The Terpla'ns - Chapter 7
The 141st Regiment on Citadel was given three weeks R&R
following particularly intense street fighting in Stone
Hearth, capital of the Axis colony world. A recreation camp
was set up on an island in the equatorial tropics of the
planet. It was quite distant from known concentrations of
Comensal civilians-cum-insurgents. Most importantly the
humidity, frequent torrential rains and overbearing sunlight
were quite unacceptable for Comensal physiology. For the
E’sani soldiers they couldn’t have asked for a better
environment.
Sitting under the shade of a
neo-palm tree one sergeant Pepen-su Karas watched as his
platoon mates engaged in sand cricket and coconut tossing.
As for himself he was writing a letter to Svaa Keltro, a
Hamthen child he met back during the liberation of Hamthen
Prime.
Dear
Svaa.
The fighting on Citadel has entered a new phase. Our
general, Jingu-wa, has grown tired of chasing after bands
of bonehead fighters. He decided to make them come to him
instead. Me and my friends have been guarding engineers as
they tear down buildings in Stone Hearth and filling in
the basements with plasticrete. The goal is to make the
boneheads so cross as to make them come out of the hills
and fight us on our terms. It’s either that, or they’ll
allow their city to turn into one big parking lot.
Pepen-su stopped for a
moment, recalling one particular instance of Comensal
fanaticism. His platoon was guarding a group of engineers as
they poured plasticrete into a basement. Beforehand the
decision was made not to locate any entrances to shelters in
these basements as in all previous cases they were
booby-trapped, leading to substantial casualties. Instead,
once the upper structure was removed the basements were
burned out with hyper napalm and then filled with
plasticrete. It didn’t rate a damn if the hidden shelters
had occupants in them or not for by entombing them they were
denied to the Comensal. It looked like another boring fill
job when a huge air bubble emerged and popped, the
plasticrete pouring down to fill the resulting void. With
his own eyes Pepen-su saw the head and arms of a Comensal
rising out of the ‘crete, gasping for air as he clawed his
way up and out. Still, the E’sani instinct to help wasn’t
totally suppressed for Pepen-su ordered a platoon mate to
fetch a length of rope. Lt. Casfe-de saw it first, the
barrel of a grenade launcher poking out of the shelter’s
entrance even as the ‘crete poured in like a torrent of
sweet molasses. He sprayed the entrance with rifle fire,
killing the grenadier. When it appeared that the ‘crete
swimmer was reaching for something out of view it was
Pepen-su that fired, decapitating him in one shot. A
thermite grenade was fired into the shelter opening and
everyone hit the deck, and rightfully so since the resulting
explosion was more powerful than anticipated. After the
brief rain of plasticrete the engineers resumed as if
nothing had happened. Bits of Comensal remains as well as
weapons and even food stores were found in the immediate
vicinity of the ‘crete fall. This confirmed the theory that
Comensal gave food and weapons the same priority and
allotted equal space for both.
Pepen-su resumed writing. Well, my platoon rated a big
rest. We’re taking in the sun and surf on a tropical isle
with no boneheads anywhere near us. The cookouts are a
feast every night. Even the bark of the neo-palms is like
candy. I’d say by the time we’re shipped back to the fight
there won’t be any bark left on the island. I’ll include
some photos for you to share with your class. Your parents
say that you’re the best student in class and I hope you
continue to be so. Living a life of excellence is the best
way to put the war behind you.
Your friend, Pepen-su Karas.
After sending the electronic letter on its way Pepen-su
stored the writing tablet in its pouch and stood up. The
games were winding down for lunch, though that didn’t
prevent the majority of soldiers from stripping neo-palm
bark from nearby trees for snack food. “Menki-wa,” Pepen-su
called out to a platoon mate, “stop stuff your face with
that bark! I don’t care how tasty it is. We’re here to kill
boneheads, not trees.”
“Sarge, the bark will grow back,”
Menki-wa protested. “Plus don’t you know that with barbeque
sauce this bark is boss? Try some!”
“Fine! Leave all the ribs for me!”
Pepen-su reached the field kitchen first despite having a 30
meter handicap.
Admiral Tulcus Jki, commander of Task Force 21, had to look
at the photo one more time. Like all commanders she had to
present a public face and demeanor fitting for her position.
In private she suffered from isolation that command places
on its chosen. She missed her family back home terribly, all
the more since the birth of her grandson Namvek. A photo
could only do so much, but she restricted herself to just
that, knowing that videos would just be an extra burned on
her mind.
The only relief she had was Flip,
the mascot of the Captain
Avma. When the ship was commissioned over eight
years ago she picked out a lungfish from the litter
belonging to her father Sal. After the UWL War Jki was
assigned to the nascent strikefighter program and only seen
Flip after an Axis assault on Hagelkorn left her badly
wounded. Fellow officer Reas and Marine Yun-su brought Flip
over to the hospital ship she was on to cheer her up. When
the Captain Dessis
was destroyed in the capture of Circuit Run Jki elected to
make the Captain Avma
her flagship until sufficient command version Terplas were refitted
to the new standard. Flip certainly hadn’t forgotten Jki;
for once she took residence Flip modified his dining habits.
In the morning he took offered tidbits from the rated
spacers mess, pouted at the officer’s lunch, made himself at
home at the senior petty officers table at dinner, and came
to her day cabin before evening lights for some num-nums
before going to bed.
Jki was more than happy to proved
num-nums to Flip, scratching his belly while he greedily
took pellets of freeze-dried worms. It provided a relief to
an otherwise pressure-filled life. Yet this was a relief
that couldn’t be called upon all the time. The wall chrono
told her that she was needed in the Avma’s auxiliary
control, which served as her CIC. Putting Flip in the day
cabin’s small aquarium Jki then adjusted her shipsuit.
Before leaving, of course, she gave Flip one last num-num.
In the CIC she found Captain Yos,
her staff intelligence officer, waiting for her. “I have the
situation report,” he said, no longer winching in pain due
to his wounded, covered left eye. He indicated to the large
flat panel screen at the front of the compartment that
served in the stead of a holoimager. “Working on astrogation
databases captured from the last battle we now have the
names of the systems linked to Circuit Run. Using the Axis
designations, WP 2 leads to a system called Laser Burn. We
have no other data since none of the ships with the captured
information had visited the system. A task element is
escorting a pair of regular Chaq pinnace tenders to probe the warp
point.
“WP 4 connects to a system called
Forger’s Gate, and we do have information. It has two rather
rich asteroid belts, colonies on all available moons, and a
settlement on a desolate world. It’s a rather miserable
planet according to the mentions in the data. I surmise the
settlement is only there to provide a labor force for the
orbital shipyards as well as mine the planet’s rich mineral
resources. There’s just one other warp point, and it leads
to Connectors.”
That piqued Jki’s interest. “That
collaborates the information we gathered from the captured
Axis ships when they probed the Silvershoe/Connectors warp
point. So once we can seize Forger’s Gate second warp point
that Axis task group will be trapped.”
Yos laced his recovering,
glove-covered fingers. “Until such time they make a suicide
attack on Silvershoe or return to Forger’s Gate. They may
already be pulling back to Forger’s Gate as we speak. There
are six type-5 bases and three type-2 bases with
commensurate buoys and mines guarding the FG/Connectors warp
point. As for the FG/Circuit Run warp point there are two
type-5 bases, three type-2 bases and two asteroid forts,
both each a little under the tonnage of a superdreadnought.
“As for WP 1 it leads to a system
called Bedrock. Like Laser Burn we have no data other than
the designation of fleet base. This is the same warp point
where the Axis carriers and surviving warships transited
through two days ago.”
Jki blinked acknowledgment. Several
Sloop scouts had
tracked the Axis ships following the allied victory five
days previous. Occasionally a pair of Axis fighter squadrons
would chase away a Sloop,
unloaded so that it forced the small ship to detune its
engines until the fighters had to return to their carriers.
“They’re preserving the best part of what was left of their
fleet. Going to Forger’s Gate would be a death sentence.”
She cast her gaze on Yos. “How soon until we’re able to
invest both the Bedrock and Forger’s Gate warp points?”
“Within a week, Admiral. A fresh
minelayer group is accompanying Task Group 131 as well as
the Hazen and UWL assault flotillas.”
“Very good.” Jki turned her focus
on the screen icon representing warp point 4. “Call in the
rest of the staff. I want a plan that will remove Forger’s
Gate as a possible source of raiding forces. More
importantly, once that system is under our control the route
to Circuit Run will be several warp lines shorter.”
“A desirable and most useful state
of affairs, Admiral,” Yos said approvingly. “The staff will
assembly presently in the conference room.”
The Forger’s Gate system was a binary of red stars. It was
the star associated with the warp points that had the
habitable planet. It was one of the rare worlds orbiting a
red star that supported life. The Axis, finding that the
planet had abundant mineral resources on par with the
asteroids and moons, placed a settlement on it to serve as
the system’s nexus of processing and economic control. Each
outpost, colony, and Forger’s Gate itself were fully
industrialized, their refined metals supplying Bedrock and
its massive construction complex.
Captain Yos’ assessment of Forger’s
Gate was accurate, for it was a miserable planet. Water, one
of the crucial elements for life, kept reminding everyone on
FG of that fact at every opportunity. The Comensal colonists
have a saying for FG – ‘there’s rain, more rain, and damn
rain.’ More than miserable, it actually was wretched world,
for only 10% of the planet was fit for long-term habitation.
That was the northern and southern poles, and naturally it
rained there too but it was cold rain. For every ounce of
effort put into mining on FG two ounces were required to
keep water out of mineshafts. If they hadn’t started from
the surface the miners would’ve sworn they were working
underwater.
Governor Antran was at the
spaceport located near the main city of Hammer. He was there
to see off the latest load of mines and IDEWs destined for
each of FGs two warp points. A retired system admiral,
Antran knew the reason why the system and its population of
320,000 (240,000 of which were on FG proper) was on its own
for the time being. It made sense for the remnants of the
fleet to retire to Bedrock and reconstitute, covered by the
massive fortifications and defensive squadrons of Hatchets.
What he did not understand was why the Connectors task
force, now more like a task group in size and scope, was
still holding position at the Connectors/Silvershoe warp
point. Antran wanted them to act as a mobile reserve to
intercept whatever Abom force that entered the system,
regardless if it was the first or second warp point. He made
his case to Galaxy Admiral Danmor in Bedrock via the ICN but
to no avail. Of course had Danmor changed his mind it was
too late as the Aboms had undoubtedly destroyed all the comm
buoys in Circuit Run.
A realist, Antran evoked emergency
spending and fund allocation to the assembly and
construction of additional system defenses three months ago.
In two months the orbital works would be completing two of
the plasma-armed and two point defense versions of a new
class of type-3 base. Two fighter-equipped type-5 bases will
be ready in three months. Four more asteroid forts of the
type guarding the FG/Circuit Run warp point, under
construction by an equal number of mobile yards, had two
months of work left. Two more mobile yards, albeit the
smaller CA-hulled design and recent arrivals, just started
adding another shipyard section to the space station. There
wasn’t much more that could be done, but at least the Aboms
will be forced to neutralize Forger’s Gate before taking on
Bedrock. If left alone long enough then even the Connectors
task force could be strengthened and sent into Circuit Run
to do all kinds of mischief to Abom logistics. Thankfully
some 12,000 AFC personnel were on hand to man any future
ship construction Antran cared to undertake.
The bleak clouds above the
spaceport broke, letting in the dark red midday sun to
filter down. A brace of cargo pinnaces on the launch pads
now looked as if painted with old blood. Antran took it as
an omen of good luck, for it was at that moment the pinnaces
took off for WP1. At cruising speed it will be a little over
a week before they arrived. Once they were out of view
Antran went to visit the manufacturing complex building the
mines and IDEWs. At least the rain held off for the rest of
the afternoon.
From one perspective the positioning of the two bases and
two asteroid forts in the immediate vicinity of the Forger’s
Gate (FG)/Circuit Run warp point formed a square. From
another viewpoint it was an X. In the command post of AFFG01
one Prime Commander Lerven saw a net that still had several
holes. Looking at a plot that showed the placement of the
defenses he viewed them by their arbitrarily labeled
positions. To the northwest and southeast of the warp point
at a range of 0.5 LS were single type-5 bases. Northeast and
southwest at the same distance were two asteroid forts. The
minefield shell had 900 patterns and was augmented by 180
single-shot laser buoys and 180 IDEW-Es. With no fighters
only three assault shuttles made up the CAP, prowling from
within the minefields and completing one orbit every three
minutes.
After the aboms recaptured Hamthen,
thanks in no small part to their used of antimatter
warheads, Lerven managed to convince Governor Antran to
construct two asteroid forts to supplement FG’s defenses.
The selling points was that each fort cost less than the
typical beam-armed type-5 (and far less expensive to equip a
fighter base) and with its massed battery of old-style
sprint-mode missile launchers, eventually to be armed with
antimatter warheads, would smash shields flat and allow
IDEW-Es to burn out abom ships for capture and inspection.
Once the two forts were built the defenses, originally
divided evenly between the two warp points, were skewed so
that the one linked to Connectors had 4 type-5Bs and both
type-5Vs. The dramatic reversal of fortune following the
defeat in Circuit Run had cast doubt on that commitment.
Worse yet, it couldn’t be immediately changed for Galaxy
Admiral Danmor had the sole tug in FG recalled into Bedrock
only three weeks ago so as to enable the stationed tug in
that system to undergo a refit. Because of that decision one
precious mobile yard in FG was tasked to build a replacement
tug when it could’ve been building another fighter base.
Lerven wasn’t allowed to brood over
things out of his control when the first allied warships
made transit. Three Hazen Headmasters,
one Humarsh Singularity,
and two Hazen Second
Colonels formed the first wave. Armed with
antimatter CAMs the first Headmaster
selected the northwest BS5 and let loose. Eight of those
CAMs and five capital energy beams hit. Instead of burning
out internal systems the BS5’s overload dampeners kicked in,
leaving only two of the original seven intact. When the
second Headmaster
fired it selected the second BS5, almost but not quite
bringing down its shields. Achieving action stations, this
base fired on the third dreadnought, smiting shields and
armor alike with a measure of internal damage. Its primary
beams were unleashed on a Second
Colonel, rendering internal machinery useless with
5cm holes through power capacitors, computers, and control
circuits.
The damaged third DN fired on the
first BS5, burning out the last two overload dampeners.
Unassimilated energy played out, shorting out 20% of the
base’s offensive weapons. Fire from the two BCs and the Singularity ensured
both BS5s had no shields and the first base was rapidly
becoming a shorted-out hulk. One fort fired its CAMs and
sprint rounds into the Headmasters, nearly making them
unshielded. Useful, for all three BS2s coordinated and fired
all 180 IDEW-Es and 120 laser buoys. One DN and both BCs
were destroyed. Only the Singularity suffered minor internal
damage, using two dampeners in emergency overload to stave
off further harm.
Wave two had three First Colonels, a
Hazen-built Cram,
and two UWL Tamaya-Pg
cruisers. Both remaining Headmasters
fired first, making both BS5s nearly weaponless. The second
BS5 and fort smashed one DN and the shields of the Cram, yet their
partners failed to achieve action stations. The first fort
fired on a Tamaya,
heavily damaging it. Plasma bolts and CAMs brought down the
shields of the second fort. This hardly mattered for the
last 57 laser buoys (three having been shot down by the DNs
point defense) finished the two Headmasters and scoured the armor on the
rest. Primary beams hit the second fort; the result of the
damage was unknown at the moment.
Wave three had three Valhallan Sovereign cruisers and
three Hazen Lieutenant
destroyers. The allies’ luck held when a Sovereign fired at the
first BS5, completely destroying it. Follow-up fire from the
Tamayas and Lieutenants finished
the second, never having the chance to fire. Again the
second fort was fumbling to arm weapons. When plasma bolts
from the other two Sovereigns
hit the first fort the scanners on the First Colonels were
able to confirm that there were no point defense
instillations, explaining why the plasma bolts weren’t
intercepted. Each fort had a sizeable number of overload
dampeners, some of which on the second fort were out of
commission. What caught the FC captains’ eyes was that the forts
lacked shearing planes. With each FC equipped with a tractor beam both forts
found themselves at the mercy of the Hazen crews.
Had Levren been a better student of
history he would’ve remembered the Elotoshani War and the
Axis response to that short abom race’s use of tractor beams
and primary beams. He was reminded of that when the recycled
primaries of the FCs,
using
the
targeting
information
provided
by their scanners, took out the magazines for the sprint
launchers. Now totally useless, the forts could only watch
as their 12 assault shuttles, launched previously, conducted
a suicide attack on the damaged Tamaya. Only one succeeded in ramming with
the rest falling to the combined point defense of the ships
on the warp point. Boarding actions were conducted on the
forts so they could be captured and inspected for any signs
of new technologies as well as for any hidden intelligence
data. Levren wasn’t among the few officer prisoners taken,
having met the leading boarding party head-on with nothing
more than his service pistol.
