Roddenberry Racing Complex
Las Vegas, Nevada

 

Designed by the same team that did the Iowa City Speedway, the Roddenberry is a double speedway complex, allowing two races to be done at the same time. Actual construction was done by the developers of the old Star Trek Experience at the Hilton in Las Vegas.

            Named after the creator of Star Trek, the Roddenberry runs a normal season from April to October but is open all year. Races include cars, trikes, cycles, hovercraft, and racing bodies. The Roddenberry is part of the Hot Asphalt and Star Trek Circuits.

 
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Click on thumbnails to see the full-sized imaged.


Track Features:
Outer walls are 30 feet high and have 150 DP. Track walls are 3 feet high and have 100 DP.     Grandstands hold 30,000

 
Defenses:
Located around the track are universally turreted x-ray lasers with 100 points of armor each.

 
Tracks:
The upper arrowhead track is 15 feet higher than the lower circular track. All track surfaces are paved though the tracks themselves are not connected. The arrowhead track is three-tenths of a mile while the circle track is .3416 of a mile.

 
Track Rules:
All dropped weapons are banned from the Complex. Direct fire weapons are limited to zero to four spaces per division and event. Combat begins after one lap is complete in the typical five lap event. No temporary speed boosters (nitrous oxide, rocket boosters, etc) and no turrets and EWP/REWPs.

 
Schedule:
Monday - Practice Sessions
Tuesday - Closed
Wednesday - Amateur Night
Thursday - Time Trials
Friday - AADA Divisionals
Saturday - Special Events
Sunday - Challenge Night

 
Special Events:
Star Trek related races - Teams take on Star Trek names such as Federation, Klingons, Dominion, Borg, etc. Usually held on Star Trek related dates such as birthdays and anniversaries.

 Tournaments - Local, state, and regional level events are held at the Roddenberry Racing Complex. Prestige is multiplied by the tournament level (local x1, state x 2, and regional x 3). Usually these are week-long events.

 
Warp Speed Trials -
This is an unlimited class event, with the only distinction between racers being those with temporary speed boosters and no boosters. The objective of the race is to clock the fastest lap while dealing with competitors who are trying to do the same thing.
     Booster racers will start the race at zero, and combat isn't allowed until one lap is completed. Booster racers compete only with other booster racers. Non-boosted racers start at 100 mph and start combat after the first lap is completed.
     During warp trials racers employ a variety of vehicle designs, ranging from Indy cars to pickup trucks. Warp trials are held at least once a month, or once a week if enough vehicles are available. The fastest drivers have their name posted on the Warp Factor Wall of Fame.

 
Two in One - Racers competes in a race on each track in the same day. Each racer must have a vehicle for both races. Prestige is double if a racer completes both tracks and prestige is tripled if a racer wins on both. Reflex  roles are at -1  on the second race.


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