: 1   Bmp +6   Cost = 1350mc/101.3mc
HTK 45   S1 x 3   Ac x 3   Dx x 1    mg x 1 (pinnace/gunboat ammo)   1 shuttle   15 2nd generation armed pinnaces
Tech Level 12 refit - ?3 to ?4. 3 S1 to 5 S2, 3 Ac to 3 AI2, 3 Bc to 3 Bc2, 3 Ac2. 1466mc/110mc  (S2x5)(AI2Ac2x3)
Tech Level 14 refit - ?4 to ?5. Dx to Dxe. AM2 to AM3. 1601mc/120.1mc   2nd gen Apin to 3rd gen Apin
Tech Level 15 refit - 5 S2, 3 Ac2, 3 AI2, 3 Bc2, 1 Q to 4 S3, 5 AI3, Qf. Zi to Z2. All BbL to BbLc. 1575mc/118.2mc
(1)(S3x4)(AI3x5)H[(BbLcx5)Qx2](BbLcx5)(IcIc)(IcIcIc)(IcIc)(BbS)(Lh)QDxeZ2?5(IcIcIc)mgQf(4) now carries 18 3rd gen Apins
27 RCP   23 MCP   100 FCP   up to 12 personnel points
Tech Level 16 refit - ?5 to ?6. 1595mc/119.7mc
Surveyor class FT6 pinnace carrier    AM2   AC   6 XOg Racks   50 Hull   TL 12
(1)(S2x5)(Ac2x6)ZH
(BbM)[(IcIc)H(BbL)H(BbL)Qx2]Tf(Lh)(BbL)(IcIc)?4DcxQs(IcIc)mg(4)
17 RCP   8 MCP   60 FCP   Trg: 1   Bmp +8   Cost = 971mc/72.9mc   can carry up to 25 personnel points
HTK 40   S2 x 5   Ac2 x 6    Dcx x 1   Tf x 1    mg x 1 (Gunboat/Pinnace ammo)
1 pinnace w/3 shuttles and 24 cutters or 1 pinnace w/5 2nd generation recon pinnaces
Tech Level 14 refit - ?4 to ?5, Dcx to Dce. AM2 to AM3. 1103mc/82.8mc  2nd gen recon pinnaces to 3rd gen recon pinnaces
Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 5 AI3. 5 BbL to BbLc. 1182mc/88.7mc
(1)(S3x8)(AI3x5)ZH(BbM)[(IcIc)HHQx2](BbLcx5)Tf(Lh)(IcIc)?5DceQs(IcIc)mg(4)  1 pinnace w/12 shuttles and 12 cutters or 1 pinnace w/6 3rd gen recon pinnaces
Tech Level 16 refit - ?5 to ?6. 1202mc/90.2mc


Auxiliaries
Caravan class FT9    AM2   13 XO Racks   130 Hull    TL 12
(3)(S2x20)(Ac2x24)H[Bc2(Hx9)x6][TfTf(BbL)x2]DxzQs(IcIcIcIc)H(CHS2)DczQs(IcIcIcIc)?4(HET2)CDczZ2Qs(IcIcIcIc)(3)
44 RCP   31 MCP   Trg: 1   Bmp +8   Cost = 2311mc/173.4mc
HTK 135  S2 x 20   Ac2 x 24   Dcz x 2   Dxz x 1   HET2 x 1   C x 1    Tf x 4    6 shuttles
Tech Level 13 refit - Dxz to Dxe. 2341mc/175.6mc
Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h. 2 Tf to Ta. Dcz to Dce. AM2 to AM3. 2519mc/189mc

Caravan class FT9    AM3   9 XO, 5 XOg Racks   130 Hull    TL 15
(2)(S3x16)(Ac3x27)H[Bc2(Hx9)x6][TfHTax2](BbLcx2)Dxe(CHS2)[Q(IcIcIcIc)x2]?5Dce(HET3)CDceZ2h(Lh)Qs(IcIcIcIc)mg(3)
44 RCP   31 MCP   50 FCP   Trg: 1   Bmp +10   Cost = 2893mc/217mc
HTK 137  S3 x 16  Ac3 x 27  Dce x 2  Dxe x 1  HET3 x 1  C x 1  Ta x 2  Tf x 2  mg x 1 (gunboat ammo)   3 shuttles   4 cargo shuttles
Capacious class FT9 Bulk Transport   AM2   13 XO Racks   130 Hull    TL 12  (Prefab Transport version 2456mc/184.2mc)
(3)(S2x20)(Ac2x24)HTf(Hx70)Tf(BbL)TfDxzQs(IcIcIcIc)HDczQs(IcIcIcIc)?4?kCDczZ2Qs(IcIcIcIc)(3)
44 RCP   31 MCP   Trg: 1   Bmp +8   Cloak    Cost = 2163mc/162.3mc
HTK 142   S2 x 20   Ac2 x 24   Dcz x 2   Dxz x 1   C x 1   Tf x 3   3 shuttles
Tech Level 13 refit - Dxz to Dxe. 2193mc/164.5mc (2486mc/186.5mc)
Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h. 2 Tf to Ta. Dcz to Dce. AM2 to AM3. 2371mc/177.9mc (2664mc/199.8mc)

Capacious class FT9 Bulk Transport  AM3  9 XO, 5 XOg Racks  130 Hull  TL 15 (Prefab Transport version 2996mc/224.7mc)
(2)(S3x16)(Ac3x26)HBc3(Hx70)TfTa(BbL)HTaDxe[Q(IcIcIcIc)x2]?5Dce?kCDceZ2h(Lh)Qs(IcIcIcIc)mg(3)
44 RCP   31 MCP   50 FCP   Trg: 1   Bmp +10   Cloak    Cost = 2703mc/202.8mc
HTK 143   S3 x 16   Ac3 x 26   Dce x 2   Dxe x 1   C x 1   Ta x 2   Tf x 1   mg x 1 (gunboat ammo)   1 shuttle   2 cargo shuttles
Skiff class FT6    AM2   AC   5 XO Racks   50 Hull   TL 12
(1)(S2x10)(Ac2x12)H(BbM)[(IcIc)(Hx9)Tfx2](IcIc)DczZ2Qs(IcIc)(4)
17 RCP   8 MCP   Trg: 1   Cost = 799mc/60mc
HTK 55    S2 x 10   Ac2 x 12    Dcz x 1   Tf x 2   2 shuttles
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. Last Tf to Ta. 864mc/64.8mc
Tech Level 15 refit - 5 S2 to 8 S3. 12 Ac2 to 10 AI3. AM2 to AM3. 1006mc/75.5mc

