The Fendalen Kingdom
Imperial Monarchy

Warships
Tugs
Carriers
Troopships and Transports
Auxiliaries
Mobile Shipyards
and Repair Ships

Logistic Support Ships
Minelayers and Sweepers
Bases
Survey Ships
Tech Levels 12 - 14
Early Gyst Ships
Further Background and TL 15 - 18 ships
Civil War Era Ships

Description
     From first looks, the Fendalens bear a resemblance to the terrestrial praying mantis. The major difference, aside from size, is the lack of wings. As the race evolved, growing in size and weight, the wings atrophied as more and more early Fendalens stayed on the ground. At a length of 1.6 meters and an average weight of 70 kilos the typical modern Fendalen cannot fly. Indeed, only the attachment points on the back are all that remain of the wings. Each of the four legs are strong and Fendalens still are quite capable of standing jumps up to 10 meters. That distance, of course, is lessen when laden down with gear and battle armor. The soles of the four feet can, at will, grip most surfaces with ultrafine hooks and barbs. As for the head, it has four antennae, functioning as ears as well as detecting smells. Both eyes are compounded, and peripheral vision is excellent. Each of the two hands have three opposable fingers. Females and males are of the same size, differing only in coloring. Males typically range from light yellow to light blue, while females are dark orange to purple. Females produced one to three eggs on average, but in more favorable conditions it be from three to seven eggs. On average a Fendalen can live as long as 120 years. Clothing usually consist of  webbing for storage pouches and attachment points for tools and other personal items.
     The original Fendalen empire, the High Kingdom, was located a considerable distance away in terms of warp point transits from the CPS. 60 years prior to first contact the Fendalens ruled over 45 inhabited worlds (ranging in size from colony to large) and hundreds of outposts and colonies in 120 systems and a combined population of 25 billion. It was at this time in history that the royal court was full of intrigue. The current king, Gyst Hysax, had died from a lung infection, leaving only his one-year-old son Kysjyt in the care of the Regent. As it happened, there was a powerful family in the royal court, the Pulurtans, that believed it should rule instead. Queen Jylen, dead of heart failure after laying Kysjyt's egg, was a close blood relation to the Pulurtan family. It was argued that the Regent should not come from Gyst's side of the family but Jylen's. With speed the atmosphere in the court got rather heated until, two years later, the Pulurtans started a civil war. Only a portion of the armed forces followed, but the Pulurtans utilized troops from the Isset, a race conquered and subjugated early on by the Fendalens.
     Hardly six months passed in this civil war that the Isset broke from their masters and campaigned to exterminate the Fendalen race. Three years and 21 billion dead (including the Isset and all of the other subject races) had left the kingdom in shambles. The Pulurtan family was the victor simply because it ruled the home planet and 3.5 out of the 4 billion remaining people. Loyalists of the Gyst family formed a huge convoy and made for the frontier, seeking exile. If they stayed then all surviving members of the Gyst family as well as their followers would've been executed. In a frontier system that contained two unexplored warp points a violent disagreement broke out amongst the Gyst loyalists. The Xhali family had been promised the position of Regent in return for their support. But the original Regent survived the civil war and the Gyst broke their promise. Storming off, the Xhali took a third of the refugee fleet with them and fled through one warp point while the remainder went with the Gyst through the second. A Pulurtan pursuit fleet had entered the system and was about to follow both groups when the sun went nova. Only courier drones set at maximum speed got to the entry warp point in time before the wavefront of radiation destroyed the pursuit fleet. All warp points in the system were destabilized and remained that way for 67 years.
     The Gyst loyalist trekked on for over nine months. They knew that the nova made an effective roadblock to further pursuit, but had no idea if that roadblock would last decades or centuries. In the twelfth system they came to a halt. After a detail survey it was decided that the refugee fleet would settle on the sole inhabitable planet. An asteroid belt would provide all the materials needed for orbital construction (once the economy was up and running) and defense was simplified by having to guard only two warp points. With practically all the refugee ships landed and broken up for building material the100,000 loyalists began the task to build an empire that would one day take on the pretender Pulurtan family and restore the old empire to its rightful heir.
      No mobile shipyard was with the Gyst loyalists as the Xhali faction took the sole one with them. Originally TL 5, the Gyst faction fell to TL 1 due to the lack of technical materials that they couldn't build at the time. However, thanks to the procreative environment the population grew in the space of twenty years to ten million. After being officially crowned king at age 27, Kysjyt proclaimed that a new empire, the Fendalen (Gyst) Kingdom, would be forged to take down the Pulurtans. To that end he created the Royal Navy (RN), tasked initially to find more worlds to colonize.
     For the next thirty-five years the RN explored carefully and purposefully. Habitable worlds, regardless of inherent mineral wealth, were colonized as well as any rich or very rich hostile environment planets. Only six pre-industrial races were encountered (four with trade, one conquered and one ignored), while two 'high-frontier' races, one of which was super-terrestoid, were offered and accepted partnerships into the Kingdom. The super-terrestoid race, the Whumps, was especially useful since they could colonize the handful of ST-type worlds in the Kingdom proper.
     In the interim leading up to contact with the CPS the RN fought two high-tech opponents. The first was the Bhohim. After first contact, in the course of negotiating a trade treaty, the Bhohim ambassador insulted his Fendalen counterpart. A battle of honor was declared and the Bhohim won. This didn't sit well with Kysjyt, for a victory would've given his rule more authority. Secretly he sent orders to his ship commanders. Any new intrusions of Bhohim ships would be treated as 'raiders' and such raiders were to be tracked to their point of origin and defeated. After the first incident of 'raider reprisal' the Bhohim protested. In turn they were informed that Kysjyt ordered the seizure of the 'raider system' and its two Bhohim inhabited colonies. The official declaration of war came shortly thereafter. After suffering reverses in the first 14 months the RN counterattacked successfully thanks in part to the new x-ray laser system. Five Bhohim systems were captured before the race sued for peace. Kysjyt settled on  the five systems his forces captured in return for the trade treaty the Bhohim wanted. In ten years time the Bhohim, driven by their inherent desire for wealth, partnered then amalgamated with the Fendalens. The infusion of population and industrial capacity allowed the formation of two whole fleets manned by Bhohim crews.
     The other high tech race was the Venda. Relations might have gone better had it not been for two points. First was the aggressive, uncooperative attitude of the Vendians. The second was that the Vendian bore an uncomfortable resemblance to the Isset, a subject race that tried to eliminate the former High Kingdom. It took only a year to conquer the Vendians, and the occupation lasted the better part of two decades. It wasn't until the middle of the Fendalen/CPS War that the Vendians were made partners and then amalgamated with the Kingdom.
      When contact with the CPS was made the Kingdom had made considerable progress. Along with its allies (the Vendians were more of a resource production population than an ally at this point) the Kingdom had 37 colonized worlds with populations of settlement and above. Each populated system body was developed as far as the current tech level could make it, which in turn meant the Kingdom had a strong industrial base despite its lower population compared to that of the CPS. Both navies had roughly the same active strength in tonnage. The Kingdom had more ships in reserve while the CPS had the advantage in shipyards. Those factors and more would play a part in the upcoming war, but the prime reason it started was due to ambition.
      Princess Hysyth, eldest of King Kysjyt's 11 children, wanted to be assured that she would be the first in the line of succession to the throne. Usually it would've been the eldest son, in this case prince Dassin, but was junior in age to Hysyth. One way to secure the first spot in succession was to have a successful military operation under her control. Thus, when contact was made with the Hokum Imperium (an ally to the CPS) the princess saw an opportunity. Ambassador Lysent, ambitious as any diplomat one could find in any government, was secretly enlisted by Hysyth to do some duplicitous work. Talks with the Imperium were tightly controlled, and Lysent was able to send his reports directly to Kysjyt. In a fine weave of lies and half-told truths Lysent made it seem that the Imperium was arrogant and unwieldy while the Kingdom was bending over backwards to accommodate their requests. Appropriately exasperated King Kysjyt declared war on the Hokum and had Hysyth take command of the fleet to conquer the Hokum home world. Please with the decision, Hysyth went out and did just that, even with the unexpected help of the Kingdom's new-found Cazovian allies. As expected, princess Hysyth was formally declared first in line of succession. Lysent was awarded by Hysyth for his secret work by becoming the crown governor of the Hokum home world. This raised Lysent's standing in the royal court, which would, if not for other events, eventually get him the position of chamberlain, the job that he really wanted.
     The Fendalen Kingdom, along with the help of its erratic ally the Dictate of Cazov, kept up the war against the CPS. After the Hokum front became a stalemate the focus shifted to the Crajen sector. Battles there ranged across a warp line of six systems, punctuated by one side gaining a fleeting advantage in technology (cloaking ECM, command datalink, gunboats). The Cazov fulfilled its commitment by tying down CPS resources by conquering the Gluv and the better part of Foamasi space. After six years it was clear that the Kingdom held the advantage. There were by that time multiple routes into CPS space. CPS allies such as the Elotoshani and Hamthen were still recovering from the Axis War. For the Kingdom they gained additional resources by conquering the Uhlan and forming a trade relations with the Dran and Y'huv.
     True, the Kingdom was also strained by those same multiple contacts with CPS space. Bases and minefields, along with attending task forces, had to be emplaced to act as tripwire defenses to alert other task forces located in secure nodal systems. With their 3rd Knights Brigade fleet, the Fendalens felt confident in the sixth year of the war. The target was the Endril home world. With its capture the Fendalens reasoned that the conquest of the CPS was assured or at least bring about a peace totally in their favor.
     For three reasons that didn't happen. The primary one was the accidental discovery of the Xhali Fendalens and their Jazta allies. The Gyst loyalists had assumed that, due to the lower population and supplies available to them, that the Xhali faction had died in their separate trek. Not only did that not happen the Xhalans excelled and grew into a respectable empire, and it even had a powerful ally in the form of the Jazta. At the very least, a non-intervention treaty between the two groups would've allowed the Kingdom to seek its victory over the CPS. Fate decided otherwise. The Cazovian commander in the survey task group make particularly inane statements and dealt unretractable statements such that the Xhalian couldn't ignore. A major front was created, one that the Fendalens couldn't afford.
     Another critical reversal of fortune was the destruction of the 3rd KB's fleet train. Without an immediate source of resupply the 3rd KB couldn't launch its assault on the Endril home system. Its withdrawal back into Fendalen territory allowed the CPS to seal up the entry system completely. In fact the 3rd KB was called on to fight the Xhali, thus ensuring the long-term safety of the Endril.
     The final reversal was the discovery by the CPS of a closed warp point in the home sector of the Fendalen Kingdom. Follow-up task groups savaged no less that five convoys, the light defenses of three systems and the orbital infrastructure of five systems before the RN responded effectively. Reinforcement in this sector meant the lessing of forces in other systems of contact, a condition that the CPS exploited ruthlessly. Only securing the rescue of the Ahlon from the remnants of the Cazov fleet was there a bright spot in the otherwise dark two years for the Kingdom. With the recovery of the Hokum homeworld by the CPS and subsequent interrogation of Lysent was Princess Hysyth's role in starting the war uncovered. Unable to officially execute his daughter for her gross misconduct, King Kysjyt had her lead a heavy monitor squadron in a contested system. Hysyth didn't survive as her ship was destroyed in the last major battle of the war.
     A cease-fire was declared by all sides, and systems conquered by the various nations were returned to the original owners. A peace treaty soon followed, but all sides knew that another war was just one major incident away. Four years past before the combined nations would face the greatest threat to their existence.


Racial Note
      Circumstances permitting, the Fendalen have a higher breeding rate than most races. As long as the difference in the habitability index of a planet isn't greater than two, (the Fendalen HI is 7) increase the rate of population growth by 25%, after all other factors and considerations.
 

