During the Fendalen Civil War
the Xhali family allied with the royal Gyst family. Among
the royalists the Xhali were the most industrious. Half of
all the civil shipyards were owned by them. The vast bulk of
the merchant marine was also under the control of the Xhali.
As much as that helped the Gyst it was the Pulurtan family
that proved victorious. On the last planet that still
supported the Gyst family a huge refugee fleet was
assembled. Nearly 150,000 people in 100 transport ships and
55 freighters were spirited away to a frontier system that
had two unexplored warp points. It was hoped, that by
running hard and fast, that the fleet would find an isolated
system in which to start a colony in exile. In time, that
colony would grow in power so as to return to the High
Kingdom and dispose of the Pulurtan pretenders. However, a rather large wrench was thrown into the works. The Xhali alleged that they were promised the position of Regent for prince Kysjyt after the original Regent went missing after a battle in the civil war. The original Regent, however, was very much alive and caught up to the refugee fleet. Acting Regent Wykken, aunt of Kysjyt, decided to accept the Regent instead of fulfilling the promise made to the Xhali. This made Duke Cussel, head of the Xhali family, quite angry. After a heated exchange Cussel decided to part ways with the Gyst family and take those that supported his position. To that end a third of the fleet, roughly 45,000 refugees (and including the sole mobile shipyard), followed Cussel to one of the frontier system's unexplored warp points while the Gyst went for the other. The Pulurtans sent a hastily-assembled pursuit fleet after the refugees. It arrived just as the two factions divided and went to their respective warp points. Pouring on the speed, the pursuit fleet went after the closer target. Then it happened. The pair of suns displayed erratic behavior, believed to be a precursor to a supernova. A supernova did indeed occur, leaving the pursuit fleet utterly doomed. It couldn't reach any of the three warp points in time, so it sent courier drones at maximum speed back to their entry warp point and waited for the wavefront of radiation to destroy the ships. The warp points were rendered unusable for decades, giving both factions a measure of safety that minefields and bases could never provide. Moving along, the Xhali sought out a system far from their exit point. Their trek was longer than that of the Gyst, lasting eleven months. In the fourteenth system they found what they needed. A binary system, the primary component had a habitable planet. The companion star had its own host of planets, including a habitable one as well. In that case, however, the planet had an indigenous population. At a petrochemical level of technology, this race, known as the Dalthu, posed no immediate threat to the Xhali. Landing the refugees on the primary planet, Duke Cussel proclaimed the formation of the Duchy of Xhali. Like the Gyst family, Cussel declared that the primary goal of the Duchy was to grow on strength and take down the pretender Pulurtans, placing one of their own on the throne. In accordance to royal laws and lines of ascension the Duke also declared his sons and daughters to be royal prince and princesses. Placed at the heads of various governmental departments, these newly-decreed royal persons went about their work and politics so that one of them would be declared first in the Xhali's family line of succession. Thanks to their mobile shipyard the Xhali were able to maintain TL 3. With only a starting population 45,000 it would be some time before they could conduct meaningful exploration for more habitable worlds and constructing a space fleet. Cussel, however, believed there was a way to address the long-term manpower needs. Ten years after establishing the colony Cussel, along with a select group of specialists, made contact with the Dalthu. A race that was also insectoid in origin, the Dalthu were impressed by the Xhali's technical achievements. In a characteristic performance of diplomatic acumen that all three Fendalen royal families possessed, Cussel got the Dalthu to declare fealty to the Xhali family. A R&D assistance outpost was established two years later on the Dalthu homeworld. In time, 70% of the Xhali manpower pool would be composed of Dalthans. After establishing outposts and colonies on particularly rich asteroids in the home system(s) the Xhali sent out their first exploration squadrons. Seven more habitable planets were discovered and colonized. No other races were found until contact was made with the Jazta. A military race governed by adherence to The Manual, the Jazta had never encountered a high-tech race until that moment. There wasn't any firm guidelines for them to fall back on. Facing a bureaucratic but militant race, Cussel made his most ambitious, and dangerous, gamble to date. He challenged the Jazta to a 'war game', which was another way of saying a battle of honor. The possession of prototype strikefighters went a long way to secure a victory for the Xhali. As Cussel predicted, the Jazta were impressed by the military prowess displayed by the Xhali and immediately offered a trade and mutual military support treaty. Fifteen years later the Xhali/Jazta alliance got their first crisis. In a frontier system belonging to the Jazta there appeared, via a closed warp point, a survey force composed of Cazov/Fendalen (Gyst) ships. Xhali Prince Hercul, aboard the flagship of a Jazta task group, was performing an inspection of the system at the time. First contact lead to the discovery that the Gyst faction was very much alive and kicking. Talks between Hercul and Gyst Prince Nassis were proceeding well until Nimrod, the Cazov in charge of the survey force, got involved. In the end it all boiled down that Nimrod insulted all the parties involved and got himself as well as all the Cazovian ships destroyed. The war between the two Fendalen states started from that incident. The addition of the Xhali to the ongoing CPS/Fendalen War was something the Gyst family could've done without. With their offensive against the Endril broken and the frightening discovery of the CPS warp link into the home sector the Gyst (Fendalens) were overextended. Xhali and Jazta task forces smashed what resistance the Gyst and their now abandoned Cazovian allies had to offer. They even made contact with the CPS. While they didn't conclude a formal treaty of alliance, the nations assigned each other co-belligerent status and continued to fight the Gyst. Several frontier systems were lost when King Kysjyt proposed a cease-fire. Eventually, after five months of negotiation, all sides agreed to a peace treaty. Duke Cussel, despite his advanced age, made it his mission to see the Gyst family crushed and their kingdom integrated into the Xhali. Overt attempts to have the CPS as allies in case war with the Gyst started again were unsuccessful. Further attempts were impossible due to the lack of a direct warp connection. Covert attempts, such as espionage and funding of anti-Gyst groups within the Royal Kingdom, had more success. In turn, the Gyst had their own schemes, but most of those ended in arrests and executions by Xhali Internal Security. Four years after the war saw the day both Gyst and Xhali expected and dreaded. The frontier system in the old High