A path cleared in the mines, Task
Group 131 assembled and moved on WP 2 at max dreadnought
speed. It will take a little over five days of travel. A
separate formation headed for the planet of Forger’s Gate, a
journey of over four days at max cruiser speed. The captured
data was specific on what was orbiting there: a space
station a little more than the tonnage of six dreadnoughts
and a far smaller one not that much bigger than a heavy
cruiser. Five mobile yards, DN sized, were mentioned in the
database and in orbit of FG. It was a month out of date, so
it was likely more units had been dispatched to the system.
Two task elements, the 112.1 and
112.2, had accompanied TG 131 in its trek to Axis space.
Included in each element were four Cout escort carriers and eight squadrons
of F1 Sharks. They were escorts for the 2nd Pinnace Tender
Flotilla, comprising of three Privateer and three Chaq-B tenders and
included the famous Curtys
and Bayyar.
Lieutenant Senior Grade Davke was in command of the combined
wings of Whale armed pinnaces.
Two days into the trip to Forger’s
Gate a Sloop scout
detected and investigated a sensor contact that turned out
to be an Axis convoy. It consisted of six FT4 ‘Potholder’
freighters and six undersized corvette hulls with commercial
engines. Based on its course the convoy came from the
asteroid belt of the second system component. No doubt it
was a monthly run of processed metals and other goods
destined for the space station. If left alone, the convoy
would reach the planet just as the carriers entered striking
range of the station. Flag Captain Tesses elected to destroy
the convoy before it could make planetfall and provide
last-ditch defense against his Sharks and Whales. He altered
course and intercepted the convoy six light minutes short of
Forger’s Gate.
All 96 Sharks were involved, half
armed with laser packs and fRAMs and the other with gun
packs and stand-off missiles. Moving three times as fast as
the convoy the Sharks easily got into range. A surprise was
revealed when three of the corvettes launched twelve F0
Hatchets. The gun-armed Sharks broke off and engaged these
interlopers at point-blank range while the others were at
0.75 LS range of the convoy. The six FT4s and the six
corvettes had diverted course by datagroups at the last
moment, allowing two of them to engage with point defense.
One Flak Lighter
was denuded of its armor and improved point defense. All 12
Hatchets were lost but a total of 12 Sharks were shot down.
Moving onward the central datagroup
and the FLVs also
diverted course so they could engage those squadrons in the
blindspots of the other two datagroups with point defense.
The laser-and-FRAM armed Sharks had split into three groups,
with two squadrons per datagroup and the remainder of two
others concentrating on the FLVs. Just one Shark was destroyed. With
point defense expended the Axis ships couldn’t defend
themselves even from the light missile volleys from the
Sharks that destroyed the protective Hatchets. Between
missiles, lasers, and FRAMs only two FT4s and a FLV remained. A lucky
point defense hit took one more Shark before the convoy was
completely wiped out.
As the Sharks landed on their
carriers a Sloop
scout reported its close-in findings of Forger’s Gate. The
large and very small space stations were still there, along
with four incomplete BS3s, two incomplete BS5s, and four
asteroid forts each roughly the tonnage of a battleship. As
the main station was too small to accommodate all of this
construction and the five mentioned mobile yards were absent
Tesses figured that the Comensal suspended further work and
had the bases and forts, incomplete as they were, cleared
from their slips and pressed into service. As for the mobile
yards they could’ve made it as far as the asteroid belt of
the primary component and shut down engines, looking for all
intents and purposes as lifeless rock. That was a mystery to
be solved later. Tesses, his fighter strikewing commander,
and Davke had a quick meeting and decided to rush the space
station and destroy it, leaving only the Couts and their Provem escorts behind
just outside of SBM range.
Three Buccaneers, three Chaq-Bs, nine Okados and three Interceptions moved at
full cruiser speed with their supporting shiver of Sharks
and pod of Whales. On the Whale called Wholly Mackerel Davke
and his crew were chewing strips of mackerel jerky as the
formation closed in. Fully loaded with FRAMs they were eager
to destroy the biggest encountered Axis space station to
date. At 7.5 LS no Hatchets opposed them, but in their stead
the BS5s bestowed to an Okado
the honor of being the first allied ship to be hit by a new
Axis weapon. Of the two spinal force beams fired only one
hit. In of itself the damage was barely noted, but Tesses
observed that had the bases any capital launchers they
would’ve used them. All that the solitary hit did was to
encourage the Terpla’ns to keep closing.
At 6 LS range the spinal beams
missed but at 4.5 one hit, collapsing a pair of shields on
the marked Okado.
None of the standard missiles fired in reply hit the
offending bases. Then at 3 LS both sides let loose with
externally mounted missiles. Here the Axis showed that they
had developed laser warheads for their capital missiles,
smiting the designated Okado
sore with the loss of three engine rooms. The combined
external loads of the Terpla’n ships, comprised of CM-Lts,
and along with hetlasers and lasers nearly beaten down the
armor of one BS5.
The stations, bases, and forts
launched a total of 72 Hatchets, 58 assault shuttles, and 5
pinnaces. At 1.5 LS range and oblivious to everything else
Axis fighters homed in the other eight Okados while the
shuttles bored into the first damaged one, obtaining only
one hit. In their zeal these shuttles went for a head-on
ram, thus depriving their point defense the chance to engage
the Whales. The Hatchets found their datalinks down as the Interceptions activated
their jammers. Along with the fire from the two BS5s and
four asteroid forts (each contributing one sprint missile
each) the Axis destroyed two Okados and broke the passive defenses of a
third. All the Hatchets were destroyed but at the cost of
one FRAM from 48 Sharks. Inherent guns on the Whales and
shipboard point defense took care of the rest while the
pinnaces and 14 more assault shuttles were brought down by
the Whales’ point defense mounts. The armor on one BS5 was
ripped away and internal damage began to accumulate.
The Sharks and Whales moved on and
were at point blank range of their targets. Tesses had his
ships slowed to 0.033c
and generate as much ECM as possible, turning to port at the
last moment as the Axis assault shuttles came about and
performed a suicide run on the third Okado. Three hit the
ship’s rear portside, taking out three more engines. It was
a pitiful show, and even the demise of this third ship from
the BS5s spinal force beams didn’t prevent the downfall of
those two platforms as well as 2 BS3s. After shooting down 8
Whales like so many clay pigeons the main station fell to
the firepower of fifteen of those craft. Davke whooped with
delight, pelting his viewscreen with bits of jerky. Like a
sloppily-made firework the main station disintegrated in
spectacular fashion. The other Whales and Sharks had taken
care of the passive defenses of the asteroid forts,
revealing to scanners the true state of their internal
affairs. Tesses decided to finish them with shipboard
armaments.
Job done, both fighters and
pinnaces peeled away to intercept the last of the assault
shuttles. Two managed to ram a fourth Okado before the
remaining 17 became expanding clouds of scrap, plus one more
that use to be a Shark. Sprint missiles broke the shields
and half the armor of this fourth ship in exchange for two
of the forts losing their sole offensive weapon. Tesses
moved to point-blank range, pouring fire into the dying,
half-completed hulks save one BS3. For this Tesses sent over
marine-filled shuttles to capture the base before it could
be scuttled. The honor of ending the battle was the Curtys, finishing the
small station with its laser. A solitary nuke was sent down
to Forger’s Gate to take care of the spaceport.
Three days later a tug came to tow
the base to a Terpla’n mobile yard so that a thorough
inspection of its technical systems could be done. A search
for data revealed nothing, though it wasn’t caused by
destruction but that the base’s incomplete computers weren’t
fully up to specs. After S&R operations in the immediate
vicinity of Forger’s Gate, Tesses took his ships on a tour
of the system and inspected every moon and asteroid colony
for spaceports, destroying them when found. Sloop scouts began
their search for any hidden Axis mobile yards.
Meanwhile Task Group 131 had reached the FG/Connectors warp
point. The trio of BS2s was the first to go, destroyed by
laser-armed capital missiles. Next came the two BS5Vs. The
fire plan was to strip both bases of their armor with
SBM-Lts, thus robbing them of their external ordnance, and
then close to 7 LS range and fire CM-AMs. Sensing this, the
base commanders launched their complement of fighters, 28
squadrons in all. Moving on the capital missile ships these
Hatchets, like their brethren over Forger’s Gate, lost their
datalink from jammer and were scythed like harvest wheat.
Only one Disam was
badly damaged, thanks in part to the Axis’ still apparent
lack of antimatter warheads.
With the fighter threat dealt
with the bombardment continued. The fighter bases proved
that they were armed with spinal force beams but managed to
only tickle the shields of an Oknib. Destroyed in short order the last
targets were the four BS5Bs. Again laser-tipped CMs denuded
the armor of the four leviathans, denying them any chance to
fight back with their own external missiles. At a range of
4.5 LS those ships in the task group armed with capital and
standard launchers, which included Junshu class carriers, bombarded the bases
into oblivion with antimatter ordnance. Fighters swept in
and took out the IDEWs.
That left the minefields. Rearmed
with mine-clearance rounds from the copious holds of an
accompanying fast freighter the task force reduced each
sector of the minefield to the point where the six attached
Luttfomis took care
of the remaining patterns. With that task done, minesweepers
sent away to have their armor repaired, the task force
reloaded with anti-ship warheads while the fast minelayers
placed their own curtain of death about the warp point. Now
the Axis Connectors task force was trapped. It remained to
be seen which direction towards death they were going to
chose.
Back in Circuit Run the Captain
Avma was in orbit over CR-A-01, shuttling down
supplies for the Quagaar marines. The domed and underground
Axis colony on the planet was acquiescent, a condition that
prevailed on Citadel and Borehole until the populations
conducted planet-wide uprisings. Jki was being briefed by
her staff on the status of the task force as well as the
newly arrived intelligence from Forger’s Gate. Laser
warheads and improved point defense was an expected
development from the Axis, but the force beam with the
apparent range of 7.5 LS was a surprise. Next to the loss of
three DDs and pilots Flag Captain Tesses regretted not
securing one of the bases that mounted the weapon. Even a
destroyed example would’ve provided information on its true
capabilities.
“Captain Yos,” Jki said to her
intelligence officer, “what are the options available for
the AFC force in Connectors now that the FG/Connectors warp
point has been invested by Task Group 131?”
Yos blinked both eyes for his left
one no longer needed a patch. It was still shaded pink and
would remain so for several more weeks. “Very limited,
Admiral. They could stay in Connectors, eventually run out
of supplies, and become increasingly less combat effective
each month thereafter. An assault on Slivershoe, whether
normal or mass, would provide them with some sense of
satisfaction insofar destroying ships of Task Group 121. I
believe the most likely scenario is that they may try to
reenter Forger’s Gate in the very near future.”
“Oh?” Jki sounded naturally
interested, unlike other admirals that manage to make such
an utterance seem like sarcasm. “Explain.”
“Being right next to Forger’s
Gate,” Yos explained, “the Axis force was in immediate
supply. With access gone their large ships will have just
two months of supplies on-hand with the smaller ones having
three to four months worth. I believe they will affect a
mass transit, rush the minefields, and engage TG 131
directly.”
Rear Admiral Reas, commanding
the carrier groups in the task force, looked incredulous.
“Why would they do that, Captain? If they break into
Silvershoe and eliminate Task Group 121 in the process then
the survivors will have the opportunity to attack convoys
before being hunted down and destroyed.”
Yos’ blinked both sets of eyelids.
“While a viable option I believe the Axis admiral will make
the most of a bad situation. A successful break in and
victory in Forger’s Gate wouldn’t mean much in of itself. If
the surviving ships make it to the asteroid belts then the
crews could be spread among the colonies and outposts
located within. In the event of a successful counterattack
from Bedrock those crews would be available for manning new
construction. Failing that, they could operate small craft
and even fighters if the colonists clandestinely build
ground bases on their asteroids. Remember, Forger Gate’s two
belts are rather large so spreading the crews out won’t be
much of a problem.”
“Yos,” Jki asked, “how long will it
take for the Axis force to cover the distance between the
two warp points in Connectors?”
Looking thoughtful, Yos answered
immediately. “The distance between the two warp points is
720 light minutes. Assuming no battleships and dreadnoughts
to slow them down, and a combination of maximum and cruising
speed it will take 15 days to cover the distance. So, at a
minimum, they’ll be on their side of the warp point in two
days. I have mentioned this possibility with strong emphasis
in a recent dispatch to Rear Admiral Wysho’s intelligence
staff.”
Wysho commanded the fixed
defenses in Hagelkorn and was considered to be a cool,
calculating character. When promoted to Rear Admiral he was
also given command of TG 131. Jki blinked approval. “Wysho
will handle them,” Jki said with conviction. “It’ll boil
down to how many of their carriers are lost in a mass
transit and if the Axis is willing to send them through with
the other ships in a minefield. However, even if they stay
put in Connectors it won’t matter a damn. The rest of the
2nd Fleet as well as allied task groups will go through
Connectors instead of taking the original route. In six
weeks they’ll be at the warp point leading to Bedrock.” She
smiled. “They will go through Connectors as a group, and it
would rather nice for the Axis force there to act as
live-fire targets for our pilots and gun crews.”
Chapter 7.25
The senate meeting ranked in the top five of the most
contentious ever held. After battling his way through the
throngs of lesser politicos and press Eyna Huj, CPS
president, finally reached his executive office with senator
and personal friend Sal Jki at his side. It was the way Eyna
went for the mini bar that told Sal this was going to be an
all-nighter. “I knew Buntu has a thing about his personal
appearance,” Eyna said as he practically ripped the top off
a bottle of seaweed wine. “Removing all those age and stress
lines around his eyes, he shouldn’t have stopped there.”
Forgoing a proper glass he grabbed a quartz tankard and
filled it. “He’s so full of himself that he needs work on
his mouth so it can be a fully functional…”
“Pace, dear Eyna,” Sal said. “Our
good friend from Kiosho was just expressing his opinion.”
“Opinion? Sal, that man is
practically a pirate.” Eyna took a long draw of wine from
the tankard, totally unfair for the age and vintage
involved. “He wanted to grant exclusive rights to major
shipping companies to service the active war zones, locking
out all the small and independent shippers from bidding.
Then there’s that ‘bulk discount’ of his. Ha! An officially
sanctioned kickback in all but name!”
Sal grinned as he poured a much
more modest amount of wine into a proper glass. “It’s no
secret that Buntu’s in the pouch of the big five shippers in
the Commonwealth. I’ll do my part to keep that bill from
ever reaching committee consideration. Several of the other
senators in the outer systems are keenly aware that their
constituents are being better served by indie shippers. I’ll
help them in this matter as payment for their support
earlier.”
Eyna smiled. “Well yes, Sal. You
very well couldn’t crow on her behalf. Not with your stance
against favoritism.”
“It’s not favoritism in this case,”
Sal corrected, “but a military necessity. With so much brass
and stars in Circuit Run it needs to be clear that she’s in
charge. As the most senior, combat experienced admiral in
the whole navy there is no other choice. No matter how much
Buntu wants to believe,” he said with a smile of his own,
“it’s not because she’s my little girl.”
Granite-1, the massive space station over Bedrock Prime, was
frantic with activity. Each major and minor construction
slip was full, ranging from destroyers to a new class of
base that was nearly 50% more massive than a type-5. System
Admiral Hovwen, commander of the carrier group and senior
surviving officer of Star Force 1, waited patiently in the
outer office belonging to Galaxy Admiral Danmor. It was
tradition for the junior wait for a period of time as a sign
of the senior’s power and position. However, there was still
something called professional courtesy, and Hovwen she felt
her senior was taking the tradition of waiting a bit too
far. With the Aboms directly threatening Bedrock, every
minute counted.
A civilian secretary fetched
Hovwen and brought her to Danmor’s inner office. After being
announced Hovwen entered, finding Danmor standing and
looking out of a massive clearplast viewport at the planet
below. He didn’t bother to turn. “For bringing back what
remained of the fleet you are to be commended, System
Admiral. Rest assured you won’t be censured by me or by HQ.”
“Thank you, Sir,” Hovwen
said. She expected to be cashiered for not throwing away all
of her flightgroups in the defense of Circuit Run. In the
face of Abom jamming those Hatchets, at best, would’ve
destroyed some fighters and perhaps a few light warships.
Danmor turned from the
viewport, his mauve colored eyes spirited. “You’ll be happy
to know that the improved Hatchet program has actually been
completed ahead of schedule. Upon receipt of the technical
files from the ICN two weeks ago I authorized the clearing
out of eighteen construction slips so as to utilize them for
fighter production. The warp point fighter bases will be
reequipped first, followed by your carriers. The colony on
Bedrock’s moon and those in the asteroid belt will be
building them as well, and just in time as their fighter
bases will be complete at the end of the month.”
