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Description From first looks, the Fendalens bear a resemblance to the terrestrial praying mantis. The major difference, aside from size, is the lack of wings. As the race evolved, growing in size and weight, the wings atrophied as more and more early Fendalens stayed on the ground. At a length of 1.6 meters and an average weight of 70 kilos the typical modern Fendalen cannot fly. Indeed, only the attachment points on the back are all that remain of the wings. Each of the four legs are strong and Fendalens still are quite capable of standing jumps up to 10 meters. That distance, of course, is lessen when laden down with gear and battle armor. The soles of the four feet can, at will, grip most surfaces with ultrafine hooks and barbs. As for the head, it has four antennae, functioning as ears as well as detecting smells. Both eyes are compounded, and peripheral vision is excellent. Each of the two hands have three opposable fingers. Females and males are of the same size, differing only in coloring. Males typically range from light yellow to light blue, while females are dark orange to purple. Females produced one to three eggs on average, but in more favorable conditions it be from three to seven eggs. On average a Fendalen can live as long as 120 years. Clothing usually consist of webbing for storage pouches and attachment points for tools and other personal items. The original Fendalen empire, the High Kingdom, was located a considerable distance away in terms of warp point transits from the CPS. 60 years prior to first contact the Fendalens ruled over 45 inhabited worlds (ranging in size from colony to large) and hundreds of outposts and colonies in 120 systems and a combined population of 25 billion. It was at this time in history that the royal court was full of intrigue. The current king, Gyst Hysax, had died from a lung infection, leaving only his one-year-old son Kysjyt in the care of the Regent. As it happened, there was a powerful family in the royal court, the Pulurtans, that believed it should rule instead. Queen Jylen, dead of heart failure after laying Kysjyt's egg, was a close blood relation to the Pulurtan family. It was argued that the Regent should not come from Gyst's side of the family but Jylen's. With speed the atmosphere in the court got rather heated until, two years later, the Pulurtans started a civil war. Only a portion of the armed forces followed, but the Pulurtans utilized troops from the Isset, a race conquered and subjugated early on by the Fendalens. Hardly six months passed in this civil war that the Isset broke from their masters and campaigned to exterminate the Fendalen race. Three years and 21 billion dead (including the Isset and all of the other subject races) had left the kingdom in shambles. The Pulurtan family was the victor simply because it ruled the home planet and 3.5 out of the 4 billion remaining people. Loyalists of the Gyst family formed a huge convoy and made for the frontier, seeking exile. If they stayed then all surviving members of the Gyst family as well as their followers would've been executed. In a frontier system that contained two unexplored warp points a violent disagreement broke out amongst the Gyst loyalists. The Xhali family had been promised the position of Regent in return for their support. But the original Regent survived the civil war and the Gyst broke their promise. Storming off, the Xhali took a third of the refugee fleet with them and fled through one warp point while the remainder went with the Gyst through the second. A Pulurtan pursuit fleet had entered the system and was about to follow both groups when the sun went nova. Only courier drones set at maximum speed got to the entry warp point in time before the wavefront of radiation destroyed the pursuit fleet. All warp points in the system were destabilized and remained that way for 67 years. The Gyst loyalist trekked on for over nine months. They knew that the nova made an effective roadblock to further pursuit, but had no idea if that roadblock would last decades or centuries. In the twelfth system they came to a halt. After a detail survey it was decided that the refugee fleet would settle on the sole inhabitable planet. An asteroid belt would provide all the materials needed for orbital construction (once the economy was up and running) and defense was simplified by having to guard only two warp points. With practically all the refugee ships landed and broken up for building material the100,000 loyalists began the task to build an empire that would one day take on the pretender Pulurtan family and restore the old empire to its rightful heir. No mobile shipyard was with the Gyst loyalists as the Xhali faction took the sole one with them. Originally TL 5, the Gyst faction fell to TL 1 due to the lack of technical materials that they couldn't build at the time. However, thanks to the procreative environment the population grew in the space of twenty years to ten million. After being officially crowned king at age 27, Kysjyt proclaimed that a new empire, the Fendalen (Gyst) Kingdom, would be forged to take down the Pulurtans. To that end he created the Royal Navy (RN), tasked initially to find more worlds to colonize. For the next thirty-five years the RN explored carefully and purposefully. Habitable worlds, regardless of inherent mineral wealth, were colonized as well as any rich or very rich hostile environment planets. Only six pre-industrial races were encountered (four with trade, one conquered and one ignored), while two 'high-frontier' races, one of which was super-terrestoid, were offered and accepted partnerships into the Kingdom. The super-terrestoid race, the Whumps, was especially useful since they could colonize the handful of ST-type worlds in the Kingdom proper. In the interim leading up to contact with the CPS the RN fought two high-tech opponents. The first was the Bhohim. After first contact, in the course of negotiating a trade treaty, the Bhohim ambassador insulted his Fendalen counterpart. A battle of honor was declared and the Bhohim won. This didn't sit well with Kysjyt, for a victory would've given his rule more authority. Secretly he sent orders to his ship commanders. Any new intrusions of Bhohim ships would be treated as 'raiders' and such raiders were to be tracked to their point of origin and defeated. After the first incident of 'raider reprisal' the Bhohim protested. In turn they were informed that Kysjyt ordered the seizure of the 'raider system' and its two Bhohim inhabited colonies. The official declaration of war came shortly thereafter. After suffering reverses in the first 14 months the RN counterattacked successfully thanks in part to the new x-ray laser system. Five Bhohim systems were captured before the race sued for peace. Kysjyt settled on the five systems his forces captured in return for the trade treaty the Bhohim wanted. In ten years time the Bhohim, driven by their inherent desire for wealth, partnered then amalgamated with the Fendalens. The infusion of population and industrial capacity allowed the formation of two whole fleets manned by Bhohim crews. The other high tech race was the Venda. Relations might have gone better had it not been for two points. First was the aggressive, uncooperative attitude of the Vendians. The second was that the Vendian bore an uncomfortable resemblance to the Isset, a subject race that tried to eliminate the former High Kingdom. It took only a year to conquer the Vendians, and the occupation lasted the better part of two decades. It wasn't until the middle of the Fendalen/CPS War that the Vendians were made partners and then amalgamated with the Kingdom. When contact with the CPS was made the Kingdom had made considerable progress. Along with its allies (the Vendians were more of a resource production population than an ally at this point) the Kingdom had 37 colonized worlds with populations of settlement and above. Each populated system body was developed as far as the current tech level could make it, which in turn meant the Kingdom had a strong industrial base despite its lower population compared to that of the CPS. Both navies had roughly the same active strength in tonnage. The Kingdom had more ships in reserve while the CPS had the advantage in shipyards. Those factors and more would play a