Kingdom where both families made their escape became accessible again. The routes leading into both Gyst and Xhali space had been picketed and fortified in the intervening decades, giving the Pulurtan family a reason to pause to consider options. They didn't wait long, for the family considered the Gyst and Xhali to be mortal enemies. From what they learned the Pulurtans decided to focus their efforts against the Xhali. They perceived that family to be the weaker since it relied heavily on Dalthans for crew and the Jazta as allies. Utilizing a recently-found warp point that lead to another Gyst sector the Pulurtans launched a diversionary assault. Bent on eliminating the Venda, a member race of the Gyst Kingdom, the Pulurtans succeeded in diverting attention from their true objective. With no other point of contact the Pulurtans unleashed their considerable military power along the chain of systems leading from the old High Kingdom frontier to the Xhali homeworld. System after system fell under this concentrated onslaught, only slowing once it entered the Xhali/Dalthu system itself. Still holding the advantage in the form of the heavy bombardment missile, the Pulurtans laid siege to the Dalthu homeworld, knocking out the orbital works and planetary defense centers. Both sides received reinforcements and engaged in the largest fleet action to date. It ended in a total Pulurtan victory. Dalthu was bombarded into oblivion by the High Navy and Xhali was invaded with no less that 1.2 million troops. Duke Cussel chose to stay and lead the resistance movement. Moreover the population still supported him, and caused many problems for the Pulurtan troops. All other Xhali populations in systems the Pulurtans could get to were either occupied, evacuated to the High Kingdom to be used as slave labor or bombarded into rubble. King Lugan of the Pulurtan High Kingdom, one of the family leaders during the Fendalen Civil War decades earlier, knew Duke Cussel personally and hated him with a passion. After one year of occupying Xhali the King had enough of Cussel's guerrilla action. In a planet-wide search and destroy operation whole regions on Xhali were rendered uninhabitable. What cities that remained were little more than overcrowded prisons as the population was culled by deliberate slaughter. Cut off from support, the guerrilla campaign lost strength and numbers. When Cussel and the last of his troops were cornered and killed there were only 14 million people left on Xhali out of a population of 240 million. In the latter half of the war, when Xhali was liberated by Alliance forces, there were just over fifty thousand, and only then because the 500 megaton anti-matter bomb in the prison city they were held in failed to detonate. Prince Hercul, the surviving offspring of Cussel, now found himself ruler of what remained of the Duchy. Only two million Free Xhali and an equal number of Dalthu were left, settled on colonies along the frontier with the Jazta. For all practical purposes they there now members of the Jazta nation, being utter dependent on their ally for protection and economic assistance. The only vindication these people received occurred at the end of the war when, lead by Hercul, the last few Xhali warships destroyed Lugan and his flagship in the climactic battle in the Fendalen home system. The Duchy Space Force (DSF) After winning its 'wargame' against the Jazta the DSF decided to make carriers and strikefighters the focus of its strength. Regular warship production was scaled back but a large reserve was created to insure availability for warp point assaults. Additionally, most of the classes built had long-range missile launchers, enabling them to fire capital anti-fighter missiles and giving carrier defense more depth. The Duchy practically ceased to exist after the High Navy conquered most of its territory. Only those colonies under the protection of the Jazta were safe, but had little in the way of infrastructure. Only twenty warships and a like number of auxiliaries of all kinds were what was left of the DSF. Only in the last two years of the war were the ships refitted, with ample assistance of the Jazta, and participated in front line combat operations. |
Duchy class MT
AM2 40 XO Racks 200 Hull TL 12 (4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[WcPc(HET2)WcPc(HET2)DxzQ(IIIIII)Hx2](XR)(Mi2)(CIC2)[WcPc(HET2)Dxzx2]Q(IIIIII)!3!3?4DxzDxzZ2?k(Lh)Q(IIIIII)mgmg(4) 200 RCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 8280mc/1242mc HTK 241 S2 x 90 Ac2 x 72 AI2 x 12 Dxz x 6 Wc x 6 Pc x 6 HET2 x 6 mg x 2 (Wc/XO Rack ammo) 2 shuttles C version (Manor class) - Mi2 to M11. Z2 to Z2c. 8210mc/1231.5mc Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. One HET2 to Q, Qs, 2 mg, H. 10 XO to 6 XOg. 8756mc/1313.4mc (4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[WcPc(HET2)WcPc(HET2)DxeQ(IIIIII)Hx2](XR)(Mi3)(CIC2)HWcPcDxeQWcPc(HET2)DxeQ(IIIIII)!3!3?4DxeDxeZ2?k(Lh)Q(IIIIII)(mgx4)Qs(4) 1 mg - gunboat ammo 3 mg - Wc/XO Rack ammo Tech Level 13 C version refit - as above, but no Mi3. 8486mc/1272.9mc Tech Level 14 refit - Pc to Pc2. 5 S2 and Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 9866mc/1479.9mc Tech Level 14 C version refit - Pc to Pc2. 5 S2, CIC2, Z2c to Z2ch. AM2 to AM3. ?4 to ?5, !3 to !4. 9616mc/1442.4mc |
Duchy class MT
AM3 28 XO, 7 XOg Racks 200 Hull TL 15 (3)(S3x88)[AI3(Ac3x5)x19]AI3(Ac3x4)H(BbM)[WcPc2(HET3)WcPc2(HET3)DxeQ(IIIIII)Hx2](XR)(Mi4)WcPc2(HET3)(Ig2)(?g1)(AMG)(CIC2)DxeQDxeQ(IIIIII)H?j!4?5DxeDxeZ2h?k(Lh)Q(IIIIII)!4Pc2Wc(AMG)(mgx4)Qs(4) 200 RCP 70 FCP Trg: 15 Atk +4 Bmp +10 Ghost -1 Tem -4 Jam Cloak Cost = 12189mc/1828.4mc HTK 283 S3 x 88 Ac3 x 99 AI3 x 20 Dxe x 6 Wc x 6 Pc2 x 6 HET3 x 5 mg x 4 2 shuttles 1 mg - Gunboat ammo 3 mg - Wc/XO Rack ammo C version (Manor class) - Mi4 to M11. Remove CIC2. Z2h to Z2ch. 11739mc/1760.9mc $R1 Refit - 5th Pc2 to 6 $R1. 12734mc/1910.1mc C version - 12284mc/1842.6mc Tech Level 16 refit - ?5 to ?6. Wc to Wca. 3 Ac3 to 2 Ac2. 13276mc/1991.4mc C version - 12826mc/1923.9mc (3)(S3x88)[AI3(Ac3x5)x19]AI3Ac3Ac2Ac2H(BbM)[Q($R1)WcaPc2(HET3)DxeHmgQ($R1)WcaPc2(HET3)Dxe(IIIIII)x2]H(AMG)(XR)($R1)($R1)(HET3)Q(Ig2)(?g1)(IIIIII)(CIC2)?j!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIIIII)!4Pc2WcaWca(AMG)mgmgQs(4) |
Duchy class MT
AM3 20 XO, 12 XOg Racks 200 Hull TL
18 (3)(S4x105)[AI4(Ac4x5)x24]HsBc4HBc4HBc4[HWcaQPc3(HET4)($R2)DxemgWcaQPc3(HET4)($R2)Dxemg(IIIIII)Q(Lh)x2]H(BbM)Ta(XR)($R2)WcaQPc3(HET4)($R2)Dxemg(AMG2)!5(Mi5)(Ig2)(?g2)C?7DxeDxeZ2h [(IIIIII)x2](CIC2)!5?kMgmWbaQs(4) 200 RCP 50 MCP 120 FCP Trg: 17 Atk +5 Bmp +14 Ghost -2 Tem -5 Cloak Cost = 16221mc/2433.2mc HTK 341 S4 x 105 Ac4 x 120 AI4 x 24 Dxe x 7 $R2 x 6 Wba x 1 Wca x 5 Pc3 x 5 HET4 x 5 mg x 5 Mgm x 1 C x 1 Ta x 1 1 assault shuttle 1 shuttle 1 mg - Gunboat ammo 4 mg - Wca/Wba/XO Rack ammo 1 mgm - Gunboat (52)/Wca (28) ammo C version (Manor class) - Remove XR, CIC2. Mi5 to 2Mi4. Z2h to Z2ch. 16761mc/2514.2mc With the resources provided by their Jazta benefactors the DSF was able to update their seven remaining monitors to this design (5 regular, 2 command). |
Tower class MT(R)