The Royal Navy (RN)
     At the beginning, the RN was a small affair mainly due to the low population base. RN ships at this stage were survey escorts and missile armed destroyers. By the time contact with the Bhohim was made the RN had grew appreciably in strength. Equipped with missile armed BCs, beam CAs, missile CL and DDs the RN at first suffered badly because the bulk of the fleet was at TL 4 while the Bhohim were at TL 5. The RN was actually at TL 6, and at the order of the King a new fleet was built around capital missile launchers and x-ray lasers. Bhohim armor ratings were quite low, and when the new fleet entered combat the Bhohim suffered terribly. Once the race became partners with the Kingdom the RN was infused with new strength and potential.
     By the time the RN encountered the Vendians fighter technology had already been developed. The main reason why the war lasted as long as it did (nine months) was that the RN wanted to conduct an overwhelming assault on the Vendian home warp point. By the time that happened the majority of engaged fighter squadrons had become crack shots after destroying so many small Vendian units. Ground combat lasted three months, again due to the technical superiority of Fendalen ground combat systems.
     It was after the Vendian conquest that the RN formally organized its strength into five fleets, one fleet for each sector of the Kingdom. These fleets, called Knights Brigades (KB), were entirely manned by Fendalen crews. Later, the Sixth and Seventh KBs were formed, but the crews where Bhohim. As for the 8th KB, used as a 'flying reserve', it was broken into task groups and sent wherever they were needed the most.
     The war against the CPS saw the RN facing a navy truly its equal. The numerous warp point assaults, fleet engagements, sieges, and gunboat raids made for the rise of many talented officers as well as exposing those not competent enough to lead. Other than his daughter, King Kysjyt's remaining offspring prove themselves in combat, though at the loss of one prince and two princesses. As for the aristocracy there was a fair number that served admirably, but there were those that were little better than ballast. The RN tried to have these particular officers in positions that would have minimum impact on the war effort.
     One painful exception to this was Admiral Wymcul. In charge of 3rd KB's fleet train in the planned assault on the Endril, Wymcul deviated from his orders and took his fleet train into a planetless 'nomad' system instead of the one secured by the fleet. As it turned out there was a CPS fleet train in the system as well. All the ships were cloaked, but by blind luck both formations were on an intercept course. With barely three minutes to weapons range the CPS ships detected their Fendalen counterparts and launched ready squadrons of fighters and gunboats while brining their ships to battle stations. Wymcul had his ready squadrons launched and had his freighters turn away. It was here that he made his critical error. At this early stage of the battle those freighters, even though armed with just point defense, could've done significant damage to the first groups of CPS fighters and gunboats. By keeping his own forces together in one group, the CPS commander maximized his defensive firepower as well as his own offensive punch. After destroying the escorts it was only a matter of hunting down the now-scattered freighters and eliminating them to the last ship.
     In regards to ship designs and combat roles the RN had two distinct types of ships. The first was the missile-armed combatant, such as the Lineage and Calvary Archer classes. Such ships were considered the main combatants of the fleet, since their capital gun/missile launchers could be employed at all ranges. Beam-armed ships, namely the Lancer and Awl classes, were for warp point assaults and high-speed, cloaked attack runs on enemy carriers. At times both types of ships operated within the same formation as circumstances dictate, such as a fleet engagement in open space away from warp points and planets.



Warships
Princess Bow MH   AM2   2 XO, 30 XOg Racks   250 Hull   TL 13   new construction
(4)(S2x110)(Ac2x114)Hs(BbL)[H(Wcx4)Q(AMG)x2]Wa(mgx3)QPcQPc(Lh)QDczDcz(IIIIIII)[H(Wcx4)Q(AMG)x2]Wa(mgx3)QPcQ(Lh)QDczDcz(CIC2)(2Mi2)(IIIIIIII)!3!3PcQDczDcz?4
Dcz?kQ(Ig)(Lh)Z2(IIIIIIIi)(3)

250 RCP   50 MCP   300 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Cloak   Cost = 12077mc/1811.6mc
HTK 315   S2 x 110   Ac2 x 114   Dcz x 7   Wc x 16   Wa x 2   Pc x 4   mg x 6   2 shuttles   2 cutters
2 mg - Gunboat ammo   4 mg - Wc/Wa/XO Rack ammo
C version - remove second Pc, (CIC2). Z2 to Z2c. 12022mc/1803.3mc
Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Pc to Pc2. Wa to Wb. Add 2 mg (Wc ammo). Dcz to Dce. AM2 to AM3. 13082mc/1962.3mc
Tech Level 14 C version - remove second Pc2, (CIC2), 5 S2. Z2h to Z2ch. 13007mc/1951.1mc
Lineage class MT   AM2   1 XO, 24 XOg Racks   200 Hull  TL 12
(4)(S2x90)(Ac2x84)H(BbL)Q[WcWcWcWcQPg2QPcDcz(IIIIII)Hx2](Lh)WcWcWcWcQPg2QPcDcz(CIC2)(XR)(M10)(IIIIII)!3!3PcQDcz?4Dcz?kQ(Ig)(Lh)Z2(IIIIII)(mgx4)(4)
200 RCP   240 FCP   Trg: 11   Bmp +8   Tem -3   Cloak   Cost =
8757mc/1313.6mc
HTK 250   S2 x 90   Ac2 x 84   Dcz x 5   Wc x 12   Pc x 4   Pg2 x 3   mg x 4   2 shuttles   2 cutters
1 mg - Gunboat ammo   3 mg - Wc/XO Rack ammo
C version - remove first Pc, (CIC2). Z2 to Z2c. 8702mc/1305.3mc
Tech Level 13 refit - Pg2 to AMG. M10, (XR) to 2Mi2. 9412mc/1411.8mc
Tech Level 13 C version refit - as above. 9357mc/1403.6mc
(4)(S2x90)(Ac2x84)H(BbL)Q[WcWcWcWcQ(AMG)mgQPcDcz(IIIIII)Hx2](Lh)(Wcx4)Q(AMG)mgQPcDcz(CIC2)(2Mi2)(IIIIII)!3!3PcQmgDcz
?4Dcz?kQ(Ig)(Lh)Z2(IIIIII)(4)
Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Pc to Pc2. Dcz to Dce. AM2 to AM3. 3 Ac2 to Hs (in front of third AMG). 10336mc/1550.4mc
Tech Level 14 C version - remove second Pc2, (CIC2), 5 S2. Z2h to Z2ch. 10261mc/1539.2mc
City class DN   AM2   6 XO, 12 XOg Racks   130 Hull   TL 12
(3)(S2x60)(Ac2x54)H(BbM)Qs(IIII)HWcWcQDxz(IIII)WcWcQPcDxz(IIII)QWcWcQDxz(CIC2)(XR)(Mi2)(IIII)Pc!3?4DczDcz?kQ(Lh)Z2(IIII)(mgx3)Qs(5)
130 RCP   45 MCP   120 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Cloak   Cost = 5546mc/831.9mc

HTK 168   S2 x 60   Ac2 x 54   Dcz x 2   Dxz x 3   Wc x 6   Pc x 2   mg x 3   2 shuttles
1 mg - Gunboat ammo   2 mg - Wc/XO Rack ammo
C version - remove first Pc, (XR) to Xrs. Z2 to Z2c. 5616mc/842.4mc
Tech Level 13 refit - remove (XR). Mi2 to 2Mi1. Add Ig, 2 AMG. 3 Dxz to 2 Dcz. 5806mc/870.9mc
Tech Level 13 C version - remove first Pc, CIC2. Z2 to Z2c. 2Mi1 to 2Mi2. 6101mc/915.2mc
(3)(S2x60)(Ac2x54)H(BbM)Qs(IIII)HWcWcQDcz(IIII)Wcmg(AMG)QPcWcDcz(IIII)QWcWcmg(AMG)QDcz(CIC2)(2Mi1)(IIII)Pc!3mg?4Dcz?kQ(Ig)(Lh)Z2(IIII)Qs(5)
Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Pc to Pc2. Dcz to Dce. AM2 to AM3. 6411mc/961.7mc
Tech Level 14 C version - remove first Pc2, (CIC2), 5 S2. Z2h to Z2ch. 6336mc/950.4mc

Calvary class DNA(R)   AM2   6 XO, 12 XOg Racks   130 Hull   TL 12   new construction
(2)(S2x55)(Ac2x42)H(BbM)Qs(IIII)HWcWcQ(IIII)WcWcPg2QDcz(IIII)QWcWcHDcz(IIII)WcWcPg2QDcz(CIC2)
(XR)(M11)(IIII)!3?4Dcz?kQ(Ig)(Lh)Z2(IIII)(mgx3)Qs(6)
130 RCP   45 MCP   120 FCP   Trg: 12   Bmp +8   Tem -3   Cloak   Cost = 7757mc/1163.6mc
HTK 158   S2 x 55   Ac2 x 42   Dcz x 4   Wc x 8   Pg2 x 2   mg x 3   2 shuttles
1 mg - Gunboat ammo   2 mg - Wc/XO Rack ammo
C version - remove last Wc, CIC2, 5 S2. Z2 to Z2c. 7537mc/1130.6mc
Tech Level 13 refit - (M11), (XR) to 2Mi2. Both Pg2 to AMG. 8047mc/1207.1mc
Tech Level 13 C version refit - as above. 7827mc/1174.1mc
(2)(S2x55)(Ac2x42)H(BbM)Qs(IIII)HWcWcQ(IIII)WcWcmg(AMG)QDcz(IIII)QWcWcmgHDcz(IIII)WcWcmg(AMG)QDcz(CIC2)(2Mi2)(IIII)!3?4Dcz?kQ(Ig)(Lh)Z2(IIII)Qs(6)

Tech Level 14 refit - ?4 to ?5, !3 to !4. 10 S2, Z2 to mg, Z2h. Dcz to Dce. AM2 to AM3. 8462mc/1269.3mc   (S2x45)(Ac2x42)
Tech Level 14 C version - remove last 2 Wc, (CIC2). Z2h to Z2ch. Add 10 S2, 6 Ac2.  8466mc/1269.9mc   (S2x55)(Ac2x48)
Lancer class DNA   AM2   26 XO Racks   130 Hull   TL 13   new construction
(2)(S2x50)(Ac2x42)H(BbS)(IIII)Fs2HDxe(IIII)Fs2Dxe(IIII)QFs2HDxe(IIII)Fs2TxQDcz(CIC2)(2Mi2)(IIII)!3Wc?4Dcz?kQ(Ig)(Lh)Z2(It3)(IIII)mg(6/7)
130 RCP   20 MCP   Trg: 11   Atk +3   Bmp +8   Tem -3   Cloak   Cost = 8602mc/1290.3mc

HTK 144   S2 x 50   Ac2 x 42   Dcz x 2   Dxe x 3   Wc x 1   Fs2 x 4   Tx x 1   mg x 1 (Wc/XO Rack ammo)   1 assault shuttle
C version (Lance Commander class) - Remove 1st Fs2. Z2 to Z2c. Add Dcz in front of 2nd Dxe. 8687mc/1303.1mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. First Dxe to Q (in front of first Fs2), Qs (after mg). 5 S2, Z2 to Z2h. 2 Dcz to Dce. 10 XO to 6 XOg. AM2 to AM3. 8827mc/1324.1mc
Tech Level 14 C version refit - ?4 to ?5, !3 to !4. Remvoe first Dcz. Add mg after last engine room. Z2c to Z2ch. First Dxe to Q (in front of first Fs2) and Qs (after last magazine). 2 Dcz to Dce. 10 XO to 6 XOg. AM2 to AM3. 8832mc/1324.8mc
Thoroughbred class DNA   AM2   18 XO, 5 XOg Racks   130 Hull   TL 12   new construction
(2)(S2x45)(Ac2x42)H(BbS)[(IIII)HEc2Q(IIII)Ec2O2Dxzx2]QPcDcz(XR)(Mi2)(IIII)!3PcWc?4Dcz?kQ(Ig)(Lh)Z2(It2)(IIII)mg(6/7)
130 RCP   20 MCP   50 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Cloak   Cost = 8039mc/1205.9mc

HTK 142   S2 x 45   Ac2 x 42   Dcz x 2   Dxz x 2   O2 x 2   Wc x 1   Ec2 x 4   Pc x 2   mg x 1 (Wc/XO Rack/Gunboat ammo)   1 assault shuttle
C version - (Mi2), Z2 to Z2c. Add (CIC2) in front of (It2). 7959mc/1193.9mc
Tech Level 13 refit - (Mi2) to (Mi3), Dxz to Dxe, (It2) to (It3). 8439mc/1265.9mc
Tech Level 13 C version refit - Dxz to Dxe, (It2) to (It3). 8159mc/1223.9mc
Tech Level 14 refit - ?4 to ?5, !3 to !4, Dcz to Dce, Ec2 to Ec3, Pc to Pc2. 5 S2, Z2 to Z2h.  AM2 to AM3.  9924mc/1488.6mc
Tech Level 14 C version refit - ?4 to ?5, !3 to !4, Dcz to Dce, Ec2 to Ec3, Pc to Pc2. 5 S2, (XR), Z2c to Xrs, Z2ch. AM2 to AM3. 9789mc/1468.4mc
Highguard class BBA(E)(C)   AM2   AC   12 XOg Racks   100 Hull   TL 12
(1)(S2x35)(Ac2x30)H(BbM)Qs(III)WaQDcz(III)HWaDcz(III)QWa(III)WaDczQWaDxzPg2(CIC2)(XR)(M10)Dcz(III)!3?4Dcz?kQ(Ig)(Lh)Z2c(III)?jmgmgQs(6)
100 RCP   25 MCP   120 FCP   Trg: 11   Bmp +8   Tem -3   Jam   Cloak   Cost = 6502mc/975.3mc
HTK 116   S2 x 35   Ac2 x 30   Dcz x 5   Wa x 5   Pg2 x 1   mg x 2   1 shuttle   1 assault shuttle
1 mg - Gunboat ammo   1 mg - Wa ammo
Tech Level 13 refit - (XR), M10 to (2Mi2). Pg2 to AMG. 3 Ac2 to Hs. 6881mc/1032.2mc
(1)(S2x35)(Ac2x27)Hs(BbM)Qs[H(III)WaQDczx2](III)QWaDcz(III)WaWa
mg(AMG)(CIC2)(2Mi2)Dcz(III)!3?4Dcz?kQ(Ig)(Lh)Z2c(III)?jmgQs(6)
Tech Level 14 refit - ?4 to ?5, !3 to !4, Dcz to Dce, Wa to Wa2. 3 Ac2, Hs to H. 10 S2, Z2c to Z2ch. AM2 to AM3. 7784mc/1167.6mc
Phalanx class BB   AC   AM2   20 XO Racks   100 Hull   TL 12   refit/no new construction
(2)(S2x50)[AI2(Ac2x4)x11]AI2HsBc2H(BbS)[(III)(III)Dxzx2]QXrsPcPcPc!3(M6)DxzLxLxLxLx(Dec2)!3?4DxzZ2(Lh)Q(It2)(III)mg(5/6)