part in the upcoming war, but the prime reason it started was due to ambition. Princess Hysyth, eldest of King Kysjyt's 11 children, wanted to be assured that she would be the first in the line of succession to the throne. Usually it would've been the eldest son, in this case prince Dassin, but was junior in age to Hysyth. One way to secure the first spot in succession was to have a successful military operation under her control. Thus, when contact was made with the Hokum Imperium (an ally to the CPS) the princess saw an opportunity. Ambassador Lysent, ambitious as any diplomat one could find in any government, was secretly enlisted by Hysyth to do some duplicitous work. Talks with the Imperium were tightly controlled, and Lysent was able to send his reports directly to Kysjyt. In a fine weave of lies and half-told truths Lysent made it seem that the Imperium was arrogant and unwieldy while the Kingdom was bending over backwards to accommodate their requests. Appropriately exasperated King Kysjyt declared war on the Hokum and had Hysyth take command of the fleet to conquer the Hokum home world. Please with the decision, Hysyth went out and did just that, even with the unexpected help of the Kingdom's new-found Cazovian allies. As expected, princess Hysyth was formally declared first in line of succession. Lysent was awarded by Hysyth for his secret work by becoming the crown governor of the Hokum home world. This raised Lysent's standing in the royal court, which would, if not for other events, eventually get him the position of chamberlain, the job that he really wanted. The Fendalen Kingdom, along with the help of its erratic ally the Dictate of Cazov, kept up the war against the CPS. After the Hokum front became a stalemate the focus shifted to the Crajen sector. Battles there ranged across a warp line of six systems, punctuated by one side gaining a fleeting advantage in technology (cloaking ECM, command datalink, gunboats). The Cazov fulfilled its commitment by tying down CPS resources by conquering the Gluv and the better part of Foamasi space. After six years it was clear that the Kingdom held the advantage. There were by that time multiple routes into CPS space. CPS allies such as the Elotoshani and Hamthen were still recovering from the Axis War. For the Kingdom they gained additional resources by conquering the Uhlan and forming a trade relations with the Dran and Y'huv. True, the Kingdom was also strained by those same multiple contacts with CPS space. Bases and minefields, along with attending task forces, had to be emplaced to act as tripwire defenses to alert other task forces located in secure nodal systems. With their 3rd Knights Brigade fleet, the Fendalens felt confident in the sixth year of the war. The target was the Endril home world. With its capture the Fendalens reasoned that the conquest of the CPS was assured or at least bring about a peace totally in their favor. For three reasons that didn't happen. The primary one was the accidental discovery of the Xhali Fendalens and their Jazta allies. The Gyst loyalists had assumed that, due to the lower population and supplies available to them, that the Xhali faction had died in their separate trek. Not only did that not happen the Xhalans excelled and grew into a respectable empire, and it even had a powerful ally in the form of the Jazta. At the very least, a non-intervention treaty between the two groups would've allowed the Kingdom to seek its victory over the CPS. Fate decided otherwise. The Cazovian commander in the survey task group make particularly inane statements and dealt unretractable statements such that the Xhalian couldn't ignore. A major front was created, one that the Fendalens couldn't afford. Another critical reversal of fortune was the destruction of the 3rd KB's fleet train. Without an immediate source of resupply the 3rd KB couldn't launch its assault on the Endril home system. Its withdrawal back into Fendalen territory allowed the CPS to seal up the entry system completely. In fact the 3rd KB was called on to fight the Xhali, thus ensuring the long-term safety of the Endril. The final reversal was the discovery by the CPS of a closed warp point in the home sector of the Fendalen Kingdom. Follow-up task groups savaged no less that five convoys, the light defenses of three systems and the orbital infrastructure of five systems before the RN responded effectively. Reinforcement in this sector meant the lessing of forces in other systems of contact, a condition that the CPS exploited ruthlessly. Only securing the rescue of the Ahlon from the remnants of the Cazov fleet was there a bright spot in the otherwise dark two years for the Kingdom. With the recovery of the Hokum homeworld by the CPS and subsequent interrogation of Lysent was Princess Hysyth's role in starting the war uncovered. Unable to officially execute his daughter for her gross misconduct, King Kysjyt had her lead a heavy monitor squadron in a contested system. Hysyth didn't survive as her ship was destroyed in the last major battle of the war. A cease-fire was declared by all sides, and systems conquered by the various nations were returned to the original owners. A peace treaty soon followed, but all sides knew that another war was just one major incident away. Four years past before the combined nations would face the greatest threat to their existence. Racial Note Circumstances permitting, the Fendalen have a higher breeding rate than most races. As long as the difference in the habitability index of a planet isn't greater than two, (the Fendalen HI is 7) increase the rate of population growth by 25%, after all other factors and considerations. The Royal Navy (RN) At the beginning, the RN was a small affair mainly due to the low population base. RN ships at this stage were survey escorts and missile armed destroyers. By the time contact with the Bhohim was made the RN had grew appreciably in strength. Equipped with missile armed BCs, beam CAs, missile CL and DDs the RN at first suffered badly because the bulk of the fleet was at TL 4 while the Bhohim were at TL 5. The RN was actually at TL 6, and at the order of the King a new fleet was built around capital missile launchers and x-ray lasers. Bhohim armor ratings were quite low, and when the new fleet entered combat the Bhohim suffered terribly. Once the race became partners with the Kingdom the RN was infused with new strength and potential. By the time the RN encountered the Vendians fighter technology had already been developed. The main reason why the war lasted as long as it did (nine months) was that the RN wanted to conduct an overwhelming assault on the Vendian home warp point. By the time that happened the majority of engaged fighter squadrons had become crack shots after destroying so many small Vendian units. Ground combat lasted three months, again due to the technical superiority of Fendalen ground combat systems. It was after the Vendian conquest that the RN formally organized its strength into five fleets, one fleet for each sector of the Kingdom. These fleets, called Knights Brigades (KB), were entirely manned by Fendalen crews. Later, the Sixth and Seventh KBs were formed, but the crews where Bhohim. As for the 8th KB, used as a 'flying reserve', it was broken into task groups and sent wherever they were needed the most. The war against the CPS saw the RN facing a navy truly its equal. The numerous warp point assaults, fleet engagements, sieges, and gunboat raids made for the rise of many talented officers as well as exposing those not competent enough to lead. Other than his daughter, King Kysjyt's remaining offspring prove themselves in combat, though at the loss of one prince and two princesses. As for the aristocracy there was a fair number that served admirably, but there were those that were little better than ballast. The RN tried to have these particular officers in positions that would have minimum impact on the war effort. One painful exception to this was Admiral Wymcul. In charge of 3rd KB's fleet train in the planned assault on the Endril, Wymcul deviated from his orders and took his fleet train into a planetless 'nomad' system instead of the one secured by the fleet. As it turned out there was a CPS fleet train in the system as well. All the ships were cloaked, but by blind luck both formations were on an intercept course. With