AM2 40 XO Racks 200 Hull TL 12 (4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[(Wcx6)DxzQ(IIIIII)Hx2](XR)(Mi2)(CIC2)(Wcx6)DxzDxzQ(IIIIII)!3!3?4DxzDxzZ2?k(Lh)Q(IIIIII)(mgx8)(4) 200 RCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 8040mc/1206mc HTK 247 S2 x 90 Ac2 x 72 AI2 x 12 Dxz x 6 Wc x 18 mg x 8 (Wc/XO Rack ammo) 2 shuttles C version - Mi2 to M11. Z2 to Z2c. 7970mc/1195.5mc Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. One Wc to Q, Qs, 2 mg, H. 10 XO to 6 XOg. 8551mc/1282.7mc Tech Level 13 C version - as above, but no Mi3. 8281mc/1242.2mc (4)(S2x90)[AI2(Ac2x6)x12]H(BbM)[(Wcx6)DxeQ(IIIIII)Hx2](XR)(Mi3)(CIC2)H(Wcx5)DxeQDxeQ(IIIIII)!3!3?4DxeDxeZ2?k(Lh)Q(IIIIII)(mgx10)Qs(4) Tech Level 14 refit - 5 S2 and Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 8881mc/1332.2mc Tech Level 14 C version refit - 5 S2, CIC2, Z2c to Z2ch. AM2 to AM3. ?4 to ?5, !3 to !4. 8631mc/1294.7mc |
Tower class MT(R)
AM3 28 XO, 7 XOg Racks 200 Hull TL 15 (3)(S3x104)[AI3(Ac3x5)x19]AI3(Ac3x4)H(BbM)[(Wcx5)DxeQ(IIIIII)Hx2](XR)(Mi4)(Wcx5)(Ig2)(?g1)(AMG)(CIC2)DxeQDxeQ(IIIIII)H!4?5DxeDxeZ2h?k(Lh)Q(IIIIII)!4Wc(AMG)(mgx10)Qs(4) 200 RCP 70 FCP Trg: 15 Atk +4 Bmp +10 Ghost -1 Tem -4 Cloak Cost = 11085mc/1662.8mc HTK 303 S3 x 104 Ac3 x 99 AI3 x 20 Dxe x 6 Wc x 16 mg x 10 1 mg - Gunboat ammo 9 mg - Wc/XO Rack ammo 2 shuttles C version - Mi4 to M11. Remove CIC2. Z2h to Z2ch. 10635mc/1595.3mc $R1 Refit - 15th Wc to 5 $R1. 11650mc/1747.5mc C version - 11200mc/1680mc Tech Level 16 refit - ?5 to ?6. Wc to Wca. 13020mc/1953mc C version - 12570mc/1885.5mc (3)(S3x104)[AI3(Ac3x5)x19]AI3(Ac3x4)H(BbM)[Q(IIIIII)H($R1)mgmgWcaWcaWcaDxeQ($R1)mgmgWcaWcaWcaDxex2]H(AMG)(XR)($R1)Q(Ig2)(?g1)(IIIIII)(CIC2)!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIIIII)!4(Wcax3)(AMG)mgmgQs(4) |
Stronghold class
MT(Rh) AM3 28 XO, 7 XOg
Racks 200 Hull TL 16 Refit
of Tower class and new construction (3)(S3x100)[AI3(Ac3x5)x19]AI3(Ac3x4)Hs(BbM)[Q(IIIIII)H($R1)mgmgRhDxeQ(AMG)H($R1)mgmgRhDxex2]mgmg(AMG)(XR)($R1)Q(Ig2)(?g1)(IIIIII)(CIC2)!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIIIII)!4Pg3Pg3(AMG)mgmg WcaQs(4) 200 RCP 70 FCP Trg: 15 Atk +4 Bmp +12 Ghost -1 Tem -4 Cloak Cost = 13327mc/1999.1mc HTK 300 S3 x 100 Ac3 x 99 AI3 x 20 Dxe x 6 $R1 x 5 Rh x 4 Wca x 1 Pg3 x 2 mg x 12 1 mg - Gunboat ammo 1 mg - Wca/XO Rack ammo 10 mg - Rh ammo 2 shuttles Used the Tower MT(R) C version as the datalink leader. |
Keep class DN AM2 26
XO Racks 130 Hull TL 12 (3)(S2x50)[AI2(Ac2x4)x9]H(BbS)Q[WcPc(HET2)Dxz(IIII)x3]HXrs(Mi2)DxzQ(IIII)Wc!3!3?4DxzZ2?k(Lh)Q(IIII)mgmg(5) 130 RCP 20 MCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 5102mc/765.3mc HTK 146 S2 x 50 Ac2 x 36 AI2 x 9 Dxz x 5 Wc x 4 Pc x 3 HET2 x 3 mg x 2 (Wc/XO Rack ammo) 1 shuttle C version - Mi2 to M11. Z2 to Z2c. 5032mc/754.8mc Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. Last HET2 to Q, H, mg, Wb. 8 XO to 5 XOg. 5559mc/833.9mc Tech Level 13 C version refit - as above, but no Mi3. 5289mc/793.4mc (3)(S2x50)[AI2(Ac2x4)x9]H(BbS)[QWcPc(HET2)Dxe(IIII)x2]HWcPcDxe(IIII)HXrs(Mi3)DxeQ(IIII)Wc!3!3?4DxeZ2?k(Lh)Q(IIII)Wb(mgx3)(5) Tech Level 14 refit - Pc to Pc2, 5 S2 and Z2 to Z2h. ?4 to ?5, !3 to !4. AM2 to AM3. 6239mc/935.9mc Tech Level 14 C version refit - Pc to Pc2. 10 S2, Z2c to Z2ch. ?4 to ?5, !3 to !4. AM2 to AM3. 6079mc/911.9mc |
Keep class DN
AM3 18 XO, 5 XOg Racks 130 Hull
TL 15 (2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[QWcPc2(HET3)Dxe(IIII)x2]HWcPc2Dxe(IIII)HXrs(Mi4)DxeQ(Ig2)(IIII)Wc(?g1)!4?5DxeZ2h?k(Lh)Q(IIII)!4Wb(mgx3)(5) 130 RCP 20 MCP 50 FCP Trg: 15 Atk +4 Bmp +10 Ghost -1 Tem -4 Cloak Cost = 7569mc/1135.4mc HTK 165 S3 x 56 Ac3 x 42 AI3 x 10 AI2 x 1 Dxe x 5 Wb x 1 Wc x 4 Pc2 x 3 HET3 x 2 mg x 3 1 shuttle 1 mg - Gunboat ammo 2 mg - Wc/Wb/XO Rack ammo C version - Mi4 to M11. First H to Hs, remove 4 S3. Z2h to Z2ch. 7205mc/1080.8mc $R1 Refit - 3rd Wc to 5 $R1. 8134mc/1220.1mc C version - 7770mc/1165.5mc Tech Level 16 refit - ?5 to ?6. Wc to Wca. Wb to Wbi. 8464mc/1269.6mc (2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[Q($R1)WcaPc2(HET3)DxeH(IIII)x2]Q($R1)WcaPc2Dxe(IIII)Xrs($R1)($R1)(Ig2)(?g1)(IIII)!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIII)!4Wbi(mgx3)Q(5) C Version TL 16 Refit - ?5 to ?6. Wc to Wca. Wb to Wbi. Remove 4 S3. Hs to H. 8036mc/1205.4mc |
Glacis class DN(R) AM2
26 XO Racks 130 Hull TL 12 (3)(S2x45)[AI2(Ac2x4)x9]H(BbS)Q[WcWcDxz(IIII)x3]HXrsWcWc(Mi2)DxzQ(IIII)?jWcWc!3!3?4DxzZ2?k(Lh)Q(IIII)(mgx4)(5) 130 RCP 20 MCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cloak Cost = 5002mc/750.3mc HTK 144 S2 x 45 Ac2 x 36 AI2 x 9 Dxz x 5 Wc x 10 mg x 4 (Wc/XO Rack ammo) 1 shuttle C version - Mi2 to M11. Z2 to Z2c. 4932mc/739.8mc Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe. One Wc to Q, H, 3 mg. 8 XO to 5 XOg. 5454mc/818.1mc Tech Level 13 C version refit - as above, but no Mi3. 5184mc/777.6mc (3)(S2x45)[AI2(Ac2x4)x9]H(BbS)[QWcWcDxe(IIII)x3]HXrsWc(Mi3)Dxe(IIII)H?jWcWc!3!3?4DxeZ2?k(Lh)Q(IIII)(mgx7)(5) 1 mg - Gunboat ammo 6 mg - Wc ammo Tech Level 14 refit - 5 S2, Z2 to Z2h. Wc to Rca. ?4 to ?5, !3 to !4. AM2 to AM3. 6284mc/942.6mc Tech Level 14 C version refit -?j, Z2c to Z2ch. Wc to Rca. ?4 to ?5. !3 to !4. AM2 to AM3. 6154mc/923.1mc |
Glacis class DN(R)
AM3 18 XO, 5 XOg Racks 130 Hull
TL 15 (2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[RcaRcaDxeQ(IIII)x3]HXrs(Mi4)Dxe(Ig2)(IIII)H?jRca(?g1)!4?5DxeZ2h?k(Lh)Q(IIII)!4Rca(AMG)(mgx7)(5) 130 RCP 20 MCP 50 FCP Trg: 15 Atk +4 Bmp +10 Ghost -1 Tem -4 Jam Cloak Cost = 7589mc/1138.4mc HTK 169 S3 x 56 Ac3 x 42 AI3 x 10 AI2 x 1 Dxe x 5 Rca x 8 mg x 7 1 mg - Gunboat ammo 6 mg - Rca/XO Rack ammo 1 shuttle C version - Mi4 to M11. ?j to CIC2. Z2h to Z2ch. 7349mc/1102.4mc $R1 refit - 7th Rca to 5 $R1. 8094mc/1214.1mc C version - 7854mc/1178.1mc Tech Level 16 refit - ?5 to ?6. Rca to Wca. 8324mc/1248.6mc C version - 8114mc/1217.1mc (2)(S3x56)[AI3(Ac3x4)x10]AI2Ac3Ac3H(BbS)[Q($R1)mgWcaWcaDxe(IIII)x3]HXrsmgmg($R1)($R1)(Ig2)(?g1)(IIII)H?j!4(Mi4)?6DxeDxeZ2h?k(Lh)(IIII)!4Wca(AMG)mgmgQ(5) |
Turret class BC AM2
AC 16 XO Racks 80 Hull TL 12 (2)(S2x25)(Ac2x24)H(BbS)QWcDxz(II)(HET2)(III)HWcXrs(II)(M2)Dxz(III)Wc(HET2)Dxz(II)Wc!3?4DxzZ2?k(Lh)Q(III)mg(6) 80 RCP 20 MCP Trg: 3 Bmp +8 Tem -3 Cloak Cost = 2972mc/445.8mc HTK 87 S2 x 25 Ac2 x 24 Dxz x 4 Wc x 4 HET2 x 2 mg x 1 (Wc/XO Rack ammo) 1 shuttle M version - Remove both HET2. M2 to Mi2. Add Dxz after 2nd engine room. Xrs to XR. 3302mc/495.3mc C version - Remove both HET2. Z2 to Z2c. Add Dxz after 2nd engine room. Xrs to XR. 3097mc/464.6mc Tech Level 13 refit - Dxz to Dxe. 3092mc/463.8mc C version - 3247mc/487.1mc M version - also XR to Xrs, Hs. Add Ai. Mi2 to Mi3. 3632mc/544.8mc Tech Level 14 refit - 5 S2, Z2 to Z2h. ?4 to ?5, !3 to !4. AM2 to AM3. 3307mc/496.1mc M version - 3847mc/577.1mc C version - Remove 2nd Dxe. Z2c to Z2ch. XR to Xrs, Hs. Add Ai. 3327mc/499.1mc |
Turret class BC
AM3 AC 8 XO, 5 XOg Racks 80 Hull
TL 15 (1)(S3x32)(AI3x20)H(BbS)QWcDxe(II)(HET3)(III)HWcXrs(II)(M2)DxeQ(III)Wc(HET3)Dxe(II)(?g1)!4?5DxeZ2h?k(Lh)Q(III)mgmgWb(6) 80 RCP 20 MCP 50 FCP Trg: 3 Bmp +10 Ghost -1 Tem -4 Cloak Cost = 4094mc/614.1mc HTK 93 S3 x 32 AI3 x 20 Dxe x 4 Wb x 1 Wc x 3 HET3 x 2 mg x 2 1 mg - Wc/XO Rack ammo 1 mg - Gunboat ammo 1 shuttle M version - Remove both HET3. M2 to Mi4. Xrs to XR. 4614mc/692.1mc C version - Remove both HET3. Z2h to Z2ch. 4154mc/623.1mc Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Wc to Wca. 4424mc/663.6mc M version - 4944mc/741.6mc C version - 4484mc/672.6mc (1)(S3x32)(AI3x20)H(BbS)[QWca(II)(HET3)Dxe(III)x2]HWcaXrs(?g1)(II)!4(M2)?6DxeDxeZ2h?k(Lh)(III)WbimgmgQ(6) |
Turret class BC
AM3 AC 6 XO, 6 XOg Racks 80 Hull
