NOVA's Quarterly Newsletter
Vol. 7, No. 4, Fall 2043
OPENING FIRE
You're not seeing double, and the issue number is
correct. This is our second fall issue this year. With the overflow of
vehicles, etc., it was decided to do a second Fall issue.
New Omaha is expanding westward, nearly doubling
the city proper, bringing along with it new problems. New police and fire
units are being formed. Some former suburbs are seeking independence. It's
going to be a long winter.
NOVA has announced the formation of branch chapters
in the rest of the country. The first one is Gamemasters (NOVA South) of
Orlando, Florida. Daniel Sloan is the chapter president. Daniel is also
the new World Racing Champion (see the Worlds article). NOVA is looking
forward to forming NOVA North in Illinois, considering all the correspondence
we have in that state. Five people are needed to form a chapter, followed
by a vote for a president for that chapter. Those interested in forming
a chapter please contact NOVA.
I won't name names, but I recently told one correspondent
that we were not interested in forming branch chapters. So, I'm eating
crow. Hey, I can change my mind, can't I?
NOVA WORKS
Like the rest of this issue, we'll have a mixed bag of items. All the more to kill you with.
Fake Vehicle Body: Costs $100, weight 50 lbs. (as cargo), takes up cargo spaces equal to half the space of the vehicle type. The fake body covers a vehicle, hiding it's true details such as size, weapons, accessories, etc. This item does not sit on, the vehicle it is covering, because it comes with small supports which holds it over the vehicle and does not count against the vehicle's max. weight. A fake body can be discovered as such on a 1 in 6 chance roll from ten or further feet away. It is discovered on a roll of 4 in 6 from ten or feet less. The fake body can be customized like a regular car; fake weapons and accessories are an extra $10 for each one.
Touch-Reactive Body Blades: Double cost and weight of normal body blades, no space. Touch-reactive body blades are specialized anti-personnel blades that can be retracted under the armor. They activate when 5 or more pounds of pressure is placed on the armor location to which they are attached. This means any significant amount of pressure (including bullets) will cause them to snap out (Moral: don't wear this item while dueling!).
Heavy-Duty Gas Streamer: $300, 100 lbs., 2 spaces. 2 shots, 2 DP. This device produces a 10" x 2" counter of smoke (CPS $100, WPS $50), paint (CPS $100, WPS 20 lbs.), tear gas (CPS $200, WPS 50 lbs.) or toxin gas (CPS $20,000, WPS 50 lbs.).
THE WORLD "OUT THERE"
The world is always in motion. Change is the only constant we can count
on. Yeah; what's my point, right? Well, sometimes we have to step back
to see the whole picture.
Race tracks are being built at an alarming rate
in eastern Nebraska and western Iowa. Four new race tracks have opened
this fall; two more are opening next spring. The Flashfire Racing Circuit
Committee has already scheduled races on the new tracks.
Bellevue has petitioned the state for independent
status. This has angered some New Omaha city council members. The council
chambers have become a war zone; luckily no one has been killed yet. The
independence issue has made local politics a hot topic. Currently the state
is debating as well the independence of La Vista, Papillion, and Ralston.
It may be months before the whole issue is settled. Mayor Bill The Cat
and Police Commissioner John Smith are keeping an eye on the situation.
This year's NOVA club champion was a first, as Chris
French won both the Dueling and Racing events. In the same events the second
and third place positions were held by Michael Garrity and Norman McMullen,
respectively. Tim "The Weasel" Jacques has come out of retirement for next
year's Regionals.
Mob activity has recently dropped; it seems they
are pulling out. Only time will tell. Small-time criminals have come out
of the woodwork, giving the local vigilantes plenty of work.
THE 10 O'CLOCK NEWS
Aug. 14, 2043: Michael Garrity swept the Twister Arena of opponents. He scored four kills, a rare occurrence in dueling.
Aug. 19, 2043: Daniel Sloan barely wins the first World Racing Championship qualifier at the Gladiator track. He outpaced Norman McMullen, despite Norman's pushing his power plant above the 190 mph mark.
Aug. 20, 2043: Chris French and Norman McMullen qualified for the second round of the World Racing Championship. They finished first and second, respectively.
Aug. 21, 2043: Chris French and Norman McMullen finished first and second
again in the second set of qualifying rounds. They qualified for the final
round. Dan Sloan was third and Jason Winters came in fourth.
Mayor Bill the Cat cut the
ribbon for the Aksarben Speedway. The Knights of Aksarben built the Speedway
for all forms of racing. It will be open for racing from May to September
and will be added to the Flashfire Circuit.
Aug. 22, 2043: Dan Sloan of Gamemasters (NOVA South) won the World Racing Championship, second place went to Norman McMullen (by only four car lengths and going 300 mph). Third place went to Jason Winters. Chris French and Jeff "Gunboat" Rakow (former Racing World Champion) were eliminated as Chris T-boned said Gunboat driver at 260 mph.
Aug. 25, 2043: Three huge explosions rocked New Omaha as NOVA stopped an unknown terrorist group. NOVA vowed to find and destroy this new group.
Aug. 26, 2043: The Des Moines Racing Association announced its program of city-street races for next summer. To formalize the event, they scheduled NOVA and SAS to run the preliminary race course this October. The race will be televised throughout the Midwest.