barely three minutes to weapons range the CPS ships detected their Fendalen counterparts and launched ready squadrons of fighters and gunboats while brining their ships to battle stations. Wymcul had his ready squadrons launched and had his freighters turn away. It was here that he made his critical error. At this early stage of the battle those freighters, even though armed with just point defense, could've done significant damage to the first groups of CPS fighters and gunboats. By keeping his own forces together in one group, the CPS commander maximized his defensive firepower as well as his own offensive punch. After destroying the escorts it was only a matter of hunting down the now-scattered freighters and eliminating them to the last ship. In regards to ship designs and combat roles the RN had two distinct types of ships. The first was the missile-armed combatant, such as the Lineage and Calvary Archer classes. Such ships were considered the main combatants of the fleet, since their capital gun/missile launchers could be employed at all ranges. Beam-armed ships, namely the Lancer and Awl classes, were for warp point assaults and high-speed, cloaked attack runs on enemy carriers. At times both types of ships operated within the same formation as circumstances dictate, such as a fleet engagement in open space away from warp points and planets. |
Princess Bow
MH AM2 2 XO, 30 XOg Racks
250 Hull TL 13 new construction
(4)(S2x110)(Ac2x114)Hs(BbL)[H(Wcx4)Q(AMG)x2]Wa(mgx3)QPcQPc(Lh)QDczDcz(IIIIIII)[H(Wcx4)Q(AMG)x2]Wa(mgx3)QPcQ(Lh)QDczDcz(CIC2)(2Mi2)(IIIIIIII)!3!3PcQDczDcz?4 Dcz?kQ(Ig)(Lh)Z2(IIIIIIIi)(3) 250 RCP 50 MCP 300 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 12077mc/1811.6mc HTK 315 S2 x 110 Ac2 x 114 Dcz x 7 Wc x 16 Wa x 2 Pc x 4 mg x 6 2 shuttles 2 cutters 2 mg - Gunboat ammo 4 mg - Wc/Wa/XO Rack ammo C version - remove second Pc, (CIC2). Z2 to Z2c. 12022mc/1803.3mc Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Pc to Pc2. Wa to Wb. Add 2 mg (Wc ammo). Dcz to Dce. AM2 to AM3. 13082mc/1962.3mc Tech Level 14 C version - remove second Pc2, (CIC2), 5 S2. Z2h to Z2ch. 13007mc/1951.1mc |
Lineage class MT
AM2 1 XO, 24 XOg Racks 200 Hull
TL 12 (4)(S2x90)(Ac2x84)H(BbL)Q[WcWcWcWcQPg2QPcDcz(IIIIII)Hx2](Lh)WcWcWcWcQPg2QPcDcz(CIC2)(XR)(M10)(IIIIII)!3!3PcQDcz?4Dcz?kQ(Ig)(Lh)Z2(IIIIII)(mgx4)(4) 200 RCP 240 FCP Trg: 11 Bmp +8 Tem -3 Cloak Cost = 8757mc/1313.6mc HTK 250 S2 x 90 Ac2 x 84 Dcz x 5 Wc x 12 Pc x 4 Pg2 x 3 mg x 4 2 shuttles 2 cutters 1 mg - Gunboat ammo 3 mg - Wc/XO Rack ammo C version - remove first Pc, (CIC2). Z2 to Z2c. 8702mc/1305.3mc Tech Level 13 refit - Pg2 to AMG. M10, (XR) to 2Mi2. 9412mc/1411.8mc Tech Level 13 C version refit - as above. 9357mc/1403.6mc (4)(S2x90)(Ac2x84)H(BbL)Q[WcWcWcWcQ(AMG)mgQPcDcz(IIIIII)Hx2](Lh)(Wcx4)Q(AMG)mgQPcDcz(CIC2)(2Mi2)(IIIIII)!3!3PcQmgDcz?4Dcz?kQ(Ig)(Lh)Z2(IIIIII)(4) Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Pc to Pc2. Dcz to Dce. AM2 to AM3. 3 Ac2 to Hs (in front of third AMG). 10336mc/1550.4mc Tech Level 14 C version - remove second Pc2, (CIC2), 5 S2. Z2h to Z2ch. 10261mc/1539.2mc |
City class DN AM2
6 XO, 12 XOg Racks 130 Hull
TL 12 (3)(S2x60)(Ac2x54)H(BbM)Qs(IIII)HWcWcQDxz(IIII)WcWcQPcDxz(IIII)QWcWcQDxz(CIC2)(XR)(Mi2)(IIII)Pc!3?4DczDcz?kQ(Lh)Z2(IIII)(mgx3)Qs(5) 130 RCP 45 MCP 120 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 5546mc/831.9mc HTK 168 S2 x 60 Ac2 x 54 Dcz x 2 Dxz x 3 Wc x 6 Pc x 2 mg x 3 2 shuttles 1 mg - Gunboat ammo 2 mg - Wc/XO Rack ammo C version - remove first Pc, (XR) to Xrs. Z2 to Z2c. 5616mc/842.4mc Tech Level 13 refit - remove (XR). Mi2 to 2Mi1. Add Ig, 2 AMG. 3 Dxz to 2 Dcz. 5806mc/870.9mc Tech Level 13 C version - remove first Pc, CIC2. Z2 to Z2c. 2Mi1 to 2Mi2. 6101mc/915.2mc (3)(S2x60)(Ac2x54)H(BbM)Qs(IIII)HWcWcQDcz(IIII)Wcmg(AMG)QPcWcDcz(IIII)QWcWcmg(AMG)QDcz(CIC2)(2Mi1)(IIII)Pc!3mg?4Dcz?kQ(Ig)(Lh)Z2(IIII)Qs(5) Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Pc to Pc2. Dcz to Dce. AM2 to AM3. 6411mc/961.7mc Tech Level 14 C version - remove first Pc2, (CIC2), 5 S2. Z2h to Z2ch. 6336mc/950.4mc |
Calvary class
DNA(R) AM2 6 XO, 12 XOg
Racks 130 Hull TL 12
new construction (2)(S2x55)(Ac2x42)H(BbM)Qs(IIII)HWcWcQ(IIII)WcWcPg2QDcz(IIII)QWcWcHDcz(IIII)WcWcPg2QDcz(CIC2)(XR)(M11)(IIII)!3?4Dcz?kQ(Ig)(Lh)Z2(IIII)(mgx3)Qs(6) 130 RCP 45 MCP 120 FCP Trg: 12 Bmp +8 Tem -3 Cloak Cost = 7757mc/1163.6mc HTK 158 S2 x 55 Ac2 x 42 Dcz x 4 Wc x 8 Pg2 x 2 mg x 3 2 shuttles 1 mg - Gunboat ammo 2 mg - Wc/XO Rack ammo C version - remove last Wc, CIC2, 5 S2. Z2 to Z2c. 7537mc/1130.6mc Tech Level 13 refit - (M11), (XR) to 2Mi2. Both Pg2 to AMG. 8047mc/1207.1mc Tech Level 13 C version refit - as above. 7827mc/1174.1mc (2)(S2x55)(Ac2x42)H(BbM)Qs(IIII)HWcWcQ(IIII)WcWcmg(AMG)QDcz(IIII)QWcWcmgHDcz(IIII)WcWcmg(AMG)QDcz(CIC2)(2Mi2)(IIII)!3?4Dcz?kQ(Ig)(Lh)Z2(IIII)Qs(6) Tech Level 14 refit - ?4 to ?5, !3 to !4. 10 S2, Z2 to mg, Z2h. Dcz to Dce. AM2 to AM3. 8462mc/1269.3mc (S2x45)(Ac2x42) Tech Level 14 C version - remove last 2 Wc, (CIC2). Z2h to Z2ch. Add 10 S2, 6 Ac2. 8466mc/1269.9mc (S2x55)(Ac2x48) |
Lancer class DNA
AM2 26 XO Racks 130
Hull TL 13 new construction (2)(S2x50)(Ac2x42)H(BbS)(IIII)Fs2HDxe(IIII)Fs2Dxe(IIII)QFs2HDxe(IIII)Fs2TxQDcz(CIC2)(2Mi2)(IIII)!3Wc?4Dcz?kQ(Ig)(Lh)Z2(It3)(IIII)mg(6/7) 130 RCP 20 MCP Trg: 11 Atk +3 Bmp +8 Tem -3 Cloak Cost = 8602mc/1290.3mc HTK 144 S2 x 50 Ac2 x 42 Dcz x 2 Dxe x 3 Wc x 1 Fs2 x 4 Tx x 1 mg x 1 (Wc/XO Rack ammo) 1 assault shuttle C version (Lance Commander class) - Remove 1st Fs2. Z2 to Z2c. Add Dcz in front of 2nd Dxe. 8687mc/1303.1mc Tech Level 14 refit - ?4 to ?5, !3 to !4. First Dxe to Q (in front of first Fs2), Qs (after mg). 5 S2, Z2 to Z2h. 2 Dcz to Dce. 10 XO to 6 XOg. AM2 to AM3. 8827mc/1324.1mc Tech Level 14 C version refit - ?4 to ?5, !3 to !4. Remvoe first Dcz. Add mg after last engine room. Z2c to Z2ch. First Dxe to Q (in front of first Fs2) and Qs (after last magazine). 2 Dcz to Dce. 10 XO to 6 XOg. AM2 to AM3. 8832mc/1324.8mc |
Thoroughbred class DNA
AM2 18 XO, 5 XOg Racks 130
Hull TL 12 new construction (2)(S2x45)(Ac2x42)H(BbS)[(IIII)HEc2Q(IIII)Ec2O2Dxzx2]QPcDcz(XR)(Mi2)(IIII)!3PcWc?4Dcz?kQ(Ig)(Lh)Z2(It2)(IIII)mg(6/7) 130 RCP 20 MCP 50 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 8039mc/1205.9mc HTK 142 S2 x 45 Ac2 x 42 Dcz x 2 Dxz x 2 O2 x 2 Wc x 1 Ec2 x 4 Pc x 2 mg x 1 (Wc/XO Rack/Gunboat ammo) 1 assault shuttle C version - (Mi2), Z2 to Z2c. Add (CIC2) in front of (It2). 7959mc/1193.9mc Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe, (It2) to (It3). 8439mc/1265.9mc Tech Level 13 C version refit - Dxz to Dxe, (It2) to (It3). 8159mc/1223.9mc Tech Level 14 refit - ?4 to ?5, !3 to !4, Dcz to Dce, Ec2 to Ec3, Pc to Pc2. 5 S2, Z2 to Z2h. AM2 to AM3. 9924mc/1488.6mc Tech Level 14 C version refit - ?4 to ?5, !3 to !4, Dcz to Dce, Ec2 to Ec3, Pc to Pc2. 5 S2, (XR), Z2c to Xrs, Z2ch. AM2 to AM3. 9789mc/1468.4mc |
Highguard class
BBA(E)(C) AM2 AC 12
XOg Racks 100 Hull TL 12 (1)(S2x35)(Ac2x30)H(BbM)Qs(III)WaQDcz(III)HWaDcz(III)QWa(III)WaDczQWaDxzPg2(CIC2)(XR)(M10)Dcz(III)!3?4Dcz?kQ(Ig)(Lh)Z2c(III)?jmgmgQs(6) 100 RCP 25 MCP 120 FCP Trg: 11 Bmp +8 Tem -3 Jam Cloak Cost = 6502mc/975.3mc HTK 116 S2 x 35 Ac2 x 30 Dcz x 5 Wa x 5 Pg2 x 1 mg x 2 1 shuttle 1 assault shuttle 1 mg - Gunboat ammo 1 mg - Wa ammo Tech Level 13 refit - (XR), M10 to (2Mi2). Pg2 to AMG. 3 Ac2 to Hs. 6881mc/1032.2mc (1)(S2x35)(Ac2x27)Hs(BbM)Qs[H(III)WaQDczx2](III)QWaDcz(III)WaWamg(AMG)(CIC2)(2Mi2)Dcz(III)!3?4Dcz?kQ(Ig)(Lh)Z2c(III)?jmgQs(6) Tech Level 14 refit - ?4 to ?5, !3 to !4, Dcz to Dce, Wa to Wa2. 3 Ac2, Hs to H. 10 S2, Z2c to Z2ch. AM2 to AM3. 7784mc/1167.6mc |
Phalanx class BB
AC AM2 20 XO Racks 100
Hull TL 12 refit/no new
construction (2)(S2x50)[AI2(Ac2x4)x11]AI2HsBc2H(BbS)[(III)(III)Dxzx2]QXrsPcPcPc!3(M6)DxzLxLxLxLx(Dec2)!3?4DxzZ2(Lh)Q(It2)(III)mg(5/6) 100 RCP Trg: 7 Bmp +8 Tem -3 Cost = 4121mc/618.2mc HTK 148 S2 x 50 Ac2 x 44 AI2 x 12 Dxz x 4 Pc x 3 Lx x 4 Dec2 x 1 mg x 1 (Dec/XO Rack ammo) 1 shuttle C version - remove one Pc, 5 S2. Z2 to Z2c. 4156mc/623.4mc All Phalanxes were lost in various battles before the advent of TL 13. |
Buckler class BB
AC AM2 20 XO Racks 100
Hull TL 12 refit/no new construction (2)(S2x45)[AI2(Ac2x10)x15][H(III)(III)Dxzx2]Q(M6)DxzDxzPcPcPc!3?4DxzDxzZ2(Lh)QXrs(III)X(BbL)(5) 100 RCP Trg: 7 Bmp +8 Tem -3 Cost = 4747mc/712.1mc HTK 246 S2 x 45 Ac2 x 150 AI2 x 15 Dxz x 6 Pc x 3 1 assault shuttle 1 pinnace C version - remove one Pc, M6, 5 S2. BbL to BbS. Z2 to Z2c. Add It2 in front of last engine room. 4927mc/739.1mc All Bucklers were lost in various battles before the advent of TL 13. |