TL 18 (1)(S4x34)(AI4x28)HsBc4HBc4H[(II)Q(III)Ta($R2)DxeWca(HET4)x2](BbS)(Lh)Q(2Mi4)Dxe(II)(?g2)!5?7DxeZ2h(III)?kmgmgWbaQs(6) 80 RCP 20 MCP 60 FCP Trg: 15 Atk +4 Bmp +14 Ghost -2 Tem -5 Cloak Cost = 6671mc/1000.7mc HTK 109 S4 x 34 AI4 x 28 Dxe x 4 $R2 x 2 Wba x 1 Wca x 2 HET4 x 2 Ta x 2 mg x 2 1 shuttle 1 mg - Gunboat (180)/Wca (20) ammo 1 mg - Wba/Wca/XO Rack ammo C version - remove (2Mi4). Both Wca to Wba. Z2h to Z2ch. Add !5 in former (2Mi4) location. 2 S4 to 1 Ac2 (after last AI4). 5670mc/850.5mc (S4x32)(AI4x28)Ac2 Like the Duchy class, the eleven remaining Turret BCs were refitted near the end of the Pulurtan War and participated in combat (9 regular, 2 command). |
Canopy class BC(E) AM2 AC
16 XO Racks 80 Hull TL 12 (2)(S2x20)(Ac2x24)H(BbS)Q[WcDxz(II)Dcz(III)x2]DxzHXrs(M2)WcDxz(II)Wc?j!3?4DczZ2?k(Lh)Q(III)mg(6) 80 RCP 20 MCP Trg: 3 Bmp +8 Tem -3 Jam Cloak Cost = 3292mc/493.8mc HTK 84 S2 x 20 Ac2 x 24 Dcz x 3 Dxz x 4 Wc x 4 mg x 1 (Wc/XO Rack ammo) 2 cutters Tech Level 13 refit - Dxz to Dxe. 3412mc/511.8mc Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. ?4 to ?5, !3 to !4. AM2 to AM3. 3687mc/553.1mc |
Canopy class BC(E)
AM3 AC 8 XO, 5 XOg Racks
80 Hull TL 15 (1)(S3x24)(AI3x20)H(BbS)[QRcaDxe(II)Dce(III)x2]HXrs(M2)RcaDxe(II)?j(?g1)!4?5DceZ2h?k(Lh)Q(III)mgmgWb(6) 80 RCP 20 MCP Trg: 3 Bmp +10 Ghost -1 Tem -4 Jam Cloak Cost = 4346mc/651.9mc HTK 86 S3 x 24 AI3 x 20 Dce x 3 Dxe x 3 Wb x 1 Rca x 3 mg x 2 1 mg - Wb/Wc/XO Rack ammo 1 mg - Gunboat ammo 2 cutters Tech Level 16 refit - ?5 to ?6. Wb to Wbi. First H to Hs. Add 4 S3. 4470mc/670.5mc (1)(S3x28)(AI3x20)Hs(BbS)[QRca(II)Dxe(III)Dcex2]HRcaXrs(?g1)(II)?j!4(M2)?6DxeDceZ2h?k(Lh)(III)WbimgmgQ(6) The Canopies traded their Wc's for Rca's for an increase in capital anti-fighter missile fire. |
Chevron class CA AM2
AC 12 XO Racks 60 Hull TL
12 (1)(S2x20)(Ac2x18)H(BbS)WcQ(II)(II)Xrs(II)(HET2)(M2)(II)(HET2)Dxz(II)Wc!3?4DxzZ2?k(Lh)Q(II)mg(6) 60 RCP 40 MCP Trg: 3 Bmp +8 Tem -3 Cloak Cost = 2172mc/325.8mc HTK 68 S2 x 20 Ac2 x 18 Dxz x 2 Wc x 2 HET2 x 2 mg x 1 (Wc/XO Rack ammo) 2 cutters C version - Remove both HET2. Z2 to Z2c. Add Dxz after first engine room. Xrs to XR. 2297mc/344.6mc Tech Level 13 refit - Dxz to Dxe. 2232mc/344.8mc C version - 2387mc/358.1mc Tech Level 14 refit - 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 2417mc/362.6mc Tech Level 14 C version refit - Remove first Dxe. Z2c to Z2ch. 2652mc/397.8mc It was with some irony that the DSF and RN would come up with practically the same design. Serving both as a carrier escort and mid to close range combatant, the Chevron class was built in considerable numbers. |
Chevron class CA
AM3 AC 4 XO, 5 XOg Racks
60 Hull TL 15 (1)(S3x20)(Ac3x18)Hs(BbS)[Q(II)x2]H(II)Wc(HET3)(2Mi3)(II)(HET3)Dxe(II)Wc!4?5DxeZ2h?k(Lh)Q(II)mgmg(6) 60 RCP 40 MCP 50 FCP Trg: 13 Atk +3 Bmp +10 Tem -4 Cloak Cost = 3843mc/576.5mc HTK 70 S3 x 20 Ac3 x 18 Dxe x 2 Wc x 2 HET3 x 2 mg x 2 1 mg - gunboat ammo 1 mg - Wc/XO Rack ammo 1 assault shuttle C version - Remove both HET3. Z2h to Z2ch. 3903mc/585.5mc Tech Level 16 refit - ?5 to ?6. Wc to Wca. First mg to mgm (GB ammo). Remove 6 Ac3. Add 5 AI3, Ac2. 4053mc/608mc C version - 4113mc/617mc (1)(S3x20)[AI3(Ac3x4)x3]AI3AI3Ac2Hs(BbS)[Q(II)(II)x2]H(Lh)WcaWca(HET3)(HET3)(II)!4(2Mi3)DxeDxeZ2h?6?k(II)mgmmgQ(6) |
Outrider class CL AM2
AC 9 XO Racks 45 Hull TL 12 (1)(S2x15)(Ac2x12)H(BbM)WaQs(I)Wa(II)(HET2)(I)(HET2)(II)Dxz(I)!3?4DxzZ2Qs(II)mg(6) 45 RCP 5 MCP Trg: 1 Bmp +8 Tem -3 Cost = 1594mc/239.1mc HTK 50 S2 x 15 Ac2 x 12 Dxz x 2 Wa x 2 HET2 x 2 mg x 1 (Wa/XO Rack ammo) 1 shuttle 2 cutters C version - Remove both HET2. Z2 to Z2c. Add M5 after 2nd engine room. Add XR after third engine room. 1694mc/254.1mc Tech Level 13 refit - Dxz to Dxe. 1654mc/248.1mc C version - 1754mc/263.1mc Tech Level 14 refit - 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. Wa to Wa2. 1859mc/278.9mc Tech Level 14 C version refit - Remove first Dxe. Z2c to Z2ch. AM2 to AM3. ?4 to ?5, !3 to !4. Remove M5. XR to 2Mi2. Wa to Wa2. 2619mc/392.9mc The DSF didn't built near as many CLs as it did CAs. Outriders were used to escort auxiliaries that couldn't cloak. |
Outrider class CL
AM3 AC 1 XO, 5 XOg Racks 45
Hull TL 15 (1)(S3x16)(Ac3x18)H[(BbS)Wa2(I)(II)(HET3)QDxex2](M5)(I)!4?5Z2h(Lh)(II)mg(6) 45 RCP 5 MCP 50 FCP Trg: 3 Bmp +10 Tem -4 Cost = 2394mc/359.1mc HTK 60 S3 x 16 Ac3 x 18 Dxe x 2 Wa2 x 2 HET3 x 2 mg x 1 1 mg - Wa2/Gunboat/XO Rack ammo 1 shuttle 2 cutters C version - Remove both HET3. Z2h to Z2ch. Remove first Dxe. M5 to 2Mi3. 3284mc/492.6mc Tech Level 16 refit - ?5 to ?6. 9 Ac3 to 5 AI3. 3 Ac3 to 1 AI2. Remove 2nd BbS. First BbS to BbM. 2352mc/352.8mc C version - 3242mc/486.3mc (S3x16)(AI3Ac3x5)AI2Ac3 |
Buckshot class CL(E) AM2
AC 9 XO Racks 45 Hull TL 12 (1)(S2x15)(Ac2x12)H(BbM)WaQs(I)Wa(II)Dxz(I)Dxz(M5)Dcz(II)Dxz(I)?j!3?4DxzZ2Qs(II)mg(6) 45 RCP 5 MCP Trg: 6 Bmp +8 Tem -3 Jam Cost = 1964mc/294.6mc HTK 53 S2 x 15 Ac2 x 12 Dcz x 1 Dxz x 4 Wa x 2 mg x 1 (Wa/XO Rack ammo) 1 shuttle 2 cutters Tech Level 13 refit - Dxz to Dxe. 2084mc/312.6mc Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. Wa to Wa2. 2309mc/346.4mc |
Buckshot class CL(E)
AM3 AC 1 XO, 5 XOg Racks
45 Hull TL 15 (1)(S3x8)(AI3x10)H[(BbS)Wa2(I)(II)Dcex2]Q(M5)Dxe(I)?j!4?5DxeQZ2h(Lh)(II)mgmg(6) 45 RCP 5 MCP 50 FCP Trg: 6 Bmp +10 Tem -4 Jam Cost = 2380mc/357mc HTK 46 S3 x 8 AI3 x 10 Dce x 2 Dxe x 2 Wa2 x 2 mg x 2 1 mg - gunboat ammo 1 mg - Wa2/XO Rack ammo 1 shuttle 2 cutters C version - Remove both Wa2, one mg, second BbS, ?j. Z2h to Z2ch. M5 to 2Mi2. 3080mc/462mc Tech Level 16 refit - ?5 to ?6. 2400mc/360mc C version - 3100mc/465mc |
Indomitable class CVA AM2
2 XO, 15 XOg Racks 130 Hull TL 12 (2)(S2x40)[AI2(Ac2x5)x12]H(BbM)H[Q(IIII)Q(IIII)QDcz(Lh)x2](Vx42)(IIII)QDczQDcz?jZ2?kQ?4(IIII)Qs(mgx4)(6) 130 RCP 20 MCP 192 FCP Trg: 1 Bmp +8 Jam Cloak Cost = 5993mc/899mc HTK 205 S2 x 40 Ac2 x 60 AI2 x 12 Dcz x 4 V x 42 mg x 4 (fighter/gunboat ammo) 2 cutters 1 shuttle C version - remove 6 V, Qs. Z2 to Z2c. 6088mc/913.2mc Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. 5 S2 to H (in front of Qs). AM2 to AM3. ?4 to ?5. 6374mc/956.1mc Tech Level 14 C version refit - First, second, and fourth Dcz to Dce. Remove third Dcz. Z2c to Z2ch. Add H in front of first mg. AM2 to AM3. ?4 to ?5. 6399mc/959.9mc Tech Level 15 refit - 30 S2 to 48 S3. 59 Ac2 to 81 Ac3. 11 AI2 to 20 AI3. Add mgm in mg chain. 7399mc/1109.9mc (S3x48)[AI3(Ac3x4)x20]AI2Ac2Ac3 Tech Level 15 C version - remove 6 V, Qs, third Dce. Z2h to Z2ch. Add CIC2 after last H. Add !4 in front of ?5. 7579mc/1136.9c Tech Level 16 refit - ?5 to ?6. First H to Hs. Remove AI2, Ac2. Add 5 AI3. 7473mc/1121mc C version - 7653mc/1148mc (S3x48)[AI3(Ac3x3)AI3(Ac3x4)x11]Ac3AI3Ac3Ac3AI3AI3Ac3 |
Indomitable class CVA
AM3 2 XO, 15 XOg Racks 130 Hull
TL 18 (1)(S4x60)[AI4(Ac4x4)x24][H(BbM)Q(IIII)Qmgx2]Q(Lh)[Q(IIII)mg($R2)QBc4x2](Vx6)[Bc4(Vx6)x4][Dce(Vx6)x2]DceDceZ2h(Lh)?7[(IIII)x2]H?kmgm(AMG)Qs(6) 130 RCP 20 MCP 192 FCP Trg: 1 Bmp +14 Cloak Cost = 8940mc/1341mc HTK 284 S4 x 60 Ac4 x 96 AI4 x 24 Dce x 4 $R2 x 2 V x 42 mg x 4 mgm x 1 (all Fighter/Gunboat ammo) 4 cutters 2 shuttles In the refit of the two surviving CVAs an additional boat bay was added so that more small craft could conduct search and rescue operations. |
Highground class
SD(V) AM2 7 XO, 16 XOg