Big Tent class FT6 Bulk Transport     AM2    AC   5 XO Racks   50 Hull   TL 12   (Prefab Transport version 740mc/55.5mc)
(1)(S2x5)(Ac2x6)H(BbM)(IcIc)(Hx22)Tf(IcIc)(IcIc)DxzZ2Qs(IcIc)(4)
17 RCP   8 MCP   Trg: 1   Cost = 644mc/48.3mc
HTK 47   S2 x 5   Ac2 x 6   Dxz x 1   Tf x 1   2 shuttles
Tech Level 14 refit - Dxz to Dxe. Tf to Ta. One H, Z2 to Z2h. 778mc/58.4mc   (874mc/65.6mc)
Tech Level 15 refit - 5 S2 to 8 S3, 6 Ac2 to 5 AI3. AM2 to AM3. 899mc/67.5mc   (995mc/74.7mc)

Volunteer class FT3   AM2   AC   2 XO Racks   22 Hull   TL 12
(1)S1S1AI2AI2ZHsBcHHHBcHHHTfHHH(Ic)(Ic)?4DxQf(Ic)(4)
8 RCP   up to 4 MCP/Personnel Points   Trg: 1    Bmp +8   Cost = 387mc/29.1mc
HTK 24   S1 x 2   AI2 x 2   Dx x 1   Tf x 1
TL 14 refit - ?4 to ?5. Dx to Dxe. 482mc/36.2mc
TL 15 refit - Tf to Ta. 507mc/38.1mc
TL 18 refit - ?5 to ?7. 2 S1, 2 AI2, 2 Bc to 5 S4, 4 AI4, 5 Ac4, 2 Bc4. Ta to Tfa. Add H in front of first (Ic). 765mc/57.4mc   (S4x5)(AI4Ac4x4)Ac4
 
Seizure class ES(FT)   AM   AC   2 XO Racks   10 Hull   TL 12
(1)S1AI2HsBc(Hx4)Tf(I)(I)Qf(I)(8)
10 RCP   up to 2 MCP/Personnel Points   Trg: 1   Cost = 118mc/17.7mc
HTK 13   S1 x 1   AI2 x 1   Tf x 1
TL 18 refit - S1, AI2, Bc to 1 S4, 2 AI4, Ac4, Bc4. Hs to H. Tf to Tfa, (BbT). Add Z. 3 I to Ic, ic. Adjust AM cost. 208mc/31.2mc   (1)S4AI4AI4Ac4ZHBc4(Hx4)Tfa(BbT)Qf(Icic)(4)   add cutter


Bases
BS5   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x80)[AI2(Ac2x4)x18][H(BbS)WcQPc(HET2)QWax2]H(Lh)[WcDxzPc(HET2)Q!3x2]?j(XR)DxzQC(CIC2)(Dczx3)C(Mi2)!3
WcPc(HET2)?4Z2(Lh)Q(mgx8)(0)
180 RCP   20 MCP   200 FCP   Trg: 11   Atk +2   Bmp +8  Tem -3   Jam   Cost = 6819mc/341mc
HTK 226   S2 x 80   Ac2 x 72   AI2 x 18   Dcz x 3   Dxz x 3   Wc x 5   Wa x 2   HET2 x 5   Pc x 5   mg x 8   C x 2
2 shuttles   4 mg - gunboat ammo   4 mg - Wc/Wa/XO Rack
Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7109mc/355.5mc
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Pc to Pc2, Wa to Wa2. 5 S2, Z2 to Z2h. 7984mc/399.2mc
Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9 Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. (HET2) to (HET3). Add (?g1), (AMG) in front of first mg. 10489mc/524.5mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)WcQPc2(HET3)QWa2x2]H(Lh)
H?j(XR)DxeQ[WcDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4WcPc2(HET3)?5Z2h(Lh)Q(AMG)(mgx8)(0)
$R1 Refit - Each Wa2 replaced by 3 $R1. 11079mc/554mc

Tech Level 16 refit - ?5 to ?6. Wc to Wca. 1 Ac3 to Bc3. 11549mc/577.5mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbS)WcaQPc2(HET3)Q($R1)($R1)($R1)x2](Lh)H(XR)DxeQ[WcaDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4WcaPc2(HET3)?6Z2h(Lh)Q(AMG)(mgx8)?j(0)
BS5(C)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x80)[AI2(Ac2x4)x18][H(BbM)WcQPc(HET2)QWax2]H(Lh)[WcDxzPc(HET2)Q!3x2]?j(XR)DxzQ(MCS)C(DCS2)(CIC2)(Dczx3)C(Mi2)!3?4Z2c(Lh)Q(mgx8)(0)
180 RCP   20 MCP   200 FCP   Trg: 11   Atk +2   Bmp +8  Tem -3   Jam   Cost = 7029mc/351.5mc
HTK 226   S2 x 80   Ac2 x 72   AI2 x 18   Dcz x 3    Dxz x 3   Wc x 4   Wa x 2   HET2 x 4   Pc x 4   mg x 8   C x 2
4 shuttles   4 mg - gunboat ammo   4 mg - Wc/Wa/XO Rack ammo
Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7319mc/366mc
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Pc to Pc2, Wa to Wa2. ?j, Z2c to Z2ch. 8204mc/410.2mc
Tech Level 15 refit - (Mi3) to (Mi4). 80 S2 to 104 S3, 9 Ac3, H. 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. (HET2) to (HET3). Add ?g1, (AMG) in front of first mg. 10604mc/530.2mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbM)WcQPc2(HET3)QWa2x2]H(Lh)(MCS)(DCS2)H(XR)DxeQ[WcDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4?5(Z2ch)(Lh)Q(AMG)(mgx8)(0)
$R1 Refit - each Wa2 replaced by 3 $R1. 11194mc/559.7mc