Hovwen looked pleased. “Thank
you, Admiral. The carriers that were damaged will be fully
repaired in time to receive those new fighters.”
Danmor took his seat behind
his ornate desk, an antique from the homeworld. “As for the
other warships that accompanied you, however, they will
proceed to Gymnasium. The carriers, dreadnoughts, and
battleships we cleared from their slips here are
sufficiently complete to make the journey as well. They will
be finished in Gymnasium, whether at the station there or by
the mobile yards of the former Star Force 1. They will join
other fresh construction to form Star Force 2, Third Advance
Fleet.”
“Will we be reinforced in any
event, Sir?”
“No, Hovwen, we will not be
for at least three months. The forces we sent into
Metalstorm, Silvershoe, and Chrome have been defeated, held
in check, or forced to fall back. It was a waste of tonnage
and opportunity that can only be made good if we hold them
here.” Danmor looked for any visible sign of apprehension or
surprise from Hovwen. There was none, proving that she was
the sort of ruthless, realist officer he needed now. “Your
regular and light carriers plus escorts will stay here and
provide assistance to the bases guarding the Circuit Run
warp point. Make no mistake, Admiral. If those bases fall
then you will take those carriers and proceed to the
Gymnasium system.”
Hovwen couldn’t fault the
logic of the galaxy admiral. An experienced cadre of crews
would go a long way to bolster overall fleet combat
effectiveness. “Yes, Sir. Since the situation is that
critical, Sir, can the Falcon
Crests and Soars
stay here as well?”
“No, they will not. Neither
will the minesweepers. They will best serve the fleet by
being preserved for the assault role they’ve been designed
for.”
“Understood, Sir,” she said
with a bit of resignation in her voice.
“Don’t be despondent, Hovwen.
In a month’s time we’ll have 1340 improved Hatchet fighters.
That’s enough to replace all the strikegroups on the bases
and your carriers. All the displaced earlier versions will
be more than enough to fill the hangers of all the colonial
fighter bases that will come on-line at the same time. Even
if the Aboms break into the system they will drown under
repeated waves of fighters launched and staged from our
asteroid colonies and support bases. Should they be so
foolish as to take on Granite-1 they will find themselves
breaking like glass hammers onto the very namesake of this
world.”
Upon receipt of news regarding the CSF breaking into
Forger’s Gate, the commander of the Connectors Task Force,
Zelwen, weighed her options. She could’ve, as Terpla’n
Captain Yos reasoned, staged an assault on Silvershoe or
Forger’s Gate. Zelwen was both shrewd and prudent. Unlike
some other commanders she consulted the warp line map before
acting. With the Aboms in Circuit Run, having gotten there
via the Citadel-Borehole chain, they couldn’t have failed to
appreciate the time and distanced saved by going through
Connectors and Forger’s Gate instead. She had no doubt that
the unnatural squids had gained astrogation data on
Connectors and perhaps even on Bedrock. So it was a matter
of waiting, perhaps no longer than a month, before the Aboms
come calling and claim Connectors for their own.
It was on the fifteenth day, the
day that Yos predicted the Connectors force would’ve reached
the Forger’s Gate warp point had they chosen to done so that
the first wave of the Allied assault force transited into
Connectors via Silvershoe. Five massive Avami assault carriers
and a Luttfomi
were on an initial facing of arbitrary north. The Axis
warships were 1.5 LS due south, orbiting the warp point at a
speed of 0.017c.
There were 12 BCs, 12 CLs, 15 DDs, and 12 FGs involved, all
of them with the older improved armor. Of the ten Hatchet
squadrons on the CAP seven became active. Only three of the
big carriers turned far enough to get their sole hetlasers
and CAMs in arc. The first Avami had antimatter CAMs, and along with
two of its sister ships managed to reduce one Hero to half-speed.
Those ships that became active destroyed one Avami and the seven
active Hatchet squadrons nearly finished off another. As for
the two Command
Detonators they failed to become active but the
carriers, sitting 4 LS from the warp point, crash-launched
13 squadrons.
Four Nikazu-Vs, a Cram, and a Bulani Conclave House formed
the second wave. Thirty squadrons of F1 Sharks launched from
the three remaining Avami
carriers, with the first carrier completing its turn and
transiting back to Silvershoe. Each Shark carried a pair of
conventional close-attack missiles and a laser pack. All the
Axis Sprinters and
Punches were
destroyed or crippled with two National Will cruisers thrown in for good
measure by these 30 squadrons. The Luttfomi, the second Avami, and belatedly
the Bulani SD were targeted by two Hatchet CAP squadrons and
the active Axis warships. The Avami broke up, giving the one active CD the chance to fire
off 100 laser buoys against just nine ships. Beaten down,
the Luttfomi was
destroyed along with its jammer. Just two Hatchet squadrons
were crash-launched from a light carrier.
The third wave of three Gravity Wells and three
Crams passed two Avamis and two Nikazu-Vs returning to
Silvershoe. Seeing the Nikazu-Vs
launch their broods and having a shrewd idea of what they
were carrying Zelwen had her ships start withdrawing from
the warp point. The crash-launched squadrons were set upon
the 20 fresh Abom ones. With no jammers to interfere a
respectable number of Sharks, 54, were snared though it took
the total expenditure of close-attack missiles the Hatchets
carried. Still, just enough FRAMs were delivered to ensure
all the Heroes and
Hailfires were
crippled, some even shorted-out by the Conclave House and Gravity Wells’ energy
beams. The Sharks in the first strike divided their
attention between the Hatchets, getting only 32 because
laser packs weren’t primed for dogfighting, and the Axis
ships. Both Axis BCs and CLs fired what armament they still
had, targeting the Conclave
House with force and laser beams while point
defense went after Sharks. With the other CD still fumbling the
first one fired off another 100 laser buoys. The big Bulani
ship reeled under the fresh hits, not quite attaining its
exit vector when the fourth wave arrived.
A trio of Oknibs and a like number of Hazen Second Colonels entered
and past a retiring pair of Nikazu-Vs. The Axis carriers and their
escorts continued to move away with the other warships
following, placing them 5.5 and 3 LS from the warp point
respectively. The laser-armed Sharks stayed with the
warships and welcomed a total of 13 fresh Hatchet squadrons.
Some engine modulation on the Shark’s part made the
Hatchets’ proximity-fused missiles a little bit less
accurate, but combined with the previous wave 16 squadrons
of Sharks were destroyed. Point defense fire from the Allied
ships on the warp point knocked out 35 buoys. The CD primed and fired the
remaining 65, spread across 14 ships. The Conclave House lost all
engines, retaining just an energy mount and an ECCM
instillation. As for the last Hatchet CAP squadron it was
shot down in its entirety by a Cram minesweeper.
Wave five had three more Oknibs and three Disams. The previous
trio of Oknibs
fired their stabilized launchers against a retiring Eagle Crest, now almost
7 LS out, and scored five hits past point defense and an
EDM. Equipped with an older generation of armor the
carrier’s hull was breached. Missile fire from a crippled Hailfire finished the Conclave House, and
energy beams hulked three more crippled Axis BCs.
Laser-armed Sharks broke the backs of three CLs, severely
reducing their speed. These Sharks kept after the rest of
the CLs until they were destroyed.
As six Disams entered a second
volley from the first Oknibs
devastated the Eagle
Crest while the second trio nearly disemboweled a Warrior Spirit. These
two ships and the fighters that landed on them literally
moments earlier, were removed from the physical universe as
complete entities as antimatter fireballs consumed them as
the seventh wave appeared. Each wave since third had mine
clearance rounds on their external racks and in short order
a path through the modest minefield was cleared. Sharks took
care of the only two Axis scouts left behind to keep tabs on
the incoming Allied waves. Eleven e-hulked Axis BCs were
boarded to secure databases, while the remaining Axis CLs,
DDs, and FGs were destroyed as they weren’t considered worth
the effort.
Zelwen’s force was down to five CVs (two of which were Falcon Crests), three
CVLs, 2 CAEs, 2 DDEs, 6 BC(MS)s, 2 Command Detonators, 3 Dispersion ES and 148
F0 Hatchets. The support group of 2 CA-hulled repair ships,
7 Barb Wire
minelayers, 1 Command
Detonator and 3 Trail
Wagon freighters was picketing the
Connectors/Forger’s Gate warp point. Under prearranged
instructions the support group commander placed his mine
patterns and buoys around the warp point when word came from
the bases on the other side that they were under attack.
Meanwhile an Allied force of
48 destroyer hulls had caught up to Zelwen’s ships. Just
outside of capital force beam range she let her Hatchets
loose, sending them to cripple as many DDs as possible. The
destroyers turned away when the Hatchets were 2 LS out. At
the right moment 12 destroyers revealed themselves to be Cout escort carriers,
launching 144 Sharks. The fighters engaged each other three
quarters of a light second from the Allied ships. Both
Hatchets and Sharks carried pairs of conventional close
attack missiles, but the Sharks also had laser packs. In
proximity mode the missiles were like dynamiting fish in a
pool, the Allies losing 72 Sharks. For the Hatchets, also
being in the point defense envelope of the destroyers (only
firing one each to hide their true identities), their losses
were 83. It didn’t end there, for though lightened of their
load the Hatchets were still in range of the DDs and the
Sharks, though they were only slightly behind them. 13 more
Axis fighters were brought down before they were clear of
the DDs defensive envelope. Like their namesakes following a
chum line the Sharks only took two more minutes to eliminate
the Hatchets.
Catching up to the Axis formation
30 Allied destroyers showed themselves as Falogrens, firing
capital missiles along with capital force beams on a CV.
Since it was pointless to turn around and engage as the DDs
had the speed advantage, not to mention scattering, which
would only delay the inevitable, Zelwen ordered her crews to
scuttle their ships. All save one Interceptor escort cruiser blew up, either
through overloading their engines or detonating munitions in
their magazines or external racks. As the engineers aboard
the lone cruiser raced to figure out what went wrong the Falogrens closed in.
With ADMs on their external racks the DDs rendered the
cruiser engineless. Force beam fire kept the shields of the
ship down while cutters from the CVEs and DDEs timed their
approach so that they faced just a brief window of
interception. Five of thirty cutters were shot down, but
that still placed over 370 marines on the Interceptor. Conquest
was swift, but where the engineers failed they succeeded in
lobotomizing the computer.
With Sloop scouts ahead of them the Allied
destroyer-carrier flotilla headed for the
Connectors/Forger’s Gate warp point at a sedate pace. Three
light minutes out the Couts
launched their remaining 72 Sharks. They found the Axis
support group waiting, right on top of the warp point. Just
before they could reach them all thirteen ships transited
into Forger’s Gate. Four interpenetrated and the rest died
without so much breaking the shields of a single Terpla’n
battleship. This suicide act as well as Zelwen’s scuttling
was seen as the inevitable result of a force deprived of
fighters. Had she moved on Forger’s Gate at the start then
the combined force, committed to a mass transit attack, it
would’ve resulted in more Allied casualties.
In all the Battle for Connectors
cost the Allies 2 Avami
carriers, a Luttfomi
minesweeper, a Bulani Conclave
House SD, and 290 F1 Sharks with 4,200 dead.
Thirteen ships had various degrees of armor damage. For the
Axis it was the total loss of their task force and support
group with at least 23,000 dead. Scouts were detailed to
search Connectors for the foreseeable future just in case
some Axis units remained. Thereafter, Connectors lived up to
its name as the route to Circuit Run for follow-up
formations and convoys was measurably shortened.
Fresh orders from Allied Frontier HQ on Hagelkorn had
diverted the Valhallan Royal Fleet from its rendezvous with
TF 21 in Circuit Run. It was sent to Citadel and took
station over the Citadel/Chrome warp point. While Task Group
111 was being reconstituted it was the Royal Fleet’s duty to
cover the warp point. King Russen, commanding the fleet, was
well aware of the responsibility given to him. Until further
reinforcement was sent his fleet was the only protection of
the Allies’ hold on the southern end of the Citadel Chain.
It was during this duty that Russen
had some guests. Task Element 114.1, a formation of
Tzelan-crewed ships, had arrived in Citadel to get its
flightgroups replenished. He received Captain Simm,
commander of the task element, as well as one Lt. Geron
Helmstrong, the first Valhallan to participate in an officer
exchange program with the Caucus Navy. After separate
meetings the King had both officers attend the evening mess
on his flagship. Afterwards, in the wardroom, Simm and
Helmstrong told the stories about the destruction of the
Axis survey squadron in Terrace and the fight against the
Hatchets and mining force in Metalstorm to a captive
audience. When it came time for cigars and beer Simm
accepted the former and declined the latter, asking for tea
and chocolate pudding instead. After toasting the King the
royal officers smoked, but Simm, instead of using the
offered spoon, dipped his cigar into the chocolate and bit
off a portion. He explained to the bewildered Valhallans
that his pilots enjoyed this unique delicacy brought by
Geron and hoped to procure more cigars in the future. Only
Russen noticed the conspiratorial wink Simm made at Geron,
knowing it was a private joke being played out.
On Citadel Prime, still ensconced in her hidden command
bunker, Comensal Governor Genpan was running out of options.
Her opponent, CSA General Jingu-wa, had fixed on a strategy
that basically would turn the colony’s capital city of Stone
Hearth into one vast swath of plasticrete. Starting on the
periphery and working inwards the Abom army had dismantled
and filled in the foundations of 3% of the city’s buildings.
There was evidence that more enemy troops had been landed
for the express purpose of working on this city
deconstruction project. If she didn’t know any better Genpan
would’ve sworn they were engaging in the same activity that
the Comensal had been practicing on previously conquered
worlds save the Eloto home planet.
The Abom army engineers were
thorough. It was inevitable that the Aboms were going to
find the bunker entrance as well as the escape tunnel, given
their wholesale use of seismic survey charges to supplement
deep earth radar scanning. The only answer to this was to
distract the Aboms with an unrelenting series of attacks in
Stone Hearth itself. Getting the resistance forces that is
the whole of the civilian population on Citadel into the
city was going to entail substantial casualties. The clear
zone around the city was laced with random minefields and
standing patrols that were company-strength. Genpan placed
her faith in her people, as well as their camouflage cloaks,
that they would still prevail and turn Stone Hearth into a
monument of victory as well as the tomb of the Abom army.
In the Senate chamber on Terpla a contentious debate broke
out upon receipt of news from the conquered Axis system of
Borehole. As what happened on Citadel the civilians on
Borehole as well as its neighboring colony planet Meadow
started guerilla warfare on a major scale. The aptly named
Quad Cities on Borehole was a cauldron of street-to-street,
building-to-building fighting as seen in Citadel’s Stone
Hearth but much more invested. Again the Comensal colonists
appeared to have accepted their initial defeat with
resignation and even made the gesture of co-operation when
they turned vicious and literally stabbed their
conscientious occupiers in the back.
The senator from Gymen, a
major Terpla’n colony world, was the first to comment on the
news. Nanclu Polesti was a member of the CSA senatorial
oversight committee and she vented her spleen. She argued
that conventional suppression of civilians-turn-guerillas
was a waste of lives and resources. It would take years of
intense pacification operations to wear down the civilians
to the point where they would truly surrender. She lingered
on the resulting casualties that the army would sustain in
the interim and the drive required replenishing and
expanding itself with each Axis world that fell to the
Commonwealth and its allies. No, she favored stand-off
bombardment with kinetic strikes on civilian concentrations
until such time their numbers were reduced to ‘manageable’
proportions.
Another senator, Hysu of
Oknib, agreed with her. He also brought up another fact.
Since the civilian uprising on Citadel there had been no
sightings of Comensal children below the age of five. Hysu
cited a report from a Tzelan professor, Peth Wenns, on
interviews done with Comensal prisoners on Citadel. When
asked about families and their composition the prisoners
inevitably said that they ‘fighting the Abomination menace’
and that the young ones were ‘beyond the reach of the
enemy.’ Commonwealth troops have found on occasion graves
containing young children, most of them poisoned as
determined in autopsies. Hysu said this was clear evidence
of the Comensal’s petty and vindictive nature, that they
would rather kill their very young rather let them be
captured alive and brought up by ‘abominations.’
The homeworld senator, Sal
Jki, was the voice of moderation. He reminded everyone that
despite the horrendous acts committed in the name of the
Comensal that the race was made up of individuals, that not
all of them shared the same level of fanaticism. Sal asked
that they place faith in General Jingu-wa’s plan to entice
Citadel’s governor out in the open so as to engage in the
conclusive battle for the planet. Going by the race’s own
historical texts once the governor was dead or captured
resistance would dramatically decrease if not outright
capitulate. Success on Citadel would entail success on
Borehole, Meadow, and even on lunar colonies such as those
in Metalstorm and eventually Forger’s Gate.