100 RCP   Trg: 7   Bmp +8   Tem -3   Cost = 4121mc/618.2mc
HTK 148   S2 x 50   Ac2 x 44   AI2 x 12   Dxz x 4   Pc x 3   Lx x 4   Dec2 x 1   mg x 1 (Dec/XO Rack ammo)   1 shuttle
C version - remove one Pc, 5 S2. Z2 to Z2c. 4156mc/623.4mc
     All Phalanxes were lost in various battles before the advent of TL 13.
Buckler class BB   AC   AM2   20 XO Racks   100 Hull  TL 12   refit/no new construction
(2)(S2x45)[AI2(Ac2x10)x15][H(III)(III)Dxzx2]Q(M6)DxzDxzPcPcPc!3?4DxzDxzZ2(Lh)QXrs(III)X(BbL)(5
)
100 RCP   Trg: 7   Bmp +8   Tem -3   Cost = 4747mc/712.1mc
HTK 246   S2 x 45   Ac2 x 150   AI2 x 15   Dxz x 6   Pc x 3   1 assault shuttle   1 pinnace
C version - remove one Pc, M6, 5 S2. BbL to BbS. Z2 to Z2c. Add It2 in front of last engine room. 4927mc/739.1mc
     All Bucklers were lost in various battles before the advent of TL 13.
Calvary Archer class BC(R)   AM2   AC   10 XOg Racks   80 Hull   TL 12
(2)(S2x25)(Ac2x30)H(BbS)Q[(II)(III)Qx2](M2)(XR)WcWcDczWcWcWc!3?4Dcz?kQ(Ig)(Lh)Z2(II)(III)mgmg(6)
80 RCP   20 MCP   100 FCP   Trg: 3   Bmp +8   Tem -3   Cloak   Cost = 3182mc/477.3mc
HTK 93   S2 x 25   Ac2 x 30   Dcz x 2   Wc x 5   mg x 2   2 cutters
C version - remove last Wc, M2. XR to Xrs. Z2 to Z2c. 3242mc/486.3mc
Tech Level 13 refit - M2, XR to 2Mi2. First mg to mgm. Add Hs in front of 2Mi2. 3806mc/570.9mc
Tech Level 13 C version - remove last Wc, 2Mi2. Z2 to Z2c. Add Xrs in former 2Mi2 location. 3241mc/486.2mc
Tech Level 14 refit - ?4 to ?5, !3 to !4, Dcz to Dce. 5 S2, 6 Ac2, Z2 to Z2h. Add mg after last engine room. 3867mc/580.1mc   (S2x20)(Ac2x24)
Tech Level 14 C version - remove last Wc, 2Mi2. Z2h to Z2ch. 3447mc/517.1mc

Incendiary class BC   AM2   AC   10 XOg Racks   80 Hull   TL 12
(2)(S2x30)(Ac2x42)AI2HsBc2H(BbS)[Q(II)Lx(III)Lxx2](Dec2)DxzDxzQ(M4)(XR)!3?4
Dcz?kQ(Ig)(Lh)Z2(II)(III)mgmg(6)
80 RCP   20 MCP   100 FCP   Trg: 5   Bmp +8   Tem -3   Cloak   Cost = 3427mc/514.1mc
HTK 144   S2 x 30   Ac x 42   AI2 x 1   Dcz x 1   Dxz x 2   Lx x 4   Dec2 x 1   mg x 2   2 cutters
1 mg - Dec2/Gunboat ammo   1 mg - Gunboat ammo
C version - remove first Lx, 6 Ac2, XR, M4. Z2 to Z2c. 3398mc/509.7mc
Tech Level 13 refit - M4, XR to 2Mi2. Dxz to Dxe. 4082mc/612.3mc
Tech Level 13 C version - remove first Lx, 2Mi2, 6 Ac2. Z2 to Z2c. 3458mc/518.7mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. Dcz to Dce. AM2 to AM3. Dec2 to Dec3. Second Dxe to Dce. Z2 to Z2h. 4452mc/667.8mc
Tech Level 14 C version - remove first Lx, 2 Mi2, 6 Ac2, first Dce to Dxe. Z2h to Z2ch. 3968mc/595.2mc

Awl class BCA   AM2   AC   1 XO, 10 XOg Racks   85 Hull   TL 12
(1)(S2x25)[AI2(Ac2x3)x6][H(II)Q(III)Pg2x2]Pg2Q(BbS)O2(Mi2)Dxz(It2)Ec2Ec2O2!3?4Dcz?kQ(Lh)Z2(II)(III)Wcmgmg(6/7)
85 RCP   15 MCP   100 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Cloak   Cost = 4594mc/689.1mc
HTK 90   S2 x 25   Ac2 x 18   AI2 x 6   Dcz x 1   Dxz x 1   O2 x 2   Wc x 1   Ec2 x 2   Pg2 x 3   mg x 2   1 shuttle
1 mg - Wc/XO Rack ammo   1 mg - Gunboat ammo
C version - Mi2 to Xrs. Z2 to Z2c. 4389mc/658.4mc
Tech Level 13 refit - Dxz to Dxe. (Mi2) to (Mi3). (It2) to (It3). 4884mc/732.6mc
Tech Level 14 C version - Mi3 to Xrs. Z2 to Z2c. 4479mc/671.9mc
Tech Level 14 refit - !3 to !4, ?4 to ?5. 5 S2, Z2 to Z2h. Ec2 to Ec3. Dcz to Dce. AM2 to AM3. 5239mc/785.9mc
Tech Level 14 C version - Mi3 to Xrs. Remove 3rd Pg2. Z2h to Z2ch. BbS to BbM. 4859mc/728.9mc
Retinue class BC(E)   AM2   AC   10 XOg Racks   80 Hull   TL 12
(2)(S2x25)(Ac2x36)Hs(BbS)[Q(II)WaDxz(III)Dxzx2]QXrsHWa(Mi2)DxzDcz!3?4Dcz?kQ(Lh)Z2(II)(III)?jmgmgm(6)
80 RCP   20 MCP   100 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Jam   Cloak   Cost = 3990mc/598.5mc
HTK 103   S2 x 25   Ac2 x 36   Dcz x 2   Dxz x 5   Wa x 3   mg x 1   mgm x 1   (Wa/Gunboat ammo)  2 cutters
Tech Level 13 refit - Remove one Dxz, Mi2, Xrs. Remaining Dxz to Dxe. Add AMG, 2Mi2, Ig. Add 5 S2. One Wa to Wc. 2 Ac2 to 1 AI2. 4599mc/689.9mc
(2)(S2x30)(Ac2x34)AI2Hs(BbS)H[(II)QWaDxe(III)Dxex2]Q(2Mi2)mg(AMG)Dcz!3?4Dcz?kQ(Ig)(Lh)Z2(II)(III)?jWcmgm(6)
Tech Level 14 refit - ?4 to ?5, !3 to !4. Dcz to Dce, Wa to Wa2. Wc to Wb. Z2 to Z2h. AM2 to AM3. Hs to H. Add 3 Ac2. 4991mc/748.7mc

Pyromancer class CA   AM2   AC   4 XO, 5 XOg Racks   60 Hull   TL 12
(1)(S2x20)(Ac2x24)H(BbS)[Q(II)(II)Wcx2]Dxz(HET2)(II)(HET2)!3?4Dxz(Ig)(Lh)Z2(II)
Qsmgmg(6)
60 RCP   15 MCP   50 FCP   Trg: 1   Bmp +8   Tem -3   Cost = 2277mc/341.6mc
HTK 74   S2 x 20   Ac2 x 24   Dxz x 2   Wc x 2   HET2 x 2   mg x 2 (Wc/XO Rack/Gunboat ammo)   2 cutters
C version - Remove both Wc. Z2 to Z2c. Add M3, XR in front of first Dxz. 2417mc/362.6mc
Tech Level 13 refit - Dxz to Dxe. 2337mc/350.6mc
Tech Level 13 C version refit - Dxz to Dxe. M3, XR to 2Mi2. 3087mc/463.1mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. 5 S2, Z2 to Z2h. 2402mc/360.3mc   (S2x15)(Ac2x24)
Tech Level 14 C  version refit - ?4 to ?5, !3 to !4. Remove 6 Ac2, 1 mg. Z2c to Z2ch. 5S2 to 3 S1. 3282mc/492.3mc   (S1x3)(S2x15)(Ac2x18)
Highwayman class CA   AM2   AC   4 XO, 5 XOg Racks   60 Hull   TL 12
(1)(S2x20)(Ac2x9)Hs(BbL)Q(II)Ti(II)H(II)H(XR)QN(II)QEc2Dxz(II)!3?4Dxz?kQ(Lh)Z2(It2)(II)XQsmg(6/7)
60 RCP   115 MCP   50 FCP   Trg: 1   Bmp +8   Tem -3   Cloak   Cost = 2344mc/351.6mc
HTK 64   S2 x 20   Ac 2 x 9   Dxz x 2   Ec2 x 1   N x 1   Ti x 1   mg x 1 (XO Rack/Gunboat ammo)   3 assault shuttles
C version - Remove Ec2. BbL to BbS. Z2 to Z2c. Add M11 in front of XR. 2544mc/381.6mc
Tech Level 13 refit - Ti to H, Ta. Dxz to Dxe. It2 to It3. 2460mc/369mc
Tech Level 13 C version refit - as above. 2660mc/399mc
(1)(S2x20)(Ac2x9)Hs(BbL)Q[(II)Hx3]Ta(XR)QN(II)QEc2Dxe(II)!3?4Dxe?kQ(Lh)Z2(It3)(II)XQsmg(6/7)
Tech Level 14 refit - !3 to !4, ?4 to ?5. BbL, Z2 to BbM, Z2h. XR, third H to 2Mi2. 3229mc/484.4mc   2 assault shuttles
Tech Level 14 C version - Remove Ec2. 2Mi2 to Xrs. Z2h to Z2ch. 2774mc/416.1mc