Tech Level 16 refit - ?5 to ?6. Wc to Wca. 1 Ac3 to Bc3. 11574mc/578.7mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbM)WcaQPc2(HET3)Q($R1)($R1)($R1)x2](Lh)(MCS)(DCS2)H(XR)DxeQ[WcaDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4?6(Z2ch)(Lh)Q(AMG)(mgx8)(0)
BS5(R)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x80)[AI2(Ac2x4)x18][H(BbS)WcQWcWcQWax2]H(Lh)[WcDxzWcWcQ!3x2]?j(XR)DxzWcQWcWc(CIC2)(Dczx3)C(Mi2)!3Pg2Pg2?4Z2(Lh)Q(mgx10)(0)
180 RCP   20 MCP   200 FCP   Trg: 11  Atk +2   Bmp +8  Tem -3   Jam   Cost = 6724mc/336.2mc
HTK 230   S2 x 80   Ac2 x 72   AI2 x 18   Dcz x 3    Dxz x 3   Wc x 15   Wa x 2   Pg2 x 2   mg x 10   C x 1   2 shuttles
4 mg - gunboat ammo   6 mg - Wc/Wa/XO Rack ammo
Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7014mc/350.7mc
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 5S2, Z2 to Z2h. 7239mc/362mc
Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9 Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3.  Remove last two Wc. Add (?g1), Wb,  2(AMG), mg in front of first mg. 9594mc/479.7mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)WcQWcWcQWa2x2]H(Lh)
H?j(XR)DxeQ[WcDxeWcWcQ(AMG)!4x2]CWc(CIC2)(Dcex3)(Mi4)(?g1)!4Pg2Pg2?5Z2h(Lh)QWb(mgx11)(0)
$R1 Refit - each Wa2 replaced by 3 $R1. 10184mc/509.2mc

Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Wc to Wca. Pg2 to Pg3. 1 Ac3 to Bc3. 11464mc/573.2mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbS)WcaQWcaQWca($R1)($R1)($R1)x2](Lh)H(XR)DxeQ[WcaDxeWcaQWca(AMG)!4x2]CWca(CIC2)(Dcex3)(Mi4)(?g1)!4Pg3Pg3?6Z2h(Lh)QWbi(mgx11)?j(0)
BS5(R)(C)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x80)[AI2(Ac2x4)x18][H(BbM)WcQWcWcQWax2]H(Lh)[WcDxzWcWcQ!3x2]?j(XR)DxzQ[(MCS)x2](DCS2)(Dczx3)C(Mi2)!3Pg2?4Z2c(Lh)Q(mgx9)(0)
180 RCP   20 MCP   200 FCP   Trg: 11   Atk +2   Bmp +8  Tem -3   Jam   Cost = 6849mc/342.5mc
HTK 227   S2 x 80   Ac2 x 72   AI2 x 18   Dcz x 3   Dxz x 3   Wc x 12   Wa x 2   Pg2 x 1   mg x 9   C x 1   4 shuttles
4 mg - gunboat ammo    5 mg - Wc/Wa/XO Rack ammo
Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7139mc/357mc
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 10 S2, Z2c to Z2ch. 7474mc/373.7mc
Tech Level 15 refit - (Mi3) to (Mi4). 70 S2 to 96 S3, 9 Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. Remove ninth and twelfth Wc. Add (?g1), Wb, 2 (AMG), mg in front of first mg. 9761mc/488.1mc
(0)(S3x96)[(AI3(Acx4)x29]AI3Ac3[H(BbM)WcQWcWcQWa2x2]H(Lh)
H?j(XR)DxeQ(MCS)(MCS)(DCS2)[WcDxeWcQ(AMG)!4x2]C(Dcex3)(Mi4)(?g1)!4Pg2?5Z2ch(Lh)QWb(mgx10)(0)
$R1 Refit - each Wa2 replaced by 3 $R1. 10351mc/517.6mc

Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Wc to Wca. Pg2 to Pg3. 1 Ac3 to Bc3. 11336mc/566.8mc
(0)(S3x96)[(AI3(Acx4)x29]AI3HBc3[H(BbM)WcaQWcaQWca($R1)($R1)($R1)x2](Lh)H(XR)DxeQ(MCS)(MCS)(DCS2)[WcaDxeWcaQ(AMG)!4x2]C(Dcex3)(Mi4)(?g1)!4Pg3?6Z2ch(Lh)QWbi(mgx10)?j(0)
BS5(Wb)   4 XO, 20 XOg Racks   180 Hull   TL 15   new construction
(0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)WbWbQWbWbQWbWb(M14)x2][HWbWbWbWbWa2(M14)x2](Lh)?jH(XR)DxeQ[WbQWbDxeWb(AMG)Wb!4x2](M14)C(CIC2)(Dcex3)(Mi4)(?g1)!4Pg2Pg2?5Z2h(Lh)Q
(mgx11)Wc(0)

180 RCP   20 MCP   200 FCP   Trg: 15 + 70 Atk +4 (for only 15 targets)   Bmp +10  Tem -4   Ghost -1   Jam   Cost = 11520mc/576mc
HTK 336   S3 x 104   Ac3 x 117   AI3 x 30   Dce x 3    Dxe x 3   Wb x 28   Wc x 1   Wa2 x 2   Pg2 x 2   mg x 11   C x 1   2 shuttles
4 mg - gunboat ammo   7 mg - Wb/Wc/Wa/XO Rack ammo
$R1 Refit - each Wa2 replaced by 3 $R1. 12110mc/605.5mc

