Tate Manufacturing Buster
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, GL front. Armor: F14,
      L10, R10, B10, T4, U6 with 4 10-point wheelguards. Accel. 5, top
      speed 90, HC 3; 2,520 lbs., $4,254.* 
          * Does not include price of
      grenades. 
          Rotary magazine option - change tires
      to HD. Add rotary magazine. 2,490 lbs., $4,354. 
          Typically loaded with explosive grenades for
      $250. If part of a team, then the loadout could
      be changed to other grenade types. The rotary magazine option is
      quite popular due to its versatility. 
Galleria Explosive Egg
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, GL w/magazine front, magazine switch, 10 points CA
      for driver. Armor: F15, L10, R10, B12, T3, U3
      with 4 2-point wheelhubs. Accel. 5, top speed 115, HC 3; 2,995
      lbs.,
      $4,489. * Does not include price of grenades. 
          Small Egg variant - change power plant
      to small w/PC & SC. Remove six points of armor. Slope
      remaining armor. Armor: F13, L9, R9, B11, T2, U3. Top speed 90;
      2,759 lbs., $4,322. 
          As it stands, the Explosive
      Egg (E2) can hold 20 explosive grenades easily. The magazine
      switch allows some versatility, though the E2 can’t carry a full
      magazine of the most expensive grenade types.
 Imperial Motors Hot Omelet
      Compact, standard chassis, improved suspension, medium power
      plant, 4 HD tires, driver, GL w/explosive grenades front, FT rear.
      Armor: F15, L12, R12, B15, T3, U4. Accel. 5, top speed 102.5, HC
      2; 3,416 lbs., $4,993
          The main weakness of grenade launcher-equipped
      vehicles is the inherent randomness of the weapon itself. Imperial
      Motors answer was to equip the Hot Omelet with a flamethrower so
      it could engage in direct-fire combat.
    
Sabre Motors Minester
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, MD rear, high torque motors. Armor:
      F20(ramplate), L12, R12, B12, T5, U7 with 4 5-point wheelguards.
      Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 3; 2,520
      lbs., $4,978.
      
| Incendiary option - remove eight points of wheelguard armor. Change mines to incendiary. 2,488 lbs., $4,998. | 
| Incendiary Turn variant - remove four points of wheelguard armor. Tires to HD. Mines to incendiary. Add spoiler. HC 3/4@60+; 2,514 lbs., $4,913. | 
Excaliber Zone Commander
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, MD w/proximity-fused mines rear, MR on
      mini-rocket platform. Armor: F12, L12, R12, B17, T5, U7 with 4
      4-point wheelguards. Accel. 5, top speed 90, HC 3; 2,499 lbs.,
      $4,990. 
          Non-MR option - remove MR and
      mini-rocket platform. Top speed 92.5; 2,399 lbs., $4,775. 
          Another twist available for
      those that like mines. In critical spots proximity-fused mines
      can wreak havoc on opponents. The option allows for the mines
      to be made napalm, along with the addition of wheelhubs,
      dischargers,
      and additional vehicular armor. 
Delta Automotive Tire Miner
      Compact, light chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, 2 linked
        incendiary MRs front w/bumper trigger, MD rear, bumper spikes
        front. Armor: F20, L12, R12, B14, T5, U7. Accel 5, top speed
        110, HC 3; 3,110 lbs., $4,955.
          HR option
        - replace MRs with linked pair of regular HRs. 3,160 lbs.,
        $4,795.
          JD Ram version
        - replace MRs with JD left linked to JD right. JDs linked to MD.
        Remove bumper spikes. Add ramplate. Move bumper trigger rear.
        Top speed 107.5; 3,240 lbs., $4,920.*
          * For napalm mines
        remove two points of non-front armor. 3,228 lbs., $4,994.
          The Tire Miner is
        the compact version of mine-armed subcompacts in this division.
        A pair of linked medium rockets, equipped with incendiary
        warheads, can deliver a one-time hot hello to another duelist.
        Bumper spikes add that little extra for low-speed rams. A
        ramplate version was also made, dropping the rockets and bumper
        spikes but adding junk
        droppers for more arena floor coverage.
Lymestwold Toe Breaker
      Compact, light chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, MD rear, SD
        left linked to SD right, link - MD to SDs. Armor: F11, L14, R14,
        B17, T4, U6 with 2 3-point wheelguards and 2 3-point wheelhubs.
        Accel. 5, top speed 110, HC 3; 3,104 lbs., $4,998.