Aug. 27, 2043: Today the Playland Amusements Corporation announced it
has begun construction of an amusement park and arena/speedway near the
Missouri river in Council Bluffs. The park is scheduled to open next summer,
with the arena/speedway ready by next fall.
Los Disneys, Florida, shuddered
under a huge explosion near the city. Terrorists were believed to be involved.
Officials are still inspecting the wreckage.
Four NOVA agents apprehended
four mob cars and captured eight mob members in cooperation with the New
Omaha police today. Additionally, several mob-owned businesses were raided.
Aug. 28, 2043: Gamemasters reports encountering NOTS in Florida. "The
comedy terrorist must have gone south for the summer," reported Dragon
Mazer, president of Gamemasters.
NOVA welcomed Kieran MacLeod,
Michael Woodward, and two other initiates into its ranks.
Aug. 29, 2043: Nebraska Governor Doug Zander cut the ribbon for the Heartland Speedway in Lincoln. The Speedway will feature all forms of racing from May through September, and will be added to the Flashfire Circuit.
Sept. 2, 2043: Three Essex duelcars destroyed a local synagogue, killing
over a hundred worshipers. Three NOPD Blastcruisers easily tracked down
and destroyed the offending duelcars and their drivers. The vehicles were
two 2042 Zaitech Paybacks and a 2042 Counteract. The drivers are known
to come from Chalco, but their names are being withheld, pending an investigation
into the matter.
Lissa Saunders claims that
Chalco residents were not involved in the incident. She claims Chalco is
being set-up by her rivals.
Sept. 5, 2043: May Bill the Cat broke ground for the future Waterloo Speedway. Construction of the Waterloo facility is expected to be completed next spring.
Sept. 17, 2043: The Omaha International Racing Complex opened its gates today. Mayor Bill the Cat presided over the opening ceremonies. The complex holds a speedway/roadcourse and an additional roadcourse. It will be open to all classes of racing and will be added to the Flashfire Circuit.
Sept. 18, 2043: Chris French won the NOVA Dueling Club Championship.
Sept. 25, 2043: A milestone was reached as Chris French won the NOVA Racing Club Championship. He became the first chapter double champion ever.
Sept. 26, 2043: The NOPD found the beheaded bodies of local mob kingpins
and several Jonathan Dark clones. An intense investigation was launched.
Rumors of the Federal government
investigating Hierarch Industries business practices were aplenty in New
Omaha. Their cloning activities are a prime facet in the rumors.
Sept. 27, 2043: Today the NOPD found a pile of dead cyberninjas between I-680 and Lake Cunningham in northwest New Omaha. No numbers have been released.
Sept. 30, 2043: The NOPD announced that the synagogue incident was done by clones of Chalco residents. The FBI has been called in on the case. Corporate espionage is suspected in the case.
Oct. 5, 2043: Jonathan Dark was turned over to Federal Marshals in Lincoln. The Marshals reported that Mr. Dark was being held for terrorist-related crimes in eastern Nebraska. They didn't say who brought Mr. Dark into their possession, though.
Oct. 6, 2043: Federal Marshals moved Jonathan Dark to Fort Bradley, Virginia for trial. Bail was refused by federal judges.
Oct. 7, 2043: The Hierarch Industries cloning banks were shut down by government investigators, following the discovery that they were being used illegally. All cloning equipment will be dismantled and shipped to New Omaha. Meanwhile the investigation in Hierarch's cybernetic labs continues.
Oct. 13, 2043: The Gamemasters HQ blew up; Dragon Maser -- the club president -- was the only survivor. He was quoted as saying, "the destruction of the headquarters was due to recent terrorist activities."
Oct. 16, 2043: Des Moines held its first race on the city streets. NOVA participated in the Can-Am race. Overall results were mixed.
Oct. 18, 2043: Today the federal government executed the Black Asp for his crimes against the nation. Several AADA chapters were in attendance to witness the event.
Oct. 21, 2043: The federal government sentenced and executed Jonathan
Dark for his crime spree in the Midwest.
MOVIE RELEASES
Now playing: Fortress
October: Demolition Man, Ghost in the Machine
November: Robocop 3
Christmas: Batman: Mask of the Phantasm (animated)
Future Video Releases: Striking Distance, Undercover Blues, and Hard Target
DUELING IDEAS
Another look into the ridiculous. This section is a little bit strange (but aren't we all?).
Polar Duels: Just what you want to think about during winter. Dueling in the world's coldest conditions. Well, you can't say its never been done. Set up temporary arenas at the North and South Poles and ship in cars and duelists. Prize money will be higher due to the extreme conditions. Duelists will face large snowbanks, ice fields, sub-zero temperatures, and even the occasional polar bear or penguins. Abandoning a vehicle may not be an option here.
Arctic and Antarctic duels would be scheduled six months apart so they would occur during the near 24 hour days of "summer". What a way to be remembered: the first Polar Champion.
How about a Boat Racing World Championship? Aircraft? Hovercraft? This would considerably expand the Racing world. Car racing gets the most attention, but it isn't the be-all, end-all of the racing spectrum. Consider the Reno Air Races and hydroplane racing. Expanding the Racing World Championship will raise the interest in Car Wars.