Calvary Archer class BC(R)
AM2 AC 10 XOg Racks 80
Hull TL 12 (2)(S2x25)(Ac2x30)H(BbS)Q[(II)(III)Qx2](M2)(XR)WcWcDczWcWcWc!3?4Dcz?kQ(Ig)(Lh)Z2(II)(III)mgmg(6) 80 RCP 20 MCP 100 FCP Trg: 3 Bmp +8 Tem -3 Cloak Cost = 3182mc/477.3mc HTK 93 S2 x 25 Ac2 x 30 Dcz x 2 Wc x 5 mg x 2 2 cutters C version - remove last Wc, M2. XR to Xrs. Z2 to Z2c. 3242mc/486.3mc Tech Level 13 refit - M2, XR to 2Mi2. First mg to mgm. Add Hs in front of 2Mi2. 3806mc/570.9mc Tech Level 13 C version - remove last Wc, 2Mi2. Z2 to Z2c. Add Xrs in former 2Mi2 location. 3241mc/486.2mc Tech Level 14 refit - ?4 to ?5, !3 to !4, Dcz to Dce. 5 S2, 6 Ac2, Z2 to Z2h. Add mg after last engine room. 3867mc/580.1mc (S2x20)(Ac2x24) Tech Level 14 C version - remove last Wc, 2Mi2. Z2h to Z2ch. 3447mc/517.1mc |
Incendiary class BC AM2 AC
10 XOg Racks 80 Hull TL 12 (2)(S2x30)(Ac2x42)AI2HsBc2H(BbS)[Q(II)Lx(III)Lxx2](Dec2)DxzDxzQ(M4)(XR)!3?4Dcz?kQ(Ig)(Lh)Z2(II)(III)mgmg(6) 80 RCP 20 MCP 100 FCP Trg: 5 Bmp +8 Tem -3 Cloak Cost = 3427mc/514.1mc HTK 144 S2 x 30 Ac x 42 AI2 x 1 Dcz x 1 Dxz x 2 Lx x 4 Dec2 x 1 mg x 2 2 cutters 1 mg - Dec2/Gunboat ammo 1 mg - Gunboat ammo C version - remove first Lx, 6 Ac2, XR, M4. Z2 to Z2c. 3398mc/509.7mc Tech Level 13 refit - M4, XR to 2Mi2. Dxz to Dxe. 4082mc/612.3mc Tech Level 13 C version - remove first Lx, 2Mi2, 6 Ac2. Z2 to Z2c. 3458mc/518.7mc Tech Level 14 refit - ?4 to ?5, !3 to !4. Dcz to Dce. AM2 to AM3. Dec2 to Dec3. Second Dxe to Dce. Z2 to Z2h. 4452mc/667.8mc Tech Level 14 C version - remove first Lx, 2 Mi2, 6 Ac2, first Dce to Dxe. Z2h to Z2ch. 3968mc/595.2mc |
Awl class
BCA AM2 AC 1 XO, 10 XOg
Racks 85 Hull TL 12 (1)(S2x25)[AI2(Ac2x3)x6][H(II)Q(III)Pg2x2]Pg2Q(BbS)O2(Mi2)Dxz(It2)Ec2Ec2O2!3?4Dcz?kQ(Lh)Z2(II)(III)Wcmgmg(6/7) 85 RCP 15 MCP 100 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 4594mc/689.1mc HTK 90 S2 x 25 Ac2 x 18 AI2 x 6 Dcz x 1 Dxz x 1 O2 x 2 Wc x 1 Ec2 x 2 Pg2 x 3 mg x 2 1 shuttle 1 mg - Wc/XO Rack ammo 1 mg - Gunboat ammo C version - Mi2 to Xrs. Z2 to Z2c. 4389mc/658.4mc Tech Level 13 refit - Dxz to Dxe. (Mi2) to (Mi3). (It2) to (It3). 4884mc/732.6mc Tech Level 14 C version - Mi3 to Xrs. Z2 to Z2c. 4479mc/671.9mc Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Ec2 to Ec3. Dcz to Dce. AM2 to AM3. 5239mc/785.9mc Tech Level 14 C version - Mi3 to Xrs. Remove 3rd Pg2. Z2h to Z2ch. BbS to BbM. 4859mc/728.9mc |
Retinue class
BC(E) AM2 AC 10 XOg
Racks 80 Hull TL 12 (2)(S2x25)(Ac2x36)Hs(BbS)[Q(II)WaDxz(III)Dxzx2]QXrsHWa(Mi2)DxzDcz!3?4Dcz?kQ(Lh)Z2(II)(III)?jmgmgm(6) 80 RCP 20 MCP 100 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cloak Cost = 3990mc/598.5mc HTK 103 S2 x 25 Ac2 x 36 Dcz x 2 Dxz x 5 Wa x 3 mg x 1 mgm x 1 (Wa/Gunboat ammo) 2 cutters Tech Level 13 refit - Remove one Dxz, Mi2, Xrs. Remaining Dxz to Dxe. Add AMG, 2Mi2, Ig. Add 5 S2. One Wa to Wc. 2 Ac2 to 1 AI2. 4599mc/689.9mc (2)(S2x30)(Ac2x34)AI2Hs(BbS)H[(II)QWaDxe(III)Dxex2]Q(2Mi2)mg(AMG)Dcz!3?4Dcz?kQ(Ig)(Lh)Z2(II)(III)?jWcmgm(6) Tech Level 14 refit - ?4 to ?5, !3 to !4. Dcz to Dce, Wa to Wa2. Wc to Wb. Z2 to Z2h. AM2 to AM3. Hs to H. Add 3 Ac2. 4991mc/748.7mc |
Pyromancer class
CA AM2 AC 4 XO, 5 XOg
Racks 60 Hull TL 12 (1)(S2x20)(Ac2x24)H(BbS)[Q(II)(II)Wcx2]Dxz(HET2)(II)(HET2)!3?4Dxz(Ig)(Lh)Z2(II)Qsmgmg(6) 60 RCP 15 MCP 50 FCP Trg: 1 Bmp +8 Tem -3 Cost = 2277mc/341.6mc HTK 74 S2 x 20 Ac2 x 24 Dxz x 2 Wc x 2 HET2 x 2 mg x 2 (Wc/XO Rack/Gunboat ammo) 2 cutters C version - Remove both Wc. Z2 to Z2c. Add M3, XR in front of first Dxz. 2417mc/362.6mc Tech Level 13 refit - Dxz to Dxe. 2337mc/350.6mc Tech Level 13 C version refit - Dxz to Dxe. M3, XR to 2Mi2. 3087mc/463.1mc Tech Level 14 refit - ?4 to ?5, !3 to !4. 5 S2, Z2 to Z2h. 2402mc/360.3mc (S2x15)(Ac2x24) Tech Level 14 C version refit - ?4 to ?5, !3 to !4. Remove 6 Ac2, 1 mg. Z2c to Z2ch. 5S2 to 3 S1. 3282mc/492.3mc (S1x3)(S2x15)(Ac2x18) |
Highwayman class
CA AM2 AC 4 XO, 5 XOg
Racks 60 Hull TL 12 (1)(S2x20)(Ac2x9)Hs(BbL)Q(II)Ti(II)H(II)H(XR)QN(II)QEc2Dxz(II)!3?4Dxz?kQ(Lh)Z2(It2)(II)XQsmg(6/7) 60 RCP 115 MCP 50 FCP Trg: 1 Bmp +8 Tem -3 Cloak Cost = 2344mc/351.6mc HTK 64 S2 x 20 Ac 2 x 9 Dxz x 2 Ec2 x 1 N x 1 Ti x 1 mg x 1 (XO Rack/Gunboat ammo) 3 assault shuttles C version - Remove Ec2. BbL to BbS. Z2 to Z2c. Add M11 in front of XR. 2544mc/381.6mc Tech Level 13 refit - Ti to H, Ta. Dxz to Dxe. It2 to It3. 2460mc/369mc Tech Level 13 C version refit - as above. 2660mc/399mc (1)(S2x20)(Ac2x9)Hs(BbL)Q[(II)Hx3]Ta(XR)QN(II)QEc2Dxe(II)!3?4Dxe?kQ(Lh)Z2(It3)(II)XQsmg(6/7) Tech Level 14 refit - !3 to !4, ?4 to ?5. BbL, Z2 to BbM, Z2h. XR, third H to 2Mi2. 3229mc/484.4mc 2 assault shuttles Tech Level 14 C version - Remove Ec2. 2Mi2 to Xrs. Z2h to Z2ch. 2774mc/416.1mc |
Halberd class CL
AM2 AC 9 XO Racks 45
Hull TL 12 (1)(S2x25)(Ac2x24)H(BbS)Qs(I)(II)(I)(II)XrsDxz(I)Fs2!3?4DczQsZ2(It2)(II)(6/7) 45 RCP 5 MCP Trg: 1 Bmp +8 Tem -3 Cost = 1867mc/280.1mc HTK 70 S2 x 25 Ac2 x 24 Dcz x 1 Dxz x 1 Fs2 x 1 2 cutters C version - Remove Fs2. Z2 to Z2c. Xrs to XR, add M10 after XR. Dxz to Dcz. 2112mc/316.8mc Tech Level 13 refit - It2 to It3. Dxz to Dxe. 1937mc/209.6mc Tech Level 13 C version refit - It2 to It3. 2152mc/322.8mc Tech Level 14 refit - ?4 to ?5, !3 to !4. Dcz to Dce. 5 S2, Z2 to Z2h. 2022mc/303.3mc (S2x20)(Ac2x24) Tech Level 14 C version - Remove Fs2, Xrs. Z2h to Z2ch. Add 2MI2 in former Fs2 location. 2902mc/435.3mc |
Cavalier class CL(W)
AM2 AC 1 XO, 5 XOg Racks
45 Hull TL 12 (1)(S2x20)(Ac2x18)H(BbS)Q(I)(II)(I)(II)XrsDxzWaWaWaWa(I)!3?4DxzQ(Lh)Z2(II)mgmg(6) 45 RCP 5 MCP 50 FCP Trg: 1 Bmp +8 Tem -3 Cost = 1784mc/267.6mc HTK 64 S2 x 20 Ac2 x 18 Dxz x 2 Wa x 4 mg x 2 (Wa/XO Rack/Gunboat ammo) 2 cutters C version - remove Xrs, first Dxz, one Wa, 5 S2. Z2 to Z2c. 1694mc/254.1mc Tech Level 13 refit - Dxz to Dxe. 1844mc/276.6mc Tech Level 13 C version refit - Dxz to Dxe. 1724mc/258.6mc Tech Level 14 refit - ?4 to ?5, !3 to !4. Last Wa to (2Mi2). Three Wa to Wa2. Xrs, Z2 to Z2h. 2664mc/399.6mc Tech Level 14 C version - Remove 2Mi2, first Dxe, one Wa2. Z2h to Z2ch. 2054mc/308.1mc (1)(S2x20)(Ac2x18)H(BbS)Q(I)(II)(I)(II)DxeWa2Wa2Wa2(2Mi2)(I)!4?5DxeQ(Lh)Z2h(II)mgmg(6) |
Skirmisher class
CL(C) AM2 AC 1 XO, 5
XOg Racks 45 Hull TL 12 (1)(S2x10)(Ac2x12)H(BbS)Q(I)(II)(I)(II)(M1)WaEc2!3?4DxzQ(Lh)Z2c(I)(It2)(II)mg(6/7) 45 RCP 5 MCP 50 FCP Trg: 2 Bmp +8 Tem -3 Cost = 1750mc/262.5mc HTK 60 S2 x 10 Ac2 x 12 Dxz x 1 Wa x 1 Ec2 x 1 mg x 1 (Wa/XO Rack/Gunboat ammo) 2 cutters Tech Level 13 refit - (It2) to (It3), Dxz to Dxe. 1800mc/270mc Tech Level 14 refit - ?4 to ?5, !3 to !4, Wa to Wa2. 1870mc/280.5mc |
Infantry class DD
AM2 AC 6 XO Racks 30
Hull TL 12 (1)(S2x5)(Ac2x7)AI2HsQs(I)(I)(I)(I)XrsWaWaWa!3?4DczQsZ2(I)(I)mg(6) 30 RCP 20 MCP Trg: 1 Bmp +8 Tem -3 Cost = 1076mc/161.4mc HTK 31 S2 x 5 Ac2 x 7 AI2 x 1 Dcz x 1 Wa x 3 mg x 1 (Wa/XO Rack ammo) Tech Level 14 refit - ?4 to ?5, !3 to !4. 3 Ac2, Hs to H. Wa to Wa2. Dcz, Z2 to Dxe, Z2h. 1239mc/185.9mc |
Prism class
DD AM2 AC 6 XO
Racks 30 Hull TL 12 (1)(S2x5)(Ac2x7)AI2HsQs(I)(I)(I)(I)(I)(It2)(HET2)(HET2)!3?4DxzQsZ2(I)(I)(7/8) 30 RCP 20 MCP Trg: 1 Bmp +8 Tem -3 Cost = 1126mc/168.9mc HTK 30 S2 x 5 Ac2 x 7 AI2 x 1 Dxe x 1 HET2 x 2 Tech Level 13 refit - It2 to It3. Dxz to Dxe. 1176mc/176.4mc Tech Level 14 refit - !3 to !4, ?4 to ?5. AM2 to AM3. 1291mc/193.7mc |
Picket class DD
AM2 AC 2 XO, 2 XOg Racks 30
Hull TL 12 (1)(S2x5)(AI2Ac2Ac2Ac2x3)HsQf(I)Qs(I)(I)(I)(I)WaEc2!3?4DxzQsZ2(I)(I)mgm(7) 30 RCP 7 MCP 20 FCP Trg: 1 Bmp +8 Tem -3 Cost = 1139mc/170.9mc HTK 35 S2 x 5 Ac2 x 9 AI2 x3 Dxz x 1 Wa x 1 Ec2 x 1 mgm x 1 (Wa/XO Rack/Gunboat ammo) Tech Level 14 refit - ?4 to ?5, !3 to !4, Wa to Wa2, Dxz to Dxe. Ec2 to Ec3. 1269mc/190.4mc |
Tactician class DD(C)
AM2 AC 6 XO Racks 30 Hull
TL 12 (1)(S2x5)(Ac2x7)AI2HsQs(I)(I)(I)(I)(I)(It2)DxzDxz?4DxzQsZ2c(I)(I)(7/8) 30 RCP 20 MCP Trg: 1 Bmp +8 Cost = 1246mc/186.9mc HTK 29 S2 x 5 Ac2 x 7 AI2 x 1 Dxz x 3 Tech Level 13 refit - It2 to It3, last Dxz to Dxe. 1296mc/194.4mc Tech Level 14 refit - ?4 to ?5. Remove first Dxz. Remove 1 Ac2, AI2. Hs to H. Remaining Dxz to Dxe. Z2c to Z2ch. 1455mc/218.3mc |
Spar class FG(L)
AC AM 4 XO Racks 22
Hull TL 12 refit/no new