Tech Level 16 refit - ?5 to ?6. All Wb to Wbi. Wc to Wca. Pg2 to Pg3. 1 Ac3 to Bc3. C to M14. XR to Xrs, M14. 13760mc/688mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbS)WbiWbiQWbiWbiQWbiWbi(M14)x2][HWbiWbiWbiWbi($R1x3)(M14)x2](Lh)(M14)DxeQ[WbiQWbiDxeWbi(AMG)Wbi(M14)!4x2](CIC2)(Dcex3)Xrs(Mi4)(?g1)!4Pg3Pg3?6Z2h(Lh)Q(mgx11)Wca?j(0)
BS5(V)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x80)[AI2(Ac2x4)x18][H(BbS)(Vx30)DxzWaH(Qx5)!3(Lh)x2]?j(XR)DxzQ(CIC2)Q(Dczx3)(Vx6)(Mi2)!3Pg2Pg2Pg2?4Z2(Lh)Q(mgx10)Qs(0)
180 RCP   20 MCP   266 FCP    Trg: 11    Atk +2    Bmp +8    Tem -3    Jam    Cost = 7925mc/396.3mc
HTK 289   S2 x 80   Ac2 x 72   AI2 x 18    Dcz x 3   Dxz x 3   V x 66   Wa x 2   Pg2 x 3   mg x 10   2 shuttles
1 mg - Wa/XO Rack ammo   9 mg - fighter/gunboat ammo
Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 8215mc/410.8mc
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 5 S2, Z2 to Z2h. 8440mc/422mc
Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. Remove 2 Wa2. Add (?g1) and AMG (both after Mi4), mg. 10570mc/528.5mc
     (S3x104)[AI3(Ac3x4)x29]AI3Ac3
$R1 Refit - Mi4 to 2Mi3, 5 $R1. XR to Wb. 11290mc/564.5mc
Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Pg2 to Pg3. ?j now after last Qs. 11425mc/571.3mc
BS5(E)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x80)[AI2(Ac2x4)x18][H(BbS)WaWaQDxzDxzQDczDczx2]H(Lh)[WaWaQDxzDxz!3DczDczx2]?j(XR)Q(Wax4)(Dxzx4)?4(CIC2)
(Dczx4)(Mi2)!3(Pg2x3)Z2(Lh)Q(mgx9)(0)
180 RCP   20 MCP   200 FCP   Trg: 11   Atk +2   Bmp +8    Tem -3   Jam   Cost = 8944mc/447.2mc
HTK 242   S2 x 80   Ac2 x 72   AI2 x 18   Dcz x 12   Dxz x 12   Wa x 12   Pg2 x 3   mg x 9   2 shuttles
4 mg - gunboat ammo   5 mg - Wa/XO Rack ammo
Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 9504mc/475.2mc
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 5 S2, Z2 to Z2h. 10159mc/508mc
Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9 Ac3, H. 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. Remove last four Wa2. Add (?g1), 2 (AMG), Wb, 3 !4. 12679mc/634mc
(0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)Wa2Wa2QDxeDxeQDceDcex2](Lh)
Q(XR)[HWa2Wa2QDxeDxe!4DceDce(AMG)x2](Dxex4)?5(CIC2)(Dce!4x4)Pg2Pg2Pg2(Mi4)(?g1)Z2h(Lh)WbQ(mgx9)?j(0)
$R1 Refit - 5th to 8th Dce to Dxe, $R1. ?j to 2 $R1. 13054mc/652.7mc
Tech Level 16 refit - ?5 to ?6, Wb to Wbi. Pg2 to Pg3. 13189mc/659.5mc
BS4(Repair)   8 XO, 6 XOg Racks   90 Hull   TL 15
(0)S1Ac2ZHs(Hx10)(BbL)Q(CHS2)Q(MS15)Q(MS15)Q(Lh)(BbL)(XR)VVVmgQsQs(0)
90 RCP   up to 60 MCP/Personnel Points   63 FCP   Trg: 1   Cost = 1337mc/56.9mc
HTK 35   S1 x 1   Ac2 x 1   V x 3   mg x 1 (XO Rack/Gunboat/Fighter ammo)   1 shuttle, 1 pinnace permanently assigned


Tugs
Ox class SD(TG)    AM2   33 XO Racks    165 Hull   TL 12
(3)(S2x50)[AI2(Ac2x3)x15]AI2Ac2H(BbM)DxzQ(IcIcIcIcIc)H[(Ic)x37][Tcix3](XR)DxzQ(IcIcIcIcIc)!3?4DxzDxzZ2?kQ(Lh)Q(IcIcIcIcIc)(3)
165 RCP  35 MCP   Trg: 1   Bmp +8   Tem -3   Cloak   Cost = 4430mc/664.5mc
HTK 184   S2 x 50   Ac2 x 46   AI2 x 16   Dxz x 4   Tci x 3   1 pinnace
Tech Level 13 refit - Dxz to Dxe. 4550mc/682.5mc
Tech Level 14 refit - 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 4675mc/701.3mc

