Dreamland Arena
Las Vegas, Nevada
In operation since 2052, the Dreamland is
one of the
world's top high tech arenas.The arena runs a regular season from April
to
October, featuring cars, cycles, trikes, and hovercrafts.Fully
enclosed, the
arena can operate in any kind of weather. Dreamland is part of the Hot
Asphalt
Circuit.
Click on thumbnail to see the
full-sized image.
Arena Features:
Outer walls are 15 feet high and have 100 DP. Interior
wall facings are coated with laser-reflective materials. Gates are 10
feet high
and have 10 DP each. Gates will open when rammed. Defenses consist of 8
universally turreted gauss guns with 200 points of universal armor.
Grandstand
hold 40,000.
Obstacles:
Outlined in blue, obstacles are 15 feet high and have 100
DP. They are able to be raised or lowered in one turn. Six of the
eleven
obstacles have 10' high tunnels through them, The tunnels can be opened
separately.Obstacles can be activated in sequence or randomly. If
random, roll
two D6 to determine which one.
Outlined in red, the three spike areas can be
raised/lowered in one turn. Spikes do 1d6 of tire damage for every game
inch
(or fraction thereof) a vehicle goes over them.
Turntables:
The turntables accelerate/decelerate at 10 mph per turn
with a max speed of 30 mph.
Arena Surface:
Paved, but can be covered with ice or snow for special events.
Smoke and fog generators are located around the arena perimeter,
allowing the
management to change the conditions for an event.
Monday - Amateur Night
Tuesday - Practice Sessions
Wednesday - Amateur Night
Thursday - Team Night
Friday - Challenge Night
Saturday - Special Events
Sunday - AADA Divisionals
Special Events:
Nightmare - Night time event. Duelists must use driving
aids (headlights, infrared, or radar). Double prestige.