construction (1)(S2x5)[AI2(Ac2x3)x4]Ac2Hs[(I)x4]?4!3(HET2)DcxZiQs(I)(7) 22 RCP 3 MCP Trg: 1 Bmp +8 Tem -3 Cost = 891mc/133.7mc HTK 34 S2 x 5 Ac2 x 13 AI2 x 4 Dcx x 1 HET2 x 1 Leader version (one out of three Spars) - !3 to M2. 816mc/122.4mc TL 13 refit - Dcx, Zi to Dxe, Zh. 951mc/142.7mc Leader version - 876mc/131.4mc All remaining examples were destroyed by the end of the Fendalen War. |
Consort class
CT(E) AC AM2 3 XO
Racks 16 Hull TL 12 (1)(S2x5)(AI2Ac2x3)ZHs(I)(I)(I)!3Dcx?4DcxQs(I)(8) 16 RCP up to 9 MCP/Personnel Points Trg: 1 Bmp +8 Tem -3 Cost = 712mc/106.8mc HTK 22 S2 x 5 Ac2 x 3 AI2 x 3 Dcx x 2 TL 14 refit - ?4 to ?5, !3 to !4. Dcx to Dce. 917mc/137.6mc |
Harras 2 class SD(V)
AM2 13 XO, 12 XOg Racks 165
Hull TL 12 new construction (3)(S2x40)(AI2Ac2Ac2x35)AI2HsBc2[HBc2Q(IIIII-It)QBc2Q(Lh)x2]QBc2QmgmQ(BbL)Q(IIIII-It)[Bc2(Vx6)x2][O2(Vx6)x4][Qs(Vx6)x2][Dx(Vx6)x3]DcxDcxZhXrs?4(IIIII-It)mgQs(4/5) 165 RCP 10 MPC 186 FCP Trg: 1 Bmp +8 Cost = 7229mc/1084.4mc HTK 277 S2 x 40 AI2 x 36 Ac2 x 70 Dcx x 2 Dx x 3 O2 x 4 V x 66 mgm x 1 mg x 1 (fighter/gunboat/XO Rack ammo) 1 pinnace 1 shuttle Tech Level 13 refit - Dx to Dxe. 7454mc/1118.1mc Started late in the war, most of this class saw action against the Cazov, the former ally of the Gyst Kingdom. Further refits cancelled upon the introduction of the Paddock class. All Harras 2s were scrapped, their hanger bays and magazines being used in new construction. |
Harras class
SD(V) AM2 10 XO, 12 XOg
Racks 150 Hull TL 12 (3)(S2x35)(AI2Ac2Ac2x31)AI2HsBc2[HBc2Q(IIIII-It)QBc2Q(Lh)x2]QBc2QBc2Qmgm(BbM)Q(IIIII-It)[Bc2(Vx6)x5][O2(Vx6)x2][Dx(Vx6)x3]DxDcxZhXrs?4(IIIII-It)mgQs(4/5) 150 RCP 180 FCP Trg: 1 Bmp +8 Cost = 6596mc/989.4mc HTK 254 S2 x 35 Ac2 x 62 AI3 x 32 Dcx x 1 Dx x 4 O2 x 2 V x 60 mg x 1 mgm x 1 (fighter/gunboat/XO Rack ammo) 1 pinnace Tech Level 13 refit - Dx to Dxe. 6896mc/1034.4mc Further refits cancelled upon the introduction of the Paddock class. All Harras were scrapped, their hanger bays and magazines being used in new construction. |
Herd class
DN(V) AM2 6 XO, 12 XOg
Racks 130 Hull TL 12 (3)(S2x35)(AI2Ac2Ac2x30)AI2[HBc2Q(IIII)Q(IIII)QBc2Q(Lh)x2](BbM)[Bc2(Vx6)x6][Dx(Vx6)x2]DxQDxZhXrs(It2)?4(IIII)mgQs(5/6) 130 RCP 20 MCP 168 FCP Trg: 1 Bmp +8 Cost = 5762mc/864.3mc HTK 228 S2 x 35 Ac2 x 60 AI2 x 31 Dx x 4 V x 48 mg x 1 (Fighter/XO Rack ammo) 1 pinnace Tech Level 13 refit - Dx to Dxe. It2 to It3. 6142mc/921.3mc Further refits cancelled upon the introduction of the Paddock class. All Herds were scrapped, their hanger bays and magazines being used in new construction. |
Stablehouse class
CVH AM3 1 XO, 20 XOg
Racks 165 Hull TL 14 new
construction (1)(S2x30)[AI2(Ac2x6)x9]H(BbM)Qs[(IIIII)H(Qx5)(Lh)(IIIII)Dxex2]H?j(Vx66)?5?kDxeQDxeQ(Lh)Z2h(It3)(IIIII)WbQs(AMG)(mgx4)(5/6) 165 RCP 10 MCP 266 FCP Trg: 1 Bmp +10 Jam Cloak Cost = 8279mc/1241.9mc HTK 221 S2 x 30 Ac2 x 54 AI2 x 9 Dxe x 4 V x 66 Wb x 1 mg x 4 (Wb/Fighter/Gunboat ammo) 1 shuttle 2 cutters |
Corral class CVA
AM2 16 XOg Racks 130
Hull TL 12 (2)(S2x25)[AI2(Ac2x8)x6]H(BbM)Qs(IIII)(Qx5)(Lh)(IIII)(Vx54)[(IIII)QDxzHx2](IIII)Q?4?kQDxzQ(Lh)Z2(IIII)Qs(mgx4)(6) 130 RCP 20 MCP 214 FCP Trg: 1 Bmp +8 Cloak Cost = 5142mc/771.3mc HTK 185 S2 x 25 Ac2 x 48 AI2 x 6 Dxz x 3 V x 54 mg x 4 (Fighter/Gunboat ammo) 2 shuttles Tech Level 14 refit - ?4 to ?5. Dxz to Dxe. 5342mc/801.3mc |
Pinto class CVB
AM2 AC 12 XOg Racks
100 Hull TL 12 (1)(S2x25)(AI2Ac2Ac2x27)Ac2[HBc2QBc2Q(Lh)Q(III)x2](BbS)[(III)x2](Vx6)Bc2[(Vx6)O2x2][(Vx6)Dxx2]DxZhXrs?4Qs(III)?j(III)mgQs(6) 100 RCP 150 FCP Trg: 1 Bmp +8 Jam Cost = 4241mc/636.2mc HTK 183 S2 x 25 Ac2 x 55 AI2 x27 Dx x 3 O2 x 2 V x 30 mg x 1 (Fighter & Gunboat ammo) 1 shuttle TL 13 refit - Dx to Dxe. 4691mc/703.7mc TL 14 refit - ?4 to ?5. 4711mc/706.7mc |
Stallion class
CVB AM2 AC 12 XOg
Racks 100 Hull TL 12 (1)(S2x20)(Ac2x24)H(BbM)Qs(III)(III)(III)(Vx42)QQQ(Lh)HDxz(III)QDxz(III)Q?4?kQDxzQ(Lh)Z2(III)Qs(mgx3)(6) 100 RCP 162 FCP Trg: 1 Bmp +8 Cloak Cost = 3948mc/592.2mc HTK 127 S2 x 20 Ac2 x 24 V x 42 Dxz x 3 mg x 3 (Fighter/Gunboat ammo) 2 shuttles Tech Level 14 refit - ?4 to ?5. Dxz to Dxe. 4148mc/622.2mc |
Colt class
CVL AM2 AC 2 XO, 6
XOg Racks 60 Hull TL 12 (1)(S2x10)(Ac2x12)H(BbS)Qs(II)Q(II)(Vx24)(II)Q(II)Q(II)?4?kDxzQ(Lh)Z2(II)Qsmg(6) 60 RCP 15 MCP 84 FCP Trg: 1 Bmp +8 Cloak Cost = 2019mc/302.9mc HTK 72 S2 x 10 Ac2 x 12 Dxz x 1 V x 24 mg x 1 (Fighter/Gunboat ammo) 1 shuttle Tech Level 14 refit - ?4 to ?5. Dxz to Dxe. 2069mc/310.4mc |
Yearling class
CVS AM2 AC 1 XO, 5XOg
Racks 45 Hull TL 12 (1)(S2x10)(Ac2x12)H(BbS)Q(I)Q(II)(Vx18)(I)(II)(I)?4DxzQ(Lh)Z2(II)Qsmg(6) 45 RCP 5 MCP 68 FCP Trg: 1 Bmp +8 Cost = 1487mc/223.1mc HTK 60 S2 x 10 Ac2 x 12 Dxz x 1 V x 18 mg x 1 (Fighter/Gunboat ammo) 1 shuttle Tech Level 14 refit - ?4 to ?5, Dxz to Dxe. 1537mc/230.6mc |
Stable Gate class BBA(V) Pinnace
Carrier AM2 AC 12
XOg Racks 100 Hull TL 12 (1)(S2x15)(Ac2x12)[H(III)Q(III)Q(BbLx8)x2]Dxz(III)(BbM)(XR)?4DxzDxz?k(Lh)Z2(III)QsQsmgmg(6) 100 RCP 25 MCP 120 FCP Trg: 1 Bmp +8 Cloak Cost = 3685mc/552.8mc HTK 75 S2 x 15 Ac2 x 12 Dxz x 3 mg x 2 (gunboat/armed pinnace/XO Rack ammo) 16 2nd generation armed pinnaces 1 shuttle 2 cutters TL 13 refit - Dxz to Dxe. All BbL to BbLc. BbM to BbMc. 3832mc/574.8mc Can now carry 19 2nd generation armed pinnaces, 1 pinnace, 2 cutters (1)(S2x15)(Ac2x12)[H(III)Q(III)Q(BbLcx5)x2]Dxe(BbLcx5)(III)(BbLc)(BbMc)(XR)?4DxeDxe?k(Lh)Z2(III)QsQsmgmg(6) Class converted to Stallion CVBs after Fendalen War. |
War Wagon class FT9(V)
Pinnace Carrier AM2 3 XO, 10 XOg
Racks 112 Hull TL 12 (3)(S2x5)(AI2Ac2Ac2x3)[H(BbLx11)x2](IcIcIcIc)(IcIcIcIc)(XR)Dx?4Dx(Qx4)(Lh)Zi(IcIcIcIc)mgmg(BbM)(3) 38 RCP 62 MCP 100 FCP Trg: 1 Bmp +8 Cost = 1946mc/146mc HTK 62 S2 x 5 Ac2 x 6 AI2 x 3 Dx x 2 mg x 1 (Armed Pinnace/Gunboat/XO Rack ammo) 22 2nd gen armed pinnaces 1 shuttle 2 cutters Tech Level 14 refit - ?4 to ?5. Remove XR. Zi to Z2. Dx to Dxe. AM2 to AM3. 2124mc/159.3mc |
Caboose class FT4(V) Pinnace
Tender AM2 AC 3 XO
Racks 30 Hull TL
12 new construction (1)(S2x5)(AI2x3)ZHs(Ic)(BbSc)(BbLcx3)Tf[(Ic)HHx2]?4Dx(Ic)Qsmgm(4) 10 RCP 15 Personnel Points Trg: 1 Bmp +8 Cost = 547mc/41.1mc HTK 27 S2 x 5 AI2 x 3 Dx x 1 Tf x 1 mgm x 1 (small craft/XO Rack ammo) 4 2nd gen recon pinnaces or 6 pinnaces Tech Level 13 refit - Tf to Ta. 572mc/42.9mc Tech Level 14 refit - ?4 to ?5, Dx to Dxe, AM2 to AM3. 683mc/51.3mc The (Gyst) Fendalens developed the armed pinnance independently, but were not a major user of them like the Commonwealth and the Hokum Imperium. Upon getting data on Allied recon pinnaces the Royal Navy promptly developed the technology. They appreciated the craft's endurance, which was six times that of a gunboat, meaning it could keep on station for far longer before having to return to its mothership. It was also less expensive to build and had more utility in that it could carry passengers and cargo. While cruising speed was lower than that of a gunboat it wasn't considered a handicap as the craft was tasked to keep pace with speed-3 and speed-4 convoys and fleets. For deployment, a purpose-built ship was built. The Caboose class served in the fleet train as well as providing sensor coverage for convoys that couldn't cloak. It was also the first class of RN ship to use the combined shuttle bay system. A few were assigned to planetary survey squadrons post-war, in which case they carried regular pinnaces. |
Distributor class
FT12 AM2 25 XO Racks
250 Hull TL 13 (prefabricated transport
version 5339mc/400.5mc) (4)(S2x45)(Ac2x52)H(BbM)(Hx150)[Bc2(Qx5)(Lh)HTfDczx2](Icx7)Q?4Dcz?kQ(Ig)(Lh)Z2(Icx8)Wcmg(BbM)(2) 84 RCP 16 MCP Trg: 1 Bmp +8 Cloak Cost = 4464mc/334.8mc HTK 295 S2 x 45 Ac2 x 52 Dcz x 3 Wc x 1 Tf x 2 mg x 1 (Wc/XO Rack ammo) 1 pinnace 2 shuttles Can carry a maximum of 30 PCF-x or PCF-xa or 500 personnel points. Tech Level 14 refit - Dcz to Dce, ?4 to ?5. AM2 to AM3. 4604mc/345.3mc (5479mc/411mc) |
Port Authority class
FT10 16 XO Racks 165
Hull TL 12 (5)(S2x30)(Ac2x24)H(BbL)[(Hx6)Bc2x12](Hx5)TfTf(CHS2)Qs(IcIcIcIcIc)Dxz(IcIcIcIcIc)?4Dcz?kQs(Ig)(Lh)Z2(IcIcIcIcIc)QsWc(BbL)mg(3) 55 RCP 20 MCP Trg: 1 Bmp +8 Cloak Cost = 2940mc/220.5mc HTK 177 S2 x 30 Ac2 x 24 Dcz x 1 Dxz x 1 Wc x 1 Tf x 2 mg x 1 (Wc/XO Rack ammo) 2 shuttles 2 cargo shuttles 1 pinnace Tech Level 14 refit - ?4 to ?5, Dcz to Dce, Dxz to Dxe. 3010mc/225.8mc |
Canal class
FT9 AM2 11 XO Racks
112 Hull TL 12 (prefabricated component
transport version 2079mc/156mc) (3)(S2x15)(Ac2x12)HTfTfTf(Hx54)(IcIcIcIc)H(IcIcIcIc)Dxz?4Dxz?k(Qx5)(Ig)(Lh)Z2(IcIcIcIc)(BbL)(3) 38 RCP 12 MCP Trg: 1 Bmp +8 Cloak Cost = 1827mc/137.1mc HTK 111 S2 x 15 Ac2 x 12 Dxz x 2 Tf x 3 1 shuttle 1 pinnace Can carry a maximum of 12 PCF-X or PCF-xa or 200 personnel points. Tech Level 14 refit - ?4 to ?5, Dxz to Dxe. 5 S2, Z2 to Z2h. 1927mc/144.6mc (2179mc/163.5mc) |