Halberd class CL   AM2   AC   9 XO Racks   45 Hull   TL 12
(1)(S2x25)(Ac2x24)H(BbS)Qs(I)(II)(I)(II)XrsDxz(I)Fs2!3?4DczQsZ2(It2)(II)(6/7)
45 RCP   5 MCP   Trg: 1   Bmp +8   Tem -3   Cost = 1867mc/280.1mc
HTK 70   S2 x 25   Ac2 x 24   Dcz x 1   Dxz x 1   Fs2 x 1    2 cutters
C version - Remove Fs2. Z2 to Z2c. Xrs to XR, add M10 after XR. Dxz to Dcz. 2112mc/316.8mc
Tech Level 13 refit - It2 to It3. Dxz to Dxe. 1937mc/209.6mc
Tech Level 13 C version refit - It2 to It3. 2152mc/322.8mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. Dcz to Dce. 5 S2, Z2 to Z2h. 2022mc/303.3mc   (S2x20)(Ac2x24)
Tech Level 14 C version - Remove Fs2, Xrs. Z2h to Z2ch. Add 2MI2 in former Fs2 location. 2902mc/435.3mc
Cavalier class CL(W)   AM2   AC   1 XO, 5 XOg Racks   45 Hull   TL 12
(1)(S2x20)(Ac2x18)H(BbS)Q(I)(II)(I)(II)XrsDxzWaWaWaWa(I)!3?4DxzQ(Lh)Z2(II)mgmg(6)
45 RCP   5 MCP   50 FCP   Trg: 1   Bmp +8   Tem -3   Cost = 1784mc/267.6mc
HTK 64   S2 x 20   Ac2 x 18   Dxz x 2   Wa x 4   mg x 2
(Wa/XO Rack/Gunboat ammo)  2 cutters
C version - remove Xrs, first Dxz, one Wa, 5 S2. Z2 to Z2c. 1694mc/254.1mc
Tech Level 13 refit - Dxz to Dxe. 1844mc/276.6mc
Tech Level 13 C version refit - Dxz to Dxe. 1724mc/258.6mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. Last Wa to (2Mi2). Three Wa to Wa2. Xrs, Z2 to Z2h. 2664mc/399.6mc
Tech Level 14 C version - Remove 2Mi2, first Dxe, one Wa2. Z2h to Z2ch. 2054mc/308.1mc
(1)(S2x20)(Ac2x18)H(BbS)Q(I)(II)(I)(II)DxeWa2Wa2Wa2(2Mi2)(I)!4?5DxeQ(Lh)Z2h(II)mgmg(6)
Skirmisher class CL(C)   AM2   AC   1 XO, 5 XOg Racks   45 Hull   TL 12
(1)(S2x10)(Ac2x12)H(BbS)Q(I)(II)(I)(II)(M1)WaEc2!3?4DxzQ(Lh)Z2c(I)(It2)(II)mg(6/7)
45 RCP   5 MCP   50 FCP   Trg: 2   Bmp +8   Tem -3   Cost = 1750mc/262.5mc
HTK 60   S2 x 10   Ac2 x 12   Dxz x 1   Wa x 1   Ec2 x 1   mg x 1 (Wa/XO Rack/Gunboat ammo)   2 cutters
Tech Level 13 refit - (It2) to (It3), Dxz to Dxe. 1800mc/270mc
Tech Level 14 refit - ?4 to ?5, !3 to !4, Wa to Wa2. 1870mc/280.5mc
Infantry class DD   AM2   AC   6 XO Racks   30 Hull   TL 12
(1)(S2x5)(Ac2x7)AI2HsQs(I)(I)(I)(I)XrsWaWaWa!3?4DczQsZ2(I)(I)mg(6)
30 RCP   20 MCP   Trg: 1   Bmp +8   Tem -3   Cost = 1076mc/161.4mc
HTK 31   S2 x 5   Ac2 x 7   AI2 x 1   Dcz x 1   Wa x 3   mg x 1 (Wa/XO Rack ammo)
Tech Level 14 refit - ?4 to ?5, !3 to !4. 3 Ac2, Hs to H. Wa to Wa2. Dcz, Z2 to Dxe, Z2h. 1239mc/185.9mc
Prism class DD   AM2   AC   6 XO Racks   30 Hull   TL 12
(1)(S2x5)(Ac2x7)AI2HsQs(I)(I)(I)(I)(I)
(It2)(HET2)(HET2)!3?4DxzQsZ2(I)(I)(7/8)
30 RCP   20 MCP   Trg: 1   Bmp +8   Tem -3   Cost = 1126mc/168.9mc
HTK 30   S2 x 5   Ac2 x 7   AI2 x 1   Dxe x 1   HET2 x 2
Tech Level 13 refit - It2 to It3. Dxz to Dxe. 1176mc/176.4mc
Tech Level 14 refit - !3 to !4, ?4 to ?5. AM2 to AM3. 1291mc/193.7mc
Picket class DD   AM2   AC   2 XO, 2 XOg Racks   30 Hull   TL 12
(1)(S2x5)(AI2Ac2Ac2Ac2x3)HsQf(I)Qs(I)(I)(I)(I)WaEc2!3?4DxzQsZ2(I)(I)mgm(7)
30 RCP   7 MCP   20 FCP   Trg: 1   Bmp +8   Tem -3   Cost = 1139mc/170.9mc
HTK 35   S2 x 5   Ac2 x 9   AI2 x3   Dxz x 1   Wa x 1   Ec2 x 1   mgm x 1 (Wa/XO Rack/Gunboat ammo)
Tech Level 14 refit - ?4 to ?5, !3 to !4, Wa to Wa2, Dxz to Dxe. Ec2 to Ec3. 1269mc/190.4mc
Tactician class DD(C)   AM2   AC   6 XO Racks   30 Hull   TL 12
(1)(S2x5)(Ac2x7)AI2HsQs(I)(I)(I)(I)
(I)(It2)DxzDxz?4DxzQsZ2c(I)(I)(7/8)
30 RCP   20 MCP   Trg: 1   Bmp +8   Cost = 1246mc/186.9mc
HTK 29   S2 x 5   Ac2 x 7   AI2 x 1   Dxz x 3
Tech Level 13 refit - It2 to It3, last Dxz to Dxe. 1296mc/194.4mc
Tech Level 14 refit - ?4 to ?5. Remove first Dxz. Remove 1 Ac2, AI2. Hs to H. Remaining Dxz to Dxe. Z2c to Z2ch. 1455mc/218.3mc
Spar class FG(L)   AC   AM   4 XO Racks   22 Hull   TL 12   refit/no new construction
(1)(S2x5)[AI2(Ac2x3)x4]Ac2Hs[(I)x4]?4!3(HET2)DcxZiQs(I)(7)
22 RCP   3 MCP   Trg: 1   Bmp +8   Tem -3   Cost = 891mc/133.7mc
HTK 34   S2 x 5   Ac2 x 13   AI2 x 4   Dcx x 1   HET2 x 1
Leader version (one out of three Spars) - !3 to M2. 816mc/122.4mc
TL 13 refit - Dcx, Zi to Dxe, Zh. 951mc/142.7mc   Leader version - 876mc/131.4mc
     All remaining examples were destroyed by the end of the Fendalen War.
Consort class CT(E)   AC   AM2   3 XO Racks   16 Hull   TL 12
(1)(S2x5)(AI2Ac2x3)ZHs(I)(I)(I)!3Dcx
?4DcxQs(I)(8)
16 RCP   up to 9 MCP/Personnel Points   Trg: 1   Bmp +8   Tem -3   Cost = 712mc/106.8mc
HTK 22   S2 x 5   Ac2 x 3   AI2 x 3   Dcx x 2

TL 14 refit - ?4 to ?5, !3 to !4. Dcx to Dce. 917mc/137.6mc


Carriers
Harras 2 class SD(V)   AM2   13 XO, 12 XOg Racks   165 Hull   TL 12   new construction
(3)(S2x40)(AI2Ac2Ac2x35)AI2HsBc2[HBc2Q(IIIII-It)QBc2Q(Lh)x2]QBc2QmgmQ(BbL)
Q(IIIII-It)[Bc2(Vx6)x2][O2(Vx6)x4][Qs(Vx6)x2][Dx(Vx6)x3]DcxDcxZhXrs?4(IIIII-It)mgQs(4/5)
165 RCP   10 MPC   186 FCP   Trg: 1   Bmp +8   Cost = 7229mc/1084.4mc
HTK 277   S2 x 40   AI2 x 36   Ac2 x 70   Dcx x 2    Dx x 3   O2 x 4   V x 66   mgm x 1   mg x 1 (fighter/gunboat/XO Rack ammo)   1 pinnace    1 shuttle
Tech Level 13 refit - Dx to Dxe. 7454mc/1118.1mc
    
Started late in the war, most of this class saw action against the Cazov, the former ally of the Gyst Kingdom. Further refits cancelled upon the introduction of the Paddock class. All Harras 2s were scrapped, their hanger bays and magazines being used in new construction.
Harras class SD(V)   AM2   10 XO, 12 XOg Racks   150 Hull   TL 12
(3)(S2x35)(AI2Ac2Ac2x31)AI2HsBc2[HBc2Q(IIIII-It)QBc2Q(Lh)x2]QBc2QBc2Qmgm(BbM)Q(IIIII-It)[Bc2(Vx6)x5][O2(Vx6)x2][Dx(Vx6)x3]DxDcxZhXrs?4(IIIII-It)mgQs(4/5)

150 RCP   180 FCP   Trg: 1   Bmp +8   Cost = 6596mc/989.4mc
HTK 254   S2 x 35   Ac2 x 62   AI3 x 32   Dcx x 1   Dx x 4   O2 x 2   V x 60   mg x 1   mgm x 1
(fighter/gunboat/XO Rack ammo)   1 pinnace
Tech Level 13 refit - Dx to Dxe. 6896mc/1034.4mc
     Further refits cancelled upon the introduction of the Paddock class. All Harras were scrapped, their hanger bays and magazines being used in new construction.
Herd class DN(V)   AM2   6 XO, 12 XOg Racks   130 Hull   TL 12
(3)(S2x35)(AI2Ac2Ac2x30)AI2[HBc2Q(IIII)Q(IIII)QBc2Q(Lh)x2](BbM)[Bc2(Vx6)x6][Dx(Vx6)x2]DxQDxZhXrs(It2)?4(IIII)mgQs(5/6)

130 RCP  20 MCP   168 FCP   Trg: 1   Bmp +8   Cost = 5762mc/864.3mc
HTK 228   S2 x 35   Ac2 x 60   AI2 x 31   Dx x 4   V x 48   mg x 1 (Fighter/XO Rack ammo)   1 pinnace
Tech Level 13 refit - Dx to Dxe. It2 to It3. 6142mc/921.3mc
    
Further refits cancelled upon the introduction of the Paddock class. All Herds were scrapped, their hanger bays and magazines being used in new construction.
Stablehouse class CVH   AM3   1 XO, 20 XOg Racks   165 Hull  TL 14   new construction
(1)(S2x30)[AI2(Ac2x6)x9]H(BbM)Qs[(IIIII)H(Qx5)(Lh)(IIIII)Dxex2]H?j(Vx66)?5?kDxeQDxeQ(Lh)Z2h(It3)(IIIII)WbQs(AMG)(mgx4)(5/6)
165 RCP   10 MCP   266 FCP   Trg: 1   Bmp +10   Jam   Cloak   Cost = 8279mc/1241.9mc
HTK 221   S2 x 30   Ac2 x 54   AI2 x 9   Dxe x 4   V x 66   Wb x 1   mg x 4
(Wb/Fighter/Gunboat ammo)   1 shuttle  2 cutters
Corral class CVA   AM2   16 XOg Racks   130 Hull   TL 12
(2)(S2x25)[AI2(Ac2x8)x6]H(BbM)Qs(IIII)(Qx5)(Lh)(IIII)(Vx54)[(IIII)QDxzHx2](IIII)Q?4?kQDxzQ(Lh)Z2(IIII)Qs(mgx4)(6)
130 RCP   20 MCP   214 FCP   Trg: 1   Bmp +8   Cloak   Cost = 5142mc/771.3mc
HTK 185   S2 x 25   Ac2 x 48   AI2 x 6   Dxz x 3   V x 54   mg x 4
(Fighter/Gunboat ammo)    2 shuttles
Tech Level 14 refit - ?4 to ?5. Dxz to Dxe. 5342mc/801.3mc
Pinto class CVB   AM2   AC   12 XOg Racks   100 Hull   TL 12
(1)(S2x25)(AI2Ac2Ac2x27)Ac2[HBc2QBc2Q(Lh)Q(III)x2](BbS)[(III)x2](Vx6)Bc2[(Vx6)O2x2][(Vx6)Dxx2]DxZhXrs?4Qs(III)?j(III)mgQs(6)
100 RCP   150 FCP   Trg: 1   Bmp +8   Jam   Cost = 4241mc/636.2mc
HTK 183   S2 x 25   Ac2 x 55   AI2 x27   Dx x 3  O2 x 2   V x 30   mg x 1
(Fighter & Gunboat ammo)   1 shuttle
TL 13 refit - Dx to Dxe. 4691mc/703.7mc
TL 14 refit - ?4 to ?5. 4711mc/706.7mc

Stallion class CVB   AM2   AC   12 XOg Racks   100 Hull   TL 12
(1)(S2x20)(Ac2x24)H(BbM)Qs(III)(III)(III)(Vx42)QQQ(Lh)HDxz(III)QDxz(III)Q?4?kQDxzQ(Lh)Z2(III)Qs(mgx3)(6)
100 RCP  162 FCP    Trg: 1   Bmp +8   Cloak   Cost = 3948mc/592.2mc
HTK 127   S2 x 20   Ac2 x 24   V x 42   Dxz x 3   mg x 3 
(Fighter/Gunboat ammo)   2 shuttles
Tech Level 14 refit - ?4 to ?5. Dxz to Dxe. 4148mc/622.2mc
Colt class CVL   AM2   AC   2 XO, 6 XOg Racks   60 Hull   TL 12
(1)(S2x10)(Ac2x12)H(BbS)Qs(II)Q(II)(Vx24)(II)Q(II)Q(II)?4?kDxzQ(Lh)Z2(II)Qsmg(6)
60 RCP   15 MCP   84 FCP   Trg: 1   Bmp +8   Cloak   Cost = 2019mc/302.9mc
HTK 72   S2 x 10   Ac2 x 12  Dxz x 1   V x 24   mg x 1
(Fighter/Gunboat ammo)     1 shuttle
Tech Level 14 refit - ?4 to ?5. Dxz to Dxe. 2069mc/310.4mc
Yearling class CVS   AM2   AC   1 XO, 5XOg Racks   45 Hull   TL 12
(1)(S2x10)(Ac2x12)H(BbS)Q(I)Q(II)(Vx18)(I)(II)(I)?4DxzQ(Lh)Z2(II)Qsmg(6)
45 RCP   5 MCP   68 FCP   Trg: 1   Bmp +8   Cost = 1487mc/223.1mc
HTK 60   S2 x 10   Ac2 x 12   Dxz x 1   V x 18   mg x 1 (Fighter/Gunboat ammo)   1 shuttle
Tech Level 14 refit - ?4 to ?5, Dxz to Dxe. 1537mc/230.6mc
Stable Gate class BBA(V) Pinnace Carrier   AM2   AC   12 XOg Racks   100 Hull   TL 12
(1)(S2x15)(Ac2x12)[H(III)Q(III)Q(BbLx8)x2]Dxz(III)(BbM)(XR)?4DxzDxz?k(Lh)Z2(III)QsQsmgmg(6)

100 RCP   25 MCP  120 FCP   Trg: 1   Bmp +8  Cloak   Cost = 3685mc/552.8mc
HTK 75   S2 x 15   Ac2 x 12   Dxz x 3   mg x 2 (gunboat/armed pinnace/XO Rack ammo)
16 2nd generation armed pinnaces   1 shuttle   2 cutters
TL 13 refit - Dxz to Dxe. All BbL to BbLc. BbM to BbMc. 3832mc/574.8mc  Can now carry 19 2nd generation armed pinnaces,  1 pinnace, 2 cutters
(1)(S2x15)(Ac2x12)[H(III)Q(III)Q(BbLcx5)x2]Dxe(BbLcx5)(III)(BbLc)(BbMc)(XR)?4DxeDxe?k(Lh)Z2(III)QsQsmgmg(6)
     