The debate raged on until
just before midnight. Sal’s influence proved to be the
tipping point. A motion was entered to increase funding for
the CSA so as to raise an additional five million troops for
combat and occupation duties on Axis worlds. On the way home
Sal thought it was appropriate for it to be thundering and
raining in the capital. He had participated in a decision
that would affect the lives of millions that he would never
see or know their names.
Of the twelve ships boarded by the Allies in Connectors one
was found to have an intact database. The contents were
forward via a recently emplaced ICN chain in Forger’s Gate
and reached TF 21 in Circuit Run. Jki’s intelligence staff
got the data much quicker than had it gone through the
Citadel/Borehole route instead. Though more than two months
out of date, the database showed the Bedrock/Circuit Run
warp point to be heavily defended. A total of 27 type-5
bases and six type-2 bases, along with 1,200 patterns of
mines and 1,200 weapon buoys, guarded the warp point. An
identical set of defenses guarded another warp point in
Bedrock that lead to a system called Tire Iron. None held
any doubt that the defenses facing them opposite Circuit Run
had been reinforced in the interim. The question of the
defenses at the other warp point was a nagging one. In the
end Captain Yos could only conclude that the Hokum Imperium
was in a warp chain that ultimately terminated in Bedrock,
hence the strong fixed defenses as indicated by the data.
As for Bedrock Prime there
was a space station orbiting it, as indicated in the data,
and it had a mass comparable to that of 43 dreadnoughts. Yos
chewed on the possible composition of the station until
something else caught his eye. The asteroid belt of the
system orbited the primary at a mean distance of 10
light-minutes and was thoroughly invested with outposts and
colonies. Spaced between the asteroid colonies sat twelve
stations labeled ‘fighter replenishment platforms.’ There
were two more FRPs linking the bases at the Bedrock/Tire
Iron warp point to the asteroid belt and another two between
those bases and the Bedrock/Brickyard warp point.
Additionally, each of the six asteroid colonies and
Bedrock’s moon had fighter bases. Without actual
specifications Yos could only guess the size of those
asteroid bases and small stations. As for the purpose Yos
reasoned that they provided the means by which the Bedrock
space station and the asteroid bases could launch massive
fighter waves against any enemy that came within range.
Jki was satisfied with the
conclusion drawn by Yos and his intelligence staff. She was
about to retire for the evening when a message appeared on
her personal datapad, reminding her that her spare shipsuit
was ready to be picked up from the ship’s stores office. Jki
could’ve easily had her assigned rating pick it up or even
her marine guard. She decided to do it herself as she had
already dismissed her rating for the night and Corporal
Banda-we was in the midst of a training exercise. Besides,
it had been close to three years since Jki last seen the Avma’s stores office,
or indeed most of the ship’s various departments. That time
was when she gave a tour of the ship to Mr. Skuu, the then
Minister of the Naval Department of the Democracy of
Hamthen. It only occurred to her on the way that her
shipsuit would’ve been at the officer’s laundry and not
ship’s stores. More than that, laundry would’ve sent the
suit to her cabin right away; the laundry division officer
would do that personally if necessary.
At Stores she found the
potential answer to the mystery. Like all shipboard
department offices Stores had the live-in look that proved
work was done within its confines. The spacer on duty rose
from behind his desk. Despite not having seen him in seven
years Jki recognized him as one Chief Petty Officer Delys, a
member of the Avma’s first crew and keel owner just like
Jki. A little bit closer she noticed his rank insignia was
now Senior Chief
Petty Officer. Delys was an ‘old salt’ spacer that first
served in the Merchant Marine before coming over to the
Republic Space Fleet, the predecessor the Commonwealth Space
Force. With his seniority and expertise Delys could’ve gone
to any other ship after the Avma’s weapon refit but apparently he
decided to stay on. Mostly likely until mandatory
retirement, unless the war claims him first.
“Good evening, Admiral,” said
Delys, his Deep Harbor accent still noticeable around the
stretched vowels. “You’ve piled on the brass and pewter the
last time I’ve seen you.”
“For you as well, Chief,” Jki
replied with fondness. “At least this time the rank insignia
is the right size and not made of plastic.”
Delys made a dismissive
gesture. “Oh, that was the work of my apprentice spacers
back then. They thought I was serious.” He grinned,
recalling the scene. It was the first month of a three month
journey to the then-labeled Tinderbox system during the UWL
War. One ancient naval tradition that was carried over to
the RSF was the Crossing the Line ceremony. It was an
initiation of Spacers that made their first warp transit
during their first deployment. As one of the senior NCOs on
the Avma at the
time Delys played the part of Master Chief to the Universe.
As the MCU he had the initiates take a special concoction
that would inoculate them to the effects of warp transit.
Said concoction was a witch’s brew of various liquors, soft
drinks, lubricating oil, and bus tub juice straight from the
galley. Those with robust constitutions were able to keep
down the wicked elixir, but not for long as an unannounced
warp transit was performed. The rec hall required a fair
amount of cleaning that day.
“Is this your division now,
Chief?”
“Yes, ma’am. One year after
you left. I’m still breaking in the green ensign they
finally assigned down here. You know how it is, giving them
just enough to handle at any one time until they become
proficient but make them think they’re actually running it
all.”
“Ensign? Stores usually rate
a 1st Grade Lieutenant.”
“You’re right, ma’am. We had
one, a Mr. Karyo. He was a former Merchanter like me. Very
good, too. He got killed in Hagelkorn.”
“Sorry to hear that, Chief,”
Jki said sincerely. “Much of the Junshu’s crew was lost in Hagelkorn as
well.”
Delys made a doubleblink that
signified confession. “I admit, Admiral, that I had a
selfish reason in arranging this meeting with you. You see,
my niece got assigned to the Avma after repairs in Hagelkorn. Junior
communications officer. Something of a gossip. Got it from
my younger brother, I suppose. She decoded a restricted
message and happened to see something that was of interest
to me.”
“Well, since your niece
seemed to think it worth breaking regulations it had better
be good news,” Jki said like an overstated actor, smiling.
“Your promotion to Master Chief has been approved?”
There was a devilish glint in
Delys’ eye. “No, ma’am, as much as I want that to be the
case. Your officers I imagine were going to tell you at
lunch and have fancy little ceremony, as is custom. However,
you were my captain, and you’re an Avma keel owner just like me. Most
importantly, you’re on this ship at the right time. I
would’ve delivered the shipsuit personally in place of your
rating or marine guard to your day cabin in any event, and
told you what I’m about to say now.” From a desk draw Delys
produced a rank insignia consisting of three black-bordered
yellow pentagons arranged in a triangle. He held it out like
it was a blessed talisman. “Congratulations on your
promotion, Flag Admiral.”
Jki was genuinely touched by
the gesture. She had no expectation to be promoted so soon
for it had been almost three months since her involuntary
advance from rear admiral to admiral. The only reason that
made sense was to establish her seniority amongst all the
other admirals about to arrive with their task groups, and
to nip in the bud any aspiring egoists attempting to exert
undue influence. Then it occurred to her that to be promoted
to flag admiral required the approval of the Senate. She
wondered how much Sal, her father and senator, was involved
in getting that approval. Putting that thought aside, she
knew whatever political fallout that may occur from this
will have to be dealt with as it occurs. “Thank you, Chief.
The other keel owners would approve.”
There was a meeting of Jki’s staff on the Captain Avma scheduled
just after the midday meal. Several other task force
officers, including Rear Admiral Reas, were aboard as well
though their presence wasn’t required. They knew via the
grapevine about Jki’s promotion and wanted to be there for
the official announcement. All were waiting in the officer’s
mess for the use of the wardroom for meals was restricted to
dinners. Jki arrived, and was carrying Flip. This was
unusual as it was the first time Jki done such a thing.
Reas, self-appointed to break the news to Jki herself, was
motioned to stay seated by his superior. What he didn’t know
was that Jki was going to have a little bit of fun.
To a captive audience Jki
described how she found Flip waiting for her in the day
cabin last night. The little cuss was gumming a flag admiral
rank insignia, believing it to be a shiny piece of rock
candy. She pulled out the insignia from a pocket and held it
at arm’s length like it was a ward against sea demons.
Looking at Reas while speaking Jki wondered who was
responsible for this prank. Totally innocent and on the
defensive Reas explained that neither he nor the other
officers that had access to her day cabin planted the
insignia and had no idea how it go there. From a briefcase
he pulled out a hardcopy of the dispatch containing the
promotion declaration. Jki accepted the parchment and read
it with the visage suitable for a discerning librarian.
Satisfied, Jki returned the
hardcopy to Reas and asked that the promotion ceremony be
held right then and there as she already had the proper
insignia on hand. Deciding to add a bit more histrionics to
her act to tease Reas she stopped him just before the read
the declaration out loud. She wanted the official process to
be followed, and that meant a junior officer had to read the
promotion declaration and pin the rank on the shipsuit. The
junior officers in the mess at the time had been standing
since Jki walked in. Like a kid in a toy store the admiral
moved her pointing finger this way and that at the
gathering, for all appearances making a decision. It was all
for show since she knew who she wanted. One Lt (2ndG) Morru
Delys stepped forward and introduced herself. Feigning
surprise, Jki asked if she was related to one Chief Petty
Officer Feyku Delys. When Morru affirmed that the Chief was
her uncle and commented on his current rank Jki asked how
he, an Avma keel
owner, was doing. Upon hearing that the Chief was onboard
the Avma Jki
chuckled. She told Morru that being an Avma legacy demands
that she always perform to her upmost and live up to the Avma standard and
maintain the ship’s honor. Some of the senior officers
perceived that Jki was playing an act on them and enjoyed
it. Poor Reas, despite having a keen mind, was still put-off
and befuddled by the whole scene. He wouldn’t learn the
truth until years later.
After Jki told the Lt that
she expected to hear good things about her, and will know
since her uncle was aboard and being a Chief meant hearing everything, the next
officer to ‘get the treatment’ was Dojan, captain of the Avma. She asked if
there were other Avma
keel owners on board and if so she would like to meet them.
The tone of voice she used was the same employed by her on
midshipmen during her stint as a naval academy instructor. A
tone that told the recipient that all will be well if the
request was carried out immediately and to the speaker’s
satisfaction. Later Jki did speak to Dojan privately and
apologized for singling him out. He recognized what Jki was
doing early on and played along, admitting that he should’ve
honored the ancient tradition of letting keel owners meeting
their keel captain at the first opportunity.
Reading the declaration and
pinning the rank (actually a magnetic strip in the shipsuit
material) on Jki a hearty round of applause filled the mess.
In turn Jki had her photo taken with each officer in turn.
With the junior officers she told them that they now had a
story with which, years from now, to regal their families
and future grandchildren. After the meal Jki’s staff
convened in the conference room and begun in earnest. The
Allied task groups were now just two weeks away. With the
Circuit Run/Bedrock warp point invested and pinnace probes
going in at irregular intervals the stage was almost set for
one of the most intense warp assaults in the history of the
Axis War.
Chapter 7.50
The fog had lifted from the Pardel Memorial Spaceport,
located within the Comensal colonial enclave on
Elotoshani Prime. Waiting for the incoming pinnace was
Prime Commander Konset. On that pinnace was the
replacement for Konset’s disgraced former boss, System
Admiral Joncan. Scuttlebutt in high civilian official
circles was that the colonial governor had the authority
to select the replacement, hence the rather quick
turnaround time. System Admiral Wanfel was recalled from
retirement on Open Campus, a colonized former Eloto
world three transits out. As head of OC’s university and
kept informed of the overall Axis R&D program Wanfel
was a logical, and closest, replacement. The pinnace
landed without incident, the wheeled steps brought up to
the main hatch.
Dressed in a new uniform
and with creases so sharp they appeared able to cut
paper Wanfel went down the steps, finding Konset at the
bottom. The junior officer saluted. “Welcome to
Elotoshani, Admiral. The staff is assembled at the main
research office for your official acceptance of duty
posting ceremony.”
Wanfel returned the
salute. “Good. I have read your recommendations that you
forwarded while I was in transit, Konset. Some of them I
need more direct information from the parties you
mentioned before I can come to a decision. However,
there is one thing I want you act on as soon as I’m
official emplaced. Those abom research teams on the
escort shuttle and armed pinnace programs. I want them
and their immediately families arrested, tortured,
interrogated, and executed for high crimes against the
AFC and the Comensal race. It’s high time we rid
ourselves of abom assistance on military R&D
programs once and for all.”
“Yes, Admiral.” At last, Konset
though, a superior I
can relate to whole-heartedly.
In the weeks that followed Wanfel grew more and more
disgusted of what he read and personally investigated.
For Konset it was as if he was looking at his twin that
had a twenty year advantage. He saw the supremely subtle
and deliberate miscalculations and sabotage the Eloto
aboms had committed over the years. This even included
the original strikefighter program, developed in
response to the use of fighters by the Nu’Chut AIs. By
his estimation Wanfel calculated the Eloto delayed the
program by four months. In both his and Konset’s opinion
that act alone cost the AFC two battles. For some reason
the succession of First Leaders had turned a blind eye
and allowed the aboms to live so that their scientific
acumen could be utilized, for both military and civilian
applications. Both Konset and Wanfel vowed to discover
the reason why if only to satisfy their curiosity.
Wanfel hoped the aboms
taken care of by Konset would’ve produced more
information before they were executed. As it was only
four more aboms were picked up, tracked down and
similarly disposed of when their DNA was found at the
‘dead drops’ the researchers used to collect new orders
from the Eloto resistance. His interest in the case
ended there as the Anti-Abomination Security Police
(ASP) handled all investigations regarding Eloto.
As a senior officer of
record Wanfel was given a 10,000 acre parcel of land on
Eloto to do as he pleased. With a fondness of mountain
vistas he chose a site in the north of the main
continent. That an Eloto town was located next to the
magnificent lake at the base of the mountains was only a
minor detail. A regiment of the 650,000-strong
occupation army was sent in and made the inhabitants
tear down their centuries-old homes and businesses. Even
the sewer system and underground electrical were torn up
and filled in. When the landscaping was complete a
casual visitor wouldn’t believe that the site had been
inhabited at all. As for the displaced Eloto they were
billed, not paid, for their labor on the grounds that
they were ‘trespassing’ on Comensal property. Duly
stripped of land and of wealth the disposed aboms were
shipped to one of their major cities, on another
continent, and summarily left for local authorities to
take care of. As Comensal workers began to construct the
house on the property Wanfel looked forward to the day
that he could hand it over to his granddaughter on a
world finally free of abom infestation.
With the arrival of several Allied task groups in
Circuit Run there was a need for a designation for the
assembled formations. With her new rank and powers Flag
Admiral Tulcus Jki officially called her augmented
command the Second Field Fleet. She had all the task
group commanders and their staff chiefs come aboard the
Captain Avma
and assemble in the conference room. It was crowded and
warm, yet none made a fuss. Not even the prickly
Humarshan officers, and especially not Admiral Kager
Shal. However, it was the way that Shal moved his upper
left eye that told Jki that he still harbored some
smoldering resentment.
Jki had met the admirals
the previous day, having hosted a formal diner in the Avma’s wardroom.
All were toasting Jki’s good fortune and congratulated
her on the promotion. Then it came Shal’s turn. As a
rule Humarsh respond quiet readily to alcohol, and it
didn’t help matters that Shal consumed half a glass of
vintage seaweed wine while waiting his turn. With his
common sense suppressed Shal asked if Jki was going to
conduct a mass transit involving all the ships in the
fleet. Such an action was suitable for an officer that
employed overkill before in the UWL War, he stated, and
he saw no reason why Jki should stop now.
The other admirals gave
Shal their equivalents of a harsh look while Jki looked
at him impassively. Having read Shal’s dossier she knew
that his younger brother Bagger Shal had commanded the
warp point bases in the UWL home system during the war.
She suspected that primary beam fire from the Captain
Avma, her command, while in the process of rendering the
base harmless had killed Bagger. As for Kager himself he
was among the most senior of UWM line officers and that
this was his first task group (and combat for that
matter) command. Though she could’ve responded in
Terpla’n and let the computers do the translation Jki
spoke in faintly accented Humarshi. She laid down the
law like a ton of bricks, telling Shal that she had a
perfect working relationship with Rear Admiral Khal, and
that he held no grudge about the UWL War. Alcohol or no,
if Shal was going to be an impediment to the function of
the fleet she was going to relieve him of his duty and
ship him home in a pinnace, putting Khal in his place.
That got through to Shal and his wine-enabled
indignation, and he managed an acknowledgement before
the next admiral offered his congratulations.