Lego Wars: On a recent trip through a toy store, a friend pointed out
the possibility of using Lego road sections in Car Wars. They come in packs
of two: turns, straights, or crossroads. They may be held together with
regular Lego blocks to form road courses or cities for upscaled Car Wars.
They're cheap and readily available. The possibilities are endless.
ADVENTURE
The Initiation
Like any other fraternal organization, some AADA chapters use a testing
process to weed out bad recruits. Processes vary from a simple challenge
duel to more elaborate tests. If the recruit survives, he is awarded full
membership. Sometimes, recruits end up in a "bone garden". The AADA frowns
on the initiation system, especially on those groups that have the highest
initiate mortality rates.
NOVA has its own initiation process. After completing
a screening process, the potential recruits are told to prepare for combat.
They are then taken out into the countryside and dropped off.
Their target: a local cycle gang that has made its
base in a small, abandoned town or truck stop. The gang would be using
older versions of trikes, cycles, and some OR vehicles. Put out as many
vehicles and peds as you think appropriate. The initiates attack at midnight,
so remember those nighttime modifiers.
Characters: One character per player. Initiates get 50 skill points and $1,500 for body armor, handweapons, and equipment. (As an option give each character body armor, a light pistol, and a bowie knife.) Gang members get 40 skill points and whatever handweapons the GM gives them.
Goal: Each initiate must steal one vehicle and escape from the gang. Destroying the gang and their compound is "icing on the cake". As an added incentive, the initiates must return to the chapter's headquarters by sunrise.
Those characters who survive the initiation and succeed in the mission
will be the best suited to deal with the unexpected and have the potential
of becoming great duelists. This adventure will help introduce new continuing
characters into a worn-out campaign. It also teaches the players and characters
alike that they can't have everything all the time.
THE WORLD CHAMPIONSHIP REPORTS
Dueling Worlds
The Dueling Worlds were held in Fort Worth, Texas. Somehow I figure it would be a Texan winning the event. I was right; Mike Montgomery won his fourth World Championship. For more details, Brian Morrison of GHOST will inform us with the details that were left out from the Pyramid magazine.
Morrison's letter:
Norm,
It was good to hear from you again. Unfortunately, I was unable to contact Mike Garrity before he left on his trip. We would certainly have enjoyed dueling with him (Todd, of course, wanted a one-on-one tank battle). Here's the rundown on the Worlds:
Mike M. won, an unknown dark horse competitor named Greg was second,
Dave Hoffman of GHOST was third, I (Brian) was fourth, Miles Messervy of
TRAACS was fifth, and Robert Deis (also of TRAACS) was sixth. There was
a total of 14 competitors.
Heath Culp managed to kill himself in a spectacular
fashion again. He was taking an upper-level jump, and reasoned "if 55 is
the best speed, then 135 should put me less than 3 times as far, which
is safe". Wrong! His vehicle was last spotted by Cape Canaveral heading
towards Pluto.
I was nearly killed by 3 TDX mines laid by Rob Deis,
leaving me with only 8 DP of tires left! Needless to say, I had to lay
low for the rest of the event.
Mike made a kill in mid-air. Traveling at 55 mph,
he left a lower level jump (the arena was Hammer Downs) from the far left-hand
side in phase 1. A competitor left from the jump on Mike's left, also at
55 on the far left side. Play it out for yourselves. Mike can't make it!
The old RCADA favoritism at work, I guess.
Hoffman got lucky. He popped his nitrous, phase
1, turn 1, and rolled a 12, modified to a 9 (radiator). He never lost the
engine, though, as the event only ran about 12 seconds before time was
called at 4 hours of play.
Mike had a fast ram compact with a small gun for
targets. I drove a luxury with twin napalm MDs with extra magazines. There
were a few other ram cars, and no exceptionally creative designs.
Attendance was decent; last year and 2041 was better.
We haven't talked or dueled with Mike since the Worlds. Tim Ray was there,
but didn't duel. A bunch of competitors were killed early, and quickly
together. Todd was unable to attend, as was Paul Alfonse.
We're looking forward to the next Nightmessenger.
Drive Offensively!
Brian Morrison
Racing Worlds
Held at GenCon in Milwaukee. Attendance was down from last year due
to not having a GenCon/Origins combo. The referee, Jacob Abrams, was a
lot better than last year but still had a few minor difficulties.
The preliminary rounds saw everyone using stock
sprint cars. Daniel Sloan managed to win the first round and got into the
second round. In the same race Norman McMullen pushed his sprint car up
to 190, up from 150 (its rated top speed) and lost. In the second preliminary
round Chris French, Norman McMullen, Jason Winters, and Andy (last name
unknown) won spots in the second round.
The second round saw NOVA unveil it's secret weapon.
Some referred to it as "an IndyCar from Hell". With the field set by top
speeds Chris French and Norman McMullen led the field throughout the race.
There was the memorable rocket start, with French and McMullen going from
zero to 60 in one second. The others were left scrambling to catch up.
Andy hit his nitrous in an effort to catch up. Sloan pounded Andy out of
the race with recoilless fire; Andy's rear armor was breached and his driver
was killed. French led the way from the first turn, with McMullen not far
behind. Sloan and Winters were quite a ways back.