Ox class SD(TG)    AM3   17 XO, 10 XOg Racks    165 Hull   TL 15
(2)(S3x64)[AI3(Ac3x3)x20]AI2H(BbM)H[(Ic)x30]
Q(Tcax6)(XR)[Q(IcIcIcIcIc)Q(HET3)Dxex2]!4?5DxeDxeZ2h?k(Lh)(IcIcIcIcIc)mgmgWbQs(3)
165 RCP  10 MCP   100 FCP   Trg: 1   Bmp +10   Tem -4   Cloak   Cost = 6459mc/968.9mc
HTK 220   S3 x 64   Ac3 x 60   AI3 x 20   AI2 x 1   Dxe x 4   HET3 x 2   Wb x 1   Tca x 6   mg x 2   Gunboat (350)/Wb and XO Rack (50) ammo   1 pinnace
     6 DN/4 MT at speed 3
Mule class FT6(TG)    AM2   AC   5 XO Racks   50 Hull   TL 12
(1)(S2x10)(Ac2x6)H(BbS)[(Ic)x10]Ti
(IcIc)(IcIc)(IcIc)DczZ2Qs(IcIc)(4)
17 RCP   8 MCP   Trg: 1   Cost = 767mc/57.6mc
HTK 40   S2 x 10   Ac2 x 6   Dcz x 1   Ti x 1   1 shuttle
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. AM2 to AM3. 839mc/63mc
Tech Level 15 refit - 5 S2 to 8 S3, 6 Ac2 to 5 AI3. Ti to 2 Ta. 973mc/73mc
     1 DN & 1 CA at speed 3
     Replaced in production (mainly for attrition) by the Pack Mule class.
Pack Mule class FT7(TG)   AM3   AC   6 XO Racks   64 Hull   TL 15   new construction
(1)(S3x8)(AI3x5)H(BbS)[(Ic)x14](Tax3)(IcIc)(IcIcIc)(IcIc)DceZ2h?5Qs(IcIcIc)(4)

22 RCP   3 MCP   Trg: 1   Bmp +10   Cost = 1237mc/92.8mc
HTK 46   S3 x 8   AI3 x 5   Dce x 1   Ta x 3   1 shuttle

Tech Level 18 refit - ?5 to ?7. 8 S3 to 10 S4, 2 Ac4. 5 AI3 to 8 AI4. 1448mc/108.6mc   (S4x10)(AI4x8)Ac4Ac4
     3 CA/2 BC/1 DN at speed 4    1 MT at speed 3
     A Pack Mule was one of the few auxiliaries left in the DSF. It towed the remaining Foreman mobile yard in the support group for Prince Hercul's task force. Remained in commission for thirty years after the Pulurtan War.


Transports
Billet class SD(TS)  Troopship   AM2   33 XO Racks   165 Hull   TL 12
(3)(S2x25)(Ac2x21)HsQ[(IIIII)[(Hx5)(BbL)(Qx5)(Lh)x3](Hx5)(BbL)H(BbL)HDxzQx2]H(IIIII)H?4Dcz?kDczZ2(Lh)Q(IIIII)mg(4)

165 RCP   35 MCP   Trg: 1  Bmp +8   Cloak   Cost =
4195mc/629.3mc
HTK 171   S2 x 25   Ac2 x 21   Dcz x 2   Dxz x 2
  mg x 1 (XO Rack ammo)  30 assault shuttles
Can carry a maximum of 90 PCF-x or 90 PCF-xa or 1500 personnel points
Tech Level 13 refit - Dxz to Dxe. 4255mc/638.3
mc
Tech Level 14 refit - ?4 to ?5. Dcz to Dce. 5 S2, Z2 to Z2h. 3 Ac2, Hs to H. AM2 to AM3. 4508mc/676.2mc
Tech Level 15 refit - 20 S2 to 24 S3, Q (in front of mg). 18 Ac2 to 27 Ac3. 8 XO to 5 XOg. 4945mc/741.8mc

Benison class FT8(T) Colony Transport   AM2   AC   10 XO Racks   100 Hull   TL 12
(2)(S2x10)(Ac2x12)H(BbLx3)(IcIcIc)[H(Qx5)(Lh)x8]DczQs(IcIcIc)?4DczZ2Qs(IcIcIc)(3)
34 RCP   16 MCP   Trg: 1   Bmp +8   Cost = 1729mc/129.7mc
HTK 97   S2 x 10   Ac2 x 12    Dcz x 2   9 shuttles or 9 assault shuttles
Can carry a maximum of 21 PCF-x or 17 PCF-xa or 2000 personnel points.
Tech Level 14 refit - ?4 to ?5. Dcz to Dce. AM2 to AM3. 5 S2, Z2 to Z2h. 1845mc/138.4mc
Tech Level 15 refit - 5 S2 to 8 S3, 12 Ac2 to 10 AI3. 3 BbL to BbLc. 1949mc/146.2mc   Add shuttle and cutter

Fairview class CA(T) Personnel Transport  AM2   AC   10 XO Racks   50 Hull   TL 12
(1)(S2x5)(Ac2x6)[H(BbM)(II)x2][(Qx5)(Lh)x4](II)(II)(II)DxzZ2Qs(II)(6)
50 RCP   25 MCP   Trg: 1   Cost = 1114mc/167.1mc
HTK 54   S2 x 5   Ac2 x 6   Dxz x 1   4 shuttles
Can carry a maximum of 4 PCF-x or 3 PCF-xa or 950 personnel points.
Tech Level 13 refit - Dxz to Dxe. 1144mc/171.6mc
Tech Level 15 refit - 5 S2 to 8 S3, 6 Ac2 to 5 AI5. Both BbM to BbMc (after second engine room). 1230mc/184.5mc   add cutter

Transit Bus class FT1(T)   AM  AC   12 Hull   TL 5 (7)
(1)Hs(Qx5)(Lh)(BbM)Qf(Icic)(4)
4 RCP   Cost = 108mc/8.1mc
HTK 11   1 pinnace
Can carry a maximum of 258 personnel points




Mobile Shipyards and Repair Ships
Hardhat class FT9(SY)    AM2   1 XO, 15 XOg Racks   130 Hull    TL 12
(3)(S2x15)(Ac2x12)H(BbS)H[(IcIcIcIc)QsDxzx2]QQQ(Lh)?4DxzZ2(SY12)Qs(IcIcIcIc)mg(3)
44 RCP   31 MCP   Trg: 1   Bmp +8   Cost = 2464mc/154.8mc
HTK 65   S2 x 15   Ac2 x 12   Dxz x 3   mg x 1 (Gunboat/XO Rack ammo)   1 shuttle
Tech Level 13 refit - Dxz to Dxe. 2554mc/161.6mc
Tech Level 14 refit - 5 S2, Z2 to Z2h. ?4 to ?5. 2594mc/164.6mc
Tech Level 15 refit - 10 S2 to 16 S3. 12 Ac2 to 9 Ac3, mg. AM2 to AM3. 2788mc/179.1mc