Ignoring Shal’s baneful
eye Jki rang the conference room buzzer, getting
everyone’s attention. “Officers of the Fleet,” Jki
announced to the room’s occupants, “we now have an
update of the Bedrock defenses that oppose us. As you’re
about to see there’s been substantial changes. Captain
Yos will provide the details.”
With a remote in hand Yos
turned on the three holoimagers built into the length of
the conference table. He highlighted the points of
interest as he spoke. “Four hours ago we finally got a
pinnace, the twenty-sixth, to come back from Bedrock.
The number of type-5 bases has remained constant, but
there has been an addition of 26 type-3 bases. 24 of the
newcomers are arranged in groups of four that surround
the warp point at a range of 0.5 light-seconds. It’s
expect that these bases are either armed with plasma
guns, in which case their job is to kill ships, or
improved point defense with which to shoot down Whales
and Sharks.
“As you can see our
pinnace literally arrived during a shift change. The CAP
was being replaced with fresh squadrons. From the
numbers involved its clear the CAP is comprised of 30
squadrons and that the overall number of squadrons is at
least 120.” Yos let that fact linger for a moment. “Also
from those numbers, and the routes the fighters took,
there are six BS5Vs along with a suspected Axis carrier
group that’s beyond the range of the pinnace’s scanners.
“In addition to the
bases and CAP squadrons our pinnace picked up three
groups of assault shuttles patrolling at a distance of
0.5 light-seconds from the warp point. Each group was
comprised of 19 assault shuttles, suggesting a minimum
of 224. Regarding the remaining two BS3s, diametrically
opposed to each other at a range of 3 LS from the warp
point, their function is unclear but it’s possible they
serve as shuttle bases.
“IDEW strength
remains at 1200 and, of course, we have no idea if the
number of mine patterns has been increased from the 1200
indicated from previously captured data. Aside from the
suspected carrier group there were no Axis ships within
range of the pinnace’s scanners. Labeled as a fleet
base, Bedrock’s defenders wouldn’t have failed to
include warships in the defenses, even assault
corvettes, had they any at their disposal.”
Crajen Admiral Dowel
raised his left claw arm. “Excuse me, Captain, but was
the pinnace able to determine if the fighters it saw
were of an improved generation?”
Yos blinked
acknowledgment. “The energy readings were unmistakable,
Admiral Dowel. They are analogous to our F1 Sharks.”
“Wonderful,” Bulani
Admiral Vekken injected. “What’s to say they have
antimatter loads on those Hatchet fighters of theirs?”
Jki had Yos step back as
she answered the question. “We’ll cross that bridge when
we come to it. Gods know they’ve had plenty of time,
money, and urgency to replicate our weapons. Even with
their apparent lack of ships to augment the close-in
defenses a convention assault will be prohibitively
expensive. However,” she held out a hand to keep the
assembly quite, “we’re not going to mount a full-scale
mass warp transit either. Only the first wave will
involve mass transits of specific class types. The
composition of the first assault wave is set with the
majority of units coming from Admiral Bettz task group,
followed by the Tuphonese contingent and the Quagaar.
Included in the first wave will be 882 Whale armed
pinnaces, the entire strength drawn from the field
fleet. Selected units from the other task group assault
flotillas will be chosen for the second and third waves.
I’ll leave it to Admiral Bettz of the Endril Military
Service to explain the nature of her flotillas.”
Bettz rose from her
saddle-like chair, eyes sweeping the room. Her shipsuit
had a transparent back panel so that the symbiotic
chlorophyll living under her equally transparent back
could receive light. The translation program gave a
voice a melodic tone. “Gentlemen, in any warp assault
the main problem faced by the attacker is being hemmed
in by mines, preventing freedom of movement and the
maximum use of ECM. Given the apparent strength of the
Axis CAP and likely armament of the close-in BS3s, not
to mention the distant missile bases, it becomes
imperative in this operation that a path in the
minefields is cleared as soon as possible. This will
allow our dreadnoughts and battleships to move at full
speed and decisively destroy bases at point-blank range
and allow our missile ships to enjoy maximum ECM
protection.
“As many of you have
already seen my task group is practically one big
assault force. Aside from the squadrons already serving
on the front, my navy spent the bulk of its resources in
creating four new classes of ships: a dreadnought
assault minesweeper, a frigate minesweeper, an escort
with jamming ECM and an explorer prime to absorb mines
and laser fire alike. Much of the construction is only
two years old or less. Aside from the Crams and
Nikazu-Vs I have only two fleet carriers and an escort
that can contribute to any action beyond this assault.
My losses with be extensive, but with Betrik’s blessing
we will scourge the Axis and hasten their fall to Hell
that much sooner.”
Following a raucous
set of agreeing words and sounds Jki had the assembly go
silent. “Once the repairs are complete on the ships
involved in the Connectors battle we will launch our
attack. For the rest of this meeting we will formulate
contingencies on the possibility that the Axis does
reinforce the warp point in the interim.”
Looking quite pleased, System Admiral Hovwen watched her
patrolling squadrons in the holoimager aboard the Sun Crown, her
carrier command ship. As the light codes floated in
their orbits before her eyes she reflected on the past
three weeks. It seemed an eternity, having the carriers
form a distended chain from the asteroid belt to the
Circuit Run bases to deliver the F1 Hatchets and sending
the F0s to the asteroid fighter bases. The long
in-system trips allowed the pilots to familiarize
themselves with their new mounts. Combat drills and mock
attacks were the order of the day.
Unlike the F1
Hatchets on the warp point CAP, carrying full loads of
close-attack missiles, her carrier squadrons were primed
for sustained dogfighting with two gun packs and a
close-attack missile on each fighter. Even better, word
was received that the technical details to construct
antimatter generators required for missile warheads had
reached Bedrock via the ICN. Galaxy Admiral Danmor
assured Hovwen that in seven days, ten at most,
construction would commence. In two weeks she could
count on having enough FRAMs to equip all of her
squadrons and those of the fighter bases for two full
strikes.
Further good news
was that datalink jamming was in the final stages of
testing and would be available for refits and new
construction within two months. Along with the Machete
armed pinnace and Stiletto escort shuttle programs,
finally reaching fruition, the AFC could rock the Aboms
on their heels and push them back. All the way back to
Hamthen and beyond, and if Hovwen had her way this time
there will be no ground operations. Just orbital
bombardments to wipe out Abom populations in….
A transit alarm filled Sun Crown’s bridge
as well as every bridge of the Axis warp point
defenders. One after another three massive ships,
designated as superdreadnoughts, emerged from the warp
point. Already fixed on a close-up in the holoimager
Hovwen watched as the 30 CAP squadrons arrowed in, only
to wince as the display was populated with hundreds of
new light codes. After interpenetration losses the 3 SD
were joined by 14 DN, 28 BB, 54 FG, 62 ES, and 84 EX.
Far more disconcerting were some 668 armed pinnaces that
had survived transit and their run through the
minefields. Having arrived in nine distinct groups,
those pinnaces were over the close-in BS3s and BS5s. The
patrolling assault shuttles and the defenses of those
bases that went active to decimate those obviously
FRAM-armed intruders were clearly inadequate.
The first Abom ship
fired, one of the SDs, picking on a BS3 with
antimatter-armed CAMs, crushing the shields and 43% of
the armor. Another BS3 became active and fired its full
armament of plasma guns and sole hetlaser into a SD. Of
the 16 plasma shots seven were shot down, and even with
the CAMs failed to collapse the shields, though some
armor was lost from the laser it. An improve point
defense instillation did nail a Whale armed pinnace,
however.
What Hovwen and the WP
Defense Commander didn’t know at that moment was that
most of the ships were Endrili built and crewed. For all
the Axis knew the big ships were assault carriers, and
the Endrili fed this illusion by restricting their point
defense and weapons in this opening exchange to match
the appropriate class of assault carrier their ships
pretended to be. The SDs were actually Gravity Wells, and
the Nikazu-Vs
and the Cram
minesweepers were practically identical in electronic
signatures. Thus the fire from active CAP squadrons
would spread between four suspected carrier classes when
their actually was only one present.
For the Endrili they
thanked Betrik that as few of the plasma-armed BS3s
became active as they did, but witnessed two other
classes of BS3s in action. One was quite similar to the
first except that all the plasma guns were replaced by
improved point defense. Of the third class it was armed
with a battery of advanced missile launchers. Together
both took terrible swipes at the Whales. Despite the
effect of transit the Whales groups over the BS3s and
BS5s obliterated their targets, finishing what the CAMs
on the big ships started. On the Whale called Wholly
Mackerel one Lt. Davke, second in command of the entire
armed pinnace force, let out a whoop of delight as his
flight wing took out an entire BS3. As for the
patrolling assault shuttles they concentrated over the
close-in BS5Bs in three groups, those shuttles that
cleared for action firing on the Whales as those craft
fired on the BS5Bs.
Of the 30 CAP
squadrons 10 got active – 5 from the bases and 5 from
Hovwen’s carriers. No ship was destroyed though two
supposed BB(V)s (already heavily hit) and a suspect
DN(V) were critically damaged. The imagined SD(V),
actually a Gravity
Well, soaked up the close attack missiles and
still had armor left. Meanwhile five active Axis bases
with buoy control equipment coordinated their efforts
and fired 200 IDEW-f and 300 IDEW-e buoys. One BB(V),
two BB(MS), and three Perditions,
all having been on the receiving end from active BS5Bs
and BS5Rs, were finished off with one BB(V) having only
an intact magazine left. None of the small ships were
out of the action thanks to their overload dampeners.
Hovwen was stunned. All
the close-in bases were either destroyed or practically
so. She doubted that the defense commander was alive
given the carnage she witnessed. Nevertheless the 18
crashed-launched squadrons from the BS5Vs and the
carriers headed for the warp point even as the second
enemy wave made their entry. Three more SDs, two DNs,
and a CA appeared. Of the 25 BBs on the warp point 10
showed they were assault carriers, launching 50
squadrons armed with pairs of gun packs and close attack
missiles. Those ships in the first wave carrying regular
pinnaces launched them, with one coming about and
returning to Circuit Run. One BB(V) followed the pinnace
and left as well. 42 cutters were launched from the
Endrili Noisemakers.
Filled with marines, these cutters made for those Axis
bases that were weaponless. For the rest of the first
wave ships, they stayed on a heading that placed them
before a patch of the minefield that lost five patterns
from clearance charges fired from the FGs. At maximum
engine modulation, EDMs deployed and ECM fully spun up a
force of 2 Gravity
Wells, 11 Perditions,
14 Crams, 54 Firewalkers, 20 Magnets, 10 Noisemakers, 70 Energy Sinks, and
14 Damage Sinks
charged the mines. The big ships with their multiple
point defense mounts easily handled the mines and the
armor of the Firewalkers
held. Not one ship was lost due to the mines.
Datalink jammers on all
the Crams and
Noisemakers
switched on to full power, making the remaining 20 CAP
squadrons fall into disarray. The Whales used maximum
ECM and orbited the warp point, firing internal guns and
point defense at the buoys and at those assault shuttles
that still pestered them. Nearly 300 IDEWs were nailed
like so many clay pigeons. Those point defense systems
on the Crams
and Perditions
that weren’t engaged in minesweeping opened up on the
arbitrarily-labeled northern buoy park, knocking out 39
unfired buoys with the Nikazu-Vs waiting for their turn to
transit back to Circuit Run took out 6 in the southern
buoy park. The regular pinnaces claimed 14 more.
Even in the face of such
crushing odds the Axis crews were grimly determined to
inflict harm on the Allies. One BS5E scored direct hits
for all six of its spinal force beams, punishing the
armor of one Crajen Avami
assault carrier. Those CAP squadrons that did go active,
and despite firing as singletons, inflicted grievous
harm on the Avami. As for the 50 Allied squadrons, with
their Endrili pilots reciting the Prayer of Damnation
either verbally or internally, they stayed on the warp
point and destroyed their Axis counterparts in their
entirety.
Also looking doom
straight in the face was the junior Axis officer that
found herself in control of the IDEWs. She decided to
fire the remaining 92 IDEW-e and 200 of the IDEW-ls. The
e-hulked Nikazu-V
was destroyed by a laser hit as well as four Energy Sinks and
three Damage Sinks.
For the other ships the damage didn’t really matter.
With tractor beams on the Perditions and Firewalkers engaged
the Endrili swept away the last of the mines in the
northern patch, clearing a route for other to follow.
The two Gravity Wells and the Perditions and Crams able to make
0.083 c moved
onto the northern BS3, being greeted by the 38
crash-launched assault shuttles that made a head-long
ramming course on a single Perdition. 29 missed and continued
toward the warp point while two broke past the point
defense barrage, inflicting armor damage like golf balls
against vinyl siding. A brief bombardment by antimatter
sprint missiles brought down the BS3’s shields with the
Gravity Wells’s
energy beams causing some internal damage.
The third wave was made
of six Crajen-crewed Luttfomi
minesweepers, passing five Nikazu-Vs and a Magnet returning to
Circuit Run. 34 squadrons launched from the two intact
second-wave Avamis
and Salyfs,
armed just like the first wave fighters, heading to
rendezvous with the Perditions.
The third Avami
just had one intact hanger bay left, launching its sole
fighter into the void before it was finished off by
spinal force beam fire. It was shortly joined by the
first Gravity Well,
for the lack of overload dampers burnt out half of the
point defense instillations. With armor practically all
gone it just took the fire from three BS5Rs to finish it
off.
The senior surviving Axis
officer commanding the defenses issued new orders. All
Hatchet squadrons already launched turned from the warp
point and headed for the northern BS5Rs, the obvious
targets of the Allied assault ships. All armed bases
within range opened up on the speedy Crams as they were
the source of datalink jamming. Knowing that the
remaining unfired IDEW-Ls would be finished off by the
Whales the commander ordered their use. Only light
damage was done by the 65 buoys as the affected ships
were built to take it.
Both Salyfs, the two Avamis, a Nikazu-V and
another Magnet
went back to Circuit Run, being replaced by six Tamaya CAs. The
second wave fighters had caught up with the Crams and Perditions which in
turn were now 0.25 LS from the northern BS3 and 2.25 LS
from the northern BS5Rs. Now directly threatened all
three bases let loose with a full, coordinated volley of
internal and external capital missiles on one Cram while the
spinal force beams worked on another that had its hull
breached. Even with the point defense of its two
partners the ship receiving the deluge only stopped 62
of 86 missiles, barely retaining any armor. Next, the
second trio, 7.75 LS distant, fired SBMs with laser
warhead, scoring 14 hits and wrecking two engine rooms.
Another Cram,
already damaged internally, was practically dead with
just its jammer operating and an engine tuner with no
engine to tune.
By sheer numbers the Perditions and Crams wrecked a
northern BS5R with antimatter sprint missiles and
hetlasers. Another BS5R had 40% of its shields
collapsed. As the fifth wave entered the range closed to
1 LS, the assault ships turning to relative port and
letting loose with blistering broadsides, completing the
destruction of the northern BS5R group. The 205 Crajen
fighters escorting the big ships were ready to dogfight
the 234 Hatchets coming at them, made easier due to the
blanket coverage from the Crams’ jammers. It was a messy furball
that sprawled around the ships, and if one missed a
chance to lock-up on an enemy it was only a matter of
moments to get a new opportunity. Hatchets lobbed
close-attack missiles like they were going out of style,
proving the ancient adage that being close counts both
for nuclear fireballs and hand grenades. Along with
point defense fire the Allies shot down all the involved
Hatchets but at the cost of 36 Sharks.
The Whales, having
finished the ‘mowing’ of the buoy parks, had gathered
into one group and moved on the southeast BS5Rs. Behind
them was the debris of the last of the assault shuttles
spat out by the southern BS3. Among that debris was the
Endrili armed pinnace force commander, leaving Lt. Davke
in charge of 550 Whales, 241 of which still had 3 FRAMs
each. Davke was no longer concerned about the Hatchets
as they were going clockwise around the warp point,
heading for the assault ships now coming about to
relative port again, this time at 5 LS distance from the
warp point and 4 LS from the northwest fighter bases.
Twelve more squadrons of Hatchets reached their Crajen
counterparts, dying like flies but claiming 17 Sharks in
the process. Ten further Hatchet squadrons were 1 LS
out, but were within the field of fire for the Perdition
and Crams’ point defense. 16 Hatchets disintegrated in a
forest of fiery nuclear blossoms.
The Endrili fighters over
the warp point were released from their holding position
once it became clear the Hatchets were going after the
Crams. Halfway to their targets the 21 Hatchet squadrons
from the southern BS5Vs turned about, now intent on
engaging the 49 Shark squadrons coming after them. The
squadrons accepted the challenge, though without the
benefit of jamming they would acquire significant
casualties of their own. Just like the previous battle
over the Crams
the battlespace was a scene of violent chaos. 63 Sharks
were eliminated in the twisting, contorting dogfights
that also claimed all 126 Hatchets.