          Extra Toes
          version - remove SDs and links. Add MD magazine
        rear and 10 points of CA for driver. Top speed 112.5; 3,059
        lbs.,
        $4,948.
          The Toe Breaker
        stands as one of the most dangerous tire-shredding vehicles in
        division-5. It can seal off critical areas of an arena with a
        double wall of spikes with mines in the center. Only
        exceptionally lucky duelists can get past this barrier with no
        damage. The barrier remains deadly even after the mines go off,
        even for those duelists using sold tires. For sustained
        minelaying go with the Extra Toes version.
Radius Motors Firebomb
      Subcompact, x-heavy chassis, heavy
        suspension, small power plant w/PC & SC, 4 HD tires, driver,
        SMD w/napalm ammo rear, bumper trigger rear. Armor: F30, L30,
        R30, B30, T7, U9. Accel. 5, top speed 90, HC 4; 2,750 lbs.,
        $4,746. *
          * Same price if
        using spider mines. Decrease price by $250 if using regular or
        TDX mines.
          With this
        particular load of mines you can expect plenty of burning car
        bottoms and tires. Its tires are unprotected, but getting at
        them when the vehicle is at speed is a problem. Put your own
        dropped weapons in its path in response and start working on
        that armor.
Foster Mystery
      Compact, light chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, SMD w/TDX
        ammo linked to SS rear, JD left. Armor: F14, L15, R15, B19, T6,
        U6. Accel. 5, top speed 110, HC 3; 3,160 lbs., $4,995. *
          * Same price if
        using regular mines.
          Secret Stuff
          variant  - replace SMD with SfS (10 rounds). Add
        blow-through concealment for SfS and fake weapons rear (SMD).
        Top speed 112.5; 3,035 lbs.
          Hidden Oil
          variant - replace SMD with OJ (10 rounds pyrophoric
        oil). Add blow-through concealment for OJ and fake weapons rear
        (SMD). Top speed 112.5; 3,035 lbs., $4,695.
          Hot Boom
          variant - replace SMD with MD (napalm load). $4,845.
          Are there mines
        under that cloud of smoke or not? Instilling a sense of
        uncertainty is the goal of this Foster vehicle. To add to the
        confusion there are three variants with equally dangerous weapon
        loads. The mines can be changed out for a sticky foam sprayer or
        the increasingly
        popular oil jet loaded with pyrophoric oil. For a gift that
        keeps
        on giving try the napalm-loaded minedropper variant. The weapons
        port is identical to that of a SMD, and there’s the bonus that
        under
        each smoke cloud could be a waiting napalm mine.
Magnum Motors Piledriver
      Subcompact, x-heavy chassis, heavy suspension,
      small power plant w/PC and SC, 4 PR tires, driver, JD rear
      w/magazine, mini-rocket platform with two linked LRs. Armor: F20,
      L15, R15, B18, T7, U7 w/4 10-point wheelguards. Accel. 5, top
      speed 90,
      HC 3; 2,760 lbs., $4,377. 
          Ram version
        - change tires to HD and remove 4 points of wheelguard armor.
        Add ramplate and high torque motors. Accel. 5/10 with HTM, top
        speed 90/67.5 with HTM. 2,754 lbs., $4,667.
          Like many of the
        dropped weapon-centered designs here, this car works best as
        part of a team. The Piledriver is a well armored and protected
        vehicle. Strong wheelguards and underbody armor allow the driver
        to operate in a flame cloud and mine-intense environment. The
        light rockets
        gives the driver a chance to finish off a vehicle crippled by a
        teammate. The new ram version changes PR tires for HD, but gains
        acceleration
        thanks to high torque motors.
Indra Motors Lint Collector
      Compact, standard chassis, heavy suspension, medium power plant, 4
      HD tires, driver, JD w/magazine left linked to JD w/magazine
      right, high torque motors, spoiler and airdam. Armor: F22, L22,
      R22, B22, T4, U7. Accel. 5/10 with HTM, top speed 102.5/75 with
      HTM, HC 3/4 @ 60+; 3,504 lbs., $4,987. 
          One of rare
        division-5 compacts that has a standard chassis, all due to the
        weight of its junk droppers. High torque motors and good
        maneuverability allow the Lint Collector to lay a line of junk
        across an arena.
Nakachi Motors Corporation Quarry Cat
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MG front, JD w/2 magazines rear, link. Armor: F20,
      L15, R15, B17, T4, U4. Accel. 5, top speed 105, HC 3; 3,315 lbs.,
      $4,995. 
          Compacts have to contend with their overall
      higher prices compared to subcompacts. The Quarry Cat compensates
      for this by using a magazine-fed junk dropper.