The final round was very eventful. Rakow quickly
designed what best can be called a gunboat and turned it in before the
race. Everyone else had turned their designs in the day before the event
as the rules stated. Rakow got the pole by default, French was next, McMullen
took the inside second row, Sloan the outside second row and Winters in
the third row.
The green flag dropped; French, McMullen, and Sloan
went from 0 to 60 at the start. Rakow putted along at 10 mph. He moved
in front of McMullen; only to have McMullen move around. Rakow was left
in the dust. McMullen and Sloan raced side by side for over half the course.
Rakow made himself a pillbox on the first turn and
tried to target the racers (now going near 200 mph on the back straightway).
The road course angled along the starting line. French hit his nitrous
oxide and rocketed ahead. Rakow blew out French's left armor and injured
his
driver. French successfully did a hard left turn and T-boned Rakow. Confetti
went everywhere. Needless to say, both drivers were killed by this collision.
Sloan took the lead with McMullen close behind.
Winters had damaged McMullen's rear armor earlier with HMG fire. The three
remaining contestants made it through the debris field. The loop turn and
hairpin turns did little to slow them down. Nearing the finishing line
both McMullen and Sloan hit their nitrous oxide. Winter's last shot hit
McMullen's rear armor, breaching it and destroying his empty rocket boosters.
McMullen trailed Sloan by four inches (60 feet) at 300 mph. Sloan won,
with McMullen pulling and French second, Winters was third, and Rakow were
fourth and fifth respectively.
Other GenCon Car Wars Events
As usual our GenCon trips have always been something to remember. This
time we had no car trouble and got lost only once (nearly ended up in Chicago
on the way back).
Car Wars was played in quite a few events there.
The Main Event III, Amateurs in Oz IV, Oz Winter Bash I, Paint the Town
Red . . . , The Bogs of War, Geneva Lakes Circuit Inaugural and Godzilla
Takes Milwaukee. We got to see or play in only a few of these events.
In Godzilla the titled monster won three times.
He came close to be subdued only once. Plans for next year's event are
already being thought up. This is for better or for worse, depending on
your point of view.
Hope to see you there next year!
INTERVIEW
Daniel Sloan of Gamemasters
Daniel Sloan has had a busy year. He won the Racing Worlds and started a new dueling chapter in Florida. Gamemasters, now NOVA South, is headed by Daniel. Nightmessenger caught up with him at Gamemasters headquarters.
Nightmessenger (NM): What made you to decide to become a NOVA satellite chapter?
Daniel Sloan (DS): Mainly due to the style of dueling and racing. They should be two different entities, instead of "how fast dueling cars can go".
NM: So, the NOVA race and dueling car designs helped you decide on NOVA?
DS: Yes, they did. They should be two different classes. Hopefully next year at GenCon SJG will have a speed rating to stop the pillbox/gunboat "racing" designs.
NM: All right. So your chapter will be a new branch of NOVA?
DS: From what we hear it will be called NOVA South. Called Gamemasters or NOVA International depending on the AADA.
NM: How does it feel to be the new World Racing Champion?
DS: It feels great, but shocking. Surprising to beat the head of NOVA. Especially after the explosion on turn 12.
NM: Where is Gamemasters based?
DS: At the Gamemasters store in Orlando, Florida.
NM: Thank you for the interview.
DS: You're welcome.
FOCUS
New West Omaha
"Often times the most beautiful and prosperous cities are built upon
the ashes and ruins of cities that have fallen through war, natural disaster
and in the ancient times through the iniquity of mankind. Though I don't
know which of these three the Dark Years falleth under, I can say that
I believe New West Omaha shall be one of those beautiful cities built upon
past losses. It will no doubt provide the city with more rewards than even
Joseph Christensen could have possibly imagined during his days in the
Mayor's office. Today, August 6, two thousand forty-three years A.D., marks
the end of an expansion project nearly a decade in the making." -- Lissa
Lee Saunders at the dedication ceremony of New West Omaha on August 6,
2043.
The face of New Omaha has changed slowly over the
course of nine years, during which the New West Omaha defensive berm has
been constructed. A traveler on Interstate 80 entering New Omaha would
pass through a slot cut in the berm, where an overpass allows 204th Street
to run along the earthen berm's thirty foot wide level top. The overpass
is also used as a defensive checkpoint -- several armed and armored bunkers
keep watch over vehicles entering the city limits. Computerized systems
identify each vehicle as to make and license number. Information is then
passed through the Department of Motor Vehicles in search of warrants or
stolen vehicle reports.
The New West Omaha Defensive Berm is a far cry from
the old New Omaha Walls -- twenty foot tall black concrete walls patched
and repaired with all sorts of odd material from metal to chunks of rock.
Those walls still stand, at least for a short while longer until the city
decide it is time to rid New Omaha of such bleakness and ugliness and tears
down the walls.
Unlike the walls, as much as possible was done to
insure the berm's appearance was futuristic yet natural. Their seventy
degree slopes on both sides makes obvious the purpose for which they were
designed, and several different varieties of Nebraskan grasses that grow
on the berm keeps it natural looking.