Foreman class FT8(SY)    AM2   AC   10 XO Racks   100 Hull   TL 12
(2)(S2x5)(Ac2x6)H(BbS)HDxzQsDxzZ2(SY12)Qs(IcIcIc)(1)
34 RCP  16 MCP   Trg: 1   Cost = 1370mc/72.8mc
HTK 32   S2 x 5   Ac2 x 6   Dxz x 2   1 shuttle
Tech Level 13 refit - Dxz to Dxe. 1430mc/77.3mc
Tech Level 14 refit - AM2 to AM3. 1442mc/78.2mc
Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 9 Ac3. 1564mc/87.3mc
Tech Level 18 refit - 8 S3, 9 Ac3 to 10 S4, 8 AI4, 2 Ac4. 1702mc/97.7mc   (S4x10)(AI4x8)Ac4Ac4
Crew class FT6(RS)    AM2   AC   5 XO Racks   50 Hull   TL 12
(1)(S2x5)(Ac2x6)[H(IcIc)x2](BbS)(IcIc)DxZi(MS12)Qs(IcIc)(4)
17 RCP   8 MCP   Trg: 1   Cost = 658mc/41.9mc
HTK 28   S2 x 5   Ac2 x 6   Dx x 1   1 shuttle
Tech Level 13 refit - Dx to Dxe. 733mc/47.5mc
Tech Level 14 refit - AM2 to AM3. 765mc/49.9mc
Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 9 Ac3. 887mc/59.1mc
Tech Level 18 refit - 8 S3, 9 Ac3 to 10 S4, 8 AI4, 2 Ac4. 1025mc/69.4mc   (S4x10)(AI4x8)Ac4Ac4
Hazard Pay class CA(RS)    AM2   AC   10 XO Racks   50 Hull   TL 12
(1)(S2x5)(Ac2x6)[H(II)(II)x2](BbS)Qs(II)DczZ2(MS12)Qs(II)(6)
50 RCP   Trg: 1   Cost = 1069mc/145.4mc
HTK 33   S2 x 5   Ac2 x 6   Dcz x 1   1 shuttle
Tech Level 14 refit - Dcz to Dce. AM2 to AM3. 1209mc/166.4mc
Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 9 Ac3. 1331mc/184.7mc



Minelayers and Sweepers
Distributor class BC(FT)(ML)    AM2    AC   16 XO Racks    80 Hull   TL 12
(2)(S2x20)(Ac2x18)H(BbS)Q(IcIc)[(Hx5)Tfx6](IcIcIc)(BbS)(XR)Dxz(IcIc)?4DczZ2(Lh)Q(IcIcIc)(4)
80 RCP   20 MCP  Trg: 1   Bmp +8   Cost = 1767mc/265.1mc
HTK 95   S2 x 20   Ac2 x 18   Dcz x 1   Dxz x 1    Tf x 6    1 shuttle   1 cargo shuttle
Tech Level 13 refit - Dxz to Dxe. 1797mc/269.6mc
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. ?4 to ?5. AM2 to AM3. 1897mc/284.6mc
Tech Level 15 refit - 15 S2 to 16 S3, Q (in front of Dxe). 18 Ac2 to 18 Ac3, mg (after last engine room). 8 XO to 5 XOg. 2168mc/325.2mc

Distributor Office class BC(ML)(Mine and Buoy Control)    AM2    AC    16 XO Racks    80 Hull   TL 12
(2)(S2x20)(Ac2x18)H(BbS)Q(IcIc)[(Hx6)Tfx4](IcIcIc)(BbM)(DCS2)(MCS)(XR)Dxz(IcIc)?4DczZ2(Lh)Q(IcIcIc)(4)
80 RCP    20 MCP   Trg: 1   Bmp +8   Cost = 2016mc/302.4mc
HTK 89   S2 x 20   Ac2 x 18   Dcz x 1   Dxz x 1   Tf x 4   1 shuttle   2 cargo shuttles
Tech Level 13 refit - Dxz to Dxe. 2046mc/306.9mc
Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. ?4 to ?5. AM2 to AM3. 2146mc/321.9mc
Tech Level 15 refit - 15 S2 to 16 S3, Q (in front of Dxe). 18 Ac2 to 18 Ac3, mg (after last engine room). 8 XO to 5 XOg. 2417mc/362.6mc

Furrow class BBA(FT) SBMHAWK Carrier   AM2    AC   5 XO, 9 XOg Racks   100 Hull   TL 12
(1)(S2x15)[AI2(Ac2x3)x3]Hs(TfHHx16)TiHH(BbM)[(III)Qx3](III)HXrs(III)(Lh)DczDcz?4Z2(III)mg?kQ(6)
100 RCP   90 FCP    Trg: 1   Bmp +8    Cloak    Cost = 3298mc/494.7mc
HTK 111   S2 x 15   Ac2 x 9   AI2 x 3   Dcz x 2    Tf x 16   Ti x 1   mg x 1 (Gunboat/XO Rack ammo)   1 cargo shuttle  1 shuttle
Tech Level 14 refit - ?4 to ?5, Dcz to Dce. Ti to Ta. Z2 to Z2h. 1 XO to XOg. 3517mc/527.6mc
Tech Level 15 refit - 15 S2 to 16 S3. 3 AI2, 9 Ac2 to 5 AI3, 9 Ac3. Hs to H. Add $R1 after Xrs. 3784mc/567.6mc (S3x16)(AI3Ac3Ac3x4)AI3Ac3
Tech Level 16 refit - ?5 to ?6. 3804mc/570.6mc
Grypes class BC  AM2   AC   16 XO Racks   80 Hull   TL 12
(2)(S2x35)(AI2Ac2Ac2x22)AI2Hs[Qs(II)O2(III)O2DxO2Dxx2]H(BbS)QfCCDcxDcx!3PZh(II)?j?4(It2)(III)XrsXQs(6/7)

80 RCP   7 MCP   Trg: 1   Bmp +8   Tem -3   Jam   Cost = 3658mc/548.7mc
HTK 109   S2 x 35   Ac2 x 44   AI2 x 23   Dcx x 2   Dx x 4   O2 x 6   C x 2   P x 1   1 shuttle
     Ater the introduction of RD2 technology all remaining Grypes were converted to other battlecruiser classes.

