CIVIL SERVICES AMALGAMATED

Light VMG (LVMG): To-hit 6, $1,250, 175 lbs., 1 space, 2 DP, 20 shots, 1D6 damage, area effect. CPS $25, WPS 2.5, loaded cost $1,750, loaded weight 225 lbs.
    The LVMG is a smaller caliber version of the standard VMG. It can use all types of machine gun ammo.

Automatic Gyroslugger: To-hit 8, $2,000, variable damage, CPS variable, 30 shots. Loaded cost variable, 4 GE (20 lbs unloaded).
    An AGS comes with a 30-shot rotary magazine that allows the user to select the type of ammunition that will be fired. The AGS has a built in "automatic fire" option, allowing it to fire 1, 2, or 3 shots in a single firing action. It can also fire a "ripple salvo" across a 90-degree arc. The AGS fires all types of gyroslugger ammunition.

Racing Radial Tires: 4.25x tire cost, 2x tire weight, no additional weight.
    These tires combine the best features of racing slicks and radial tires. A set of four of these tires gives a +3 to HC. They are not available in plasticore.

Armored Car Tractors: 1.25x body cost, no additional weight or space.
    This modification adds a semi-type 5th wheel to an armored car body, thus allowing it to pull all types of regular truck trailers.

Revised Race Car Bodies
Type Cost Weight Max Load Spaces Armor Cost/Weight
Formula One/Indy Car $19,500 500 lbs 4,200 lbs 15 110/5*
Can-Am $19,500 600 lbs 5,500 lbs 18 120/6*
Sprint $16,800 300 lbs 3,500 lbs 10 65/3*
Funny Car $19,800 650 lbs 5,000 lbs 20 130/7*
Dragster $18,600 500 lbs 5,100 lbs 16 100/5*
* In order to insure fairness in competition, race cars are limited to having no more than 1/8 of their maximum load as armor. This doesn't include component armor, wheel hubs or wheelguards.

Race cars have been revised from those which appeared in the "Catalog From Hell" to reflect several important facts which were ignored when they first came out. First, if a "real" racing event (NASCAR, Indy 500, etc) were to be held using the types of racing bodies in Car Wars, the merest bump or scrape would cause fatality rates to skyrocket, as they aren't capable of resisting impacts or roll damage to the extent that "real" racing bodies are. Therefore, all of these race car bodies have built-in roll cages and safety seats at no extra cost, weight or space. Second, all race cars are automatically streamlined (a logical inclusion; they're designed to go as fast as possible). Finally, the presence of debris on the race track has presented a dangerous hazard to other racers. Accordingly, all types of race cars have heavy-duty shocks built in at no extra cost and weight.

There is also another error that needs to be corrected. According to the crash table, it is possible to automatically loose control. by just going fast enough. This isn't logical or even reasonable. After all, a race car should only have to make control rolls if its handling class is sufficiently lowered by weapon hits or hazards from debris, obstacles, collisions, or maneuvers. Therefore, the straight-line high-speed hazards for all race cars are lowered by two.

The handling class of an Indy car body is 6. All other race cars have a handling class of 5. Handling class may be increased by the use of active suspension. The chassis of a race car is as strong as the extra-heavy chassis of a regular car. This is so that race cars can use rocket boosters and not take substantial hazards from doing so.
 

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