With the sixth wave
accompanying, the ships of the third and fourth waves
moved out at dreadnought speed and turned to engage the
northeast BS5s at a range of 4.5 LS. The six Luttfomis had
engaged their engine tuners earlier, thus they were a
little bit closer. Three of the ships were Hazen First Colonels,
firing their capital primaries into the hull of the NE
BS5E. Four point defense mounts were lanced as well as a
spinal force beam. The bases retaliated by firing their
full external missile loads as well as beams at one DN,
which happened to be the Captain Avma. Only ten CMs got past
interception and EDMs along with seven spinal force beam
hits, yet the Avma’s
shields held. Back to the northwest the Allies were
beginning to appreciate the hitting power of the new
Axis beam weapon as seven of them slammed into a Cram, collapsing
restored shields and reducing armor protection to a mere
25%. The third wave of 44 Hatchets had closed and
engaged the Crajen Sharks, only taking nine down with
them into oblivion.
With the Whales rushing
them the SE BS5Rs fired their point defense, harpooning
10 of the 550 deadly craft at 1 LS range. As they knew
the Whales carried an external laser pack each the bases
fired their external CMs at five Firewalker FGs,
furthering damaging and crippling them. With so many
laser packs in contention there was no doubt: one BS5R
was vaporized with another knocking on death’s door.
Davke allotted the fire of those Whales still carrying
FRAMs while considering the southern BS5Vs, his next
targets.
Hovwen needed no further
prompting. Of the 13 Hatchet squadrons left 8 were
hovering around her carriers with five (five!) from the
former CAP having landed and being rearmed at this very
moment. She considered herself fortunate that the Whales
were on the far side of the battle and that the Abom
Sharks had expended their limited close attack missile
loads in the dogfights with the Hatchets. Following
orders from Admiral Danmor, Hovwen had her carrier group
pull away from the area at full speed, making for the
Bedrock/Gravel Pit warp point. She had no way to know
that Flag Admiral Jki was in the battle, aboard her
flagship which was now closing on the NE BS5Vs. With one
part of her mind formulating defensive response in case
of pursuit Hovwen watched the ongoing death of the
defenses. The NW BS5Vs were now under the influence of
the Crams’
jamming. Despite this, and with CM-LT fire from the SW
BS5Rs one Cram was nearly destroyed in exchange for the
crippling of the two fighter bases and their designated
protector. Assault shuttles from the Perditions took off
and attached themselves to the bases’ hulls, disgorging
boarding parties in a bid to capture the bases and
prevent their self-destruction.
The NE BS5Vs switched
tack and focused on the Hazen BCs. Lacking shearing
planes, the BS5Vs would be prey to the BCs’ tractor
beams. Once locked on and with shields down it would be
an easy matter to lance the bases’ spinal force beams,
most likely a prelude to boarding action. It was also a
matter of expediency as BCs were faster to kill than
DNs. They only succeeded in reducing one BC to a
limping, bleeding wreck with another missing its passive
defenses. The BS5E was destroyed, and with the Luttfomis and Terplas firing
force beams and sprint missiles the shields on the two
BS5Vs were downed. Tractor beams on the other two BCs
locked on and, with the data provided by long-range
scanners, lanced the spinal force beams on the fighter
bases. Afterwards they proceeded to take out point
defense mounts so as to allow boarding shuttles to land
unmolested. The only other damage the bases scored
before being silenced was an additional hit on the Avma, scouring off
13% of the big ship’s armor.
Five more Whales were
nailed by point defense before both remaining SE BS5Rs
were destroyed. Already on course, the Whales then moved
onto the southern BS5Vs. 17 more were lost in a barrage
of point defense laser fire, but the two fighters and
one defense base came apart like old ship models dropped
to the floor. With both NW fighter bases neutralized by
the Gravity Wells’
energy beams that just left the SW BS5Rs with weaponry.
For the six dispersed BS2s they were eliminated by the
fifth wave Disams,
now freed from their supplemental mine clearance duty.
No longer requiring additional bases to be boarded for
investigational purposes the Perditions and Crams unloaded on
the base trio, removing them from the continuum with
great prejudice.
The battle lasted under seven minutes. Of the 16 Crams that survived
transit 8 were destroyed while 3 of the 14 Perditions
were lost. Only one additional Endrili ship, a
Noisemaker, was destroyed by the southern BS5Vs four
minutes after the last of the IDEWs were fired. As SAR
operations were conducted by five designated transports
the 2nd Field Fleet formed up in Bedrock. As they
entered, each fresh ship fired mine clearance rounds
from external racks and internal launchers into the
remaining Axis minefields, clearing out two patches.
While the ships reloaded their racks with EDMs and
anti-ship ordnance Jki, her Chief of Staff Barsus and
Intelligence Officer Yos took stock of the situation in
the Avma’s
auxiliary control station, serving as Jki’s flag bridge.
“The Axis carrier group
is still retreating at full speed to the Bedrock/Gravel
Pit warp point, Admiral,” Barsus said, pointing to the
relevant light code on the main screen. “They’ll reach
the warp point in just under eleven hours. The scouts
detailed to follow them closely are being chased off by
F1 Hatchets; some squadrons were armed with stand-off
fighter missiles. One Sloop had to turn back after being
damaged by several missile-armed Hatchet squadrons. The
minelayer flotilla and Task Force 22 will proceed to the
Gravel Pit warp point once their external racks have
been reloaded.”
Jki blinked
acknowledgement, her eyes looking at the auxiliary
monitors before her. “What is the current status of the
boarding parties?”
“10 of the 12 actions
have been completed, Admiral,” Yos said, his eyes
focused on the monitor to his left. “The last two are on
fighter bases that were subjected to energy beam hits.
It appears that a high portion of their personnel
survived. The fighting is particularly… intense.
Additional marines have been dispatched to hasten the
captures. Mobile yards will be called in shortly to
begin detail examinations of all captured bases,
especially those with the new heavy force beam mounts.”
“The same kind of force
beam they used in Forger’s Gate, no doubt,” Jki
commented. “Hopefully the examination teams will be able
to shift through the pieces and give us more definitive
information. They’ve also demonstrated their possession
of SBMs as well as laser warheads. Had they possessed
datalink jammers then they wouldn’t have failed to use
them.”
Barsus looked concerned,
his second pair of eyelids partially closed. “I wish we
knew just how many fighters they have in the system.
That space station in Borehole had 300 Hatchets. Bedrock
could easily have twice that number, and that’s not even
mentioning the asteroid colonies and the small stations
that were indicated in the captured data.”
Jki gave a secondary
screen a glance, one that showed the inner system and
the light codes of the mentioned colonies and stations.
“Indeed, Barsus. They could funnel all the fighters from
the Tire Iron warp point bases to conduct numerous
fighter strikes on our forces as they come into range.
To prevent that, we’ll sever the link between the Tire
Iron bases and the asteroid belt along with the small
stations between the Brickyard and Tire Iron warp
points. We’ll send in the majority of Task Force 23 for
this mission to remove the Tire Iron bases in their
entirety.”
“Ideally we should have
TF 23 attack before we do, Admiral,” Barsus injected.
“It’ll mean fewer fighters for us to deal with later
over Bedrock.”
“Agreed. With the rest of
the fleet we’ll hold off from Bedrock Prime at a
distance of ten light-minute until such time that the
Tire Iron fighter bases have been destroyed. Once that’s
accomplished we’ll move on Bedrock proper.” Jki turned
to Yos. “The Axis fighters concentrated on shooting down
our Sharks at the expense of taking out an additional
Cram. Do you think the Axis will continue with this
strategy of depriving us of our fighter cover,
considerable as it is?”
Yos considered the
question for his moment, his still gloved hands resting
on top of a monitor. “While it will be a hindrance in
the short run it won’t matter a month from now. We have
enough crated fighters to replace our losses twice over.
However, to minimize our losses, and to preserve our
pool of experienced pilots, we should continue to
exploit our datalink jamming advantage.”
“That’ll mean no
long-range intercepts of enemy fighter strikes,” Barsus
objected. “Engaging them so close to our ships would
mean some would break through. Remember, our troopships
will be coming along, for once the orbitals are
destroyed we’ll be conducting landing operations.”
Jki gave Barsus a
resolute look, outer eyelids wrinkled like stacked,
sliced meat. “I agree with my Intelligence Officer.
Building a core of experienced pilots will pay dividends
in the months to come. Backed by the defensive fire of
our fleet we’ll sweep the sky of Axis Hatchets and
whatever they care to send via their chain of asteroid
bases.”
“Admiral, what if the
Hatchets at Bedrock play coy and stay near the orbital
defenses? To use the jammers then would entail the
jammer-equipped ships to go in with our fighters, and to
defend them we need the rest of the fleet to follow as
well.”
“We’ll cross that sea
when we come to it, Mr. Barsus. If the number of
Hatchets is as great as you think they are then our
Sharks can’t fight them alone, not without entailing
heavy losses. No, we’re going to take the fight to the
enemy. All of those fighters they may have waiting for
us will only prove their desperation. We’ll take their
supreme self-confidence and make it what it really is –
a desire to die in battle that won’t change the outcome
one bit.” Jki blinked with her inner lids. “Mr. Barsus,
Mr. Yos, I’ll be in my day cabin. Inform me when Task
Force 23 has conducted their attack on the first fighter
replenishment station.”
“Aye, aye, Admiral,”
Barsus said smartly.
Axis System - Bedrock
System Type: Binary Star System
System Primary: Yellow
Planets:
1. Type: V -- Range: 2 LM -- Radian 3 -- No moons
2. Type: V -- Range: 4 LM -- Radian 1 -- No moons
3. Type: T (hab 8) -- Range: 6 LM -- Radian 3 -- 1
moon(s)
4. Type: AF -- Range: 10 LM
5. Type: Gas -- Range: 18 LM -- Radian: 6 -- 2 moon(s)
6. Type: Gas -- Range: 34 LM -- Radian 4 -- 2 moon(s)
7. Type: Gas -- Range: 66 LM -- Radian: 12 -- 2 moon(s)
System Secondary: Red Giant (Range: 264 LM -- Radian: 4)
Planets:
System Warp Points
1. Type: 15 - Range: 258 LM - Radian: 8 - CLOSED(500) -
To Gravel Pit.
2. Type: 9 - Range: 291 LM - Radian: 6 - OPEN(300) - To
Circuit Run
3. Type: 7 - Range: 27 LM - Radian: 12 - OPEN(500) - To
Brickyard
4. Type: 15 - Range: 19 LM - Radian: 1 - CLOSED(500) -
To Tire Iron
Chapter 7.75
Galaxy Admiral Danmor spent the last four hours in Command
One aboard the Granite-1 space station orbiting Bedrock
Prime. The Aboms, having entered the system almost six days
ago, divided into three main formations. One had taken
station over the Gravel Pit warp point, preventing
reinforcements from entering. Another formation headed for
the Tire Iron fortifications, first engaging Fighter
Replenishment Station #13 and its 48 F0 Hatchets. By the
time the Abom ships reached FRS #14 they were met by 504 F1
and 96 F0 Hatchets. Again, thanks to those damnable jammers
the Aboms only lost 74 fighters and two destroyers. After
sending a mere frigate to polish off FRS #14 the Abom force
started a bombardment of the Tire Iron fortifications,
starting with the BS5Rs. It was combination of SBM-Lt and
stand-off fighter missiles, a process that was going to take
time, time that the Aboms had in abundance.
As for the third main force
it was on the move, most likely waiting for word from the
second force concerning the destruction of FRS #13.
Currently 6 light-minutes from Bedrock Prime, the third
force went directly toward asteroid colony BA-04, destroying
the fighter base but not the fighters, for Danmor had them
fall back to Granite-1. FRS #6 and #7, however, were allowed
to keep their squadrons and oppose the massive fighter waves
sent against both in passing. Instead of charging in
full-bore the Abom squadrons engage the F0 Hatchets at range
with laser packs. It wasn’t totally one-sided as the
Hatchets had laser packs as well, destroying a total of 14
Sharks before being destroyed themselves. Losing 96 outdated
fighters to bag 14 more capable Abom ones did sting one’s
pride, but Danmor rationalized it by telling himself that
the enemy had 14 less fighters for the main fight.
Regarding the main fight
Danmor currently had at his command 332 F1 and 292 F0
Hatchets on Granite-1. The lunar colony had 72 more F0
Hatchets, and the 72 from BA-04 gave him a current total of
768 fighters. For the station its armament consisted of 80
capital launchers, 8 capital primaries, 4 capital force and
4 spinal force beams with which to engage enemy ships.
Defensively there were 26 capital and 24 datalink-enabled
point defense mounts, 12 overload dampners and enough armor
for twenty dreadnoughts. Danmor also had all the building
slips cleared. 21 Sprinter destroyers, all but complete save
for hetlasers and half of their point defense mounts, were
sent to Brickyard along with all four large mobile
shipyards. Of the eight smaller cruiser-hulled mobile
shipyards seven ‘went to ground’ on the six asteroid
colonies and on Bedrock’s lunar colony. Also cleared for
space were 24 BS6s, each with almost three months work done.
A BS5B from the Tire Iron defenses, the last to undergo
refit, was also in orbit. With their work complete the two
tugs used to position the bases in orbit had been sent away
to Brickyard. Only four scouts formed what remained of the
former mobile forces in Bedrock, keeping an eye on the Abom
forces at the Gravel Pit and Tire Iron warp points.
Danmor had already settled on
a strategy. As the enemy would soon figure out the BS6s were
nowhere near complete they were going to charge in, lending
jamming assistance to their fighters and armed pinnaces. So
occupied the Hatchets would focus on eliminating as many
fighters as possible. Granite-1 would ravage any
missile-armed ship that came in range, but the real targets
wouldn’t come close until all opposition was cleared.
To date the Aboms elected to
land troops on Axis worlds instead of bombarding them. They
even garrisoned colonies on asteroids and miserable airless
worlds, according to their own admission via a massive wave
of courier drones sent into Bedrock weeks earlier,
broadcasting their accomplishments. Long-range scanners had
determined that there was a smaller group of ships trailing
the main Abom force approaching the planet. Danmor suspected
that it was the troopships, and he issued a new order. F0
Hatchets from the asteroid colonies BA-3 and BA-5 as well as
FRS #4, 5, 8 and 9 will come to Bedrock Prime, timed just as
the Abom fleet would be within spitting distance of
Granite-1.
A new light code appeared on
the master holoimager in the command center. Danmor was
informed that three ships, at least cruiser-sized because
they were moving at .117c
(suggesting engine detuning), had moved ahead of the Abom
fleet. Escorting them was an undeterminable number of
fighters. Having destroyed no less than six Abom scouts as
they attempted to get definite reads on the orbitals it
appeared they were trying a reconnaissance in force. Since
the implied cruisers had to approach the orbitals directly
so their long-range scanners weren’t obscured by the planet,
Danmor decided not to engage them with the station’s
weapons. He still wanted to keep the Aboms in the dark as
the true number of fighters embarked on Granite-1,
especially the F1s, and the station’s own impressive
firepower. Only 120 of the improved Hatchets were used
previously to intercept the scouts just short of the 10
light-second mark. If they were foolish enough to engage the
defenses with fighters alone then Danmor had no qualms in
using his full strength, gutting the Aboms squadrons even as
they atomized the BS6s as well as the very station he was
on.
Danmor noted that the master
plot had the trio of Abom ships arriving in an hour. Enough
time for dinner, most likely his last.
In addition to the three main Allied formations the Axis
noted there were five smaller ones. Three of them were
composed of armed pinnace tenders of the Privateer and Chaq-B classes. With
their flight groups restored with Whales drawn from the
larger Buccaneer
tenders these three groups were tasked to sweep an area up
to 90 LMs from the primary stellar component of all scanner
and comm buoys. For the other two, each comprised of six CAs
and carrier elements loaded with 96 Shark fighters, they
were ordered to destroy all the small space stations and
asteroid fighter bases that were within 10 LMs of Bedrock
Prime.
In the auxiliary control of
the DN Captain Avma
a familiar pain wracked Flag Admiral Tulcus Jki. Ever since
recovering from wounds sustained in Hagelkorn she felt
infrequent, twisting, stabbing pains in her gut. It didn’t
matter if she was peacefully asleep or wide awake, but never
did the pain assert itself just before or during combat,
until now. With an effort she kept her voice uncolored by
discomfort. “Admiral Barsus, what is the status of the two
interdiction flotillas?”