Flail class DN(MS)    AM2    26 XO Racks   130 Hull   TL 12
(3)(S2x40)(AI2Ac2Ac2x21)[H(Dxx4)Q(Dxx4)(IcIcIcIc)x2]H(BbM)(DxDcxPg2DxDcxPg2!3x2)(M11)TiXrs?k?jZh(Lh)?4(IcIcIcIc)Q(3)
130 RCP   20 MCP   Trg: 12   Bmp +8   Tem -3   Jam   Cloak   Cost = 5577mc/836.6mc
HTK 160   S2 x 40   Ac2 x 42   AI2 x 21   Dcx x 4   Dx x 20   Pg2 x 4   Ti x 1
   1 pinnace
X refit - Last H to X (now after last engine room). 5626/843.9mc
Tech Level 13 refit - Dx to Dxe. M11 to M12. Ti to 2 Ta. X back to H (in front of BbM). 7137mc/1070.6mc
Tech Level 14 refit - M12 to M13. !3 to !4, ?4 to ?5, AM2 to AM3. Remove 1 Ta, 5 S2. Zh to Z2h. Dcx to Dce. 7580mc/1137mc
     C version refit - Remove 4th and 12th Dxe, 1st Dce, 5 S2. Z2h to Z2ch. 7380mc/1107mc
Tech Level 15 refit - M13 to M14. 35 S2 to 56 S3. 20 AI2, 41 Ac2 to 25 AI3, 50 Ac3, Bc3, mg, 2 Q. 16 XO to 10 XOg. 1 Dce to ?g1. 8741mc/1311.2mc
(2)(S3x56)(AI3Ac3Ac3x25)AI2HBc3[H(Dxex4)Q(Dxex4)Q(IcIcIcIc)x2](BbM)(DxeDxeDcePg2Pg2!4x2)Dce(?g1)(M14)TaXrs?k?jZ2h(Lh)?5(IcIcIcIc)mgQ(3)
     C version - remove 4th and 12th Dxe, 3rd Dce, 8 S3. Z2h to Z2ch. 8473mc/1271mc
Tech Level 16 refit - ?5 to ?6. 1st and 3rd Pg2 to Pg3. 2nd and 4th Pg2 to Wbi. M14 to M15. 8876mc/1331.4mc
     C refit - as above. 8608mc/1291.2mc
Morningstar class SD   AM2   20 XO, 8 XOg Racks   165 Hull    TL 12
(3)(S2x40)(AI2Ac2Ac2x30)[H(IIIII-It)QO(HET2)(HET2)PcDxx2]Q(IIIII-It)QO2(HET2)(HET2)PcDx!3QO2(HET2)(HET2)Pc(Lh)Dx(BbM)(M5)Pg2Pg2!3Dx?k?4?jZhXrs(IIIII-It)mg
WcQs(4/5)
165 RCP   10 MCP   80 FCP   Trg: 6   Bmp +8   Tem -3   Jam   Cloak   Cost = 6607mc/991.1mc
HTK 197   S2 x 40   Ac2 x 60   AI2 x 30   Dx x 5   O x 2   O2 x 2   Wc x 1   HET2 x 8   Pc x 4   Pg2 x 2   mg x 1 (Wc/XO Rack/Gunboat ammo) 1 pinnace
Tech Level 13 refit - 5 S2 to H. Both O to O2. Dx to Dxe. Remove It. Add It3 in front of last engine room. 7173mc/1076mc
(3)(S2x35)(AI2Ac2Ac2x30)[H(IIIII)QO2(HET2)(HET2)PcDxex3]!3QO2(HET2)(HET2)PcQ(Lh)Dxe(BbM)(M5)Pg2Pg2!3Dxe?k?4?jZhXrs(It3)(IIIII)mgWcQs(4/5)
Tech Level 14 refit - !3 to !4, ?4 to ?5, Pc to Pc2, AM2 to AM3. 7963mc/1194.5mc
Tech Level 15 refit - O2 to O3, HET2 to HET3. 35 S2 to 56 S3. 30 AI2, 60 Ac2 to 45 AI3, 90 Ac3. Add ?g1, mg. Remove Xrs. (M5) to (2Mi3). Add H, Zh to Z2h, !4. It3 to It4. 11405mc/1710.8mc
(2)(S3x56)(AI3Ac3Ac3x45)[H(IIIII)QO3(HET3)(HET3)Pc2Dxex3]H!4QO3(HET3)(HET3)Pc2Q(Lh)!4Dxe(BbM)(?g1)(2Mi3)Pg2Pg2!4Dxe?k?5?jZ2h(It4)(IIIII)mgmgWcQs(4/5)
Tech Level 16 refit - ?5 to ?6. Wc to Wbi. Add $R1 after first three Dxe. Pc2 to Pc3. Pg2 to Pg3. 3 XO to 2 XOg. 12321mc/1848.2mc   165 RCP   10 MCP   100 FCP   17 XO  10 XOg
Cascade class SD(R)(MS)   AM3   9 XO, 15 XOg Racks   165 Hull   TL 15   new construction
(2)(S3x112)[AI3(Ac3x4)x20](AI2Ac3Ac3x2)H(BbM)H(Wbx6)Dxe[(IIIII)H(Wbx6)DxeQmgDxeQx2](Lh)?j(IIIII)(Ig2)(2Mi3)(It4)Q!4Dce!4Dce(Lh)(?g1)Z2h
(IIIII)?k?5DxeDcemgmg(AMG)(Wbx6)QQs(4/5)
165 RCP  10 MCP  150 FCP  Trg: 13  Atk +3  Bmp +10  Ghost -1  Tem -4  Jam  Cloak  Cost = 11850mc/1777.5mc
HTK 300   S3 x 112   Ac3 x 84   AI3 x 20   AI2 x 2   Dce x 3   Dxe x 6   Wb x 24   mg x 4   2 cutters   1 shuttle
3 mg - Wb/XO Rack ammo   1 mg - gunboat ammo
     Designated as a minesweeper, the Cascade class used it massed battery of box missile launchers to fire AMBAM2 and AMBAM3s. Out of the twenty auxuliary units that remained in the Xhali fleet one was of this class.
Cascade class SD(R)(MS)   AM3   4 XO, 18 XOg Racks   165 Hull   TL 18
(2)(S4x150)S3S3[AI4(Ac4x4)x30][H(Wbax5)
QDxeH(Wbax5)QDxe(Lh)mg(IIIII)QDxe!5x2]Hs(BbM)[($R2)x4]mgmg(AMG)HTa(2Mi4)DceDceDceZ2h(IIIII)(Ig2)(?g2)C(It4)?7(IIIII)!5?k
mgWbaQQs(4/5)
165 RCP   10 MCP   180 FCP   Trg: 15   Atk +4   Bmp +14   Ghost -2   Tem -5   Cloak   Cost = 16805mc/2520.8mc
HTK 390   S4 x 150   S3 x 2   Ac4 x 120   AI4 x 30   Dce x 3   Dxe x 6   $R2 x 4   Wba x 21   C x 1   Ta x 1   mg x 5
2 cutters   1 shuttle   3 mg - Wba/XO rack ammo   2 mg - Gunboat (378)/Wba (22) ammo
Refit - C to Ci. 2 S3 to 1 Ac2 (after last Ac4). Add Bc4 in front of first H. Move Hs in front of Bc4. 16807mc/2521.1mc
     With assistance from their Jazta allies the Xhali updated their remaining Cascade and used it on the drive towards the Pulurtan capital.