Racks 165 Hull TL 12 (3)(S2x45)(AI2Ac2Ac2x36)Ac2AI2[H(BbS)QBc2QBc2QBc2Q(IIIII-It)Q(Lh)x2]Hs(BbLx4)[O2(Vx6)x6][Dx(Vx6)x2](M1)DcxDxDcxDxZhXrs(IIIII-It)Qs?4(IIIII-It)?jmgQs(4/5) 165 RCP 10 MCP 208 FCP Trg: 2 Bmp +8 Jam Cost = 7194mc/1079.1mc HTK 274 S2 x 45 Ac2 x 73 AI2 x 37 Dcx x 2 Dx x 4 O2 x 6 V x 48 mg x 1 (Fighter/Gunboat ammo) 2 shuttles 12 AFSC2 TL 13 refit - Dx to Dxe. 7494mc/1124.1mc TL 14 refit - ?4 to ?5, AM2 to AM3, Dcx to Dce. Remove first Dxe. Zh to Z2h. Remove last 3 Ac2. Hs to H. M1 now in former first Dxe location. 7777mc/1166.6mc AFSC2 to AFSC3 TL 15 refit - 45 S2 to 52 S3, Wb, Hs. 37 AI2, 70 Ac2, 6 Bc2 to 40 AI3, 81 Ac3, 9 Bc3. Add ?g1, mg. Add BbLc. All BbL to BbLc. O2 to O3. Remove It. Add It4. 9632mc/1444.8mc (2)(S3x52)(AI3Ac3Ac3x40)Ac3HsBc3[HBc3QBc3QBc3Q(BbS)Q(IIIII)Q(Lh)x2]HDxe(BbLcx5)[Bc3(Vx6)x2][O3(Vx6)x6](M1)DceDxeDceDxeZ2h(?g1)Xrs(IIIII)mgQs?5(It4)(IIIII)?jmgWbQs(4/5) now carries 18 AFSC3 $R1 refit - 3rd and 6th O3 to $R1. M1 to $R1. 9757mc/1463.6mc TL 16 refit - ?5 to ?6, Wb to Wbi. 9817mc/1472.6mc |
Defiant class
CVB AM2 AC 4 XO, 10
XOg Racks 100 Hull TL 12 (1)(S2x40)(AI2Ac2Ac2x17)AI2H(BbS)H[Bc2QBc2Q(III)Q(III)(Lh)x2]Bc2(Vx6)[O2(Vx6)x2][Dx(Vx6)x2]DcxDcxXrsZh?4(III)(III)mgm!3Pg2Qs(6) 100 RCP 130 FCP Trg: 1 Bmp +8 Tem -3 Cost = 4556mc/683.4mc HTK 169 S2 x 40 Ac2 x 34 AI2 x 18 Dcx x 2 Dx x 2 O2 x 2 V x 30 Pg2 x 1 mgm x 1 (fighter/gunboat ammo) 1 shuttle Tech Level 13 refit - Dx to Dxe. 4856mc/728.4mc Tech Level 14 refit - ?4 to ?5, !3 to !4. AM2 to AM3. Dcx to Dce. Remove first Dxe. 5th Bc2 now in former 1st Dxe location. Zh to Z2h. 5181mc/777.2mc Tech Level 15 refit - O2 to O3. 40 S2 to 64 S3. 34 Ac2, 18 AI2, 5 Bc2 to 40 Ac3, 20 AI3, 5 Bc3. mgm to mg. Add ?g1 after last Dce. 6350mc/952.5mc (1)(S3x64)(AI3Ac3Ac3x20)H(BbS)H[Bc3QBc3Q(III)Q(III)(Lh)x2](Vx6)[O3(Vx6)x2]Bc3(Vx6)Dxe(Vx6)DceDce(?g1)XrsZ2h?5(III)(III)mg!4Pg2Qs(6) Tech Level 16 refit - ?5 to ?6. 4 S3 to 1 Ai. Pg2 to Wbi. 6385mc/957.8mc (S3x60)(AI3Ac3Ac3x20)Ai |
Reprisal class CV
AM2 AC 7 XO, 6 XOg Racks 85
Hull TL 12 (1)(S2x40)[AI2(Ac2x7)x6]H(BbS)H[(II)Q(III)Qx2](Lh)QDcz(Vx24)(II)DczDczZ2?k?4Qs(III)mgmg(6) 85 RCP 15 MCP 84 FCP Trg: 1 Bmp +8 Cloak Cost = 3486mc/519.5mc HTK 145 S2 x 40 Ac2 x 42 AI2 x 6 Dcz x 3 V x 24 mg x 2 (fighter/gunboat ammo) 1 shuttle Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5. 3736mc/560.4mc Tech Level 15 refit - 35 S2 to 48 S3, 5 AI3. 42 Ac2 to 60 Ac3, AI2. 6 AI2 to 10 AI3. 4591mc/688.7mc (S3x48)[AI3(Ac3x4)x15]AI2 Tech Level 16 refit - ?5 to ?6. 4611mc/691.7mc |
Vigilant class
CVL AM2 AC 2 XO, 6 XOg
Racks 60 Hull TL 12 (1)(S2x15)[AI2(Ac2x6)x3]H[(BbS)Q(II)Dxz(II)Dxzx2]Q(Lh)(Vx12)(II)Dcz!3DczZ2?4Qs(II)Qsmg(6) 60 RCP 15 MCP 72 FCP Trg: 1 Bmp +8 Tem -3 Cost = 2634mc/395.1mc HTK 79 S2 x 15 Ac2 x 18 AI2 x 3 Dcz x 2 Dxz x 4 V x 12 mg x 1 (fighter/gunboat ammo) 1 shuttle 2 cutters Tech Level 13 refit - Dxz to Dxe. 2754mc/413.1mc Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce. 5 S2, Z2 to Z2h. 2859mc/428.9mc Tech Level 15 refit - 10 S2 to 16 S3. 18 Ac2, 3 AI2 to 18 Ac3, 10 AI3. 3163mc/474.5mc (AI3Ac3Ac3x9)AI3 Tech Level 16 refit - ?5 to ?6. Remove 2 Dce, 4 S3. 5 AI3 to AI2, Ac2. Add 6 V, Qs. 2780mc/417mc (1)(S3x12)[AI3(Ac3x3)x5]AI2(Ac3x3)Ac2H[(BbS)Q(II)(II)Dxex2]Q(Lh)(Vx18)(II)QsDxe!4DxeZ2h?6Qs(II)mgQs(6) The first Xhali carrier. Remained in limited production to provide fighter cover and missile defense for convoys. Due to the number of point defense systems crews referred to their ships as 'EVLs'. |
Gatehouse class FT7
Pinnace Carrier AM2 AC
10 XOg Racks 80 Hull TL 11 (2)(S1x3)(Acx3)H[Bc(BbLx5)Qx3](IcIc)(IcIcIc)(IcIc)(BbS)(Lh)Dx?3Zi(IcIcIc)Qmg(4) 27 RCP 23 MCP 100 FCP up to 50 personnel points Trg: 1 Bmp +6 Cost = 1350mc/101.3mc HTK 45 S1 x 3 Ac x 3 Dx x 1 mg x 1 (pinnace/gunboat ammo) 1 shuttle 15 2nd generation armed pinnaces Tech Level 12 refit - ?3 to ?4. 3 S1 to 5 S2, 3 Ac to 3 AI2, 3 Bc to 3 Bc2, 3 Ac2. 1466mc/110mc (S2x5)(AI2Ac2x3) Tech Level 14 refit - ?4 to ?5. Dx to Dxe. AM2 to AM3. 1601mc/120.1mc 2nd gen Apin to 3rd gen Apin Tech Level 15 refit - 5 S2, 3 Ac2, 3 AI2, 3 Bc2, 1 Q to 4 S3, 5 AI3, Qf. Zi to Z2. All BbL to BbLc. 1575mc/118.2mc (1)(S3x4)(AI3x5)H[(BbLcx5)Qx2](BbLcx5)(IcIc)(IcIcIc)(IcIc)(BbS)(Lh)QDxeZ2?5(IcIcIc)mgQf(4) now carries 18 3rd gen Apins 27 RCP 23 MCP 100 FCP up to 12 personnel points Tech Level 16 refit - ?5 to ?6. 1595mc/119.7mc |
Surveyor class FT6
pinnace carrier AM2 AC 6 XOg
Racks 50 Hull TL 12 (1)(S2x5)(Ac2x6)ZH(BbM)[(IcIc)H(BbL)H(BbL)Qx2]Tf(Lh)(BbL)(IcIc)?4DcxQs(IcIc)mg(4) 17 RCP 8 MCP 60 FCP Trg: 1 Bmp +8 Cost = 971mc/72.9mc can carry up to 25 personnel points HTK 40 S2 x 5 Ac2 x 6 Dcx x 1 Tf x 1 mg x 1 (Gunboat/Pinnace ammo) 1 pinnace w/3 shuttles and 24 cutters or 1 pinnace w/5 2nd generation recon pinnaces Tech Level 14 refit - ?4 to ?5, Dcx to Dce. AM2 to AM3. 1103mc/82.8mc 2nd gen recon pinnaces to 3rd gen recon pinnaces Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 5 AI3. 5 BbL to BbLc. 1182mc/88.7mc (1)(S3x8)(AI3x5)ZH(BbM)[(IcIc)HHQx2](BbLcx5)Tf(Lh)(IcIc)?5DceQs(IcIc)mg(4) 1 pinnace w/12 shuttles and 12 cutters or 1 pinnace w/6 3rd gen recon pinnaces Tech Level 16 refit - ?5 to ?6. 1202mc/90.2mc |
Caravan class FT9 AM2
13 XO Racks 130 Hull TL 12 (3)(S2x20)(Ac2x24)H[Bc2(Hx9)x6][TfTf(BbL)x2]DxzQs(IcIcIcIc)H(CHS2)DczQs(IcIcIcIc)?4(HET2)CDczZ2Qs(IcIcIcIc)(3) 44 RCP 31 MCP Trg: 1 Bmp +8 Cost = 2311mc/173.4mc HTK 135 S2 x 20 Ac2 x 24 Dcz x 2 Dxz x 1 HET2 x 1 C x 1 Tf x 4 6 shuttles Tech Level 13 refit - Dxz to Dxe. 2341mc/175.6mc Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h. 2 Tf to Ta. Dcz to Dce. AM2 to AM3. 2519mc/189mc |
Caravan class FT9
AM3 9 XO, 5 XOg Racks 130 Hull
TL 15 (2)(S3x16)(Ac3x27)H[Bc2(Hx9)x6][TfHTax2](BbLcx2)Dxe(CHS2)[Q(IcIcIcIc)x2]?5Dce(HET3)CDceZ2h(Lh)Qs(IcIcIcIc)mg(3) 44 RCP 31 MCP 50 FCP Trg: 1 Bmp +10 Cost = 2893mc/217mc HTK 137 S3 x 16 Ac3 x 27 Dce x 2 Dxe x 1 HET3 x 1 C x 1 Ta x 2 Tf x 2 mg x 1 (gunboat ammo) 3 shuttles 4 cargo shuttles |
Capacious class FT9 Bulk Transport
AM2 13 XO Racks 130 Hull
TL 12 (Prefab Transport version
2456mc/184.2mc) (3)(S2x20)(Ac2x24)HTf(Hx70)Tf(BbL)TfDxzQs(IcIcIcIc)HDczQs(IcIcIcIc)?4?kCDczZ2Qs(IcIcIcIc)(3) 44 RCP 31 MCP Trg: 1 Bmp +8 Cloak Cost = 2163mc/162.3mc HTK 142 S2 x 20 Ac2 x 24 Dcz x 2 Dxz x 1 C x 1 Tf x 3 3 shuttles Tech Level 13 refit - Dxz to Dxe. 2193mc/164.5mc (2486mc/186.5mc) Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h. 2 Tf to Ta. Dcz to Dce. AM2 to AM3. 2371mc/177.9mc (2664mc/199.8mc) |
Capacious class FT9 Bulk
Transport AM3 9 XO, 5 XOg Racks 130
Hull TL 15 (Prefab Transport version 2996mc/224.7mc) (2)(S3x16)(Ac3x26)HBc3(Hx70)TfTa(BbL)HTaDxe[Q(IcIcIcIc)x2]?5Dce?kCDceZ2h(Lh)Qs(IcIcIcIc)mg(3) 44 RCP 31 MCP 50 FCP Trg: 1 Bmp +10 Cloak Cost = 2703mc/202.8mc HTK 143 S3 x 16 Ac3 x 26 Dce x 2 Dxe x 1 C x 1 Ta x 2 Tf x 1 mg x 1 (gunboat ammo) 1 shuttle 2 cargo shuttles |
Skiff class FT6 AM2
AC 5 XO Racks 50 Hull TL 12 (1)(S2x10)(Ac2x12)H(BbM)[(IcIc)(Hx9)Tfx2](IcIc)DczZ2Qs(IcIc)(4) 17 RCP 8 MCP Trg: 1 Cost = 799mc/60mc HTK 55 S2 x 10 Ac2 x 12 Dcz x 1 Tf x 2 2 shuttles Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. Last Tf to Ta. 864mc/64.8mc Tech Level 15 refit - 5 S2 to 8 S3. 12 Ac2 to 10 AI3. AM2 to AM3. 1006mc/75.5mc |
Big Tent class FT6 Bulk Transport
AM2 AC 5 XO
Racks 50 Hull TL 12
(Prefab Transport version 740mc/55.5mc) (1)(S2x5)(Ac2x6)H(BbM)(IcIc)(Hx22)Tf(IcIc)(IcIc)DxzZ2Qs(IcIc)(4) 17 RCP 8 MCP Trg: 1 Cost = 644mc/48.3mc HTK 47 S2 x 5 Ac2 x 6 Dxz x 1 Tf x 1 2 shuttles Tech Level 14 refit - Dxz to Dxe. Tf to Ta. One H, Z2 to Z2h. 778mc/58.4mc (874mc/65.6mc) Tech Level 15 refit - 5 S2 to 8 S3, 6 Ac2 to 5 AI3. AM2 to AM3. 899mc/67.5mc (995mc/74.7mc) |