Barsus noted the death grip
Jki had on the armrests of her chair, belying the calm of
her voice. He had seen this once before in the wardroom when
Jki’s wound acted up. She blamed the pain on some bad
anchovies she had for lunch but Barsus knew better. “They’ve
just made contact, Flag Admiral. Each flotilla has been
intercepted by 96 F0 Hatchets, but with datalink jamming and
supporting fire from the Kioshos
our own losses shouldn’t be crippling. We’ll need to destroy
two more asteroid fighter bases as well as four more of
those small space stations placed within the belt to ensure
that no F1 Hatchets can reach Bedrock. ”
Jki blinked concern. “Barsus,
what is composition of the fighters heading for Bedrock?”
“All of them are F0 Hatchets,
Admiral. At total of 312 are on course for the planet, and
with their speed it’s clear they’re carrying no ordnance.
They will reach Bedrock and have time to refuel and be
armed. Unfortunate that we couldn’t intercept them with our
Sharks.”
“It wouldn’t have been practical,
Barsus. Our Sharks would’ve carried no weapons either in
order to catch them. If we had the new F2 model they just
perfected on Yoshibo it would’ve been a different story.”
Jki’s eyes widen slightly as she spotted a light code on the
main screen advancing closer to an arbitrarily marked point.
“I see the heavy probe is just two minutes from definitive
scanner range of the planet.”
Barsus looked uncomfortable. “It would be better if the Axis
attempted an intercept. The chance to reduce our fighter
force before the main attack should’ve been irresistible.”
“It’s three Jajers and 240 Sharks,”
Jki said. “They may think it isn’t worth the effort to
eliminate this particular probe. Too much opposition, unlike
the six Sloops
they destroyed earlier.”
A secondary monitor at the
command station beeped for attention. Barsus obliged.
“Admiral, the Jajers
have stopped detuning. 60 seconds to maximum ECM generation,
90 seconds to definite scanner range.” The two minute time
lag was scarcely noticeable as the Jajers beamed their
findings directly to the flagship from the very beginning.
Still it felt like an eternity, Jki wondering if the space
station and the inferred orbital bases had obliterated the
trio of ships with long-range missile fire in the interim.
“Ships pulling back at full
tactical speed, Admiral,” Barsus finally announced
thankfully. “They were targeted by all the orbitals but no
weapons were fired. Data is being processed… On the main
screen.”
Jki’s eyes appreciably widen
when 24 symbols representing type-6 bases appeared along
with the sunburst icon of the space station. Then they
closed a little, for she suspected something. “Mr. Yos,” she
said, “your opinion on this finding?”
Working at a console on Jki’s
right Yos stood up and gave the main screen a contemplative
look. “Admiral, while they had the chance to indulge
themselves and eliminate our fighters, the Axis should’ve at
least engaged our cruisers. That they hadn’t tells me those
bases are not equipped with capital launchers. The scanners
on the Jajers
indicated that each type-6 base, roughly analogous to ours,
is less than 40% complete. I submit that most of the
complete tonnage was slated for defenses, explaining why
they didn’t fire when they had the chance.”
“Perhaps, Yos. I suppose
their impulse control has improved. It could very well be
the reverse, and the bases are mostly weapons, giving a
one-time punch and a petty sense of satisfaction.” Jki
leaned back into her command chair, eyes locked forward.
“Admiral Bersus, we’ll proceed with the engagement plan. The
troopship group will continue behind us at a range of 15
light-seconds. All squadrons will launch once the fleet is
20 light-seconds from Bedrock Prime.”
“Aye, Aye, ma’am.”
Like an anthill disturbed by heavy footfalls the tiny
defenders of Granite-1 and lunar fighter base FB-1 spilled
out of their launch bays alert and angry. 696 were launched
while the other 408, in a holding pattern around the
station, were down to just 20 minutes of life support when
the Allied ships reached the 12 light-second mark. Dividing
into three groups, the main body was composed of 772 F0 and
92 F1 Hatchets. Of the other two groups, each composed of
120 F1 Hatchets, they went on wide, separate courses. The
station’s small craft, ranging from cutters to cargo
pinnaces, also launched and took position over the massive
construct.
The Allies had 768 Sharks
devoted to the main body of the fleet. Lashed by datalink
jamming and shipboard weapons it was a given that the
Hatchet horde would be too weak to do any meaningful damage.
As for the troopships they had considerable escort
(including the carriers) as well as the protection of 180
Sharks and 60 Hamthen AFSC (now designated as Gars). While
the fighter battles were going to be brief and very violent
it was the run on the orbitals that remained an
imponderable.
At full dreadnought speed the
Allied ships engaged ECM and entered maximum SBM range one
minute later, putting the main Hatchet horde 8 LS out. First
to fire was a trio of Oknib
DNs, their SBMs with bomb-pumped laser warheads reaching,
ever questing to obtain a solid lock on the distant target.
Of the ten that managed to latch onto Granite-1 six got past
point defense and inflicted their hurt on the massive
construct, though less than 1% of the armor was destroyed.
Return fire fell on a Disam
capital missile cruiser. Of the 80 SBM-Lts fired 18 got past
point defense and stripped the Disam of its armor. In all Grantie-1 lost
7.4% of its armor in the first exchange.
The second exchange was at
8.75 LS range with the Hatchets now 4.75 LS distant. The
armor-denuded Disam
had come about and was out of range, so the master
fire-control officer on Granite-1 selected an Oknib, the laser-tipped
missiles taking away half of the big ship’s armor. Fewer
missiles got through in reply but the station lost a further
7% of its armor. Slowing a bit, the Hatchets were 2.75 LS
from the Allied fleet with the Sharks still within the
jamming envelope. The fleet, now 7.5 LS from the orbitals,
was treated to a true full-blooded exchange with Granite-1.
The huge space station still had some SBM-Lts left on its
external racks, 39 of the original 134, and combined with
the external load on the BS5B the Oknib faced 68 missiles barreling at it.
Point defense swatted 23, and those that got through
shattered the armor and ripped up the interior. Three engine
rooms, five launchers, and two point defense mounts were
ruined. It was also at this point that Granite-1 and 14 of
the incomplete BS6s showed that they were armed with spinal
force beams, lashing out at a Nikazu class battleship, scoring five
hits.
Return fire from the Oknibs, Disams, Reliants, and Matriarchs was still
composed of SBM-Lts fired from internal launchers as well as
external racks. For ships with limited number of capital
launchers they had been spitting out antimatter SBMs in
loiter mode until now, firing them along with antimatter CMs
to augment their external loads of SBM-Lts. While lasers
slash across the exterior of Granite-1 antimatter fireballs
blossomed across the enormous construct’s station-keeping
field like leprous boils, melting armor plate like it was
butter over an oven. Overall 14% more armor was eliminated.
As the fleet came
within 6.25 LS range the anticipated clash between the
fighters happened. With a slight bit of engine modulation
the Hatchets bobbed and weaved so that they were 1.25 LS out
from the fleet, but facing out to all points of the compass.
Regardless of what the Shark squadrons did every Hatchet had
the opportunity to fire on their enemy opposite number. With
so many proximity-fused close attack missiles being thrown
around it was like a whole brick of firecrackers going off
at night. Gun packs, used by both sides, picked up were the
missiles left off. Combined with distant Dc fire, the Allies
bagged 676 Hatchets for the loss of 266 Sharks.
Granite-1 continued to shed
armor like it was going out of style. The Sharks, delegated
to finish the Hatchets (all of which were F0s), were
surprised when sensors picks up a troubling sign. All the
Hatchets jettisoned their gun packs, came about as one, and
bore straight in towards the fleet. All 188 went for the Nikazu hit by the
initial spinal force beam barrage, the Coral Reef. The captain
elected to meet the charge head-on, enticing the enemy
pilots to commit themselves to their attack. More
importantly, she wasn’t about to be forced aside by suicidal
fools. Of the 40 that stayed on target 5 were shot down. The
impacts on the drive field were spectacular, reminiscent of
bugs hitting a car’s windshield at speed. Badly crippled,
the Coral Reef
kept its heading towards the orbitals, for the captain also
knew that the Axis would spend their new force beams on her
command to finish it off rather than start fresh on a new
target.
The capital missile units
slowed to 0.033c,
placing them 5.75 LS out and employing maximum ECM. Only the
BC-hull units benefited the most, degrading even the
improved fire control on the space station. From the Allied
ships’ capital launchers came antimatter-tipped missiles,
causing Granite-1’s capital point defense to work overtime.
While the Sharks dispatched the Hatchets the fleet, now
within standard missile and capital force beam range,
accelerated the demise of Granite-1. The fleet also fired
the rest of its external ordnance, bathing the station in
deadly fireballs even as force beams crushed and battered
their way into the hulking construct’s core.
As the Coral Reef’s captain
had predicted the Axis commander, Danmor, elected to finish
off the battleship with spinal force beam fire. Even the
crippled Oknib was
consigned to the Great Ocean by Granite-1’s missiles.
However, with its armor value at a mere 23% the station’s
demise was at hand. With range down to 3.75 LS and the
Sharks 0.75 LS closer more beam weapons came into play.
Force, laser, and energy beams picked up were the distant
missile ships left off. With high interest Jki witnessed as
the first of ten shipyard sections disintegrate and belch
debris from their cleared slips. Decks of cargo holds and
living spaces vented to space, more often than not the
resulting flotsam included suited bodies of the yard
workers. The fleet’s primary beams focused exclusively on
the BS5B, making it a weaponless hulk that was threat to
no-one. The Hazen and Valhallan ships found the station
mounted a brace of overload dampners, negating the various
energy beam hits with ease. For the 24 BS6s, even those
without internal weapons, they played their trump card in
the form of external capital missiles. Three more Nikazu BBs and two Tamaya CAs erupted into
splinters. While Granite-1’s CM-Lts focused on a fresh Oknib, its primary as
well as spinal force beams on the BS6s fell on a Cqux. Shields held but
six primaries lanced engineering spaces, weapon mounts and
crew spaces.
The Sharks, each still
equipped with one FRAM along with a gun pack, moved to a
range of 2 LS. Just behind them the fleet continued its
relentless pounding. Due to the massive refit conducted when
spinal force beams were perfected the weapons sections of
Grantie-1 were the most protected. All the shipyard slips
were destroyed as well as 90% of the fighter bays. Another Oknib was destroyed
with the Cqux
losing its passive defenses. With plain optics it was hard
to discern the fine features of the station as clouds of
frozen atmosphere hugged the exterior like so much river
fog.
As one the 52 small craft
moved away from Granite-1 and closed on the fleet on a
ramming course. The besieged Cqux was destroyed by the piloted metal
hailstorm but was avenged almost immediately. Both the
Sharks and the fleet found that the Axis did have datalink
jammers, only activating them at the last moment. It didn’t
really matter for Granite-1, and the BS6s were knocked out
of their datalinks as well as the fleet came within 1.25 LS
of the orbitals. In a final burst of defiance the great
station used its point defense to kill six more Sharks with
the BS6s claiming 54 more.
That left 442 Sharks, and
with each firing a single FRAM they went after BS6s that had
spinal force beams. Antimatter-spawned fireballs covered and
then consumed eight of the bases. Major pieces of debris
began the inevitable process of a decaying orbit, raining
down onto planet in the following days and weeks. As for the
other bases they were either destroyed or gutted by capital
energy beams, both Hazen and Valhallan sending over marines
to secure the hulks for study.
Granite-1 now resembled a set
of barely-connected components than a proper station. Its
purposeful cylindrical sections had multitudes of hull
breaches and power functioned erratically if at all. Once
the central core experienced direct damage life pods spilled
out of the disintegrating construct like wind-driven pollen.
All 18 Terpla
class DNs, including the Captain
Avma, focused their weaponry on the dying orbital.
It was a spectacular disincorporation as the last of the
major connections failed, each distinct part separating from
the whole. For decades to come, the orbital path once
occupied by Granite-1 will be noted as a hazard to
navigation.
“The battlespace has been
secured,” Barsus said formally to the Flag Admiral. “Lunar
and planetary spaceports have been neutralized by neutron
warheads. The lunar fighter base is being dispatched by
laser fire.”
Jki’s eyes fluttered, having
been transfixed on the repeater screens before her.
“Excellent. Mr. Yos, order the Eyuts to assume orbit and begin deployment
of recce and kinetic bombardment satellites. Update the main
plot.”
“Aye, Aye, Flag Admiral.” Yos
made adjustments to the master screen, zooming out the
perspective to include the trailing troopships, and the two
Hatchet groups about to intercept them. Again with
deliberate maneuvering the Axis fighters were at 1.25 LS
range, dishing out death even as they got generous portions
in return. In all the Sharks, Gars, and the ships that could
reach that far smashed 185 of the 240 F1 Hatchets for the
loss of 66 Sharks. No Gars were destroyed as the Axis pilots
were expressly told to attack fighters and not Abom
anachronisims.
A sharp mind, Terpla’n
Admiral Kamani, commander of the troopship task group, knew
what the Hatchets were going to do next. All ships slowed to
0.05c and employed
as much ECM as possible, each captain given discretion to
alter course. The Hatchets weren’t going to suicide against
carriers as fighter losses ensured the Allies had more than
enough hanger space for their needs. No, they were going
after the troopships, the Hatchets limited sensors showing
the unmistakable signature of packed hulls. Largest of the
troopships were the three Fkolns,
one of which was named the Belynda. With Hatchets coming from both
sides the captain of the Belynda,
Hauc, elected to go straight ahead as any turn to port or
starboard would provide the suiciders an opportunity to
conduct a head-on attack.
Of the 55 Hatchets set on
crushing death, 18 kept up with the sudden deft changes made
by the Belynda’s
helmsman to the ship’s base course. 14 were shot down,
leaving the final four to complete their mission. One-third
of the big ship’s shields were flatten, and it needed the
rest as the last 37 Hatchets manevuvered to the edge of
their performance envelopes and targeted their remaining
close-attack missiles. With everything being thrown at them,
and still firing as singletons, the Axis pilots succeeded in
reducing the Belynda’s
armor by 53%. This was seen as final proof that had the Axis
possessed antimatter warheads they wouldn’t have failed to
use them in this battle.
Even with knowledge of the
basic layout of Bedrock Prime in regards to its population
centers and terrain it took thirty minutes after the battle
to find a suitable site to land the 165,000-strong 3rd
Expeditionary Corps of the CSA. With reports and scanner
contacts coming in from scout ships, all the fleet’s
captains, and especially Jki, had willed for an additional
hour for the troopships to complete their task. The Axis had
other ideas.
They were tired. Had they an actual god to pray to instead
of invoking an abstract named Providence then the Comensal
pilots would be bleeding from the knees and knuckles to be
lucid at the right time. It wouldn’t have been so bad if
more of the small stations were built, or that more
squadrons were equipped with F1 Hatchets. Still, every pilot
knew that numbers meant everything. For that reason Admiral
Danmor had sent new orders when the Abom fleet was one day
out from Bedrock Prime. F0 Hatchets from asteroid colonies
BA-2 and 6 and FRS #2, 3, 10, and 11 were flown to BA-3 and
5 and FRS #4 and #9 respectively. This resulted in 48
Hatchets having to stay ‘airborne’ for the better part of a
day. Piloting a fighter was demanding and stressful enough,
but to wait, basically floating in space until practically
out of air and then land in one hour cycles was taxing
patience and strength. It was akin to the ancient tale of a
merchant carrying twice as many birds in a cargo hold by the
simple expedient of having half of them flying at any one
time.
Every pilot wanted to engage
the enemy, and they knew what Danmor wanted from them.
Loaded with weapons, a F0 Hatchet launched from BA-3 and 5
would just reach Bedrock Prime. The enemy knew that range,
and could easily evade the fighters by simply pulling out of
range. But they can’t, especially since such a move would
leave ground troops without orbital support. Perhaps more
importantly a loaded F0 could be overhauled and shot down by
a partially-loaded Abom F1. This only left the option of
conducting a suicide attack. Unloaded, a F0 would be hard to
engage with a F1. Factoring in laser packs, however, it was
possible for the whole Hatchet force to be eliminated before
reaching the planet.
At this point a simple act of
guile was used. Working to a timetable, the Hatchets from
FRS #4 and #9 reached BA-3 and 5. They were serviced along
with the ‘flying birds,’ and two groups of 168 Hatchets each
made a bee-line for Bedrock Prime. By manipulating the drive
field of their fighters the Comensal pilots make it appear
they were carrying a full load when in actuality they
weren’t. Putting faith in their plan and giving the
traditional lip-service to Providence the pilots hoped to
startle the enemy with their true speed. It was expected
that the majority of the fighters would break past with the
enemy following impotently just beyond weapon range.