Field Kitchen class
BB(FT) AM2 AC 12 XOg
Racks 100 Hull TL 12 (2)(S2x20)(Ac2x15)H(BbL)[Bc2(Hx10)TfQx3][(III)x2]H(CHS2)(BbL)[HDxz(III)x2]C?4Dxz?kQ(Ig)(Lh)Z2(III)Qsmg(5) 100 RCP 120 FCP Trg: 1 Bmp +8 Cloak Cost = 3201mc/480.2 HTK 108 S2 x 20 Ac2 x 15 Dxz x 3 Tf x 3 C x 1 mg x 1 (Gunboat ammo) 2 shuttles 2 cargo shuttles 1 pinnace Tech Level 14 refit - ?4 to ?5, Dxz to Dxe. 3311mc/496.7mc |
Hardtack class CA(FT)
AM2 AC 12 XO Racks 60
Hull TL 12 (1)(S2x20)(Ac2x12)H(BbM)H[(II)(Hx6)x3]Ti(II)QsDxz(II)Qs?4Dxz?k(Ig)Z2(II)Qs(6) 60 RCP 15 MCP Trg: 1 Bmp +8 Cloak Cost = 1852mc/277.8mc HTK 75 S2 x 20 Ac2 x 12 Dxz x 2 Ti x 1 1 pinnace Tech Level 13 refit - Dxz to Dxe. 1912mc/286.8mc Tech Level 14 refit - ?4 to ?5. Ti, Z2 to Ta, Z2h. 2027mc/304.1mc |
Container class CA(FT)
Prefab Transport AM2
AC 12 XO Racks 60 Hull
TL 12 Prefab Transport Hull (1)(S2x20)(Ac2x12)H(BbS)(II)(II)(II)(Hx20)Ti(II)QsDxz(II)Qs?4Dxz?k(Ig)Z2(II)Qs(6) 60 RCP 15 MCP Trg: 1 Bmp +8 Cloak Cost = 2030mc/304.5mc HTK 76 S2 x 20 Ac2 x 12 Dxz x 2 Ti x 1 1 shuttle Tech Level 13 refit - Dxz to Dxe. 2090mc/313.5mc Tech Level 14 refit - ?4 to ?5. Ti, Z2 to Ta, Z2h. 2205mc/330.8mc |
Wharf class
FT9 AM2 13 XO Racks
130 Hull TL 12 (3)(S2x15)(Ac2x14)Hs(BbL)[Bc2(Hx6)x7]TfTfTf(IcIcIcIc)(BbL)(Qx5)(Lh)(CHS2)(Qx5)H(Lh)(IcIcIcIc)(BbL)DxCDxLDx?4Q(Ig)Zi(Lh)(IcIcIcIc)H(BbL)(3) 44 RCP 6 MCP Trg: 1 Bmp +8 Cost = 2134mc/160.1mc HTK 123 S2 x 15 Ac2 x 14 Dx x 3 L x 1 Tf x 3 C x 1 5 shuttles 5 cargo shuttles 1 pinnace or 10 assault shuttles 1 pinnace Can carry a maximum of 30 PCF-x or 30 PCF-xa or 500 personnel points. Tech Level 13 refit - Dx to Dxe. 2359mc/177mc Tech Level 14 refit - ?4 to ?5. Last Tf to Ta. 2404mc/180.3mc |
Truck class
FT7 AM AC 8 XO
Racks 80 Hull TL 12 (3)(S2x10)(Ac2x12)Hs[Bc2(Hx8)Tfx3](IcIc)(IcIcIc)(CHS2)(IcIc)QsDcxDcxC?4(Ig)Zi(IcIcIc)HQs(BbL)(4) 27 RCP 23 MCP Trg: 1 Bmp +8 Cost = 1495mc/112.2mc HTK 74 S2 x 10 Ac2 x 12 Dcx x 2 Tf x 3 C x 1 1 shuttle 1 pinnace Tech Level 14 refit - ?4 to ?5. Last Tf to Ta. 1540mc/115.5mc |
Bellman class
CL(FT) AM2 AC 1
XO, 5 XOg Racks 45 Hull TL 12 (1)(S2x10)(Ac2x6)H(BbM)(I)(Hx5)(II)(Hx5)(I)(Hx5)(II)QTfDx(I)Q?4DxQ(Ig)Zi(Lh)(II)mg(6) 45 RCP 5 MCP 50 FCP Trg: 1 Bmp +8 Cost = 1281mc/192.2mc HTK 53 S2 x 10 Ac2 x 6 Dx x 2 Tf x 1 mg x 1 (Gunboat ammo) 2 shuttles Can carry a maximum of 3 PCF-x or PCF-xa or 50 personnel points. Tech Level 13 refit - Tf to Ta. 1306mc/195.9mc Tech Level 14 refit - ?4 to ?5, Dx to Dxe. 1476mc/221.4mc |
Trail Hand class FT2
AM AC 16 Hull TL 12 (1)S0AI2ZHsBc2(Hx4)Tf(Hx4)(BbS)(Ic)Qf(Ic)(4) 6 RCP up to 6 MCP/Personnel Points Cost = 157mc/11.8mc HTK 18 S0 x 1 AI2 x 1 Tf x 1 1 shuttle TL 13 refit - Tf to Ta. 182mc/13.7mc |
Tribute class FT0
AC 7 Hull TL 5 (2)AiHH(BbS)H(Ic)Qf(4) 3 RCP 3 MCP* Cost = 43mc/3.3mc HTK 7 Ai x 1 1 shuttle * = never carried more or less than 3 MCP This class was used exclusively for trade with pre-industrial races. |
BS6(V) 2 XO,
30 XOg Racks 250 Hull TL 12 (0)(S2x90)[AI2(Ac2x3)x30][HDxz(Vx66)Dxz(Qx4)(Lh)!3(Qx4)(Lh)x2]HDxz(BbM)QQ?k(M6)(XR)Dxz?4?jQQ(Lh)QQDxzDxzZ2(mgx10)(0) 250 RCP 432 FCP Trg: 7 Bmp +8 Tem -3 Jam Cloak Cost = 10809mc/540.5mc HTK 399 S2 x 90 Ac2 x 90 AI2 x 30 Dxz x 8 V x 132 mg x 10 (fighter/gunboat/XO rack ammo) 2 shuttles Tech Level 13 refit - First 7 Dxz to Dxe. M6, XR to 2Mi2. Last Dxz to AMG. 11589mc/579.5mc Tech Level 14 refit -!3 to !4, ?4 to ?5. 11659mc/583mc |
BS6(R) 2 XO,
30 XOg Racks 250 Hull TL 12 (0)(S2x90)[AI2(Ac2x4)x30][H(Wcx6)Pg2Dxz(Wcx6)Pg2DxzQQQPg2!3x2]H(Lh)DxzQQQQ(Lh)(BbM)Dxz?j?k(XR)(Mi2)?4DczDczQ(Lh)Z2(mgx9)(0) 250 RCP 300 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cloak Cost = 9299mc/459mc HTK 313 S2 x 90 Ac2 x 120 AI2 x 30 Dcz x 2 Dxz x 6 Wc x 24 Pg2 x 6 mg x 9 2 shuttles 3 mg - Gunboat ammo 6 mg - Wc/XO Rack ammo Mine and Buoy control version (MBC) - Mi2 to M3. Add MSC, DCS2 after Z2. 9199mc/460mc Tech Level 13 refit - Dxz to Dxe. All Pg2 to AMG. Mi2 to Mi3. 9979mc/499mc Tech Level 13 MBC version - Remove ?j, XR. Mi3 to 2Mi2. Wb after last magazine. MCS, DCS2 after Z2. 10259mc/513mc (0)(S2x90)[AI2(Ac2x4)x30][H(Wcx6)(AMG)Dxe(Wcx6)(AMG)Dxe(Qx5)(Lh)(AMG)!3x2]HDxe(BbM)Dxe?j?k(Mi3)(XR)?4DczDczQ(Lh)Z2(mgx9)(0) Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce. 10089mc/504.5mc Tech Level 14 MBC version refit - as above. 10369mc/518.5mc |
BS6(E)(C) 2
XO, 30 XOg Racks 250 Hull TL 12 (0)(S2x90)[AI2(Ac2x4)x30][HWcWcWaWaDxzDczPg2DxzWcWcWaWaDxzDczPg2Dxz(Qx5)(Lh)!3DxzDczx2]H(BbM)Dxz?j?k(XR)(Mi2)?4[(MCS)DxzDcz(DCS2)Dczx2]Q(Lh)!3Z2c (mgx9)(0) 250 RCP 300 FCP Trg: 11 Atk +2 Bmp +8 Tem -2 Jam Cloak Cost = 11539mc/577mc HTK 323 S2 x 90 Ac2 x 120 AI2 x 30 Dcz x 10 Dxz x 13 Wc x 8 Wa x 8 Pg2 x 4 mg x 9 2 shuttles 3 mg - Gunboat ammo 6 mg - Wc/Wa/XO Rack ammo Tech Level 13 refit - Dxz to Dxe. Pg2 to AMG. Mi2 to Mi3. 12392mc/616.5mc Tech Level 14 refit - ?4 to ?5, !3 to !4. Wa to Wa2. Dcz to Dce. 12824mc/641.2mc |
BS5(B) 4 XO,
20 XOg Racks 180 Hull TL 12 (0)(S2x100)[AI2(Ac2x4)x30][HLxLxLxLx(Dec2)QDxzLxLxLxLx(Dec2)QDxz!3x2]QQQ(Lh)(BbS)?4?k(XR)(Mi2)DxzDxzPg2Z2(Lh)mgmgQ(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 7119mc/356mc. HTK 299 S2 x 100 Ac2 x 120 AI2 x 30 Dxz x 6 Lx x 16 (Dec2) x 4 Pg2 x 1 mg x 2 1 shuttle 1 mg - Gunboat ammo 1 mg - Dec/XO Rack ammo C version - Mi2 to M3. Z2 to Z2c. 6929mc/346.5mc Tech Level 13 refit - Dxz to Dxe. Pg2 to AMG. Mi2 to Mi3. 7549mc/377.5mc Tech Level 13 C version refit - Dxz to Dxe. Pg2 to AMG. XR, M3 to 2Mi2. 7769mc/388.5mc (0)(S2x100)[AI2(Ac2x4)x30][HLxLxLxLx(Dec2)QDxeLxLxLxLx(Dec2)QDxe!3x2](Lh)(BbS)Dxe?4?k(XR)(Mi3)(Qx4)(Lh)Dxe(AMG)Z2mgmg(0) Tech Level 14 refit - ?4 to ?5, !3 to !4. Dec2 to Dec3. Add 3 mg after Z2. Add H and ?j after last Dxe. Add Wb after last mg. 7940mc/397mc Tech Level 14 C version refit - ?4 to ?5, !3 to !4. Dec2 to Dec3. Add 3 mg after Z2c. H and ?j after last Dxe. Add Wb after last mg. 8160mc/408mc |
BS5(R) 4 XO,
20 XOg Racks 180 Hull TL 12 (0)(S2x100)[AI2(Ac2x3)x30][HWcWcWcQDxzWcWcWcQDxzWcWc!3x2](BbS)DxzQQQ(Lh)?4?k(XR)(Mi2)DxzDxzZ2(Lh)Q(mgx7)(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Cloak Cost = 6924mc/346.2mc HTK 270 S2 x 100 Ac2 x 90 AI2 x 30 Dxz x 7 Wc x 16 mg x 7 1 shuttle 2 mg - Gunboat ammo 5 mg - Wc/XO Rack ammo C version - Mi2 to M3. Z2 to Z2c. 6734mc/336.7mc Tech Level 13 refit - Dxz to Dxe. Remove two Wc. Mi2 to Mi3. Add 4 AMG, Dxe. 7864mc/393.2mc Tech Level 13 C version - XR, Mi3 to 2 Mi2. Z2 to Z2c. 8084mc/404.2mc (0)(S2x100)[AI2(Ac2x3)x30][HWcWcWc(AMG)QDxeWcWcWc(AMG)QDxe!3x2](Lh)(BbS)DxeDxe?4?k(XR)(Mi3)(Qx4)(Lh)DxeDxeZ2WcWc(mgx7)(0) Tech Level 14 refit - ?4 to ?5, !3 to !4. 7934mc/396.7mc Tech Level 14 C version refit - ?4 to ?5, !3 to !4. 8154mc/407.7mc |
BS5(V) 4 XO,
20 XOg Racks 180 Hull TL 12 (0)(S2x90)[AI2(Ac2x3)x30][HDxz(Vx36)Dxz!3(Qx6)(Lh)x2](Vx6)(BbS)QQDxz?4?jDxz?k(XR)(M6)(Lh)QDxzZ2Pg2(mgx6)(0) 180 RCP 20 MCP 278 FCP Trg: 7 Bmp +8 Tem -3 Jam Cloak Cost = 8079mc/404mc HTK 331 S2 x 90 Ac2 x 90 AI2 x 30 Dxz x 7 V x 78 Pg2 x 1 mg x 6 (Fighter/Gunboat/XO Rack ammo) 1 shuttle Tech Level 13 refit - Dxz to Dxe. Pg2 to AMG. XR, M6 to 2Mi2. 8904mc/445.2mc (0)(S2x90)[AI2(Ac2x3)x30)[HDxe(Vx36)Dxe!3(Qx6)(Lh)x2](Vx6)(BbS)Dxe?4?jDxe?k(2Mi2)QQQ(Lh)DxeZ2(AMG)(mgx6)(0) Tech Level 14 refit - ?4 to ?5, !3 to !4. 8974mc/448.7mc |
BS5(E)(C) 4
XO, 20 XOg Racks 180 Hull TL 12 (0)(S2x90)[AI2(Ac2x3)x30][HWaWaWaQDxzWcWcPg2!3QDxzx2]H(Lh)(BbM)?4?j?k(XR)(Mi2)[QDczDczDczQDxz!3x2](Lh)(CIC)(MCS)(DCS2)Z2c(mgx7)(0) 180 RCP 20 MCP 200 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cloak Cost = 8180mc/409mc HTK 268 S2 x 90 Ac2 x 90 AI2 x 30 Dcz x 6 Dxz x 6 Wc x 4 Wa x 6 Pg2 x 2 mg x 7 1 shuttle 2 cutters 2 mg - Gunboat ammo 5 mg - Wc/Wa/XO Rack ammo Tech Level 13 refit - Dxz to Dxe. Mi2 to Mi3. Pg2 to AMG. CIC to CIC2. Add mg after Z2c. Add AMG after last Lh. 8895mc/444.8mc Tech Level 14 refit - ?4 to ?5, !3 to !4. 9015mc/450.8mc |
BS4(B) 15
XOg Racks 120 Hull TL 12 (0)(S2x50)[AI2(Ac2x5)x12][HLxLxQLxLx(Dec2)QDxzx2]LxLxLxLx(Dec2)QDxz(Lh)(BbS)?k(XR)(M4)?4Q(Lh)!3Pg2DczZ2mgmg(0) 120 RCP 30 MCP 150 FCP Trg: 5 Bmp +8 Tem -3 Cloak Cost = 4291mc/214.6mc HTK 161 S2 x 50 Ac2 x 60 AI2 x 12 Dcz x 1 Dxz x 3 Lx x 12 (Dec2) x 3 Pg2 x 1 mg x 2 1 shuttle 1 mg - Dec2 ammo 1 mg - Gunboat ammo Uses the BS5(B)(C) as the datalink leader. Tech Level 13 refit - XR, M4 to 2Mi2. Dxz to Dxe. Pg2 to AMG. 5026mc/251.3mc (0)(S2x50)[AI2(Ac2x5)x12][HLxLxLxLx(Dec2)QDxex2]LxLxLxLx(Dec2)Q(Lh)Dxe(BbS)!3?k(2Mi2)?4QQQ(Lh)(AMG)DczZ2mgmg(0) Tech Level 14 update. ?4 to ?5, !3 to !4. Dec2 to Dec3. Z2 to Z2h. Add Wb, 2 mg, !4. 5461mc/273.1mc |