Of the hundreds of millions of dollars of taxpayer's
money used for the expansion project, nearly all of it went towards the
construction of the eighteen foot tall, six foot wide earthen berm that
stretches nearly forty-two miles in length, surrounding all of New West
Omaha and all but the north side of the city proper. This defensive "wall"
nearly doubles the current size of the city, adding almost twenty square
miles of safely useable land. It is estimated that this new land should
satisfy New Omaha's growth well into the next century if developed correctly.
It begins at I-680 and State Street at the outskirts
of New Omaha's northern limits. It proceeds west to 204th Street. There,
it turns south, running approximately fifteen miles to Capehart Road, the
dividing marker between Douglas and Sarpy Counties. From that point on
it follows Capehart Road back east to the Missouri River, another sixteen
miles.
To add to the defensibility of the city, several
access roads have been torn up. Now only Highway-31, Highway-133, Highway-75,
I-680 and Highway-36 enter New Omaha from the North. Highways 6, 50, and
75 enter from the south, and Highways 275, 92 and Interstate-80 enter from
the west.
Within the walls is the rubble and ruins of the
Boneyards, which has never been cleared. This wasteland has been said to
be the future of New Omaha -- an attractive invitation to new business
and prospective home buyers wishing to settle into a relatively peaceful
community. In doing so, it is hoped that new jobs will be created for the
currently unemployed and that a new revenue base will add vitality to the
city. There are a few who doubt these obvious benefits, but those who do
try to cause as much damage as possible to the construction crews working
day and night to clear the rubble and open the area to buyers.
To deal with miscreants Citywide Services has been
contracted by the City of New Omaha to police the area. In doing so the
growing corporation has formed three private police districts, staffed
with some of their best officers. Unlike the standard New Omaha police
vehicles, New West Omaha police districts are outfitted with off-road trucks
equipped with emergency medical equipment, fire suppression equipment and
standard police utilities. With officers trained in police tactics, life
support, and fire suppression the need for a separate emergency medical
system and fire department has been eliminated, thus slashing the costs
of public safety departments by two-thirds. The project is still in its
trial period but the system seems to be working exceptionally well.
Soon business and housing developers will begin
moving into New West Omaha, following a Development Code designed by former
Mayor Brain Faulkner. Under the Code, small, independent communities will
be formed within the city itself -- housing developments will have their
own shopping mall, business district and parks, eliminating the need for
extensive travel and congested roadways -- so that everything that a resident
of New West Omaha needs would be within his or her own little community.
If all goes according to plan, New West Omaha will
become one of those "beautiful and prosperous cities that has risen from
the ashes and ruins of those that have fallen".
Reprinted with the permission of Charissa Publishing.
THE SHOWROOM
This issue we will cover the World Racing Championship cars and other vehicles gathered from around the country. In the Racing Worlds the Warp Ten-E and its variants were used in the second and final rounds where it showed its long legs. They took first and second in both rounds.
Warp Ten-E -- IndyCar, x-hvy. chassis, blueprinted 500 ci ICE (with tubular headers. VP turbocharger, nitrous oxide tank, overdrive and 5-gallon dueling fuel tank), 4 radial PR tires, active suspension, driver, 20 rocket boosters, FP plastic airdam, FP plastic spoiler, tinted/no-paint windshields, HD brakes. FP plastic armor: F25, L20, R20, B25, T5, Ul0 (105 points). Accel. 20 (30 with nitrous oxide plus 50 with rocket boosters), Top speed 182.5 (272.5 with nitrous plus 20 with overdrive and 50 with rocket boosters), HC 8 (9 at 60 mph +); 4,000 lbs., $59,526. Personal equipment: Impact armor, fireproof suit, PFE.
Asphalt -- Luxury, x-hvy. chassis, sport PP (with PlatCats, SuperCons and overdrive), hvy. suspension, 4 FP radial PR tires, driver, 3 ACs (1F, 1R, 1L), HRTC, radar, radar detector, radar jammer, HD brakes. Sloped FP plastic armor: F40, L35, R35, B30, T5, U15 (160 points). Accel. 10 (5 with overdrive), Top speed 122.5 (142.5 with overdrive), HC 4; 6,600 lbs., $49,640.
Blastscout (military Blastfighter) -- Luxury with CT frame, x-hvy. chassis, blueprinted 150 ci ICE (with tubular headers, 2 VP turbochargers, intercooler, overdrive and 5-gallon dueling fuel tank), active hvy. suspension, 4 FP SB racing slick solid tires, driver in safety/ejection seat, BC (with HESH rounds, extra HESH magazine, weapon stabilization, auto stabilization) front, OJ back, ID back, link (OJ and ID), HRSWC, IR laser rangefinder, telescopic optics, light amplification, IR shielding, HDABS, HD shocks, 4-wheel steering, tinted/no-paint windshields. Sloped metal/FP plastic armor: F18/55, L0/55, R0/55, B0/55, T0/10, U0/l0 (18 points/240 points), 10 points of FP plastic CA for driver. Accel. 25 (20 with overdrive), Top speed 90 (110 with overdrive), HC 3; 6,600 lbs., $130,118.
Version A -- Change metal armor to FP plastic. F85, L73, R73, B65, T15, U14 (325 points). $130,800.