Class converted to Stallion CVBs after Fendalen War.
War Wagon class FT9(V) Pinnace Carrier   AM2   3 XO, 10 XOg Racks   112 Hull   TL 12
(3)(S2x5)(AI2Ac2Ac2x3)[H(BbLx11)x2](IcIcIcIc)(IcIcIcIc)(XR)Dx?4Dx(Qx4)(Lh)Zi(IcIcIcIc)mgmg(BbM)(3)
38 RCP   62 MCP   100 FCP   Trg: 1   Bmp +8   Cost = 1946mc/146mc

HTK 62   S2 x 5   Ac2 x 6   AI2 x 3   Dx x 2   mg x 1 (Armed Pinnace/Gunboat/XO Rack ammo)
22 2nd gen armed pinnaces   1 shuttle   2 cutters
Tech Level 14 refit - ?4 to ?5. Remove XR. Zi to Z2. Dx to Dxe. AM2 to AM3. 2124mc/159.3mc
Caboose class FT4(V) Pinnace Tender   AM2   AC   3 XO Racks   30 Hull   TL 12     new construction
(1)(S2x5)(AI2x3)ZHs(Ic)(BbSc)(BbLcx3)Tf[(Ic)HHx2]?4Dx(Ic)Qsmgm(4)
10 RCP   15 Personnel Points   Trg: 1   Bmp +8   Cost = 547mc/41.1mc
HTK 27   S2 x 5   AI2 x 3   Dx x 1   Tf x 1   mgm x 1
(small craft/XO Rack ammo)
4 2nd gen recon pinnaces or 6 pinnaces
Tech Level 13 refit - Tf to Ta. 572mc/42.9mc
Tech Level 14 refit - ?4  to ?5, Dx to Dxe, AM2 to AM3. 683mc/51.3mc
     The (Gyst) Fendalens developed the armed pinnance independently, but were not a major user of them like the Commonwealth and the Hokum Imperium. Upon getting data on Allied recon pinnaces the Royal Navy promptly developed the technology. They appreciated the craft's endurance, which was six times that of a gunboat, meaning it could keep on station for far longer before having to return to its mothership. It was also less expensive to build and had more utility in that it could carry passengers and cargo. While cruising speed was lower than that of a gunboat it wasn't considered a handicap as the craft was tasked to keep pace with speed-3 and speed-4 convoys and fleets.
     For deployment, a purpose-built ship was built. The Caboose class served in the fleet train as well as providing sensor coverage for convoys that couldn't cloak. It was also the first class of RN ship to use the combined shuttle bay system. A few were assigned to planetary survey squadrons post-war, in which case they carried regular pinnaces.



Auxiliaries
Distributor class FT12   AM2   25 XO Racks   250 Hull   TL 13  (prefabricated transport version 5339mc/400.5mc)
(4)(S2x45)(Ac2x52)H(BbM)(Hx150)[Bc2(Qx5)(Lh)HTfDczx2](Icx7)Q?4Dcz?kQ(Ig)(Lh)Z2(Icx8)Wcmg(BbM)(2)
84 RCP   16 MCP   Trg: 1   Bmp +8   Cloak   Cost = 4464mc/334.8mc
HTK 295   S2 x 45   Ac2 x 52   Dcz x 3   Wc x 1   Tf x 2   mg x 1 (Wc/XO Rack ammo)   1 pinnace   2 shuttles
Can carry a maximum of 30 PCF-x or PCF-xa or 500 personnel points.
Tech Level 14 refit - Dcz to Dce, ?4 to ?5. AM2 to AM3. 4604mc/345.3mc (5479mc/411mc)
Port Authority class FT10   16 XO Racks   165 Hull   TL 12
(5)(S2x30)(Ac2x24)H(BbL)[(Hx6)Bc2x12](Hx5)TfTf(CHS2)Qs(IcIcIcIcIc)Dxz(IcIcIcIcIc)?4Dcz?kQs(Ig)(Lh)Z2(IcIcIcIcIc)QsWc(BbL)mg(3)
55 RCP   20 MCP   Trg: 1   Bmp +8   Cloak   Cost = 2940mc/220.5mc
HTK 177   S2 x 30   Ac2 x 24   Dcz x 1   Dxz x 1   Wc x 1   Tf x 2   mg x 1 (Wc/XO Rack ammo)
2 shuttles  2 cargo shuttles  1 pinnace

Tech Level 14 refit - ?4 to ?5, Dcz to Dce, Dxz to Dxe. 3010mc/225.8mc
Canal class FT9   AM2   11 XO Racks   112 Hull   TL 12 (prefabricated component transport version 2079mc/156mc)
(3)(S2x15)(Ac2x12)HTfTfTf(Hx54)(IcIcIcIc)H(IcIcIcIc)Dxz?4Dxz?k(Qx5)(Ig)(Lh)Z2(IcIcIcIc)(BbL)(3)
38 RCP   12 MCP  Trg: 1   Bmp +8   Cloak   Cost = 1827mc/137.1mc
HTK 111   S2 x 15   Ac2 x 12   Dxz x 2   Tf x 3   1 shuttle   1 pinnace
Can carry a maximum of 12 PCF-X or PCF-xa or 200 personnel points.
Tech Level 14 refit - ?4 to ?5, Dxz to Dxe. 5 S2, Z2 to Z2h. 1927mc/144.6mc (2179mc/163.5mc)
Field Kitchen class BB(FT)   AM2   AC   12 XOg Racks   100 Hull   TL 12
(2)(S2x20)(Ac2x15)H(BbL)[Bc2(Hx10)TfQx3][(III)x2]H(CHS2)(BbL)
[HDxz(III)x2]C?4Dxz?kQ(Ig)(Lh)Z2(III)Qsmg(5)
100 RCP   120 FCP   Trg: 1   Bmp +8   Cloak   Cost = 3201mc/480.2
HTK 108   S2 x 20   Ac2 x 15   Dxz x 3   Tf x 3   C x 1   mg x 1
(Gunboat ammo)  2 shuttles  2 cargo shuttles  1 pinnace
Tech Level 14 refit - ?4 to ?5, Dxz to Dxe. 3311mc/496.7mc
Hardtack class CA(FT)   AM2   AC   12 XO Racks   60 Hull   TL 12
(1)(S2x20)(Ac2x12)H(BbM)H[(II)(Hx6)x3]Ti(II)QsDxz(II)Qs?4Dxz?k(Ig)Z2(II)Qs(6)
60 RCP   15 MCP   Trg: 1   Bmp +8   Cloak   Cost = 1852mc/277.8mc
HTK 75   S2 x 20   Ac2 x 12   Dxz x 2   Ti x 1   1 pinnace
Tech Level 13 refit - Dxz to Dxe. 1912mc/286.8mc
Tech Level 14 refit - ?4 to ?5. Ti, Z2 to Ta, Z2h. 2027mc/304.1mc
Container class CA(FT) Prefab Transport   AM2   AC   12 XO Racks   60 Hull   TL 12    Prefab Transport Hull
(1)(S2x20)(Ac2x12)H(BbS)(II)(II)(II)(Hx20)Ti(II)QsDxz(II)Qs?4Dxz?k(Ig)Z2(II)Qs(6)
60 RCP   15 MCP   Trg: 1   Bmp +8   Cloak   Cost = 2030mc/304.5mc
HTK 76   S2 x 20   Ac2 x 12   Dxz x 2   Ti x 1   1 shuttle
Tech Level 13 refit - Dxz to Dxe. 2090mc/313.5mc
Tech Level 14 refit - ?4 to ?5. Ti, Z2 to Ta, Z2h. 2205mc/330.8mc



Logistic Support Ships
Wharf class FT9   AM2   13 XO Racks   130 Hull   TL 12
(3)(S2x15)(Ac2x14)Hs(BbL)[Bc2(Hx6)x7]TfTfTf(IcIcIcIc)(BbL)(Qx5)(Lh)(CHS2)(Qx5)H(Lh)(IcIcIcIc)(BbL)DxCDxLDx?4Q(Ig)Zi(Lh)(IcIcIcIc)H(BbL)(3)
44 RCP   6 MCP   Trg: 1   Bmp +8   Cost = 2134mc/160.1mc
HTK 123   S2 x 15   Ac2 x 14   Dx x 3   L x 1   Tf x 3   C x 1
5 shuttles  5 cargo shuttles  1 pinnace or 10 assault shuttles  1 pinnace
Can carry a maximum of 30 PCF-x or 30 PCF-xa or 500 personnel points.
Tech Level 13 refit - Dx to Dxe. 2359mc/177mc
Tech Level 14 refit - ?4 to ?5. Last Tf to Ta. 2404mc/180.3mc
Truck class FT7   AM   AC   8 XO Racks   80 Hull   TL 12
(3)(S2x10)(Ac2x12)Hs[Bc2(Hx8)Tfx3](IcIc)(IcIcIc)(CHS2)(IcIc)QsDcxDcxC?4(Ig)Zi(IcIcIc)HQs(BbL)(4)
27 RCP   23 MCP   Trg: 1   Bmp +8   Cost = 1495mc/112.2mc
HTK 74   S2 x 10   Ac2 x 12   Dcx x 2   Tf x 3   C x 1   1 shuttle   1 pinnace
Tech Level 14 refit - ?4 to ?5. Last Tf to Ta. 1540mc/115.5mc
Bellman class CL(FT)   AM2    AC   1 XO, 5 XOg Racks  45 Hull   TL 12
(1)(S2x10)(Ac2x6)H(BbM)(I)(Hx5)(II)(Hx5)(I)(Hx5)(II)QTfDx(I)Q?4DxQ(Ig)Zi(Lh)(II)mg(6)
45 RCP   5 MCP    50 FCP   Trg: 1   Bmp +8   Cost =
1281mc/192.2mc
HTK 53   S2 x 10   Ac2 x 6   Dx x 2   Tf x 1   mg x 1 (Gunboat ammo)   2 shuttles
Can carry a maximum of 3 PCF-x or PCF-xa or 50 personnel points.
Tech Level 13 refit - Tf to Ta. 1306mc/195.9mc
Tech Level 14 refit - ?4 to ?5, Dx to Dxe. 1476mc/221.4mc
Trail Hand class FT2   AM   AC   16 Hull   TL 12
(1)S0AI2ZHsBc2(Hx4)Tf(Hx4)(BbS)(Ic)Qf(Ic)(4)
6 RCP   up to 6 MCP/Personnel Points   Cost = 157mc/11.8mc
HTK 18   S0 x 1   AI2 x 1   Tf x 1   1 shuttle
TL 13 refit - Tf to Ta. 182mc/13.7mc
Tribute class FT0   AC   7 Hull   TL 5
(2)AiHH(BbS)H(Ic)Qf(4)
3 RCP   3 MCP*   Cost = 43mc/3.3mc
HTK 7   Ai x 1   1 shuttle     * = never carried more or less than 3 MCP
     This class was used exclusively for trade with pre-industrial races.


Bases
BS6(V)   2 XO, 30 XOg Racks   250 Hull   TL 12
(0)(S2x90)[AI2(Ac2x3)x30][HDxz(Vx66)Dxz(Qx4)(Lh)!3(Qx4)(Lh)x2]HDxz(BbM)QQ?k(M6)(XR)Dxz?4?jQQ(Lh)QQDxzDxzZ2(mgx10)(0)
250 RCP   432 FCP   Trg: 7   Bmp +8   Tem -3   Jam   Cloak   Cost = 10809mc/540.5mc
HTK 399   S2 x 90   Ac2 x 90   AI2 x 30   Dxz x 8   V x 132   mg x 10
(fighter/gunboat/XO rack ammo)   2 shuttles
Tech Level 13 refit - First 7 Dxz to Dxe. M6, XR to 2Mi2. Last Dxz to AMG. 11589mc/579.5mc
Tech Level 14 refit -!3 to !4, ?4 to ?5. 11659mc/583mc
BS6(R)   2 XO, 30 XOg Racks   250 Hull   TL 12
(0)(S2x90)[AI2(Ac2x4)x30][H(Wcx6)Pg2Dxz(Wcx6)Pg2DxzQQQPg2!3x2]H(Lh)DxzQQQQ(Lh)(BbM)Dxz?j?k(XR)(Mi2)?4DczDczQ(Lh)Z2(mgx9)(0)
250 RCP   300 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Jam   Cloak   Cost = 9299mc/459mc
HTK 313   S2 x 90   Ac2 x 120   AI2 x 30   Dcz x 2   Dxz x 6   Wc x 24   Pg2 x 6   mg x 9   2 shuttles
3 mg - Gunboat ammo   6 mg - Wc/XO Rack ammo
Mine and Buoy control version (MBC) - Mi2 to M3. Add MSC, DCS2 after Z2. 9199mc/460mc
Tech Level 13 refit - Dxz to Dxe. All Pg2 to AMG. Mi2 to Mi3. 9979mc/499mc
Tech Level 13 MBC version - Remove ?j, XR. Mi3 to 2Mi2. Wb after last magazine. MCS, DCS2 after Z2. 10259mc/513mc
(0)(S2x90)[AI2(Ac2x4)x30][H(Wcx6)(AMG)Dxe(Wcx6)(AMG)Dxe(Qx5)(Lh)(AMG)!3x2]HDxe(BbM)Dxe?j?k(Mi3)(XR)?4DczDczQ(Lh)Z2(mgx9)(0)
Tech Level 14 refit - !3 to !4, ?4 to ?5, Dcz to Dce. 10089mc/504.5mc
Tech Level 14 MBC version refit - as above. 10369mc/518.5mc