BS3(Wc) 17 XO Racks
85 Hull TL 12 Refit/no new
construction (0)(S2x35)(Ac2x60)H(BbS)Q[WcWcDxzWcWcDxzx2]!3(XR)(M4)?4Z2!3Pg2Pg2(Lh)Qmgmg(0) 85 RCP 65 MCP Trg: 5 Bmp +8 Tem -3 Cost = 3007mc/150.4mc HTK 122 S2 x 35 Ac2 x 60 Dxz x 4 Wc x 8 Pg2 x 2 mg x 2 (Wc/XO Rack ammo) 1 assault shuttle DCS Command version - Remove first and fifth Wc. XR to Xrs. Z2 to Z2c. M4 to M11. Add DCS2 in front of M11. 3297mc/164.9mc Tech Level 13 refit - Dxz to Dxe. Remove XR. M4 to 2Mi2. 3722mc/186.1mc Tech Level 13 DCS Command refit - Dxz to Dxe. 3417mc/170.9mc All examples were destroyed by the end of the Fendalen War. |
BS3(Wc/Ls) 17 XO
Racks 85 Hull TL 12
Refit/no new construction (0)(S2x35)(Ac2x42)H(BbS)Q[WcWcWcWcDxzx2]!3(M4)?4Z2Dxz!3XrsLs(Lh)Qmgmg(0) 85 RCP 15 MCP Trg: 5 Bmp +8 Tem -3 Cost = 2650mc/132.5mc HTK 102 S2 x 35 Ac2 x 42 Dxz x 3 Wc x 8 Ls x 1 mg x 2 (Wc/XO Rack ammo) 1 assault shuttle C version - Remove Ls. Z2 to Z2c. M4 to M11. Add MCS in front of M11. 2925mc/146.3mc Tech Level 13 refit - Dxz to Dxe. Remove 1st !3, M4. Xrs to 2Mi2. 3290mc/164.5mc Tech Level 13 C version refit - Dxz to Dxe. Remove 1st !3, Xrs. M11 to 2Mi2. 3460mc/173mc All examples were destroyed by the end of the Fendalen War. |
BS3(B) 17 XO
Racks 85 Hull TL 12
Refit/no new construction (0)(S2x50)(Ac2x57)H(BbS)Q[LxLxDxzLxLx(Dec2)Dxzx2]!3Xrs(DCS2)(M4)?4Z2!3(Lh)Qmgm(0) 85 RCP 15 MCP Trg: 5 Tem -1 Cost = 3143mc/157.2mc HTK 134 S2 x 50 Ac2 x 57 Dxz x 4 Lx x 8 Dec2 x 2 mgm x 1 (Dec2/XO Rack ammo) 2 cutters C version - Remove 4th and 8th Lx, 5 S2. Z2 to Z2c. M4 to M11. 3278mc/163.9mc Tech Level 13 refit - Dxz to Dxe. Remove 1st !3, Xrs. M4 to 2Mi2. 3783mc/189.2mc Tech Level 13 C version refit - As above. 3813mc/190.7mc All examples were destroyed by the end of the Fendalen War. |
BS3(E)(C) 17 XO
Racks 85 Hull TL 12 (0)(S2x35)(Ac2x60)H[(BbS)QDczDxzDczDxzDczDxzx2](M11)DczDxz?4Z2cXrs!3Ls(Lh)Q?j(0) 85 RCP 65 MCP Trg: 12 Bmp +8 Tem -3 Jam Cost = 4217mc/210.9mc HTK 123 S2 x 35 Ac2 x 60 Dcz x 7 Dxz x 7 Ls x 1 2 assault shuttles Tech Level 13 refit - remove 2nd BbS, M11, Xrs. 7 Dxz to Dxe. Add 2Mi2 in front of !3. 4932mc/246.6mc All examples were destroyed by the end of the Fendalen War. |
Coaling Station class
BS3(Repair) 2 XO, 6 XOg Racks 60 Hull
TL 12 (0)S1AI2ZH[Bc2(Hx5)x2](XR)HTf(BbL)(Vx6)QQQ(Lh)(MS12)mgmgQsQs(BbM)(0) 60 RCP up to 40 MCP/Personnel Points 66 FCP Trg: 1 Cost = 971mc/43.6mc HTK 38 S1 x 1 AI2 x 1 V x 6 Tf x 1 mg x 2 (fighter/gunboat/small craft/XO Rack ammo) 1 pinnace permanently assigned Tech Level 13 refit - Tf to Ta. 996mc/44.8mc |
Eight-Team class
DN(TG) AM2 2 XO, 15 XOg
Racks 130 Hull TL 12 (3)(S2x20)(Ac2x21)Hs[(Ic)x32]TiTiTiQ(IcIcIcIc)H(Qx4)(Lh)(IcIcIcIc)Q?4DxzDxzQDxz?kQ(Lh)Z2(IcIcIcIc)(BbM)mg(3) 130 RCP 20 MCP 150 FCP Trg: 1 Bmp +8 Cloak Cost = 3171mc/475.7mc HTK 108 S2 x 20 Ac2 x 21 Dxz x 3 Ti x 3 mg x 1 (Gunboat/XO Rack ammo) 1 pinnace Can carry a maximum of 1 PCF-x or 100 personnel points Tech Level 13 refit - Each Ti to Ta. Add Ig in front of Lh. Last two Ac2 to single AI2. 3360mc/504mc can carry up to 100 personnel points |
Four-Team class
FT8(TG) AM2 AC 10 XO
Racks 100 Hull TL 12 (2)(S2x15)(Ac2x12)H[(Ic)x16](Hx20)Tf(IcIcIc)Q(IcIcIc)TDxz?4Dxz?k(Ig)(Lh)Z2(IcIcIc)Qs(BbL)(3) 34 RCP 16 MCP Trg: 1 Bmp +8 Cloak Cost = 1760mc/132mc HTK 85 S2 x 15 Ac2 x 12 Dxz x 2 T x 1 Tf x 1 1 pinnace 1 shuttle Can carry 1 PCF-x or 1 PCF-xa or 25 personnel points Tech Level 13 refit - T to 2 Ta. 1810mc/135.8mc |
Sledge class
CA(TG) AM AC 12 XO
Racks 60 Hull TL 12 (2)(S2x10)(Ac2x12)H[(Ic)x10](IcIc)TiTi(IcIc)Q(IcIc)Dxz?4Dxz(Ig)(Lh)Z2(IcIc)Q(BbS)(4) 60 RCP 40 RCP Trg: 1 Bmp +4 Cost = 1356mc/203.4mc HTK 52 S2 x 10 Ac2 x 12 Dxz x 2 Ti x 2 1 shuttle Tech Level 13 refit - Each Ti to Ta. Add Q after 2nd Ta. Last Q to Qs. Add mg after Qs. 8 XO to 5 XOg. 1537mc/230.6mc 60 RCP 15 MCP 50 FCP |
Towline class ES(TG)
AC 2 XO Racks 12 Hull
TL 7 no new construction (2)H[(Ic)x3]Ti(I)Qs(I)(6) 12 RCP up to 13 MCP Cost = 96mc/14.4mc HTK 8 Ti x 1 Engine refit - remove both (I). Add (Ic) after Qs. 80mc/12mc top speed of 3 Kept in systems immediately behind the front lines, all surviving Towlines were scrapped after the Fendalen War. |
Formation class
DN(TS) AM2 2 XO, 15 XOg
Racks 130 Hull TL 12 (3)(S2x20)(Ac2x20)H[Bc2HHQQ(BbL)HHQQ(BbL)H(Lh)Q(IIII)x4]HH!3HDxzQ(Lh)DxzDxz?4Dxz?kQ(Ig)(Lh)Z2(IIII)Wcmg(5) 130 RCP 20 MPC 150 FCP Bmp +8 Tem -3 Cloak Cost = 4076mc/626.1mc HTK 135 S2 x 20 Ac2 x 20 Dxz x 4 Wc x 1 mg x 1 (Wc/XO Rack/Gunboat ammo) 24 assault shuttles Can carry a maximum of 48 PCF-x or 45 PCF-xa or 800 personel points. |
Rally class
BB(TS) AM2 AC 12 XOg
Racks 100 Hull TL 12 (2)(S2x15)(Ac2x9)HBc2[(Qx4)(Lh)(Hx6)(BbL)Bc2(Qx4)(Lh)(Hx6)(BbL)x2][(IcIcIc)x2]Dxz?4[QQDxzx2](Ig)(Lh)Z2(IcIcIc)Qsmg(3) 100 RCP 120 FCP Bmp +8 Cost = 2620mc/393mc HTK 98 S2 x 15 Ac2 x 9 Dxz x 3 mg x 1 (Gunboat ammo) 12 assault shuttles Can carry a maximum of 48 PCF-x or 48 PCF-xa or 800 personnel points. |
Pyzsa class
BC(TS) AM2 AC 10 XOg
Racks 80 Hull TL 12 (2)(S2x20)(Ac2x20)H[Bc2HHQQ(BbL)(II)Bc2HHQQ(BbL)(Lh)(III)x2](BbM)HQQQ(II)Dcz?4Dcz?kQ(Ig)(Lh)Z2(III)mg(6) 80 RCP 20 MCP 100 FCP Bmp +8 Cloak Cost = 2757mc/413.6mc HTK 96 S2 x 20 Ac2 x 20 Dcz x 2 mg x 1 (Gunboat ammo) 14 assault shuttles Can carry a maximum of 22 PCF-x or 18 PCF-xa or 400 personnel points. |
Gangway class BB(T)
Transport AM2 AC
13 XO, 4 XOg Racks 100 Hull TL 12 (2)(S2x20)(Ac2x24)H(BbS)[H(Qx5)(Lh)(BbS)x6][(IcIcIc)x2]H!3[QDxzx3]?4?k(Ig)Z2(Lh)(IcIcIc)mg(3) 100 RCP 40 FCP Trg: 1 Bmp +8 Tem -3 Cloak Cost = 2950mc/442.5mc HTK 117 S2 x 20 Ac2 x 24 Dxz x 3 mg x 1 (XO Rack/Gunboat ammo) 7 shuttles Can carry a maximum of 17 PCF-x or 14 PCF-xa or 1500 personnel points. Tech Level 13 refit - Dxz to Dxe. 3040mc/456mc Tech Level 14 refit - ?4 to ?5, !3 to !4. 5 S2, Z2 to Z2h. 1 XO to XOg. AM2 to AM3. 3168mc/475.2mc |
Solar Sail class FT7(T)
Transport AM2 AC 8 XO
Racks 80 Hull TL 12 (2)(S2x5)(Ac2x12)HQf(BbT)(IcIc)[H(Qx5)(Lh)x3](BbL)(IcIcIc)[H(Qx5)(Lh)x3](BbL)(IcIc)Dx?4DxZiQs(IcIcIc)(4) 27 RCP 10 MCP Trg: 1 Bmp +8 Cost = 1272mc/95.4mc HTK 79 S2 x 5 Ac2 x 12 Dx x 2 6 shuttles 1 cutter Can carry maximum of 17 PCF-x or 13 PCF-xa or 1500 personnel points. TL 13 refit - Dx to Dxe. 1422mc/106.7mc can now only carry up to 16 PCF-x |
Guidon class DD(T)
Transport AM2 AC 6 XO
Racks 30 Hull TL 12 (1)(S2x5)(Ac2x9)Hs(I)H(I)H(I)Qs(I)HH(Qx3)(Lh)(I)?4DczZ2(I)(I)Qs(BbL)(7) 30 RCP 20 MCP Trg: 1 Bmp +8 Cost = 861mc/129.2mc HTK 36 S2 x 5 Ac2 x 9 Dcz x 1 3 shuttles Can carry a maximum of 9 PCF-x or 8 PCF-xa or 150 personnel points. Tech Level 14 refit - ?4 to ?5, Dcz to Dce. 901mc/135.2mc |
Railway class FT3(T) Transport
AC 2 XO Racks 20 Hull
TL 12 (2)S1AI2HsBc[(Qx5)(Lh)x2](Ic)(BbM)Qf(Ic)(3) 7 RCP 5 MCP Trg: 1 Cost = 216mc/16.2mc HTK 20 S1 x 1 AI2 x 1 1 pinnace Can carry up to 500 personnel points |
Scaffold class FT12(SY)
AM2 25 XO Racks 250
Hull TL 13 new construction (4)(S2x20)(Ac2x24)(Hx5)(IcIcIcIcIcIcIc)Q(SYM13)(SY13)(SY13)DxzDxz?k(Ig)?4Z2(IcIcIcIcIcIcIcIc)Q(Lh)(BbM)(2) 84 RCP 16 MCP Trg: 1 Bmp +8 Cloak Cost = 4271mc/249.1mc HTK 97 S2 x 20 Ac2 x 24 Dxz x 2 1 pinnace |
Foundation class SD(SY)
AM2 1 XO, 20 XOg Racks 165
Hull TL 12 (3)(S2x35)(Ac2x30)H(BbS)[HDxz(Icx5)QQQ(Lh)x2]HDxzL!3(SY12)QDxz?k(Ig)?4Z2(Icx5)Qs(BbM)mg(3) 165 RCP 10 MCP 200 FCP Trg: 1 Bmp +8 Tem -3 Cloak Cost = 4782mc/657.3mc HTK 117 S2 x 35 Ac2 x 30 Dxz x 4 L x 1 mg x 1 (Gunboat ammo) 1 shuttle 1 pinnace |
Panel Truck class
DN(SY) AM 14 XOg Racks
112 Hull TL 12 (4)(S2x5)(Ac2x6)HQQQ(Icx4)QQ(Lh)Dcx(SY12)Zi(Icx4)Qs(BbS)mg(2) 112 RCP 13 MCP 140 FCP Trg: 1 Cost = 2241mc/276.2mc HTK 41 S2 x 5 Ac2 x 6 Dcx x 1 mg x 1 (Gunboat ammo) 1 shuttle Tech Level 14 refit- Dcx to Dce. 2321mc/288.2mc |
Trowel class
FT8(SY) AM AC 10 XO Racks
100 Hull TL 12 (3)(S2x5)(Ac2x3)ZHs(IcIcIc)QsDx(SY12)(IcIcIc)Qs(BbM)(2) 34 RCP 16 MCP Trg: 1 Cost = 1154mc/56.6mc HTK 30 S2 x 5 Ac2 x 3 Dx x 1 1 pinnace |
Assemble class
FT6(SYM) AM AC 6 XO
Racks 60 Hull TL 12 (2)(S2x5)(Ac2x12)HHHH(IcIc)(IcIc)(IcIc)(SYM12)DxDx(Ig)?4Zi(IcIc)Qs(BbM)(4) 20 RCP 5 MCP Trg: 1 Bmp +8 Cost = 1119mc/72.7mc HTK 39 S2 x 5 Ac2 x 12 Dx x 2 1 pinnace |
Diagnostic class
FT11(RS) 20 XO Racks 200