Volunteer class FT3
AM2 AC 2 XO Racks 22 Hull
TL 12 (1)S1S1AI2AI2ZHsBcHHHBcHHHTfHHH(Ic)(Ic)?4DxQf(Ic)(4) 8 RCP up to 4 MCP/Personnel Points Trg: 1 Bmp +8 Cost = 387mc/29.1mc HTK 24 S1 x 2 AI2 x 2 Dx x 1 Tf x 1 TL 14 refit - ?4 to ?5. Dx to Dxe. 482mc/36.2mc TL 15 refit - Tf to Ta. 507mc/38.1mc TL 18 refit - ?5 to ?7. 2 S1, 2 AI2, 2 Bc to 5 S4, 4 AI4, 5 Ac4, 2 Bc4. Ta to Tfa. Add H in front of first (Ic). 765mc/57.4mc (S4x5)(AI4Ac4x4)Ac4 |
Seizure class ES(FT)
AM AC 2 XO Racks 10
Hull TL 12 (1)S1AI2HsBc(Hx4)Tf(I)(I)Qf(I)(8) 10 RCP up to 2 MCP/Personnel Points Trg: 1 Cost = 118mc/17.7mc HTK 13 S1 x 1 AI2 x 1 Tf x 1 TL 18 refit - S1, AI2, Bc to 1 S4, 2 AI4, Ac4, Bc4. Hs to H. Tf to Tfa, (BbT). Add Z. 3 I to Ic, ic. Adjust AM cost. 208mc/31.2mc (1)S4AI4AI4Ac4ZHBc4(Hx4)Tfa(BbT)Qf(Icic)(4) add cutter |
BS5 4 XO, 20 XOg
Racks 180 Hull TL 12 (0)(S2x80)[AI2(Ac2x4)x18][H(BbS)WcQPc(HET2)QWax2]H(Lh)[WcDxzPc(HET2)Q!3x2]?j(XR)DxzQC(CIC2)(Dczx3)C(Mi2)!3WcPc(HET2)?4Z2(Lh)Q(mgx8)(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cost = 6819mc/341mc HTK 226 S2 x 80 Ac2 x 72 AI2 x 18 Dcz x 3 Dxz x 3 Wc x 5 Wa x 2 HET2 x 5 Pc x 5 mg x 8 C x 2 2 shuttles 4 mg - gunboat ammo 4 mg - Wc/Wa/XO Rack Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7109mc/355.5mc Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Pc to Pc2, Wa to Wa2. 5 S2, Z2 to Z2h. 7984mc/399.2mc Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9 Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. (HET2) to (HET3). Add (?g1), (AMG) in front of first mg. 10489mc/524.5mc (0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)WcQPc2(HET3)QWa2x2]H(Lh)H?j(XR)DxeQ[WcDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4WcPc2(HET3)?5Z2h(Lh)Q(AMG)(mgx8)(0) $R1 Refit - Each Wa2 replaced by 3 $R1. 11079mc/554mc Tech Level 16 refit - ?5 to ?6. Wc to Wca. 1 Ac3 to Bc3. 11549mc/577.5mc (0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbS)WcaQPc2(HET3)Q($R1)($R1)($R1)x2](Lh)H(XR)DxeQ[WcaDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4WcaPc2(HET3)?6Z2h(Lh)Q(AMG)(mgx8)?j(0) |
BS5(C) 4 XO, 20 XOg
Racks 180 Hull TL 12 (0)(S2x80)[AI2(Ac2x4)x18][H(BbM)WcQPc(HET2)QWax2]H(Lh)[WcDxzPc(HET2)Q!3x2]?j(XR)DxzQ(MCS)C(DCS2)(CIC2)(Dczx3)C(Mi2)!3?4Z2c(Lh)Q(mgx8)(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cost = 7029mc/351.5mc HTK 226 S2 x 80 Ac2 x 72 AI2 x 18 Dcz x 3 Dxz x 3 Wc x 4 Wa x 2 HET2 x 4 Pc x 4 mg x 8 C x 2 4 shuttles 4 mg - gunboat ammo 4 mg - Wc/Wa/XO Rack ammo Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7319mc/366mc Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Pc to Pc2, Wa to Wa2. ?j, Z2c to Z2ch. 8204mc/410.2mc Tech Level 15 refit - (Mi3) to (Mi4). 80 S2 to 104 S3, 9 Ac3, H. 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. (HET2) to (HET3). Add ?g1, (AMG) in front of first mg. 10604mc/530.2mc (0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbM)WcQPc2(HET3)QWa2x2]H(Lh)(MCS)(DCS2)H(XR)DxeQ[WcDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4?5(Z2ch)(Lh)Q(AMG)(mgx8)(0) $R1 Refit - each Wa2 replaced by 3 $R1. 11194mc/559.7mc Tech Level 16 refit - ?5 to ?6. Wc to Wca. 1 Ac3 to Bc3. 11574mc/578.7mc (0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbM)WcaQPc2(HET3)Q($R1)($R1)($R1)x2](Lh)(MCS)(DCS2)H(XR)DxeQ[WcaDxePc2(HET3)QC!4x2](CIC2)(Dcex3)(Mi4)(?g1)!4?6(Z2ch)(Lh)Q(AMG)(mgx8)(0) |
BS5(R) 4 XO, 20
XOg Racks 180 Hull TL 12 (0)(S2x80)[AI2(Ac2x4)x18][H(BbS)WcQWcWcQWax2]H(Lh)[WcDxzWcWcQ!3x2]?j(XR)DxzWcQWcWc(CIC2)(Dczx3)C(Mi2)!3Pg2Pg2?4Z2(Lh)Q(mgx10)(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cost = 6724mc/336.2mc HTK 230 S2 x 80 Ac2 x 72 AI2 x 18 Dcz x 3 Dxz x 3 Wc x 15 Wa x 2 Pg2 x 2 mg x 10 C x 1 2 shuttles 4 mg - gunboat ammo 6 mg - Wc/Wa/XO Rack ammo Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7014mc/350.7mc Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 5S2, Z2 to Z2h. 7239mc/362mc Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9 Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. Remove last two Wc. Add (?g1), Wb, 2(AMG), mg in front of first mg. 9594mc/479.7mc (0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)WcQWcWcQWa2x2]H(Lh)H?j(XR)DxeQ[WcDxeWcWcQ(AMG)!4x2]CWc(CIC2)(Dcex3)(Mi4)(?g1)!4Pg2Pg2?5Z2h(Lh)QWb(mgx11)(0) $R1 Refit - each Wa2 replaced by 3 $R1. 10184mc/509.2mc Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Wc to Wca. Pg2 to Pg3. 1 Ac3 to Bc3. 11464mc/573.2mc (0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbS)WcaQWcaQWca($R1)($R1)($R1)x2](Lh)H(XR)DxeQ[WcaDxeWcaQWca(AMG)!4x2]CWca(CIC2)(Dcex3)(Mi4)(?g1)!4Pg3Pg3?6Z2h(Lh)QWbi(mgx11)?j(0) |
BS5(R)(C) 4 XO, 20 XOg
Racks 180 Hull TL 12 (0)(S2x80)[AI2(Ac2x4)x18][H(BbM)WcQWcWcQWax2]H(Lh)[WcDxzWcWcQ!3x2]?j(XR)DxzQ[(MCS)x2](DCS2)(Dczx3)C(Mi2)!3Pg2?4Z2c(Lh)Q(mgx9)(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cost = 6849mc/342.5mc HTK 227 S2 x 80 Ac2 x 72 AI2 x 18 Dcz x 3 Dxz x 3 Wc x 12 Wa x 2 Pg2 x 1 mg x 9 C x 1 4 shuttles 4 mg - gunboat ammo 5 mg - Wc/Wa/XO Rack ammo Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 7139mc/357mc Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 10 S2, Z2c to Z2ch. 7474mc/373.7mc Tech Level 15 refit - (Mi3) to (Mi4). 70 S2 to 96 S3, 9 Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. Remove ninth and twelfth Wc. Add (?g1), Wb, 2 (AMG), mg in front of first mg. 9761mc/488.1mc (0)(S3x96)[(AI3(Acx4)x29]AI3Ac3[H(BbM)WcQWcWcQWa2x2]H(Lh)H?j(XR)DxeQ(MCS)(MCS)(DCS2)[WcDxeWcQ(AMG)!4x2]C(Dcex3)(Mi4)(?g1)!4Pg2?5Z2ch(Lh)QWb(mgx10)(0) $R1 Refit - each Wa2 replaced by 3 $R1. 10351mc/517.6mc Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Wc to Wca. Pg2 to Pg3. 1 Ac3 to Bc3. 11336mc/566.8mc (0)(S3x96)[(AI3(Acx4)x29]AI3HBc3[H(BbM)WcaQWcaQWca($R1)($R1)($R1)x2](Lh)H(XR)DxeQ(MCS)(MCS)(DCS2)[WcaDxeWcaQ(AMG)!4x2]C(Dcex3)(Mi4)(?g1)!4Pg3?6Z2ch(Lh)QWbi(mgx10)?j(0) |
BS5(Wb) 4 XO, 20 XOg
Racks 180 Hull TL 15
new construction (0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)WbWbQWbWbQWbWb(M14)x2][HWbWbWbWbWa2(M14)x2](Lh)?jH(XR)DxeQ[WbQWbDxeWb(AMG)Wb!4x2](M14)C(CIC2)(Dcex3)(Mi4)(?g1)!4Pg2Pg2?5Z2h(Lh)Q (mgx11)Wc(0) 180 RCP 20 MCP 200 FCP Trg: 15 + 70 Atk +4 (for only 15 targets) Bmp +10 Tem -4 Ghost -1 Jam Cost = 11520mc/576mc HTK 336 S3 x 104 Ac3 x 117 AI3 x 30 Dce x 3 Dxe x 3 Wb x 28 Wc x 1 Wa2 x 2 Pg2 x 2 mg x 11 C x 1 2 shuttles 4 mg - gunboat ammo 7 mg - Wb/Wc/Wa/XO Rack ammo $R1 Refit - each Wa2 replaced by 3 $R1. 12110mc/605.5mc Tech Level 16 refit - ?5 to ?6. All Wb to Wbi. Wc to Wca. Pg2 to Pg3. 1 Ac3 to Bc3. C to M14. XR to Xrs, M14. 13760mc/688mc (0)(S3x104)[AI3(Ac3x4)x29]AI3HBc3[H(BbS)WbiWbiQWbiWbiQWbiWbi(M14)x2][HWbiWbiWbiWbi($R1x3)(M14)x2](Lh)(M14)DxeQ[WbiQWbiDxeWbi(AMG)Wbi(M14)!4x2](CIC2)(Dcex3)Xrs(Mi4)(?g1)!4Pg3Pg3?6Z2h(Lh)Q(mgx11)Wca?j(0) |
BS5(V) 4 XO, 20 XOg
Racks 180 Hull TL 12 (0)(S2x80)[AI2(Ac2x4)x18][H(BbS)(Vx30)DxzWaH(Qx5)!3(Lh)x2]?j(XR)DxzQ(CIC2)Q(Dczx3)(Vx6)(Mi2)!3Pg2Pg2Pg2?4Z2(Lh)Q(mgx10)Qs(0) 180 RCP 20 MCP 266 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cost = 7925mc/396.3mc HTK 289 S2 x 80 Ac2 x 72 AI2 x 18 Dcz x 3 Dxz x 3 V x 66 Wa x 2 Pg2 x 3 mg x 10 2 shuttles 1 mg - Wa/XO Rack ammo 9 mg - fighter/gunboat ammo Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 8215mc/410.8mc Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 5 S2, Z2 to Z2h. 8440mc/422mc Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9Ac3, H (in front of ?j). 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. Remove 2 Wa2. Add (?g1) and AMG (both after Mi4), mg. 10570mc/528.5mc (S3x104)[AI3(Ac3x4)x29]AI3Ac3 $R1 Refit - Mi4 to 2Mi3, 5 $R1. XR to Wb. 11290mc/564.5mc Tech Level 16 refit - ?5 to ?6. Wb to Wbi. Pg2 to Pg3. ?j now after last Qs. 11425mc/571.3mc |