BS6(E)(C)   2 XO, 30 XOg Racks  250 Hull   TL 12
(0)(S2x90)[AI2(Ac2x4)x30][HWcWcWaWaDxzDczPg2DxzWcWcWaWaDxzDczPg2Dxz(Qx5)(Lh)!3DxzDczx2]H(BbM)Dxz?j?k(XR)(Mi2)?4[(MCS)DxzDcz(DCS2)Dczx2]Q(Lh)!3Z2c
(mgx9)(0)
250 RCP   300 FCP   Trg: 11   Atk +2   Bmp +8   Tem -2   Jam   Cloak   Cost = 11539mc/577mc
HTK 323   S2 x 90   Ac2 x 120   AI2 x 30   Dcz x 10   Dxz x 13   Wc x 8   Wa x 8   Pg2 x 4   mg x 9   2 shuttles
3 mg - Gunboat ammo   6 mg - Wc/Wa/XO Rack ammo
Tech Level 13 refit - Dxz to Dxe. Pg2 to AMG. Mi2 to Mi3. 12392mc/616.5mc

Tech Level 14 refit - ?4 to ?5, !3 to !4. Wa to Wa2. Dcz to Dce. 12824mc/641.2mc
BS5(B)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x100)[AI2(Ac2x4)x30][HLxLxLxLx(Dec2)QDxzLxLxLxLx(Dec2)QDxz!3x2]QQQ(Lh)(BbS)?4?k(XR)(Mi2)DxzDxzPg2Z2(Lh)mgmgQ(0)
180 RCP   20 MCP   200 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Cloak   Cost = 7119mc/356mc.
HTK 299   S2 x 100   Ac2 x 120   AI2 x 30   Dxz x 6   Lx x 16   (Dec2) x 4   Pg2 x 1  mg x 2   1 shuttle
1 mg - Gunboat ammo   1 mg - Dec/XO Rack ammo
C version - Mi2 to M3. Z2 to Z2c. 6929mc/346.5mc
Tech Level 13 refit - Dxz to Dxe. Pg2 to AMG. Mi2 to Mi3. 7549mc/377.5mc
Tech Level 13 C version refit - Dxz to Dxe. Pg2 to AMG. XR, M3 to 2Mi2. 7769mc/388.5mc

(0)(S2x100)[AI2(Ac2x4)x30][HLxLxLxLx(Dec2)QDxeLxLxLxLx(Dec2)QDxe!3x2](Lh)(BbS)Dxe?4?k(XR)(Mi3)(Qx4)(Lh)Dxe(AMG)Z2mgmg(0)
Tech Level 14 refit - ?4 to ?5, !3 to !4. Dec2 to Dec3.  Add 3 mg after Z2. Add H and ?j after last Dxe. Add Wb after last mg. 7940mc/397mc
Tech Level 14 C version refit - ?4 to ?5, !3 to !4. Dec2 to Dec3. Add 3 mg after Z2c. H and ?j after last Dxe. Add Wb after last mg. 8160mc/408mc

BS5(R)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x100)[AI2(Ac2x3)x30][HWcWcWcQDxzWcWcWcQDxzWcWc!3x2](BbS)DxzQQQ(Lh)?4?k(XR)(Mi2)DxzDxzZ2(Lh)Q(mgx7)(0)
180 RCP   20 MCP   200 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Cloak   Cost = 6924mc/346.2mc
HTK 270   S2 x 100   Ac2 x 90   AI2 x 30   Dxz x 7   Wc x 16   mg x 7   1 shuttle
2 mg - Gunboat ammo   5 mg - Wc/XO Rack ammo
C version - Mi2 to M3. Z2 to Z2c. 6734mc/336.7mc
Tech Level 13 refit - Dxz to Dxe. Remove two Wc. Mi2 to Mi3. Add 4 AMG, Dxe. 7864mc/393.2mc
Tech Level 13 C version - XR, Mi3 to 2 Mi2. Z2 to Z2c. 8084mc/404.2mc
(0)(S2x100)[AI2(Ac2x3)x30][HWcWcWc(AMG)QDxeWcWcWc(AMG)QDxe!3x2](Lh)(BbS)DxeDxe?4?k(XR)(Mi3)(Qx4)(Lh)DxeDxeZ2WcWc(mgx7)(0)
Tech Level 14 refit - ?4 to ?5, !3 to !4. 7934mc/396.7mc
Tech Level 14 C version refit - ?4 to ?5, !3 to !4. 8154mc/407.7mc

BS5(V)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x90)[AI2(Ac2x3)x30][HDxz(Vx36)Dxz!3(Qx6)(Lh)x2](Vx6)(BbS)QQDxz?4?jDxz?k(XR)(M6)(Lh)QDxzZ2Pg2(mgx6)(0)
180 RCP   20 MCP   278 FCP   Trg: 7  Bmp +8   Tem -3   Jam   Cloak   Cost = 8079mc/404mc
HTK 331   S2 x 90   Ac2 x 90   AI2 x 30   Dxz x 7   V x 78   Pg2 x 1   mg x 6 (Fighter/Gunboat/XO Rack ammo)   1 shuttle
Tech Level 13 refit - Dxz to Dxe. Pg2 to AMG. XR, M6 to 2Mi2. 8904mc/445.2mc
(0)(S2x90)[AI2(Ac2x3)x30)[HDxe(Vx36)Dxe!3(Qx6)(Lh)x2](Vx6)(BbS)Dxe?4?jDxe?k(2Mi2)QQQ(Lh)DxeZ2(AMG)(mgx6)(0)
Tech Level 14 refit - ?4 to ?5, !3  to !4. 8974mc/448.7mc
BS5(E)(C)   4 XO, 20 XOg Racks   180 Hull   TL 12
(0)(S2x90)[AI2(Ac2x3)x30][HWaWaWaQDxzWcWcPg2!3QDxzx2]H(Lh)(BbM)?4?j?k(XR)(Mi2)[QDczDczDczQDxz!3x2](Lh)(CIC)(MCS)(DCS2)Z2c(mgx7)(0)
180 RCP   20 MCP   200 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Jam   Cloak   Cost = 8180mc/409mc
HTK 268   S2 x 90   Ac2 x 90   AI2 x 30   Dcz x 6   Dxz x 6   Wc x 4   Wa x 6   Pg2 x 2   mg x 7   1 shuttle   2 cutters
2 mg - Gunboat ammo   5 mg - Wc/Wa/XO Rack ammo
Tech Level 13 refit - Dxz to Dxe. Mi2 to Mi3. Pg2 to AMG. CIC to CIC2. Add mg after Z2c. Add AMG after last Lh. 8895mc/444.8mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. 9015mc/450.8mc

BS4(B)   15 XOg Racks   120 Hull   TL 12
(0)(S2x50)[AI2(Ac2x5)x12][HLxLxQLxLx(Dec2)QDxzx2]LxLxLxLx(Dec2)QDxz(Lh)(BbS)?k(XR)(M4)?4Q(Lh)!3Pg2DczZ2mgmg(0)
120 RCP   30 MCP   150 FCP   Trg: 5   Bmp +8   Tem -3   Cloak   Cost = 4291mc/214.6mc
HTK 161   S2 x 50   Ac2 x 60   AI2 x 12   Dcz x 1   Dxz x 3   Lx x 12   (Dec2) x 3   Pg2 x 1   mg x 2  1 shuttle
1 mg - Dec2 ammo   1 mg - Gunboat ammo
Uses the BS5(B)(C) as the datalink leader.

Tech Level 13 refit - XR, M4 to 2Mi2. Dxz to Dxe. Pg2 to AMG. 5026mc/251.3mc
(0)(S2x50)[AI2(Ac2x5)x12][HLxLxLxLx(Dec2)QDxex2]LxLxLxLx(Dec2)Q(Lh)Dxe(BbS)!3?k(2Mi2)?4QQQ(Lh)(AMG)DczZ2mgmg(0)

Tech Level 14 update. ?4 to ?5, !3 to !4. Dec2 to Dec3. Z2 to Z2h. Add Wb, 2 mg, !4. 5461mc/273.1mc
BS3(Wc)   17 XO Racks   85 Hull   TL 12   Refit/no new construction
(0)(S2x35)(Ac2x60)H(BbS)Q[WcWcDxzWcWcDxzx2]!3(XR)(M4)?4Z2!3Pg2Pg2(Lh)Qmgmg(0)
85 RCP   65 MCP   Trg: 5   Bmp +8   Tem -3   Cost = 3007mc/150.4mc
HTK 122   S2 x 35   Ac2 x 60   Dxz x 4   Wc x 8   Pg2 x 2   mg x 2 (Wc/XO Rack ammo)   1 assault shuttle
DCS Command version - Remove first and fifth Wc. XR to Xrs. Z2 to Z2c. M4 to M11. Add DCS2 in front of M11. 3297mc/164.9mc
Tech Level 13 refit - Dxz to Dxe. Remove XR. M4 to 2Mi2.  3722mc/186.1mc
Tech Level 13 DCS Command refit - Dxz to Dxe. 3417mc/170.9mc

     All examples were destroyed by the end of the Fendalen War.
BS3(Wc/Ls)   17 XO Racks   85 Hull   TL 12   Refit/no new construction
(0)(S2x35)(Ac2x42)H(BbS)Q[WcWcWcWcDxzx2]!3(M4)?4Z2Dxz!3XrsLs(Lh)Qmgmg(0)
85 RCP   15 MCP   Trg: 5   Bmp +8   Tem -3   Cost = 2650mc/132.5mc
HTK 102   S2 x 35   Ac2 x 42   Dxz x 3   Wc x 8   Ls x 1   mg x 2 (Wc/XO Rack ammo)   1 assault shuttle
C version - Remove Ls. Z2 to Z2c. M4 to M11. Add MCS in front of M11. 2925mc/146.3mc
Tech Level 13 refit - Dxz to Dxe. Remove 1st !3, M4. Xrs to 2Mi2. 3290mc/164.5mc
Tech Level 13 C version refit - Dxz to Dxe. Remove 1st !3, Xrs. M11 to 2Mi2. 3460mc/173mc

     All examples were destroyed by the end of the Fendalen War.
BS3(B)   17 XO Racks   85 Hull   TL 12   Refit/no new construction
(0)(S2x50)(Ac2x57)H(BbS)Q[LxLxDxzLxLx(Dec2)Dxzx2]!3Xrs(DCS2)(M4)?4Z2!3(Lh)Qmgm(0)

85 RCP   15 MCP   Trg: 5   Tem -1   Cost = 3143mc/157.2mc
HTK 134   S2 x 50   Ac2 x 57   Dxz x 4   Lx x 8   Dec2 x 2   mgm x 1 (Dec2/XO Rack ammo)   2 cutters
C version - Remove 4th and 8th Lx, 5 S2. Z2 to Z2c. M4 to M11. 3278mc/163.9mc
Tech Level 13 refit - Dxz to Dxe. Remove 1st !3, Xrs. M4 to 2Mi2. 3783mc/189.2mc
Tech Level 13 C version refit - As above. 3813mc/190.7mc

      All examples were destroyed by the end of the Fendalen War.
BS3(E)(C)   17 XO Racks   85 Hull   TL 12
(0)(S2x35)(Ac2x60)H[(BbS)QDczDxzDczDxzDczDxzx2](M11)DczDxz?4Z2cXrs!3Ls(Lh)Q?j(0)
85 RCP   65 MCP   Trg: 12   Bmp +8   Tem -3   Jam   Cost = 4217mc/210.9mc

HTK 123   S2 x 35   Ac2 x 60   Dcz x 7    Dxz x 7   Ls x 1    2 assault shuttles
Tech Level 13 refit - remove 2nd BbS, M11, Xrs. 7 Dxz to Dxe. Add 2Mi2 in front of !3. 4932mc/246.6mc
     All examples were destroyed by the end of the Fendalen War.
Coaling Station class BS3(Repair)   2 XO, 6 XOg Racks  60 Hull   TL 12
(0)S1AI2ZH[Bc2(Hx5)x2](XR)HTf(BbL)(Vx6)QQQ(Lh)(MS12)mgmgQsQs(BbM)(0)
60 RCP   up to 40 MCP/Personnel Points   66 FCP   Trg: 1   Cost = 971mc/43.6mc
HTK 38   S1 x 1   AI2 x 1   V x 6   Tf x 1   mg x 2 (fighter/gunboat/small craft/XO Rack ammo)   1 pinnace permanently assigned
Tech Level 13 refit - Tf to Ta. 996mc/44.8mc


Tugs
Eight-Team class DN(TG)   AM2   2 XO, 15 XOg Racks   130 Hull   TL 12
(3)(S2x20)(Ac2x21)Hs[(Ic)x32]TiTiTiQ(IcIcIcIc)H(Qx4)(Lh)(IcIcIcIc)Q?4DxzDxzQDxz?kQ(Lh)Z2(IcIcIcIc)(BbM)mg(3)
130 RCP   20 MCP   150 FCP   Trg: 1   Bmp +8   Cloak   Cost = 3171mc/475.7mc
HTK 108   S2 x 20   Ac2 x 21   Dxz x 3   Ti x 3   mg x 1 (Gunboat/XO Rack ammo)   1 pinnace
      Can carry a maximum of 1 PCF-x or 100 personnel points
Tech Level 13 refit - Each Ti to Ta. Add Ig in front of Lh. Last two Ac2 to single AI2. 3360mc/504mc  can carry up to 100 personnel points