Hull TL 12 (6)(S2x20)(Ac2x21)Hs(BbM)[(Hx10)(IcIcIcIcIcIc)x2][(MS12)x4](Lh)QDxzDxzL!3Dxz?k(Ig)?4Z2(IcIcIcIcIcIc)QsmgWc(BbM)(3) 67 RCP 8 MCP Trg: 1 Bmp +8 Tem -3 Cloak Cost = 3392mc/224.4mc HTK 108 S2 x 20 Ac2 x 21 Dxz x 3 Wc x 1 L x 1 mg x 1 (Wc/XO Rack ammo) 2 shuttles 1 pinnace |
Changeout class
BC(RS) AM2 AC 10 XOg
Racks 80 Hull TL 12 (2)(S2x25)(Ac2x18)H(II)(Hx6)(III)Q(BbM)(II)QDxz(III)QDxz(II)(MS12)(Lh)Dxz?k(Ig)?4Z2(III)Qmg(6) 80 RCP 20 MCP 100 FCP Trg: 1 Bmp +8 Cloak Cost = 2740mc/396mc HTK 80 S2 x 25 Ac2 x 18 Dxz x 3 mg x 1 (Gunboat ammo) 1 pinnace |
Toolkit class CL(RS)
AM AC 2 XO, 4 XOg
Racks 42 Hull TL 12 (2)S0(Ac2x3)H(Ic)QDxQZi(Lh)(IcIc)(MS12)mg(BbM)(2) 42 RCP 8 MCP 40 FCP Trg: 1 Cost = 686mc/87.9mc HTK 18 S0 x 1 Ac2 x 3 Dx x 1 mg x 1 (Gunboat ammo) 1 pinnace |
Stone Gardener class
BC(ML) AM2 AC 16 XO
Racks 80 Hull TL 12 (2)(S2x15)(Ac2x18)H(BbL)[HHHHTfTfx6](II)(III)Q(XR)(II)Dxz(III)Dxz(II)?4Dxz?kQ(Lh)Z2(III)(6) 80 RCP 20 MCP Trg: 1 Bmp +8 Cloak Cost = 2231mc/334.7mc HTK 96 S2 x 15 Ac2 x 18 Dxz x 3 Tf x 12 1 shuttle 1 pinnace Tech Level 13 refit - Remove 4 H, 2 Tf. 16 XO to 10 XOg. Add 2 Q, mg, Ig. One Tf to Ta. 2664mc/399.6mc (2)(S2x15)(Ac2x18)H(BbL)[HHHHTfTfx4]HHHHTfTa(II)(III)Q(XR)(II)QDxz(III)QDxz(II)?4Dxz?kQ(Ig)(Lh)Z2(III)mg(6) Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h, Dxz to Dxe. 2794mc/419.1mc |
Stone Master class
BC(ML) Mine & Buoy Control AM2
AC 10 XOg Racks 80
Hull TL 12 (2)(S2x15)(Ac2x18)H(BbL)[HHHHTfTfx4](II)(III)Q(XR)HDxz(III)Dxz(DCS)(MCS)(II)?4Dxz?kQ(Lh)Z2(III)(6) 80 RCP 20 MCP Trg: 1 Bmp +8 Cloak Cost = 2404mc/360.6mc HTK 85 S2 x 15 Ac2 x 18 Dxz x 3 Tf x 8 1 shuttle 1 pinnace Tech Level 13 refit - DCS to DCS2. BbL to BbM. Remove one H. Add 2 Q, mg, Ig. One Tf to Ta. 16 XO to 10 XOg. 2905mc/435.8mc 1 pinnace (2)(S2x15)(Ac2x18)H(BbM)[HHHHTfTfx3]HHHHTfTa(II)(DSC2)(III)Q(XR)(II)Q(MCS)Dxz(III)QDxz(II)?4Dxz?kQ(Ig)(Lh)Z2(III)mg(6) Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h. Dxz to Dxe. 3035mc/455.3mc |
Minstrel class DD(Buoy Control
Ship) AM2 AC 6 XO
Racks 30 Hull TL 12
Refit/no new construction (1)(S2x5)(Ac2x6)ZHTfHQsH[(I)x5](XR)(DCS2)(MCS)?4Dx?kQs(I)(I)(7) 30 RCP 20 MCP Trg: 1 Bmp +8 Cost = 1117mc/167.6mc HTK 31 S2 x 5 Ac2 x 6 Dx x 1 Tf x 1 Tech Level 13 refit - Dx to Dxe. Tf to Ta. 1217mc/182.6mc Class retired after Fendalen/CPS War |
Dispensary class FT9
SBMHAWK Carrier AM2 2 XO, 10 XOg
Racks 130 Hull TL 12 (3)(S2x10)(AI2Ac2Ac2x3)H(BbS)(TfTfHHHx17)[(IcIcIcIc)x2]QDxzQDxzZ2?4(IcIcIcIc)mg(Lh)Q(BbM)(3) 44 RCP 6 MCP 100 FCP Trg: 1 Bmp +8 Cost = 1918mc/143.9mc HTK 128 S2 x 10 Ac2 x 6 AI2 x 3 Dxz x 2 Tf x 34 mg x 1 (XO Rack/Gunboat ammo) 2 cargo shuttles 1 shuttle Tech Level 13 refit - Dxz to Dxe. One Tf to Ta. 2003mc/150.3mc (3)(S2x10)(AI2Ac2Ac2x3)H(BbS)(TfTfHHHx16)TfHHHTa[(IcIcIcIc)x2]QDxeQDxeZ2?4(IcIcIcIc)mg(Lh)Q(BbM)(3) Tech Level 14 refit - AM2 to AM3. ?4 to ?5. 2071mc/155.4mc |
Sapper class
SD(MS) AM2 17 XO, 10 XOg
Racks 165 Hull TL 12 (3)(S2x35)[AI2(Ac2x5)x17]Ac2[HWcWcWcQTiDxDxDxDx(IIIII)x2]H(BbM)WcWcQ(Mi2)TiDxDxDxDx(IIIII)TiQC!3Dx?4Wc?kXrs?jDxQ(Lh)Zh(IIIII)Qs(mgx4)(4) 165 RCP 10 MCP 100 FCP Trg: 11 Atk +2 Bmp +8 Tem -3 Jam Cloak Cost = 6467mc/970.1mc HTK 208 S2 x 35 Ac2 x 86 AI2 x 17 Dx x 14 Wc x 9 Ti x 4 C x 1 mg x 4 1 pinnace 1 mg - Gunboat ammo 3 mg - Wc/XO Rack ammo X version - first mg to X. 6507mc/976.1mc Tech Level 13 refit - Remove Xrs, C. Mi2 to 2Mi2. 4 Ti to 4 Ta. Add Ig, X. Add 2 AMG, Add 15 S2. Dx to Dxe. 8627mc/1294.1mc (3)(S2x50)[AI2(Ac2x5)x17]Ac2[HWcWcWcmgTaDxeDxeDxeDxeQ(IIIII)x2]H(BbM)QWcQWcmg(AMG)(AMG)TaDxeDxeDxeDxe(IIIII)Ta(2Mi2)!3Dxe?jDxe?kQ(Ig)(Lh)Zh?4(IIIII)mgWcXQs(4) Tech Level 14 refit - ?4 to ?5, !3 to !4. X, 5 S2, Zh to Z2h. AM2 to AM3. 8842mc/1326.3mc Tech Level 14 C version (new construction) - Remove 8th Wc, ?j, 3rd Ta. Z2h to Z2ch. 9002mc/1350.3mc |
Explosion class
BC(MS) AM2 AC 8
XO, 5 XOg Racks 80 Hull TL
12 Refit/no new construction (2)(S2x20)[AI2(Ac2x5)x11]AI2(Ac2x4)HsBc2H(BbS)[Q(II)(III)x2][O2DxDxDxDxDxDx(M6)x2]Dx!3(Lh)TiXrsZh(II)?4?j(III)mgmXQ(6) 80 RCP 20 MCP 50 FCP Trg: 13 Bmp +8 Tem -3 Jam Cost = 3653mc/548mc HTK 139 S2 x 20 Ac2 x 59 AI2 x 12 Dx x 13 O2 x 2 Ti x 1 mgm x 1 (Gunboat/XO Rack ammo) 1 shuttle All remaining units destroyed by the time TL 13 was achieved. |
Arsonist class SD
AM2 25 XO, 5 XOg Racks 165
Hull TL 12 (3)(S2x40)[AI2(Ac2x5)x18][HEc2QO2Dx(IIIII-It)x2](BbM)(QTciEc2Ec2O2Dxx2)(IIIII-It)!3DxC(Mi2)Ec2Ec2Xrs?jDxDx?4!3Fs2(Lh)Zh(IIIII-It)QsmgWb(4/5) 165 RCP 10 MCP 50 FCP Trg: 11 Atk +2 Bmp +8 Tem Jam Cost = 6567mc/985.1mc HTK 213 S2 x 40 Ac2 x 90 AI2 x 18 Dx x 7 O2 x 4 Ec2 x 8 Fs2 x 1 Wb x 1 Tci x 2 C x 1 mg x 1 (Wb/XO Rack/Gunboat ammo) 1 pinnace Tech Level 13 refit - Dx to Dxe. Mi2 to Mi3. C to Hs, AI2, Bc2. 7299mc/1094.9mc (3)(S2x40)[AI2(Ac2x5)x18]AI2HsBc2[HEc2QO2Dxe(IIIII-It)x2](BbM)(QTciEc2Ec2O2Dxex2)(IIIII-It)!3Dxe(Mi3)Ec2Ec2Xrs?jDxeDxe?4!3Fs2(Lh)Zh(IIIII-It)QsmgWb(4/5) Tech Level 14 refit - ?4 to ?5, !3 to !4. AM2 to AM3. Remove It. Add It3 after Zh. 7769mc/1165.4mc |
Ignition class BB
AC AM2 20 XO 100
Hull TL 12 (2)(S2x30)[AI2(Ac2x5)x17]AI2(Ac2x3)HsBc2HBc2Q[(III-It)O2x3](BbS)Tci(HET2)Dx(HET2)Dx!3(III-It)C(HET2)Dx(HET2)!3(M6)Xrs?jDcx?4(Lh)Zh(III-It)QmgmWb(5/6) 100 RCP Trg: 7 Bmp +8 Tem -3 Jam Cost = 4451mc/667.mc HTK 186 S2 x 30 Ac2 x 88 AI2 x 18 Dcx x 1 Dx x 3 O2 x 3 HET2 x 4 Wb x 1 Tci x 1 C x 1 mgm x 1 (Wb/XO Rack ammo) 1 shuttle Tech Level 13 refit - Dx to Dxe. Remove C, It. Add It3 after Zh. BbS to BbM. Add Q in front of BbM. Hs to H. Add AI2, Ac2. 8 XO to 5 XOg. 4868mc/730.2mc (S2x30)[AI2(Ac2x5)x17](AI2Ac2Ac2x2) shuttle to pinnace Tech Level 14 refit - ?4 to ?5, !3 to !4, AM2 to AM3. Tci to Tca. Remove M6. Xrs to 2Mi2. Dcx to Dce. 5788mc/868.2mc |
Jousting Post class
CA AC AM2 12 XO
Racks 60 Hull TL 12 (1)(S2x30)(AI2Ac2Ac2x22)AI2H[Qs(II)(II)O2DcxO2Dxx2](BbS)(II)CXrsZh(It2)?4(II)XQs(6/7) 60 RCP 15 MCP Trg: 1 Bmp +8 Cost = 2687mc/403.1mc HTK 128 S2 x 30 Ac2 x 44 AI2 x 23 Dx x 2 Dcx x 2 O2 x 4 C x 1 1 shuttle 3 EDM2, 3 BAM-Rc on XO Racks Tech Level 13 refit - Dx to Dxe. It2 to It3. 2877mc/431.6mc Once RD2 technology was deployed all Jousting Posts were converted to Secure Package supply ships. |
Flare class EX
AM XO Rack 5 Hull TL
12 Refit/no new construction (1)(AI2x3)ZHsQfO2X(I)(4) 5 RCP up to 7 personnel points Cost = 205mc/30.8mc HTK 9 AI2 x 3 O2 x 1 class never carried marines BAM-R on XO Rack Armor refit - X to 3 AI2. 191mc/28.7mc All examples lost by the end of the Fendalen War. |
Compass class
CA(Sry) AM2 AC 4 XO, 5 XOg
Racks 60 Hull TL 12 (1)(S2x20)(Ac2x12)H(BbM)(II)(II)(II)H(XR)N(II)QEc2Dxz(II)!3?k?4XcDxz?kQ(Lh)Z2(II)Qsmg(6) 60 RCP 15 MCP 50 FCP Trg: 1 Bmp +8 Tem -3 Cloak (one extra) Cost = 2580mc/387mc HTK 63 S2 x 20 Ac2 x 12 Dxz x 2 Ec2 x 1 N x 1 mg x 1 (XO Rack/Gunboat ammo) 1 pinnace C version (Loadstone class) - Remove Ec2, BbM to BbS. Z2 to Z2c. 2625mc/393.8mccarries one shuttle Tech Level 13 refit - Dxz to Dxe. 2640mc/396mc C version - 2685mc/402.8mc Tech Level 14 refit - ?4 to ?5, !3 to ?4. 5 S2, Z2 to Z2h. 2705mc/405.8mc (S2x15)(Ac2x12) Tech Level 14 C version refit - ?4 to ?5, !3 to !4. Xc to Xi. Z2c to Z2ch. 2830mc/424.5mc (S2x20)(Ac2x12) |
Secure Package class
CA(FT) AM2 AC 12 XO
Racks 60 Hull TL 12 (1)(S2x10)(Ac2x12)H(BbM)H[(II)(Hx6)x3](II)Qs(II)?kQs?4XDcz?k(Ig)Z2(II)Qs(6) 60 RCP 15 MCP Trg: 1 Bmp +8 Cloak (one extra) Cost = 1887mc/283.1mc HTK 65 S2 x 10 Ac2 x 12 Dcz x 1 1 pinnace Tech Level 14 refit - ?4 to ?5. Dcz, Z2 to Dxe, Z2h. 1977mc/296.6mc |
Eagle Eye class FG(Sry) AC
AM 4 XO Racks 22 Hull TL
12 Refit/no new construction (1)(S2x5)(AI2Ac2Ac2x3)ZHs(BbT)[(I)x4]HWcX(XR)?4DxQs(I)mgm(7) 22 RCP 3 MCP Trg: 1 Bmp +8 Cost = 743mc/111.5mc HTK 30 S2 x 5 Ac2 x 6 AI2 x 3 Dx x 1 Wc x 1 mgm x 1 (Wc/XO Rack ammo) 1 cutter TL 13 refit - Dx to Dxe. 818mc/122.7mc All surviving Eagle Eyes were scrapped one year after the Fendalen War. |
Type 1 class ES(Sry)
AC 2 XO Racks 12 Hull TL 12
Refit/no new construction (2)S1AI2AcH(BbM)Qs(I)(I)HX(XR)Qs(I)(8) 12 RCP 3 MCP Cost = 220mc/33mc HTK 13 S1 x 1 Ac x 1 AI2 x 1 1 pinnace 1 CAM on XO Racks Can carry 35 additional MCP or personnel points Most of them were destroyed in the Fendalen War. Only two survived to become museum exhibits. |
Type 2 class ES(Sry)
AC 2 XO Racks 12 Hull
TL 12 Refit/no new construction (2)S1AI2Ac2H(BbS)(I)(I)HXi(XR)Qs(I)(8) 12 RCP 3 MCP 10 Personnel Points Cost = 265mc/39.8mc HTK 11 S1 x 1 Ac2 x 1 AI2 x 1 2 cutters 1 CAM on XO Racks Can carry 10 additional MCP or personnel points Most were scrapped during the Fendalen War with only one on display at the Royal Navy Fleet Museum on Royal Ascendant's moon. |