Version B -- Replace OJ with amphibious modifications. Sloped metal/FP plastic armor: F18/51, L0/52, R0/52, B0/52, T0/l0, U0/10 (18 points/227 points). 6,595 lbs., $135,046.
Version C -- Change suspension and tires to off-road. Add 4 points sloped FP plastic armor to top and underbody (18 points sloped metal/248 points sloped FP plastic). 6,592 lbs., $151,766.
Version D -- As version A, but replace OJ with amphibious modifications. Sloped plastic armor: F81, L70, R70, B62, T15, U14 (312 points). 6,595 lbs., $135,728.
Version E -- As version A, but change suspension and tires to off-road. Sloped FP plastic armor: F85, L70, R70, B63, T15, U14 (317 points). 6,592 lbs., $152,448.
Version F -- As version B, but change suspension and tire to off-road. Sloped FP plastic armor: F18/50, L0/50, R0/50, B0/50, T0/l0, U0/l0 (18 points/220 points). 6,597 lbs., $156,738.
Version G -- As version D, but change suspension and tires to off-road. Sloped FP plastic armor: F80, L68, R68, B60, T15, U14 (305 points). 6,597 lbs., $157,410.
King of the Hill -- Sedan, x-hvy. chassis, OR suspension, 250 ci ICE with overdrive and 2-gallon racing fuel tank, 4 FP OR PR tires, driver, RR (with HEAT ammo and magazine switch) in universal turret, extra HESH RR magazine below turret, RR (with HEAT ammo) front, PS back, 2 FCDs (1B, 1U), 2 FODs (1R, 1L), smart link (turret RR and front RR), 2 links (PS and 2 FODs; turret RR and PS), HDABS, no-paint windshields, FE, roll cage, HD shocks, HRSWC. Plastic armor: F35, L35, R35, B35, T32, U20 (192 points), four 5-pt. plastic AWHs, 10 pts. plastic CA around driver. Accel. 10 (5 with overdrive), Top speed 80 (100 with overdrive), HC 2 (3 off-road); 6,117 lbs., $34,515.
Option 2 -- Remove front RR and smart link. Add RL (with smoke rockets) front, link (RR and RL) and 8 points plastic armor (200 points). $33,534.
Option 3 -- Remove both RRs, extra RR magazine, all dischargers, magazine switch, no-paint windshields, overdrive, HRSWC and all AWHs. Add TwL to turret, ID back, link (ID and PS), laser battery, SWC and 4 fake AWHs. 6,056 lbs., $34,998.
Option 4 -- Remove PS, both links and FE. Add MD and 2 links (MD and
2 FODs; turret RR and MD). 6,092 lbs., $34,565.
LOCAL HERO
Richard "Cobra" Kurtz
Born on July 4, 2005 in Los Angeles, California, Kurtz graduated from
Stanford University in 2025. He earned degrees in electronic engineering
and computer science. In 2027 he earned a business degree from the Harvard
Business School and received his MBA in 2030. He also received master degrees
in electronic and computer science from MIT in 2029.
In 2027, while at MIT, he joined the school's autodueling
club and earned a reputation for deadly accuracy and fantastic reflexive
driving. His leadership of the team led to a collegiate division championship
in 2029 and the nicknames "Killer" (for obvious reasons) and "Zap" (for
his fondness for lasers and his tinkering with his car's electronics) .
. . and the alias which would remain with him from then on . . . "Cobra,"
for his quick and deadly combat instincts.
He worked in various Boston-area electronics and
weapons manufacturing firms from 2025 to 2033, eventually becoming vice
president for projects and developments at DefenSys, Inc. He left DefenSys
and moved to Bellevue, Nebraska, in September 2033, to form OmaTechnologies,
Inc. OmaTechnologies is currently a major defense contractor to the governments
of the U.S., the Republic of Texas, and the Free State of Oklahoma. His
firm is also an innovator in computers and high-tech weapons in autodueling
vehicles.
Cobra Kurtz is a confirmed arena double ace autoduelist,
which is a remarkable for a non-professional duelist. He specializes in
high-speed duel/race events. He drives a black 2034 Porsche 988. His skills
are Driver +4, Gunner +4, Handgunner +l, Electronics +6, Computers +6,
and Martial Arts +l. He wears black body armor with a white cobra symbol
over the left breast.
Dragon Mazer: A New Vigilante
Who is Dragon Mazer? Not much known about this new crime fighter. What
is known is that attacks seem to come from nowhere and melts his opponents
unmercifully. A reporter was able to catch up to him recently as he pulled
up on a group of smash-and-grab robbers. He trashed the robbers' car with
laser fire and entered the store on foot. Though hit several times he managed
to subdue the criminals and left, leaving a NOVA South sticker on the trashed
car.
The Dragon Mazer wears blended IBA that has dragon
scales woven in and wears a dragon's head helmet.
Dragon Mazer -- Streamlined luxury, x-hvy. chassis, sport PP with surge protector, hvy. suspension, 4 solid tires, driver, laser in universal turret, HL front, smart link (laser and HL), anti-theft system with 6 FCDs, HRSWC, no-paint windshield, vehicular computer. Cargo capacity: 3 spaces, 5 lbs. Sloped FP plastic armor: F26, L26, R26, B26, T26, U13 (143 points), four 10-pt. FP plastic AWHs. Accel. 10, Top speed 122.5, DM 1, HC 3; 6,595 lbs., $48,492.