Survey Ships
Inquirer class BC(Sry)   AM2    AC    16 XO Racks   80 Hull   TL 12
(2)(S2x25)(Ac2x21)Hs[(BbS)Wa(II)HWa(III)Dxzx2]H(M2)Q(XR)(HET2)(II)!3?4DczXcXcDczZ2?k(Lh)Q(III)mg(6)
80 RCP   20 MCP   Trg: 3   Bmp +8   Tem -3   Cloak   Cost = 3447mc/517.1mc
HTK 88   S2 x 25   Ac2 x 21   Dcz x 2   Dxz x 2   Wa x 4   HET2 x 1   mg x 1 (Wa/XO Rack ammo)   2 shuttles
Tech Level 13 refit- 3 Ac2, Hs to H. Dxz to Dxe. (XR), (M2) to (2Mi2). 4105mc/615.8mc
Tech Level 14 refit - 5 S2, Z2 to Z2h. Dcz to Dce. AM2 to AM3. ?4 to ?5, !3 to !4. Wa to Wa2. 4460mc/669mc

Inquirer class BC(Sry)   AM3    AC    8 XO, 5 XOg Racks   80 Hull   TL 15
(1)(S3x24)(Ac3x18)[H(BbS)Wa2Q(II)HWa2(III)Dxex2](2Mi3)(HET3)(II)!4?5DceXcXcDceHZ2h?k(Lh)Q(III)mgmg(6)
80 RCP   20 MCP   50 FCP   Trg: 13   Atk +3   Bmp +10   Tem -4   Cloak   Cost = 5195mc/779.3mc
HTK 86   S3 x 24   Ac3 x 18   Dce x 2   Dxe x 2   Wa2 x 4   HET3 x 1   mg x 2   2 shuttles
1 mg - Wa2/XO Rack ammo   1 mg - gunboat ammo
Notary Public class BC(Sry)(C)   AM2    AC    16 XO Racks   80 Hull   TL 12
(2)(S2x25)(Ac2x21)AiH(BbS)WaQ(II)H(BbS)(III)HWaDxz(II)(M2)Wa(XR)(III)(HET2)Dxz(II)!3?4DczXcDczZ2c?k(Lh)Q(III)mg(6)
80 RCP   20 MCP   Trg: 3   Bmp +8   Tem -3   Cloak   Cost = 3315mc/497.3mc
HTK 86  S2 x 25  Ac2 x 21  Ai x 1  Dcz x 2   Dxz x 2   Wa x 3   HET2 x 1   mg x 1 (Wa/XO Rack ammo)  2 shuttles
Tech Level 13 refit - 3 Ac2, Ai to H. Dxz to Dxe. (XR), (M2) to (2Mi2). 3970mc/595.5mc
Tech Level 14 refit - 10 S2, Z2c to Z2ch. Dcz to Dce. AM2 to AM3. ?4 to ?5, !3 to !4, Wa to Wa2. 4410mc/661.5mc

Notary Public class BC(Sry)(C)   AM3    AC    8 XO, 5 XOg Racks   80 Hull   TL 15
(1)(S3x24)(Ac3x18)H[(BbS)Wa2Q(II)HWa2(III)Dxex2]H(2Mi3)(II)!4?5DceXcDceH(Z2ch)?k(Lh)Q(III)mgmg(6)
80 RCP   20 MCP   50 FCP   Trg: 13   Atk +3   Bmp +10   Tem -4   Cloak   Cost = 5145mc/771.8mc
HTK 84   S3 x 24   Ac3 x 18   Dce x 2   Dxe x 2   Wa2 x 4   mg x 2  
1 mg - Wa2/XO Rack ammo   1 mg - gunboat ammo   2 shuttles


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