Built to the specifications of a duelist named Psycho, the San Antonio
Arena is located on the old Sea World grounds. Looking somewhat like a
tortilla bowl, it's been nicknamed the "Donut" and "The Macho Grande"
by duelists. The on-site diner is well known for its Mexican food and features
daily specials.
The Arena, part of the Shooting Stars circuit, runs
a normal season of events from April to October, but the arena itself is
open all year. Due to gate size (a deliberate feature) only cars, cycles,
trikes, one-man and small hovercraft can enter the arena.
Arena Features:
The arena is bowl-shaped and is paved. The walls are 30 feet
high, banked, and have 100 DP. Gates for entry are located on the flat
central area, but are only 10 feet high, have 10 DP, and will open when
rammed.
A huge pit dominates the center of the arena. Five
feet deep, the pit is filled with mud and debris and slows down any vehicles
in it by 5 mph per turn. Only vehicles with off-road suspensions (or hovercraft)
can climb out of the pit. Sometimes the arena management places flamethrowers
in the pit or douses the mud with gasoline and ignite it to liven things
up.
Nicknamed "Macho Grande" by duelists, the pit has
claimed many dueling vehicles in its muddy confines. You can usually hear
a regular muttering "I'll never get over Macho Grande" in the service areas
and the diner.
Two 45 degree ramps are available for those wanting
to jump the pit. A vehicle has to be at least moving at 120 mph in order
to make a successful jump. Making the jump and surviving earns a duelist
a membership in the Macho Grande Club.
Vehicles with spoilers and airdams going over 60
mph can drive up the arena walls. The outer walls confer a -2D to all banking
maneuvers. Arena defenses consist of eight universal turrets containing
anti-tank guns, each loaded with different kinds of ammo.
Scattered throughout the arena floor and walls are
retractable triangular obstacles (60 DP each). They deploy and retract
fully in one phase and stand 15 feet high. Depending on the event, one
or all of the obstacles are used. If one of them are being used, roll 2D6
to determine which obstacle is used that turn.
Schedule:
Monday - Closed | Diner Special - Tostadas |
Tuesday - Amateur Night | Diner Special - Tacos |
Wednesday - Practice Night | Diner Special - Enchiladas |
Thursday - Team Night | Diner Special - Refried Beans |
Friday - AADA Divisionals | Diner Special - Burritos |
Saturday - Special Events | Diner Special - Nachos |
Sunday - Challenge Night | Diner Special - Chili |
Special Events:
Daily Specials - The Arena Management loves to change the contents
of the pit. Usually the mud is supplemented with chunks of tomatoes and
onions to make it look like salsa. On Thursdays the pit is fitted with
four
equally spaced flamethrowers (regular or HT fuel). Firing at random intervals,
these flamethrowers fire straight towards the center of the pit, so anything
in the line of fire is bound to be hit.
Sunday night is chili night. Fuel is added to the
pit and set aflame. A smoke cloud covers the pit proper and any vehicle
in the pit itself gets 1D6 damage (to underbody and tires) per turn. On
Saturday, Nacho Night, finds all the triangular (taco-shaped and colored)
obstacles deployed. All debris from previous duels during the day are left
on the arena floor, making for some interesting late evening dueling.
Races - Cars start scattered around the perimeter of the pit. At higher speeds the outer walls are used. The racer completing the most laps wins. Spoiler and airdams are mandatory equipment. Prestige is doubled.
Tournaments - Local, state, and regional level events Prestige is multiplied by the tournament level (local x1, state x2, and regional x3).
Lights Out - Arena lighting is turned off. Drivers are limited to one kind of driving aid - regular headlights, infrared, or radar. Prestige is tripled.