Dragon Mazer II -- As above, but add convert frame to CA and add overdrive.
Sloped FP plastic armor: F44, L44, R44, B44, T44, U13 (233 points). Top
speed 142.5 with overdrive. $61,252.
What's the Sport in That?
The Racing Worlds have been the victim of the duelist mentality. For
the previous four years the event has been won or marred by a duelist who
thinks he's a racer.
Last year the no-fire rules were broken before the
first second of the race was finished, ending in two racers knocked out
of the event. This year saw the standing world champion bringing in a gunboat
while everyone else had speed demons.
Any duelist entering the Racing Worlds must be told
that gunboats will not be allowed on the tracks. The rules must limit the
racers to racing cars, no gunboat loopholes.
Racing Limits
Weapon Spaces. This is a favorite of NOVA. Limiting the number of spaces of weapons available allows more space for engines or power plants. This will lead to increased top speeds. In our normal events we allow zero to four of weapons per car. Dropped weapons of all kinds are forbidden. This includes oil/paint guns, spike guns, grenade launchers and mine flingers (for those loophole lovers). Turrets, EWPs, rocket EWPs, and rocket platforms are also banned.
Speed Limit. Any car entering a race event must have a minimum top speed, otherwise they're disqualified. To determine the minimum top speed, multiply the top speed of the fastest vehicle by 0.9, This top speed is before nitrous oxide, rocket boosters, or other short-term boosters. This again will force players to use bigger engines and plants.
Anti-Gunboat ruling. The Worlds judge shouldn't be afraid to rule against anybody bringing in a gunboat. One such ruling would be a warning to everyone else not to bring in such a vehicle.
No dropped weapons. As stated earlier, in NOVA racing events dropped
weapons are banned entirely. Why risk the possibility of facing flame clouds
in racing? Just ban them all.
Unpowered Vehicles
In Craig Sheeley's "State of the Art Part 1" (ADQ 7-2, p. 28), he states,
"Even the most simple vehicle is an electronic entity . . . Computers control
the climate, the speeds of the wheel/rotor/prop engines, the power plant,
the
suspension, traverse and load weapons . . . even internal combustion
engines are monitored and controlled by microprocessor. The most impressive
electronic
systems . . . are the target-tracking (gear)." (emphasis added).
However, if a vehicle loses its engine/power plant,
the worst that happens to it is: a loss of all acceleration, 5 mph deceleration/turn
mandatory, and no lasers can be fired (CWC2, p. 51). If, however, a typical
dueling vehicle is as Mr. Sheeley describes it (see 1st paragraph), then
losing the power plant or engine would be much more dangerous, since the
flywheels used to power the generators that run the electricals would be
destroyed, thus leading to complete system shutdown (State of the Art Part
1, ADQ 7-2, p.28).
Therefore, the ruling power plant/engine loss should
ready "When the power plant/engine is lost, the vehicle may not accelerate,
must decelerate 5 mph/turn minimum, may not fire any vehicular weapons
or use electrical gear of any kind, and may not do any maneuver greater
than difficulty 2. Also, the vehicle's HC-improving gear (except tires,
spoilers/airdams, and HD shocks) and braking enhancements cease operating,
with the appropriate negative effects. The vehicle may be able to avoid
all but the acceleration loss and the mandatory deceleration if it has
a laser battery (even one with a single point of electricity). Keep track
of how one uses the power in that laser battery, though; when it's gone,
all effects apply. Chassis & Crossbow weapons are immune to this."
I bring this to your attention after being asked
by a rookie duelist, "How can a car without a power plant run its guns
and electronics? These things need power, don't they?" And, to answer this
question now: no, there aren't any "little auxiliary car batteries separate
or hooked to the power plant or engine. All such 'batteries' are included
in the power plant cost, weight, and spaces." One final point: a "Chassis
& Crossbow weapon" is one on an articulated, ring, or pintle mount.
I thank you for your time and consideration.
Chris French
QUOTES
"Trouble rather the tiger in his lair, than the sage among his books. For to you, kingdoms are things mighty and enduring, but to him they are but toys of the moment, to be overturned with the flick of a finger." Kipling
"Do not be afraid of any man, no matter what his size. Call on me in time of need and I will equalize." Samuel Colt
"God created man, and Sam Colt made them equal." Unknown
"So quick and ingenious are the minds of men at learning the most pernicious arts." Petrarch
"Revenge is a dish best served cold." Old Klingon
Proverb
COMBAT ROCK
There is none this issue. Not without controversy, though. A mild discussion
has gone on for a while, whether Combat Rock is just music to duel by or
a wider spectrum of music.
I tend to be very open on the subject and say both.
Car Wars is not just duels, but long stretches of highways -- which get
awfully boring at times.
Hence, music like "Desperado" are included in Combat
Rock. Everyone has different tastes in music, it doesn't have to be rock
and roll to be Combat Rock. Just as Car Wars isn't all car duels.
Limiting oneself is asking for disappointment. Enough
said. I hope to have more Combat Rock picks next issue. Hold on, there's
something in the "IN" box after all.