BS5(E) 4 XO, 20 XOg
Racks 180 Hull TL 12 (0)(S2x80)[AI2(Ac2x4)x18][H(BbS)WaWaQDxzDxzQDczDczx2]H(Lh)[WaWaQDxzDxz!3DczDczx2]?j(XR)Q(Wax4)(Dxzx4)?4(CIC2)(Dczx4)(Mi2)!3(Pg2x3)Z2(Lh)Q(mgx9)(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cost = 8944mc/447.2mc HTK 242 S2 x 80 Ac2 x 72 AI2 x 18 Dcz x 12 Dxz x 12 Wa x 12 Pg2 x 3 mg x 9 2 shuttles 4 mg - gunboat ammo 5 mg - Wa/XO Rack ammo Tech Level 13 refit - Dxz to Dxe, (Mi2) to (Mi3). 9504mc/475.2mc Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce, Wa to Wa2. 5 S2, Z2 to Z2h. 10159mc/508mc Tech Level 15 refit - (Mi3) to (Mi4). 75 S2 to 104 S3, 9 Ac3, H. 72 Ac2 to 108 Ac3, 18 AI2 to 30 AI3. Remove last four Wa2. Add (?g1), 2 (AMG), Wb, 3 !4. 12679mc/634mc (0)(S3x104)[AI3(Ac3x4)x29]AI3Ac3[H(BbS)Wa2Wa2QDxeDxeQDceDcex2](Lh)Q(XR)[HWa2Wa2QDxeDxe!4DceDce(AMG)x2](Dxex4)?5(CIC2)(Dce!4x4)Pg2Pg2Pg2(Mi4)(?g1)Z2h(Lh)WbQ(mgx9)?j(0) $R1 Refit - 5th to 8th Dce to Dxe, $R1. ?j to 2 $R1. 13054mc/652.7mc Tech Level 16 refit - ?5 to ?6, Wb to Wbi. Pg2 to Pg3. 13189mc/659.5mc |
BS4(Repair) 8 XO, 6 XOg
Racks 90 Hull TL 15 (0)S1Ac2ZHs(Hx10)(BbL)Q(CHS2)Q(MS15)Q(MS15)Q(Lh)(BbL)(XR)VVVmgQsQs(0) 90 RCP up to 60 MCP/Personnel Points 63 FCP Trg: 1 Cost = 1337mc/56.9mc HTK 35 S1 x 1 Ac2 x 1 V x 3 mg x 1 (XO Rack/Gunboat/Fighter ammo) 1 shuttle, 1 pinnace permanently assigned |
Ox class SD(TG) AM2
33 XO Racks 165 Hull TL 12 (3)(S2x50)[AI2(Ac2x3)x15]AI2Ac2H(BbM)DxzQ(IcIcIcIcIc)H[(Ic)x37][Tcix3](XR)DxzQ(IcIcIcIcIc)!3?4DxzDxzZ2?kQ(Lh)Q(IcIcIcIcIc)(3) 165 RCP 35 MCP Trg: 1 Bmp +8 Tem -3 Cloak Cost = 4430mc/664.5mc HTK 184 S2 x 50 Ac2 x 46 AI2 x 16 Dxz x 4 Tci x 3 1 pinnace Tech Level 13 refit - Dxz to Dxe. 4550mc/682.5mc Tech Level 14 refit - 5 S2, Z2 to Z2h. AM2 to AM3. ?4 to ?5, !3 to !4. 4675mc/701.3mc |
Ox class SD(TG)
AM3 17 XO, 10 XOg Racks 165 Hull
TL 15 (2)(S3x64)[AI3(Ac3x3)x20]AI2H(BbM)H[(Ic)x30]Q(Tcax6)(XR)[Q(IcIcIcIcIc)Q(HET3)Dxex2]!4?5DxeDxeZ2h?k(Lh)(IcIcIcIcIc)mgmgWbQs(3) 165 RCP 10 MCP 100 FCP Trg: 1 Bmp +10 Tem -4 Cloak Cost = 6459mc/968.9mc HTK 220 S3 x 64 Ac3 x 60 AI3 x 20 AI2 x 1 Dxe x 4 HET3 x 2 Wb x 1 Tca x 6 mg x 2 Gunboat (350)/Wb and XO Rack (50) ammo 1 pinnace 6 DN/4 MT at speed 3 |
Mule class FT6(TG) AM2
AC 5 XO Racks 50 Hull TL 12 (1)(S2x10)(Ac2x6)H(BbS)[(Ic)x10]Ti(IcIc)(IcIc)(IcIc)DczZ2Qs(IcIc)(4) 17 RCP 8 MCP Trg: 1 Cost = 767mc/57.6mc HTK 40 S2 x 10 Ac2 x 6 Dcz x 1 Ti x 1 1 shuttle Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. AM2 to AM3. 839mc/63mc Tech Level 15 refit - 5 S2 to 8 S3, 6 Ac2 to 5 AI3. Ti to 2 Ta. 973mc/73mc 1 DN & 1 CA at speed 3 Replaced in production (mainly for attrition) by the Pack Mule class. |
Pack Mule class
FT7(TG) AM3 AC 6 XO
Racks 64 Hull TL 15
new construction (1)(S3x8)(AI3x5)H(BbS)[(Ic)x14](Tax3)(IcIc)(IcIcIc)(IcIc)DceZ2h?5Qs(IcIcIc)(4) 22 RCP 3 MCP Trg: 1 Bmp +10 Cost = 1237mc/92.8mc HTK 46 S3 x 8 AI3 x 5 Dce x 1 Ta x 3 1 shuttle Tech Level 18 refit - ?5 to ?7. 8 S3 to 10 S4, 2 Ac4. 5 AI3 to 8 AI4. 1448mc/108.6mc (S4x10)(AI4x8)Ac4Ac4 3 CA/2 BC/1 DN at speed 4 1 MT at speed 3 A Pack Mule was one of the few auxiliaries left in the DSF. It towed the remaining Foreman mobile yard in the support group for Prince Hercul's task force. Remained in commission for thirty years after the Pulurtan War. |
Billet class SD(TS)
Troopship AM2 33 XO
Racks 165 Hull TL 12 (3)(S2x25)(Ac2x21)HsQ[(IIIII)[(Hx5)(BbL)(Qx5)(Lh)x3](Hx5)(BbL)H(BbL)HDxzQx2]H(IIIII)H?4Dcz?kDczZ2(Lh)Q(IIIII)mg(4) 165 RCP 35 MCP Trg: 1 Bmp +8 Cloak Cost = 4195mc/629.3mc HTK 171 S2 x 25 Ac2 x 21 Dcz x 2 Dxz x 2 mg x 1 (XO Rack ammo) 30 assault shuttles Can carry a maximum of 90 PCF-x or 90 PCF-xa or 1500 personnel points Tech Level 13 refit - Dxz to Dxe. 4255mc/638.3mc Tech Level 14 refit - ?4 to ?5. Dcz to Dce. 5 S2, Z2 to Z2h. 3 Ac2, Hs to H. AM2 to AM3. 4508mc/676.2mc Tech Level 15 refit - 20 S2 to 24 S3, Q (in front of mg). 18 Ac2 to 27 Ac3. 8 XO to 5 XOg. 4945mc/741.8mc |
Benison class FT8(T) Colony
Transport AM2 AC 10 XO
Racks 100 Hull TL 12 (2)(S2x10)(Ac2x12)H(BbLx3)(IcIcIc)[H(Qx5)(Lh)x8]DczQs(IcIcIc)?4DczZ2Qs(IcIcIc)(3) 34 RCP 16 MCP Trg: 1 Bmp +8 Cost = 1729mc/129.7mc HTK 97 S2 x 10 Ac2 x 12 Dcz x 2 9 shuttles or 9 assault shuttles Can carry a maximum of 21 PCF-x or 17 PCF-xa or 2000 personnel points. Tech Level 14 refit - ?4 to ?5. Dcz to Dce. AM2 to AM3. 5 S2, Z2 to Z2h. 1845mc/138.4mc Tech Level 15 refit - 5 S2 to 8 S3, 12 Ac2 to 10 AI3. 3 BbL to BbLc. 1949mc/146.2mc Add shuttle and cutter |
Fairview class CA(T) Personnel
Transport AM2 AC 10 XO
Racks 50 Hull TL 12 (1)(S2x5)(Ac2x6)[H(BbM)(II)x2][(Qx5)(Lh)x4](II)(II)(II)DxzZ2Qs(II)(6) 50 RCP 25 MCP Trg: 1 Cost = 1114mc/167.1mc HTK 54 S2 x 5 Ac2 x 6 Dxz x 1 4 shuttles Can carry a maximum of 4 PCF-x or 3 PCF-xa or 950 personnel points. Tech Level 13 refit - Dxz to Dxe. 1144mc/171.6mc Tech Level 15 refit - 5 S2 to 8 S3, 6 Ac2 to 5 AI5. Both BbM to BbMc (after second engine room). 1230mc/184.5mc add cutter |
Transit Bus class FT1(T)
AM AC 12 Hull TL 5 (7) (1)Hs(Qx5)(Lh)(BbM)Qf(Icic)(4) 4 RCP Cost = 108mc/8.1mc HTK 11 1 pinnace Can carry a maximum of 258 personnel points |
Hardhat class FT9(SY) AM2
1 XO, 15 XOg Racks 130 Hull TL
12 (3)(S2x15)(Ac2x12)H(BbS)H[(IcIcIcIc)QsDxzx2]QQQ(Lh)?4DxzZ2(SY12)Qs(IcIcIcIc)mg(3) 44 RCP 31 MCP Trg: 1 Bmp +8 Cost = 2464mc/154.8mc HTK 65 S2 x 15 Ac2 x 12 Dxz x 3 mg x 1 (Gunboat/XO Rack ammo) 1 shuttle Tech Level 13 refit - Dxz to Dxe. 2554mc/161.6mc Tech Level 14 refit - 5 S2, Z2 to Z2h. ?4 to ?5. 2594mc/164.6mc Tech Level 15 refit - 10 S2 to 16 S3. 12 Ac2 to 9 Ac3, mg. AM2 to AM3. 2788mc/179.1mc |
Foreman class FT8(SY) AM2
AC 10 XO Racks 100 Hull TL 12 (2)(S2x5)(Ac2x6)H(BbS)HDxzQsDxzZ2(SY12)Qs(IcIcIc)(1) 34 RCP 16 MCP Trg: 1 Cost = 1370mc/72.8mc HTK 32 S2 x 5 Ac2 x 6 Dxz x 2 1 shuttle Tech Level 13 refit - Dxz to Dxe. 1430mc/77.3mc Tech Level 14 refit - AM2 to AM3. 1442mc/78.2mc Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 9 Ac3. 1564mc/87.3mc Tech Level 18 refit - 8 S3, 9 Ac3 to 10 S4, 8 AI4, 2 Ac4. 1702mc/97.7mc (S4x10)(AI4x8)Ac4Ac4 |
Crew class FT6(RS) AM2
AC 5 XO Racks 50 Hull TL 12 (1)(S2x5)(Ac2x6)[H(IcIc)x2](BbS)(IcIc)DxZi(MS12)Qs(IcIc)(4) 17 RCP 8 MCP Trg: 1 Cost = 658mc/41.9mc HTK 28 S2 x 5 Ac2 x 6 Dx x 1 1 shuttle Tech Level 13 refit - Dx to Dxe. 733mc/47.5mc Tech Level 14 refit - AM2 to AM3. 765mc/49.9mc Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 9 Ac3. 887mc/59.1mc Tech Level 18 refit - 8 S3, 9 Ac3 to 10 S4, 8 AI4, 2 Ac4. 1025mc/69.4mc (S4x10)(AI4x8)Ac4Ac4 |
Hazard Pay class CA(RS) AM2
AC 10 XO Racks 50 Hull TL 12 (1)(S2x5)(Ac2x6)[H(II)(II)x2](BbS)Qs(II)DczZ2(MS12)Qs(II)(6) 50 RCP Trg: 1 Cost = 1069mc/145.4mc HTK 33 S2 x 5 Ac2 x 6 Dcz x 1 1 shuttle Tech Level 14 refit - Dcz to Dce. AM2 to AM3. 1209mc/166.4mc Tech Level 15 refit - 5 S2 to 8 S3. 6 Ac2 to 9 Ac3. 1331mc/184.7mc |
Distributor class BC(FT)(ML)
AM2 AC 16 XO Racks
80 Hull TL 12 (2)(S2x20)(Ac2x18)H(BbS)Q(IcIc)[(Hx5)Tfx6](IcIcIc)(BbS)(XR)Dxz(IcIc)?4DczZ2(Lh)Q(IcIcIc)(4) 80 RCP 20 MCP Trg: 1 Bmp +8 Cost = 1767mc/265.1mc HTK 95 S2 x 20 Ac2 x 18 Dcz x 1 Dxz x 1 Tf x 6 1 shuttle 1 cargo shuttle Tech Level 13 refit - Dxz to Dxe. 1797mc/269.6mc Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. ?4 to ?5. AM2 to AM3. 1897mc/284.6mc Tech Level 15 refit - 15 S2 to 16 S3, Q (in front of Dxe). 18 Ac2 to 18 Ac3, mg (after last engine room). 8 XO to 5 XOg. 2168mc/325.2mc |