Four-Team class FT8(TG)   AM2   AC   10 XO Racks   100 Hull   TL 12
(2)(S2x15)(Ac2x12)H[(Ic)x16](Hx20)Tf(IcIcIc)Q(IcIcIc)TDxz?4Dxz?k(Ig)(Lh)Z2(IcIcIc)Qs(BbL)(3)
34 RCP   16 MCP   Trg: 1   Bmp +8   Cloak   Cost = 1760mc/132mc
HTK 85   S2 x 15   Ac2 x 12   Dxz x 2   T x 1   Tf x 1   1 pinnace   1 shuttle
     Can carry 1 PCF-x or 1 PCF-xa or 25 personnel points
Tech Level 13 refit - T to 2 Ta. 1810mc/135.8mc
Sledge class CA(TG)   AM   AC   12 XO Racks   60 Hull   TL 12
(2)(S2x10)(Ac2x12)H[(Ic)x10](IcIc)TiTi(IcIc)Q(IcIc)Dxz?4Dxz(Ig)(Lh)Z2(IcIc)Q(BbS)(4)
60 RCP   40 RCP   Trg: 1   Bmp +4   Cost = 1356mc/203.4mc
HTK 52   S2 x 10   Ac2 x 12    Dxz x 2   Ti x 2   1 shuttle
Tech Level 13 refit - Each Ti to Ta. Add Q after 2nd Ta. Last Q to Qs. Add mg after Qs. 8 XO to 5 XOg. 1537mc/230.6mc   60 RCP   15 MCP   50 FCP
Towline class ES(TG)   AC   2 XO Racks   12 Hull   TL 7   no new construction
(2)H[(Ic)x3]Ti(I)Qs(I)(6)
12 RCP   up to 13 MCP   Cost = 96mc/14.4mc
HTK 8   Ti x 1
Engine refit - remove both (I). Add (Ic) after Qs. 80mc/12mc  top speed of 3
     Kept in systems immediately behind the front lines, all surviving Towlines were scrapped after the Fendalen War.


Troopships and Transports
Formation class DN(TS)   AM2   2 XO, 15 XOg Racks   130 Hull   TL 12
(3)(S2x20)(Ac2x20)H[Bc2HHQQ(BbL)HHQQ(BbL)H(Lh)Q(IIII)x4]HH!3HDxzQ(Lh)DxzDxz?4Dxz?kQ(Ig)(Lh)Z2(IIII)Wcmg(5)
130 RCP   20 MPC   150 FCP   Bmp +8   Tem -3   Cloak   Cost = 4076mc/626.1mc
HTK 135   S2 x 20   Ac2 x 20   Dxz x 4   Wc x 1   mg x 1 
(Wc/XO Rack/Gunboat ammo)   24 assault shuttles
Can carry a maximum of 48 PCF-x or 45 PCF-xa or 800 personel points.
Rally class BB(TS)   AM2   AC   12 XOg Racks   100 Hull   TL 12
(2)(S2x15)(Ac2x9)HBc2[(Qx4)(Lh)(Hx6)(BbL)Bc2(Qx4)(Lh)(Hx6)(BbL)x2][(IcIcIc)x2]Dxz?4[QQDxzx2](Ig)(Lh)Z2(IcIcIc)Qsmg(3)
100 RCP   120 FCP   Bmp +8   Cost = 2620mc/393mc
HTK 98   S2 x 15  Ac2 x 9   Dxz x 3   mg x 1
(Gunboat ammo)  12 assault shuttles
Can carry a maximum of 48 PCF-x or 48 PCF-xa or 800 personnel points.
Pyzsa class BC(TS)   AM2   AC   10 XOg Racks   80 Hull   TL 12
(2)(S2x20)(Ac2x20)H[Bc2HHQQ(BbL)(II)Bc2HHQQ(BbL)(Lh)(III)x2](BbM)HQQQ(II)Dcz?4Dcz?kQ(Ig)(Lh)Z2(III)mg(6)
80 RCP   20 MCP   100 FCP   Bmp +8   Cloak    Cost = 2757mc/413.6mc
HTK 96   S2 x 20   Ac2 x 20   Dcz x 2   mg x 1
(Gunboat ammo)   14 assault shuttles
Can carry a
maximum of 22 PCF-x or 18 PCF-xa or 400 personnel points.
Gangway class BB(T) Transport   AM2    AC   13 XO, 4 XOg Racks   100 Hull   TL 12
(2)(S2x20)(Ac2x24)H(BbS)[H(Qx5)(Lh)(BbS)x6][(IcIcIc)x2]H!3[QDxzx3]?4?k(Ig)Z2(Lh)(IcIcIc)mg(3)
100 RCP   40 FCP   Trg: 1   Bmp +8   Tem -3   Cloak   Cost = 2950mc/442.5mc
HTK 117   S2 x 20   Ac2 x 24   Dxz x 3   mg x 1 (XO Rack/Gunboat ammo)   7 shuttles
Can carry a maximum of 17 PCF-x or 14 PCF-xa or 1500 personnel points.
Tech Level 13 refit - Dxz to Dxe. 3040mc/456mc
Tech Level 14 refit - ?4 to ?5, !3 to !4. 5 S2, Z2 to Z2h. 1 XO to XOg. AM2 to AM3. 3168mc/475.2mc

Solar Sail class FT7(T) Transport   AM2   AC   8 XO Racks   80 Hull   TL 12
(2)(S2x5)(Ac2x12)HQf(BbT)(IcIc)[H(Qx5)(Lh)x3](BbL)(IcIcIc)[H(Qx5)(Lh)x3](BbL)(IcIc)Dx?4DxZiQs(IcIcIc)(4)
27 RCP   10 MCP   Trg: 1   Bmp +8   Cost = 1272mc/95.4mc
HTK 79   S2 x 5   Ac2 x 12   Dx x 2   6 shuttles   1 cutter
Can carry maximum of 17 PCF-x or 13 PCF-xa or 1500 personnel points.
TL 13 refit - Dx to Dxe. 1422mc/106.7mc   can now only carry up to 16 PCF-x
Guidon class DD(T) Transport   AM2   AC   6 XO Racks   30 Hull   TL 12
(1)(S2x5)(Ac2x9)Hs(I)H(I)H(I)Qs(I)HH(Qx3)(Lh)(I)?4DczZ2(I)(I)Qs(BbL)(7)
30 RCP   20 MCP   Trg: 1   Bmp +8   Cost = 861mc/129.2mc
HTK 36   S2 x 5   Ac2 x 9   Dcz x 1   3 shuttles
Can carry a maximum of 9 PCF-x or 8 PCF-xa or 150 personnel points.
Tech Level 14 refit - ?4 to ?5, Dcz to Dce. 901mc/135.2mc
Railway class FT3(T) Transport  AC   2 XO Racks   20 Hull   TL 12
(2)S1AI2HsBc[(Qx5)(Lh)x2](Ic)(BbM)Qf(Ic)(3)
7 RCP   5 MCP   Trg: 1   Cost = 216mc/16.2mc
HTK 20   S1 x 1   AI2 x 1   1 pinnace
Can carry up to 500 personnel points



Mobile Shipyards and Repair Ships
Scaffold class FT12(SY)   AM2   25 XO Racks   250 Hull   TL 13   new construction
(4)(S2x20)(Ac2x24)(Hx5)(IcIcIcIcIcIcIc)Q(SYM13)(SY13)(SY13)DxzDxz?k(Ig)?4Z2(IcIcIcIcIcIcIcIc)Q(Lh)(BbM)(2)
84 RCP   16 MCP   Trg: 1   Bmp +8   Cloak   Cost = 4271mc/249.1mc
HTK 97   S2 x 20   Ac2 x 24   Dxz x 2   1 pinnace
Foundation class SD(SY)   AM2   1 XO, 20 XOg Racks   165 Hull   TL 12
(3)(S2x35)(Ac2x30)H(BbS)[HDxz(Icx5)QQQ(Lh)x2]HDxzL!3(SY12)QDxz?k(Ig)?4Z2(Icx5)Qs(BbM)mg(3)
165 RCP    10 MCP   200 FCP   Trg: 1   Bmp +8   Tem -3   Cloak   Cost = 4782mc/657.3mc
HTK 117   S2 x 35   Ac2 x 30   Dxz x 4   L x 1   mg x 1 (Gunboat ammo)   1 shuttle   1 pinnace

Panel Truck class DN(SY)   AM   14 XOg Racks   112 Hull   TL 12
(4)(S2x5)(Ac2x6)HQQQ(Icx4)QQ(Lh)Dcx(SY12)Zi(Icx4)Qs(BbS)mg(2)
112 RCP   13 MCP   140 FCP   Trg: 1   Cost = 2241mc/276.2mc
HTK 41   S2 x 5   Ac2 x 6   Dcx x 1   mg x 1 (Gunboat ammo)   1 shuttle
Tech Level 14 refit- Dcx to Dce. 2321mc/288.2mc
Trowel class FT8(SY)   AM   AC   10 XO Racks   100 Hull   TL 12
(3)(S2x5)(Ac2x3)ZHs(IcIcIc)QsDx(SY12)(IcIcIc)Qs(BbM)(2)
34 RCP   16 MCP   Trg: 1   Cost = 1154mc/56.6mc
HTK 30   S2 x 5   Ac2 x 3   Dx x 1   1 pinnace
Assemble class FT6(SYM)   AM   AC   6 XO Racks   60 Hull   TL 12
(2)(S2x5)(Ac2x12)HHHH(IcIc)(IcIc)(IcIc)(SYM12)DxDx(Ig)?4Zi(IcIc)Qs(BbM)(4)
20 RCP   5 MCP   Trg: 1   Bmp +8   Cost = 1119mc/72.7mc
HTK 39   S2 x 5   Ac2 x 12   Dx x 2   1 pinnace
Diagnostic class FT11(RS)   20 XO Racks   200 Hull   TL 12
(6)(S2x20)(Ac2x21)Hs(BbM)[(Hx10)(IcIcIcIcIcIc)x2][(MS12)x4](Lh)QDxzDxzL!3Dxz?k(Ig)?4Z2(IcIcIcIcIcIc)QsmgWc(BbM)(3)
67 RCP   8 MCP   Trg: 1  Bmp +8   Tem -3   Cloak   Cost = 3392mc/224.4mc
HTK 108   S2 x 20   Ac2 x 21   Dxz x 3   Wc x 1   L x 1   mg x 1 (Wc/XO Rack ammo)   2 shuttles   1 pinnace
Changeout class BC(RS)   AM2   AC   10 XOg Racks   80 Hull   TL 12
(2)(S2x25)(Ac2x18)H(II)(Hx6)(III)Q(BbM)(II)QDxz(III)QDxz(II)(MS12)(Lh)Dxz?k(Ig)?4Z2(III)Qmg(6)
80 RCP   20 MCP   100 FCP   Trg: 1   Bmp +8   Cloak   Cost = 2740mc/396mc
HTK 80   S2 x 25   Ac2 x 18   Dxz x 3   mg x 1
(Gunboat ammo)   1 pinnace
Toolkit class CL(RS)   AM   AC   2 XO, 4 XOg Racks   42 Hull   TL 12
(2)S0(Ac2x3)H(Ic)QDxQZi(Lh)(IcIc)(MS12)mg(BbM)(2)
42 RCP   8 MCP   40 FCP   Trg: 1   Cost = 686mc/87.9mc
HTK 18   S0 x 1   Ac2 x 3   Dx x 1   mg x 1
(Gunboat ammo)   1 pinnace



Minelayers and Minesweepers
Stone Gardener class BC(ML)   AM2   AC   16 XO Racks   80 Hull   TL 12
(2)(S2x15)(Ac2x18)H(BbL)[HHHHTfTfx6](II)(III)Q(XR)(II)Dxz(III)Dxz(II)?4Dxz?kQ(Lh)Z2(III)(6)

80 RCP   20 MCP   Trg: 1   Bmp +8   Cloak   Cost = 2231mc/334.7mc
HTK 96   S2 x 15   Ac2 x 18   Dxz x 3   Tf x 12   1 shuttle   1 pinnace
Tech Level 13 refit - Remove 4 H, 2 Tf. 16 XO to 10 XOg. Add 2 Q, mg, Ig. One Tf to Ta. 2664mc/399.6mc
(2)(S2x15)(Ac2x18)H(BbL)[HHHHTfTfx4]HHHHTfTa(II)(III)Q(XR)(II)QDxz(III)QDxz(II)?4Dxz?kQ(Ig)(Lh)Z2(III)mg(6)

Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h, Dxz to Dxe. 2794mc/419.1mc
Stone Master class BC(ML) Mine & Buoy Control   AM2   AC   10 XOg Racks   80 Hull   TL 12
(2)(S2x15)(Ac2x18)H(BbL)[HHHHTfTfx4](II)(III)Q(XR)HDxz(III)Dxz(DCS)(MCS)(II)?4Dxz?kQ(Lh)Z2(III)(6)
80 RCP    20 MCP   Trg: 1   Bmp +8   Cloak   Cost = 2404mc/360.6mc
HTK 85   S2 x 15   Ac2 x 18   Dxz x 3   Tf x 8   1 shuttle   1 pinnace
Tech Level 13 refit - DCS to DCS2. BbL to BbM. Remove one H. Add 2 Q, mg, Ig. One Tf to Ta. 16 XO to 10 XOg. 2905mc/435.8mc   1 pinnace
(2)(S2x15)(Ac2x18)H(BbM)[HHHHTfTfx3]HHHHTfTa(II)(DSC2)(III)Q(XR)(II)Q(MCS)Dxz(III)QDxz(II)?4Dxz?kQ(Ig)(Lh)Z2(III)mg(6)
Tech Level 14 refit - ?4 to ?5. 5 S2, Z2 to Z2h. Dxz to Dxe. 3035mc/455.3mc

Minstrel class DD(Buoy Control Ship)   AM2   AC   6 XO Racks   30 Hull   TL 12   Refit/no new construction
(1)(S2x5)(Ac2x6)ZHTfHQsH[(I)x5](XR)(DCS2)(MCS)?4Dx?kQs(I)(I)(7)

30 RCP   20 MCP   Trg: 1   Bmp +8   Cost = 1117mc/167.6mc
HTK 31   S2 x 5   Ac2 x 6   Dx x 1   Tf x 1
Tech Level 13 refit - Dx to Dxe. Tf to Ta. 1217mc/182.6mc
 
     Class retired after Fendalen/CPS War
Dispensary class FT9 SBMHAWK Carrier    AM2   2 XO, 10 XOg Racks   130 Hull    TL 12
(3)(S2x10)(AI2Ac2Ac2x3)H(BbS)(TfTfHHHx17)[(IcIcIcIc)x2]QDxzQDxzZ2?4(IcIcIcIc)mg(Lh)Q(BbM)(3)
44 RCP   6 MCP   100 FCP   Trg: 1   Bmp +8   Cost = 1918mc/143.9mc
HTK 128   S2 x 10   Ac2 x 6   AI2 x 3   Dxz x 2   Tf x 34   mg x 1 (XO Rack/Gunboat ammo)   2 cargo shuttles    1 shuttle
Tech Level 13 refit - Dxz to Dxe. One Tf to Ta. 2003mc/150.3mc
(3)(S2x10)(AI2Ac2Ac2x3)H(BbS)(TfTfHHHx16)TfHHHTa[(IcIcIcIc)x2]QDxeQDxeZ2?4(IcIcIcIc)mg(Lh)Q(BbM)(3)
Tech Level 14 refit - AM2 to AM3. ?4 to ?5. 2071mc/155.4mc

Sapper class SD(MS)   AM2   17 XO, 10 XOg Racks   165 Hull   TL 12
(3)(S2x35)[AI2(Ac2x5)x17]Ac2[HWcWcWcQTiDxDxDxDx(IIIII)x2]H(BbM)WcWcQ(Mi2)TiDxDxDxDx(IIIII)TiQC!3Dx?4Wc?kXrs?jDxQ(Lh)Zh(IIIII)Qs(mgx4)(4)
165 RCP   10 MCP   100 FCP   Trg: 11   Atk +2   Bmp +8   Tem -3   Jam   Cloak   Cost  = 6467mc/970.1mc
HTK 208   S2 x 35   Ac2 x 86   AI2 x 17   Dx x 14   Wc x 9   Ti x 4   C x 1   mg x 4   1 pinnace
1 mg - Gunboat ammo   3 mg - Wc/XO Rack ammo
X version - first mg to X. 6507mc/976.1mc

Tech Level 13 refit - Remove Xrs, C. Mi2 to 2Mi2. 4 Ti to 4 Ta. Add Ig, X. Add 2 AMG, Add 15 S2. Dx to Dxe. 8627mc/1294.1mc
(3)(S2x50)[AI2(Ac2x5)x17]Ac2[HWcWcWcmgTaDxeDxeDxeDxeQ(IIIII)x2]
H(BbM)QWcQWcmg(AMG)(AMG)TaDxeDxeDxeDxe(IIIII)Ta(2Mi2)!3Dxe?jDxe?kQ(Ig)(Lh)Zh?4(IIIII)mgWcXQs(4)
Tech Level 14 refit - ?4 to ?5, !3 to !4. X, 5 S2, Zh to Z2h. AM2 to AM3. 8842mc/1326.3mc
Tech Level 14 C version (new construction) - Remove 8th Wc, ?j, 3rd Ta. Z2h to Z2ch. 9002mc/1350.3mc

Explosion class BC(MS)   AM2   AC   8 XO, 5 XOg Racks   80 Hull   TL 12   Refit/no new construction
(2)(S2x20)[AI2(Ac2x5)x11]AI2(Ac2x4)HsBc2H(BbS)[Q(II)(III)x2][O2DxDxDxDxDxDx(M6)x2]Dx!3(Lh)TiXrsZh(II)?4?j(III)mgmXQ(6)
80 RCP   20 MCP   50 FCP   Trg: 13   Bmp +8   Tem -3   Jam   Cost = 3653mc/548mc
HTK 139   S2 x 20   Ac2 x 59   AI2 x 12   Dx x 13   O2 x 2   Ti x 1   mgm x 1 (Gunboat/XO Rack ammo)   1 shuttle
     All remaining units destroyed by the time TL 13 was achieved.
Arsonist class SD   AM2   25 XO, 5 XOg Racks   165 Hull   TL 12
(3)(S2x40)[AI2(Ac2x5)x18][HEc2QO2Dx(IIIII-It)x2](BbM)(QTciEc2Ec2O2Dxx2)(IIIII-It)!3DxC(Mi2)Ec2Ec2Xrs?jDxDx?4!3Fs2(Lh)Zh(IIIII-It)QsmgWb(4/5)
165 RCP   10 MCP   50 FCP   Trg: 11   Atk +2   Bmp +8   Tem   Jam   Cost = 6567mc/985.1mc
HTK 213   S2 x 40   Ac2 x 90   AI2 x 18   Dx x 7   O2 x 4   Ec2 x 8   Fs2 x 1   Wb x 1   Tci x 2   C x 1    mg x 1 (Wb/XO Rack/Gunboat ammo)   1 pinnace
Tech Level 13 refit - Dx to Dxe. Mi2 to Mi3. C to Hs,  AI2, Bc2. 7299mc/1094.9mc
(3)(S2x40)[AI2(Ac2x5)x18]AI2HsBc2[HEc2QO2Dxe(IIIII-It)x2](BbM)(QTciEc2Ec2O2Dxex2)(IIIII-It)!3Dxe(Mi3)Ec2Ec2Xrs?jDxeDxe?4!3Fs2(Lh)Zh(IIIII-It)QsmgWb(4/5)

Tech Level 14 refit - ?4 to ?5, !3 to !4. AM2 to AM3. Remove It. Add It3 after Zh. 7769mc/1165.4mc
Ignition class BB   AC   AM2   20 XO   100 Hull   TL 12
(2)(S2x30)[AI2(Ac2x5)x17]AI2(Ac2x3)HsBc2HBc2Q[(III-It)O2x3](BbS)Tci(HET2)Dx(HET2)Dx!3(III-It)C(HET2)Dx(HET2)!3(M6)Xrs?jDcx?4(Lh)Zh(III-It)QmgmWb(5/6)
100 RCP   Trg: 7   Bmp +8   Tem -3   Jam   Cost = 4451mc/667.mc
HTK 186   S2 x 30   Ac2 x 88   AI2 x 18   Dcx x 1   Dx x 3   O2 x 3   HET2 x 4   Wb x 1   Tci x 1   C x 1   mgm x 1 (Wb/XO Rack ammo)   1 shuttle
Tech Level 13 refit - Dx to Dxe. Remove C, It. Add It3 after Zh. BbS to BbM. Add Q in front of BbM. Hs to H. Add AI2, Ac2. 8 XO to 5 XOg. 4868mc/730.2mc
(S2x30)[AI2(Ac2x5)x17](AI2Ac2Ac2x2)  shuttle to pinnace
Tech Level 14 refit - ?4 to ?5, !3 to !4, AM2 to AM3. Tci to Tca. Remove M6. Xrs to 2Mi2. Dcx to Dce. 5788mc/868.2mc

Jousting Post class CA   AC   AM2   12 XO Racks   60 Hull   TL 12
(1)(S2x30)(AI2Ac2Ac2x22)AI2H[Qs(II)(II)O2DcxO2Dxx2](BbS)(II)CXrsZh(It2)?4(II)XQs(6/7)
60 RCP   15 MCP   Trg: 1   Bmp +8   Cost = 2687mc/403.1mc
HTK 128   S2 x 30   Ac2 x 44   AI2 x 23   Dx x 2   Dcx x 2   O2 x 4  C x 1   1 shuttle
   3 EDM2, 3 BAM-Rc on XO Racks
Tech Level 13 refit - Dx to Dxe. It2 to It3. 2877mc/431.6mc
     Once RD2 technology was deployed all Jousting Posts were converted to Secure Package supply ships.
Flare class EX   AM   XO Rack   5 Hull   TL 12   Refit/no new construction
(1)(AI2x3)ZHsQfO2X(I)(4)

5 RCP   up to 7 personnel points   Cost = 205mc/30.8mc
HTK 9   AI2 x 3   O2 x 1   class never carried marines   BAM-R on XO Rack
Armor refit - X to 3 AI2. 191mc/28.7mc
     All examples lost by the end of the Fendalen War.


Survey Ships
Compass class CA(Sry)   AM2   AC   4 XO, 5 XOg Racks   60 Hull    TL 12
(1)(S2x20)(Ac2x12)H(BbM)(II)(II)(II)H(XR)N(II)QEc2Dxz(II)!3?k?4XcDxz?kQ(Lh)Z2(II)Qsmg(6)
60 RCP   15 MCP   50 FCP   Trg: 1   Bmp +8   Tem -3   Cloak (one extra)   Cost = 2580mc/387mc
HTK 63   S2 x 20   Ac2 x 12   Dxz x 2   Ec2 x 1   N x 1   mg x 1 (XO Rack/Gunboat ammo)   1 pinnace
C version (Loadstone class) - Remove Ec2, BbM to BbS. Z2 to Z2c.  2625mc/393.8mccarries one shuttle
Tech Level 13 refit - Dxz to Dxe. 2640mc/396mc   C version - 2685mc/402.8mc
Tech Level 14 refit - ?4 to ?5, !3 to ?4. 5 S2, Z2 to Z2h. 2705mc/405.8mc   (S2x15)(Ac2x12)
Tech Level 14 C version refit - ?4 to ?5, !3 to !4. Xc to Xi. Z2c to Z2ch. 2830mc/424.5mc     (S2x20)(Ac2x12)

Secure Package class CA(FT)   AM2   AC   12 XO Racks   60 Hull   TL 12
(1)(S2x10)(Ac2x12)H(BbM)H[(II)(Hx6)x3](II)Qs(II)?kQs?4XDcz?k(Ig)Z2(II)Qs(6)
60 RCP   15 MCP   Trg: 1   Bmp +8   Cloak (one extra)   Cost = 1887mc/283.1mc
HTK 65   S2 x 10   Ac2 x 12   Dcz x 1   1 pinnace
Tech Level 14 refit - ?4 to ?5. Dcz, Z2 to Dxe, Z2h. 1977mc/296.6mc
Eagle Eye class FG(Sry)   AC   AM   4 XO Racks   22 Hull   TL 12   Refit/no new construction
(1)(S2x5)(AI2Ac2Ac2x3)ZHs(BbT)[(I)x4]HWcX(XR)?4DxQs(I)mgm(7)
22 RCP   3 MCP   Trg: 1   Bmp +8   Cost = 743mc/111.5mc
HTK 30   S2 x 5   Ac2 x 6   AI2 x 3   Dx x 1   Wc x 1   mgm x 1
(Wc/XO Rack ammo)   1 cutter
TL 13 refit - Dx to Dxe. 818mc/122.7mc
      All  surviving  Eagle Eyes were scrapped one year after the Fendalen War.
Type 1 class ES(Sry)   AC   2 XO Racks   12 Hull   TL 12   Refit/no new construction
(2)S1AI2AcH(BbM)Qs(I)(I)HX(XR)Qs(I)(8)
12 RCP   3 MCP   Cost = 220mc/33mc
HTK 13   S1 x 1   Ac x 1   AI2 x 1   1 pinnace     1 CAM on XO Racks   Can carry 35 additional MCP or personnel points

      Most of them were destroyed in the Fendalen War. Only two survived to become museum exhibits.
Type 2 class ES(Sry)   AC   2 XO Racks   12 Hull   TL  12   Refit/no new construction
(2)S1AI2Ac2H(BbS)(I)(I)HXi(XR)Qs(I)(8)
12 RCP   3 MCP   10 Personnel Points   Cost = 265mc/39.8mc
HTK 11   S1 x 1   Ac2 x 1   AI2 x 1   2 cutters   1   CAM on XO Racks   Can carry 10 additional MCP or personnel points
     Most were scrapped during the Fendalen War with only one on display at the Royal Navy Fleet Museum on Royal Ascendant's moon.


Back to Terp/Fend Index
Back to Front Page