"The Black Bear" (Scottish Traditional)
"The Crags of Tumbledown" (Scottish Traditional)
"Scotland The Brave (Scottish Traditional)
When it comes to good battle tunes, nothing beats a well-played bagpipe
at 190 decibels. If one is into mental torture, though, one must use a
poorly-played bagpipe! -- The members of SPECTRE Team 149.
THE LAST GENCON ARTICLE IN THIS ISSUE
Weasel Victorious at GenCon
Tim "The Weasel" Jacques has now extended his GenCon winning streak
to three consecutive years by winning the Amateurs in Oz Tournament. The
event was held on Friday, August 20 and hosted a contingent of eight enthusiastic
duelists.
Each contestant was equipped with a standardized
vehicle (each with its own specialized dropped weapon) and a SMG. The object
of the event was to score as many points as possible within a set time
limit. Points, could be scored by causing damage, making kills, hitting
an opponent for the first time, ramming or damaging someone with your dropped
weapon, just to name a few. Tire shots resulted in penalty points.
At the start of the event, Tim moseyed along the
arena walls, making pin-point pot shots, while looking for an easy kill
to scavenge. He acquired one seconds later, as an unlucky ram-recipient
tried to limp away from the fray. Tim zeroed in and fired a pair of rocket
launchers, hitting and causing a minor breach. He then sideswiped the opposing
vehicle, scoring the event's first kill.
Tim's second kill came more by chance than by skill.
After an approaching enemy vehicle made an unsuccessful firing pass, Tim
retaliated with his rocket launchers and turreted recoilless rifle (which
was on automatic and locked to the front). The impacting shells, plus some
nearby debris, forced the opposing vehicle to make a control roll; he failed
miserably. The result was a major skid -- in the direction of Tim's approaching
vehicle!! They collided at high speed; Tim's front armor was severely damaged,
but his opponent was killed.
As the event drew to a close, Tim veered away from
the fighting and headed towards the outer wall. His vulnerable front armor
and commanding point lead persuaded him to play it safe while the rest
of the pack slugged it out in the center. Tim once again played the outer
areas, taking well-aimed pot shots at everyone else and managed to hit
everyone at least once. A third kill would have been scored if time had
not run out.
After the smoke cleared, Tim emerged in his battered
(but not breached) vehicle, victorious.
In the final point count, Tim won by a commanding
margin, the largest in the tournament's history. Sadly, the point list
was unavailable at press time.
NOVA AWARDS
As in previous years', NOVA again hands out awards to the best and craziest duelists in the world. This year's winners are:
Chapter of the Year: The Gamemasters of Florida for their great showing in the Racing Worlds. Good luck next year.
Duelist of the Year: Dave Hoffman of GHOST for being the leading duel-minded duelist in the Dueling Worlds. Better luck next year.
Psycho Award: Mike Martini for the metal ramplate on his IndyCar and for his racing style in the Midwest Racing Regional.
"Syngman Rhee" Checkpoint Charlie Award (given to a man who has scored more checkpoints than anyone else should): Mike Montgomery.
The Flying Dutchman Award: Heath Culp, who has proven two years running that he knows how to exit from an arena. Last year he flew into the stands and started the Protectorate War. This year he just flew into the stands. Call it grace or style (or never let him in an arena with jumps).
The Nemesis Award: To Chris French for twice killing Jeff Rakow during
the Racing Worlds two years running. Chris traded in his chance to win
this year's racing to remove Rakow's gunship with a 260 mph T-bone.
CLOSING FIRE
This wraps up another issue of the Nightmessenger. Although it has been
a busy year NOVA hopes to work on other projects soon (if we can find the
time to do so). We'll be getting to work on another NOVA Works and the
Vehicle Guide 4 (Midwest Encounter Guide 3) in the near future. Tim Jacques
is hard at work on Protectorate War articles, the Old Market and the Desert
Southwest Road Atlas supplements.
Next issue will have more news of the expanding
of New Omaha and it's troubles. There's never a dull moment in this city.
"War, what war?"
It's time to put this issue to bed. Until next issue,
which is being sent with this one! It's been surreal!
DRIVE OFFENSIVELY!
Norman McMullen
Tim Jacques
NOVA President
NOVA Vice-President
CREDITS
NOVA Works
Focus: Q
The Showroom
Quotes: Michael Garrity
Local Hero: John Schuncke
10 O'Clock News: Daniel Sloan, Norman McMullen, Chris French and John Scheibeler
All other sections: Norman McMullen
Typesetting on the ongoing Great American Novel series: Don Jacques.
Editors: Chris French, Don Jacques, Tim Jacques, and Norman McMullen
The Nightmesseger is published quarterly by the New Omaha Vehicular
Association, 701 South 22 Street #73, Omaha, NE 68102. All material is
copyright January 1994 by the New Omaha Vehicular Association. All rights
reserved.
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City, Truck Stop, Convoy, Uncle Albert's Catalog from Hell, Autoduel, and
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are used under license. The above trademarks, and the situations and characters
of the Car Wars background are the exclusive property of Steve Jackson
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Reproduction of any material published in The Nightmessenger
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Any reproduction of Car Wars stories published in The Nightmessenger, or
any other unauthorized publication of fiction using the Car Wars background,
without the express written permission of Steve Jackson Games, Incorporated,
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