Distributor Office class BC(ML)(Mine and
Buoy Control) AM2 AC
16 XO Racks 80 Hull TL 12 (2)(S2x20)(Ac2x18)H(BbS)Q(IcIc)[(Hx6)Tfx4](IcIcIc)(BbM)(DCS2)(MCS)(XR)Dxz(IcIc)?4DczZ2(Lh)Q(IcIcIc)(4) 80 RCP 20 MCP Trg: 1 Bmp +8 Cost = 2016mc/302.4mc HTK 89 S2 x 20 Ac2 x 18 Dcz x 1 Dxz x 1 Tf x 4 1 shuttle 2 cargo shuttles Tech Level 13 refit - Dxz to Dxe. 2046mc/306.9mc Tech Level 14 refit - Dcz to Dce. 5 S2, Z2 to Z2h. ?4 to ?5. AM2 to AM3. 2146mc/321.9mc Tech Level 15 refit - 15 S2 to 16 S3, Q (in front of Dxe). 18 Ac2 to 18 Ac3, mg (after last engine room). 8 XO to 5 XOg. 2417mc/362.6mc |
Furrow class BBA(FT)
SBMHAWK Carrier AM2 AC 5
XO, 9 XOg Racks 100 Hull TL 12 (1)(S2x15)[AI2(Ac2x3)x3]Hs(TfHHx16)TiHH(BbM)[(III)Qx3](III)HXrs(III)(Lh)DczDcz?4Z2(III)mg?kQ(6) 100 RCP 90 FCP Trg: 1 Bmp +8 Cloak Cost = 3298mc/494.7mc HTK 111 S2 x 15 Ac2 x 9 AI2 x 3 Dcz x 2 Tf x 16 Ti x 1 mg x 1 (Gunboat/XO Rack ammo) 1 cargo shuttle 1 shuttle Tech Level 14 refit - ?4 to ?5, Dcz to Dce. Ti to Ta. Z2 to Z2h. 1 XO to XOg. 3517mc/527.6mc Tech Level 15 refit - 15 S2 to 16 S3. 3 AI2, 9 Ac2 to 5 AI3, 9 Ac3. Hs to H. Add $R1 after Xrs. 3784mc/567.6mc (S3x16)(AI3Ac3Ac3x4)AI3Ac3 Tech Level 16 refit - ?5 to ?6. 3804mc/570.6mc |
Grypes class BC AM2
AC 16 XO Racks 80 Hull
TL 12 (2)(S2x35)(AI2Ac2Ac2x22)AI2Hs[Qs(II)O2(III)O2DxO2Dxx2]H(BbS)QfCCDcxDcx!3PZh(II)?j?4(It2)(III)XrsXQs(6/7) 80 RCP 7 MCP Trg: 1 Bmp +8 Tem -3 Jam Cost = 3658mc/548.7mc HTK 109 S2 x 35 Ac2 x 44 AI2 x 23 Dcx x 2 Dx x 4 O2 x 6 C x 2 P x 1 1 shuttle Ater the introduction of RD2 technology all remaining Grypes were converted to other battlecruiser classes. |
Flail class DN(MS) AM2
26 XO Racks 130 Hull TL 12 (3)(S2x40)(AI2Ac2Ac2x21)[H(Dxx4)Q(Dxx4)(IcIcIcIc)x2]H(BbM)(DxDcxPg2DxDcxPg2!3x2)(M11)TiXrs?k?jZh(Lh)?4(IcIcIcIc)Q(3) 130 RCP 20 MCP Trg: 12 Bmp +8 Tem -3 Jam Cloak Cost = 5577mc/836.6mc HTK 160 S2 x 40 Ac2 x 42 AI2 x 21 Dcx x 4 Dx x 20 Pg2 x 4 Ti x 1 1 pinnace X refit - Last H to X (now after last engine room). 5626/843.9mc Tech Level 13 refit - Dx to Dxe. M11 to M12. Ti to 2 Ta. X back to H (in front of BbM). 7137mc/1070.6mc Tech Level 14 refit - M12 to M13. !3 to !4, ?4 to ?5, AM2 to AM3. Remove 1 Ta, 5 S2. Zh to Z2h. Dcx to Dce. 7580mc/1137mc C version refit - Remove 4th and 12th Dxe, 1st Dce, 5 S2. Z2h to Z2ch. 7380mc/1107mc Tech Level 15 refit - M13 to M14. 35 S2 to 56 S3. 20 AI2, 41 Ac2 to 25 AI3, 50 Ac3, Bc3, mg, 2 Q. 16 XO to 10 XOg. 1 Dce to ?g1. 8741mc/1311.2mc (2)(S3x56)(AI3Ac3Ac3x25)AI2HBc3[H(Dxex4)Q(Dxex4)Q(IcIcIcIc)x2](BbM)(DxeDxeDcePg2Pg2!4x2)Dce(?g1)(M14)TaXrs?k?jZ2h(Lh)?5(IcIcIcIc)mgQ(3) C version - remove 4th and 12th Dxe, 3rd Dce, 8 S3. Z2h to Z2ch. 8473mc/1271mc Tech Level 16 refit - ?5 to ?6. 1st and 3rd Pg2 to Pg3. 2nd and 4th Pg2 to Wbi. M14 to M15. 8876mc/1331.4mc C refit - as above. 8608mc/1291.2mc |
Morningstar class SD
AM2 20 XO, 8 XOg Racks 165
Hull TL 12 (3)(S2x40)(AI2Ac2Ac2x30)[H(IIIII-It)QO(HET2)(HET2)PcDxx2]Q(IIIII-It)QO2(HET2)(HET2)PcDx!3QO2(HET2)(HET2)Pc(Lh)Dx(BbM)(M5)Pg2Pg2!3Dx?k?4?jZhXrs(IIIII-It)mg WcQs(4/5) 165 RCP 10 MCP 80 FCP Trg: 6 Bmp +8 Tem -3 Jam Cloak Cost = 6607mc/991.1mc HTK 197 S2 x 40 Ac2 x 60 AI2 x 30 Dx x 5 O x 2 O2 x 2 Wc x 1 HET2 x 8 Pc x 4 Pg2 x 2 mg x 1 (Wc/XO Rack/Gunboat ammo) 1 pinnace Tech Level 13 refit - 5 S2 to H. Both O to O2. Dx to Dxe. Remove It. Add It3 in front of last engine room. 7173mc/1076mc (3)(S2x35)(AI2Ac2Ac2x30)[H(IIIII)QO2(HET2)(HET2)PcDxex3]!3QO2(HET2)(HET2)PcQ(Lh)Dxe(BbM)(M5)Pg2Pg2!3Dxe?k?4?jZhXrs(It3)(IIIII)mgWcQs(4/5) Tech Level 14 refit - !3 to !4, ?4 to ?5, Pc to Pc2, AM2 to AM3. 7963mc/1194.5mc Tech Level 15 refit - O2 to O3, HET2 to HET3. 35 S2 to 56 S3. 30 AI2, 60 Ac2 to 45 AI3, 90 Ac3. Add ?g1, mg. Remove Xrs. (M5) to (2Mi3). Add H, Zh to Z2h, !4. It3 to It4. 11405mc/1710.8mc (2)(S3x56)(AI3Ac3Ac3x45)[H(IIIII)QO3(HET3)(HET3)Pc2Dxex3]H!4QO3(HET3)(HET3)Pc2Q(Lh)!4Dxe(BbM)(?g1)(2Mi3)Pg2Pg2!4Dxe?k?5?jZ2h(It4)(IIIII)mgmgWcQs(4/5) Tech Level 16 refit - ?5 to ?6. Wc to Wbi. Add $R1 after first three Dxe. Pc2 to Pc3. Pg2 to Pg3. 3 XO to 2 XOg. 12321mc/1848.2mc 165 RCP 10 MCP 100 FCP 17 XO 10 XOg |
Cascade class
SD(R)(MS) AM3 9 XO, 15 XOg
Racks 165 Hull TL 15
new construction (2)(S3x112)[AI3(Ac3x4)x20](AI2Ac3Ac3x2)H(BbM)H(Wbx6)Dxe[(IIIII)H(Wbx6)DxeQmgDxeQx2](Lh)?j(IIIII)(Ig2)(2Mi3)(It4)Q!4Dce!4Dce(Lh)(?g1)Z2h (IIIII)?k?5DxeDcemgmg(AMG)(Wbx6)QQs(4/5) 165 RCP 10 MCP 150 FCP Trg: 13 Atk +3 Bmp +10 Ghost -1 Tem -4 Jam Cloak Cost = 11850mc/1777.5mc HTK 300 S3 x 112 Ac3 x 84 AI3 x 20 AI2 x 2 Dce x 3 Dxe x 6 Wb x 24 mg x 4 2 cutters 1 shuttle 3 mg - Wb/XO Rack ammo 1 mg - gunboat ammo Designated as a minesweeper, the Cascade class used it massed battery of box missile launchers to fire AMBAM2 and AMBAM3s. Out of the twenty auxuliary units that remained in the Xhali fleet one was of this class. |
Cascade class
SD(R)(MS) AM3 4 XO, 18 XOg
Racks 165 Hull TL 18 (2)(S4x150)S3S3[AI4(Ac4x4)x30][H(Wbax5)QDxeH(Wbax5)QDxe(Lh)mg(IIIII)QDxe!5x2]Hs(BbM)[($R2)x4]mgmg(AMG)HTa(2Mi4)DceDceDceZ2h(IIIII)(Ig2)(?g2)C(It4)?7(IIIII)!5?k mgWbaQQs(4/5) 165 RCP 10 MCP 180 FCP Trg: 15 Atk +4 Bmp +14 Ghost -2 Tem -5 Cloak Cost = 16805mc/2520.8mc HTK 390 S4 x 150 S3 x 2 Ac4 x 120 AI4 x 30 Dce x 3 Dxe x 6 $R2 x 4 Wba x 21 C x 1 Ta x 1 mg x 5 2 cutters 1 shuttle 3 mg - Wba/XO rack ammo 2 mg - Gunboat (378)/Wba (22) ammo Refit - C to Ci. 2 S3 to 1 Ac2 (after last Ac4). Add Bc4 in front of first H. Move Hs in front of Bc4. 16807mc/2521.1mc With assistance from their Jazta allies the Xhali updated their remaining Cascade and used it on the drive towards the Pulurtan capital. |
Inquirer class BC(Sry) AM2
AC 16 XO Racks 80 Hull TL
12 (2)(S2x25)(Ac2x21)Hs[(BbS)Wa(II)HWa(III)Dxzx2]H(M2)Q(XR)(HET2)(II)!3?4DczXcXcDczZ2?k(Lh)Q(III)mg(6) 80 RCP 20 MCP Trg: 3 Bmp +8 Tem -3 Cloak Cost = 3447mc/517.1mc HTK 88 S2 x 25 Ac2 x 21 Dcz x 2 Dxz x 2 Wa x 4 HET2 x 1 mg x 1 (Wa/XO Rack ammo) 2 shuttles Tech Level 13 refit- 3 Ac2, Hs to H. Dxz to Dxe. (XR), (M2) to (2Mi2). 4105mc/615.8mc Tech Level 14 refit - 5 S2, Z2 to Z2h. Dcz to Dce. AM2 to AM3. ?4 to ?5, !3 to !4. Wa to Wa2. 4460mc/669mc |
Inquirer class BC(Sry)
AM3 AC 8 XO, 5 XOg Racks
80 Hull TL 15 (1)(S3x24)(Ac3x18)[H(BbS)Wa2Q(II)HWa2(III)Dxex2](2Mi3)(HET3)(II)!4?5DceXcXcDceHZ2h?k(Lh)Q(III)mgmg(6) 80 RCP 20 MCP 50 FCP Trg: 13 Atk +3 Bmp +10 Tem -4 Cloak Cost = 5195mc/779.3mc HTK 86 S3 x 24 Ac3 x 18 Dce x 2 Dxe x 2 Wa2 x 4 HET3 x 1 mg x 2 2 shuttles 1 mg - Wa2/XO Rack ammo 1 mg - gunboat ammo |
Notary Public class BC(Sry)(C)
AM2 AC 16 XO Racks 80
Hull TL 12 (2)(S2x25)(Ac2x21)AiH(BbS)WaQ(II)H(BbS)(III)HWaDxz(II)(M2)Wa(XR)(III)(HET2)Dxz(II)!3?4DczXcDczZ2c?k(Lh)Q(III)mg(6) 80 RCP 20 MCP Trg: 3 Bmp +8 Tem -3 Cloak Cost = 3315mc/497.3mc HTK 86 S2 x 25 Ac2 x 21 Ai x 1 Dcz x 2 Dxz x 2 Wa x 3 HET2 x 1 mg x 1 (Wa/XO Rack ammo) 2 shuttles Tech Level 13 refit - 3 Ac2, Ai to H. Dxz to Dxe. (XR), (M2) to (2Mi2). 3970mc/595.5mc Tech Level 14 refit - 10 S2, Z2c to Z2ch. Dcz to Dce. AM2 to AM3. ?4 to ?5, !3 to !4, Wa to Wa2. 4410mc/661.5mc |
Notary Public class
BC(Sry)(C) AM3 AC 8 XO, 5
XOg Racks 80 Hull TL 15 (1)(S3x24)(Ac3x18)H[(BbS)Wa2Q(II)HWa2(III)Dxex2]H(2Mi3)(II)!4?5DceXcDceH(Z2ch)?k(Lh)Q(III)mgmg(6) 80 RCP 20 MCP 50 FCP Trg: 13 Atk +3 Bmp +10 Tem -4 Cloak Cost = 5145mc/771.8mc HTK 84 S3 x 24 Ac3 x 18 Dce x 2 Dxe x 2 Wa2 x 4 mg x 2 1 mg - Wa2/XO Rack ammo 1 mg - gunboat ammo 2 shuttles |