Only seeing what the Axis was
showing, Jki sent out her Sharks to intercept. Divided in
two groups, the 556 Allied fighters were armed with a
close-attack missile and a gun pack each. Expecting their
enemy to go down fighting the Allied pilots were surprised
when the Axis groups went to full speed and divided into
three sections each. For both intercept groups they were
only able to take down 112 Hatchets, leaving 224 to close on
Bedrock Prime. Impotently, just outside the reach of their
gun packs, the Sharks trailed behind the Hatchets. Admiral
Reas, commanding the carrier force of the fleet, briefly
considered sending out a brace of carriers. Dropping
external ordnance, as many Shark squadrons as possible would
land, rearm with laser packs, and force an intercept. Math
and time worked against Reas as well as fate, for the work
showed that the Hatchets, taking a least-time course, would
reach the troopships over Bedrock Prime with a minute to
spare. Simply put, the Sharks should’ve been launched
earlier.
Jki saw the numbers as well.
To protect the troopships now entailed using an ancient
naval tactic – the picket line. She had the fleet form a
crescent 2.25 LS across and out from the planet, centered on
the Hatchets’ most direct route. It had the virtue of making
the Axis pilots even more committed. They couldn’t slow down
briefly to say out of the engagement envelope of the fleet’s
point defense for that would let the Sharks catch up. Nor
could they ‘turn the corner’ on the picket line as the ships
involved would simply move to follow. No, the only thing the
Hatchets could do was jinx at the last possible moment and
pass through the picket line at a spot of their own
choosing. It was the best that could be done in the time
allowed, and Jki hoped it would be enough.
Like filings attracted by a
magnet the four subgroups of Hatchets, having been on
intercepting courses, merged just short of the picket line.
With Sharks still nipping at their heels the Axis fighters
plunged straight ahead, only turning to port 0.75 LS from
the ships before intersecting the line. The Hatchets were
still engaged by the bulk of the defenses and a great many
were shot down by lasers and metal slugs moving at c-fractional speeds.
Only 64 of 224 survived, driving onward towards the
troopships and to one in particular.
Still offloading soldiers and
material, the troopships couldn’t leave orbit and deny
support for the enlarging ground presence of the 3rd EC.
This especially extended to the allocation and control of
kinetic bombardment satellites, all of which were handled by
the three Fkoln transports. Having been subjected to a
suicide attack previously the crew of the troopship Belynda were braced for
a fresh onslaught. A gut feeling that they would be singled
out was verified when all 64 Hatchets homed in on them.
While their fatigue was banished the Comensal pilots were
relatively inexperienced for only 44 held true to their
attack run. Listening to the combat chatter between the
orbiting ships the hundreds of communication officers in the
fleet were privy to what was being said on the bridge of the Belynda. The comm line
was left open, everyone that paid attention at that
particular moment heard the Belynda’s captain, Hauc, yelling at the
incoming suiciders to ‘keep your filthy planes away from my
ship.’ Last-ditch firing of proximity-fused sprint-mode
missiles and point defense nailed 14 Hatchets. For the other
30 they slammed into the massive ship, collapsing the
restored shields and knocking out the rest of the armor.
What followed were crushed shuttle bays, collapsing holds,
and barracks and quarters rendered without pressure and air.
40% of the ship’s crew became casualties with 200 soldiers
killed by shrapnel as a bulkhead gave way in their
embarkation station. Three of the Belynda’s four surgeries were destroyed,
so the call went out for medical shuttles to evacuate
wounded via the ship’s undamaged bays. For the remaining 20
Hatchets, desperately trying to come about to conducting
another ramming attack, they weren’t so much shot down as
dynamited like so many fish in a pool.
Jki had her ships resume
station over Bedrock Prime. With her staff in attendance,
she took in the reports from the dispersed formations,
factored in sustained losses and projected reinforcements,
and considered the three routes of advance available. A
short time later one route was ruled out. A Hokum ISN
pinnace emerged from the Tire Iron warp point during the
last stage of destruction of the guarding Axis bases. Not
too much later another pinnace appeared and transmitted a
report from one Lord Admiral Janus, requesting a meeting
with the CSF admirals. Recognizing it as a golden
opportunity to enhance relations between the Commonwealth
and Imperium, Jki accepted the request of her opposite
number in the Hokum Fleet to a visit. With the assembled
forces under her command Jki knew it wouldn’t fail to
impress the Imperium officers.
Under the conditions for the visit, set by Jki, her protocol
officer and Mr. Yos, the Hokum were permitted to bring three
ships, a battlecruiser and two small carriers, into Bedrock
and escorted to the planet by a Sloop scout. Once there Admiral Janus and
her party went aboard the Captain
Avma, Jki’s flagship and veteran of the Short War
six years previous. There was some passing concern that
being aboard the warship that wiped the decks with Hokum
hulls would engender some resentment among the guests. Jki
addresses this, saying that curiosiity and fascination would
overrule whatever bad feelings the Hokum may harbor against
the ship.
Unlike the ceremonial dress
version of the standard shipsuit worn by the Tepla’ns, the
Hokum had ornate vests and laceless shoes. Aside from the
four arms, the Hokum were similar to the Valhallan and
Tzelan in terms of height and bipedal structure. Covered in
fine, short fur, the race had no real need for clothing. The
same can be said of the Terpla'ns, but most Hokum have only
seen Terpla'ns in uniform. One had to wonder how the
imperial race would react seeing the ship's crew in off-duty
dress.
After the greetings were
exchanged in the Avma’s
shuttle bay the visitors were given an abbreviated tour of
the ship. One of the stops was the wardroom. Along the walls
were expansive paintings of the ship as well as its
pre-space progenitors. There were also display cases that
contained scaled models, plaques and framed documents. Lord
Admiral Janus was drawn to one painting of particular. Both
of her left hands rested on her hip while her front right
hand pointed to the richly detailed artwork. “Captain
Dojan,” she said, the translation program giving her voice a
dulcet tone, “can you tell me the story behind this
particular painting?
Walking deliberately since
his back pair of legs was missing, Dojan stood by Janus’
left side. “It’s a depiction of the Avma as she appeared
during Battle of Coral Bridge.” The translator conveyed his
tone of satisfaction perfectly. “I was the Avma’s second officer
at the time.”
A smile came across Janus’
face. “I’m sorry to say I don’t recall seeing you then,
Captain. Perhaps that is because Admiral Ayrth limited
access to the INS officers being held prisoner on the Avma after Coral
Bridge. Apart from the obvious intelligence officers and sly
questions advanced by others, Ayrth was a gracious host.”
“So this marks the first
visit aboard the Avma
of your own volition, then,” said Jki impishly as she came
up Janus’ right. “Next to Lord Admiral Dornal, you were the
most senior officer to enjoy Ayrth’s hospitality. That meant
you and Dornal had the privilege of meeting him in his cabin
to discuss the welfare of the other ISN prisoners. Because
of your rank, I imagine Ayrth gave you and Dornal a tour of
the ship’s no-vital areas.”
“You are correct, Flag
Admiral,” Janus admitted in a playfully conspiratorial tone.
“He also told me that it was you who commanded the carriers
in Coral Bridge. I was inspired by your example to undergo
fighter training myself. As for visiting areas of this
ship,” she gestured with her right rear arm, “this is the
first time I’ve been in this compartment. I would’ve
remembered those intricate ship models.”
Jki grinned. “As well as
this.” She had Janus go over to a section of the
wood-paneled bulkhead adorned with plaques etched with
Terpla’n headshots. “Aryth told you about my carrier
command, but forgot about this, and you would have
remembered it.” She pointed to the first plaque with
justifiable pride. “I was the Avma’s first captain and a keel owner.”
A look of genuine surprise
came across Janus’ face. “You honor me, Jki. So Ayrth’s
cabin was originally yours, as he told me that it was the
cabin of the Avma’s
various captains from the beginning. Tell me, is that
‘lungfish’ still aboard?”
“Flip? Oh yes, that little
affectionate cuss is still aboard. He certainly remembers me
after all this time.”
“What of Aryth?” Janus asked
with sincere curiosity. “Has he been promoted? He told me he
was entertaining the possibility of being the chief naval
advisor to the president or becoming the commandant of the
naval academy.”
Jki’s grin drooped as sour
memories came bubbling up to the surface. “He would’ve been
the next commandant if it wasn’t for the Axis. He was killed
when his command ship was destroyed in the Borehole assault
a few months ago.”
Janus looked crestfallen.
“That is regrettable. Upon learning that this ship was the Avma I half-hoped to
see Aryth. He was a gracious host.”
Before Jki could respond,
Benevix, Janus’ intelligence officer, injected himself into
the conversation. “A fascinating collection of history you
have here, Admiral Jki. Your navy has amply proven its
ability to knock the Axis back on its heels. With the forces
at your disposal the Axis can’t hope but fall like so many
rotted wooden doors being kicked in.”
For those that knew Terpla’n
mannerisms (which meant none among the Hokum present, even
Janus) they would’ve seen the way Jki’s eyes flexed to
express displeasure. She had been listening in to various
conversions around the wardroom and found Benevix to be the
most inquisitive. The translation program worked so well she
could discern a tone of unwarranted smugness. “Even rotted
wood can leave splinters, Mr. Benevix,” she said pointedly.
“I’m going to show you some of those that got splinters.”
With guests in tow, Jki
went the Avma’s
sickbay. Every bed was occupied with a Terpla’n or an
E’sani, many of which were covered in medical appliances.
“The troopship Belynda
was beset by two waves of suicide attacks conducted by Axis
fighters,” she told the Hokum, several of which were having
trouble looking at the scene presented to them. “Only armor
damage was done in the first attack. Despite our best
efforts, enough survived in the second attack to complete
their ramming runs. The ship sustained significant internal
damage. Most of the troops were landed on Bedrock
previously, but 200 still on-board were killed outright. Of
the crew, 800 of 2000 became casualties.”
She gestured to the occupied
beds. “These are the worst of the wounded. Disregarding
their own safety, they went back time and again to rescue
trapped crewmates and soldiers. Even when they found the
people they sought to save were dead, they still went back
in find the living. As you see, the odds finally caught up
to them.” Her eyes settled on Benevix. “What we experienced
here in Bedrock we can expect in every Axis system from now
on. That means far more splinters for every rotted door we
kick in.”
The second day of the Hokum visit was limited to a formal
declaration of appreciation, presented by Janus, and a
dinner in the Captain
Avma’s wardroom. It also marked the first time the
Hokum were in the presence of representatives from most of
the races allied with the CPS. It took some adjustment for
the INS officers, finding that expecting and experiencing
was not the same thing. Those races that the most similar,
such as the E’sani, Tzelan, Tuphon and Vallahan, served as
an anchor of commonality. With the Humarsh, however, with
their triangular-shaped heads, it was like looking at a prop
from a movie set.
As head guest, Janus sat to
the right of Jki with Hamthen Admiral Levv sitting on the
left. Of all the Allied contingents in the 2nd Field Fleet,
Levv’s was the smallest, composed of just two Wall Cloud AFSC
carriers and an Ice
escort cruiser. It was here that Janus made know during the
dinner of the Axis records captured from ships and on
Crimson Expanse. Records that showed the Axis as the
malignant cancer of a civilization as it really was. Janus
expressed on the behalf of the Imperium that the ISN would
contribute even more towards the defeat of the Asteroid Axis
and their genocidal machinations.
On the third and final day
the ISN officers had meetings with their CSF counterparts.
Discussions on Comensal guerilla activity and tactics were
at the top of the list for both sides. Axis fleet and
fighter tactics were also discussed. As for Janus she was
first given an exclusive tour of the Avma’s bridge. Since
Janus was the guest, Captain Dojan extended the invitation
as it was his ship. Jki could’ve imposed herself and made
Dojan give the bridge tour, not to mention the ship, but
didn’t. Even though she made the Avma her flagship Jki felt no compelling
need to see the bridge of her old command. It was close to
three years since the last time she was on its deck, and
only then as part of a tour for the Hamthen Mr. Skuu.
After the third
Hagelkorn assault, Jki was certain the bridge was
refashioned in the same manner that auxiliary control was
done. It was to her private delight that, despite having new
consoles, the bridge layout was the same. Only the primary
flat panel screen at the captain’s station was retained from
original equipment, the faint scratches made by Jki’s
ancient compass still evident. Janus noticed this, and how
much larger the control space was than her cruiser command a
decade earlier. She hadn’t even been aboard one of her own
navy’s dreadnoughts, so she made a note of it to visit an Indomitable or Implacable to compare
it with the Avma.
Next came the meeting in
Jki’s cabin. Both admirals had their respective marine
guards wait outside, having just one observer, if he could
be called that, attending. While it may have been six years,
as far as Flip the lungfish was concerned it was just
yesterday when he saw Janus enter. With his head above the
top of the 30-gallon aquarium and working his tail to
perform his namesake, Flip was prevented from coating Janus’
tunic with water by Jki’s intervention. Wrapped in a towel,
Flip was handed to Janus, tail still working as if nothing
changed. It took a few ‘num-num’ cubes of freeze dried worms
to placate Flip, resting like a rock at the bottom of a
lake.
In all Jki and Janus talked
business for over an hour of their three hour meeting. In
brief both admirals described their respective campaigns to
date, commenting on the evolution of Axis tactics and
expectations for the future. At the very least, assaults
into systems heavily fortified by the Axis would see more
suicide attacks similar to what happened in Bedrock. Jki
ventured the notion that the enemy, having exhibited
technologies currently employed by the CSF and very likely
would introduce the armed pinnace in the near future, would
be mounting fresh counteroffensives against the CSF and ISN.
Janus agreed, also adding that spoiling attacks conducted by
the Axis would be more destructive, having been shown that
with enough armed pinnaces anything could be accomplished.
Following this Jki made an offer. As co-belligerents without
a formal military pact between them, several mutually
advantageous dealings weren’t possible, such as the sharing
of battlefield intelligence. Informal exchanges of
information, as Jki pointed out, could occur when a ship on
one side encounters another while conducting active
operations in an enemy system. Sensing what Jki was heading
towards, Janus added to the notion that if both sides
encountered an Axis force in the same system they should
co-operate to ensure its destruction.
Noticing that Janus still had
Flip in her front pairs of arms the whole time, holding it
like an infant, Jki had to satisfy her curiosity. With
minicomp in hand the flag admiral brought up a picture she
received in the most recent mail from home. “Admiral Janus,”
she said, holding the minicomp with the screen facing out,
“do you have grandchildren?”
It was late in the Captain
Avma’s officer mess. The trio of ISN ships had left
three hours earlier, and the CSF officers were giving their
preliminary reports of their meetings with their
counterparts to Jki. Looking on from an aquarium attached to
the bulkhead near the kitchen hatch was Flip, busily
rearranging gravel every so often as he prepared to turn in
for the night. He had no audience as everyone was giving Jki
their full attention.
“Even though the Hokum
invaded and occupied just one Comensal planet,” said Field
Colonel Casvek, operations officer of the 3rd Expeditionary
Corps, “it has played out on Crimson Expanse just as it has
done on Citadel, Borehole, and Meadow. What this means for
Bedrock and Forger's Gate, if the Comensal stay to their
script, we can expect them to begin their uprisings two
months after their regular troops ‘surrender’.”
Jki blinked, giving Casvek an
intense look. “Did your counterpart mention any of the
specific items as reported by Professor Peth Wenns?”
If Casvek felt disgusted his
eyes didn’t show it. “Yes, ma’am. Ever since the civilians
on Crimson Expanse took up arms there had been no signs of
any Comensal child below the age of six. On occasion
battlefield investigation teams found graves of children,
all having been poisoned. This seems to lend credence to
Wenns’ theory, one that is shared by a Hokum professor named
Alba on Crimson Expanse. By age six the mind of a Comensal
child is most receptive and impressionable. Both professors
believe the adults had such young children killed so that
they wouldn’t be turned away from their native culture.”
Admiral Barsus guffawed.
“Such a sanctimonious and selfish act on their part. To sink
so low, in my opinion, makes one think that the Comensal
killing off their own offspring is no different from plowing
under wilted fields in the hope for a better season.”
“Colonel, what does this mean
for Bedrock? It’s the largest populated Axis planet we’ve
invaded so far,” ask Admiral Reas, commander of the carrier
groups.
Casvek didn’t blink. “It
means, Admiral, that a minimum seven million children will
be euthanized when the uprising begins. Comensal have also
done this on asteroid outposts and lunar colonies that we
haven’t directly occupied.”
Jki moved her gaze from
officer to officer, more often than not finding a twinge of
consternation. It was the first time for most of them
hearing what Casvek was saying. When Bedrock goes the same
route as the other occupied planets then the news couldn’t
be kept under wraps. There will be those asking questions if
it was worth the effort to garrison Comensal worlds,
especially when the whole population participates in
guerilla warfare and kill their own young children so they
wouldn’t be captured and ‘converted.’ Truth be told, Jki was
finding herself becoming one of those that would ask
questions.
End Chapter 7
08/25/09
updated 11/10/09
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