      Due to the low cost of that weapon, this car carries a worthy
      amount
      of armor. 
Atlantic Motors Junk Vendor
      Mid-size, light chassis, improved suspension, medium power plant,
      4 HD tires, driver, MML front. JD w/magazine left, right, and
      back, 4 links. Armor: F18, L13, R13, B14, T4, U4. Accel. 5, top
      speed 92.5, HC 2; 3,983 lbs., $4,986. 
          Maneuver version - Replace MML w/HR.
      Suspension to heavy. Add spoiler. HC 3/4 @ 60+; 4,038 lbs.,
      $4,936.
          Max Maneuver version - Remove MML and 5
      points of armor. Tires to SB Standard. Suspension to heavy. Add
      spoiler, airdam, and 4 points of component armor for driver. HC
      3/4 @ 60+; 4,014 lbs., $4,996.
          This division-5
        mid-size has decent armor and the weight to handle a full sixty
        loads of junk dropper ammo. It can dirty up the arena in a
        hurry, so don't let it do so. The maneuver variant is more
        common, but a
        wily duelist could hold his own in the regular version.
Tate Manufacturing Caltrop Cannon
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, SG front. Armor: F24,
      L12, R12, B12, T4, U4 with 4 5-point wheelguards. Accel. 5, top
      speed 90, HC 3; 2,520 lbs., $4,398. 
          Maneuver
          version - chassis to x-heavy, PC to SC, tires to HD. Add
        spoiler, airdam. HC3/4@60+; 2,580 lbs., $4,848.
          Ram version
        - Remove 4 points of non-front armor. Tires to HD. Add ramplate,
        high torque motors. Accel. 5/10 with HTM, top speed 90/67.5 with
        HTM, $4,750.
          No bones about it,
        this vehicle is out for your tires. Go for the sides and rear to
        bring this bad boy down. The ram version, like several other
        division-5 subcompacts, takes advantage of the newly-introduced
        high torque motors.
Crane Industries Sharp End
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, SG w/9 rounds front, 2 30-lbs rocket boosters rear.
      Armor: F18(ram), L11, R11, B10, T3, U3. Accel. 5, top speed 112.5,
      HC 3; 3,000 lbs., $4,809. Add 10 acceleration
      when one rocket booster is fired. 
          HTM variant - remove
      rocket boosters, one point non-front armor. Add high torque
      motors, JD rear, four points of CA for driver. Accel. 5/10 with
      HTM, top speed 112.5/82.5 with HTM, 3,075 lbs, $4,986. 
          Fine Edge version - remove rocket
      boosters, two points non-front armor. Add platinum catalysts to
      power plant, three points of CA for driver. Slope the armor.
      Accel. 10, top speed 120; 2,940 lbs., $4,819. 
          A unique
        combination of ram and rocket boosters in this division-5
        vehicle. Typically a Sharp End driver would immobilize or limit
        the maneuverability of an opponent with his spike gun, then move
        in for the ram with a speed boost from his rockets. High torque
        motors have reduced the usefulness of rocket boosters, but there
        will always be those who prefer the push of rockets above all
        else.
Atlantic Motors Tack
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, two linked SDs w/explosive loads (one
      left, one right). Armor: F16, R20, L20, B24, T5, U7. Accel. 5, top
      speed 90, HC 4; 2,520 lbs., $4,562. *
          Maneuver
          version - chassis to x-heavy, PC to SC, tires to HD,
        remove
        two points of armor. Add spoiler and airdam. HC 4/5@60+; 2,570
        lbs., $4,990.
          Ram version
        - tires to HD. Add ramplate and high torque motors. Add 4
        3-point wheelguards. Armor: F24(ram), L14, R14, B14, T5, U7.
        Accel.
        5/10 with HTM, top speed 90/67.5 with HTM. HC 3; 2,518 lbs.,
        $4,924.*
          * Moving one SD
        rear and changing the other into a SD magazine will save $100
        and 10 lbs.
          Strong armor and
        PR tires allow the Tack to lay its trail of explosive spikes
        even in intense combat situations. The new ram version can get
        into the thick of combat thanks to its high torque motors.
Foster Tack Trail
      Compact, light chassis, heavy
        suspension, medium power plant, 4 PR tires, driver, SD
        w/magazine left linked to SD w/magazine right, MR on mini-rocket
        platform. Armor: F14, L14, R14, B15, T6, U7. Accel. 5, top speed
        110, HC 3; 3,150 lbs., $4,995.
          Tack Wall
          variant - remove SD magazines. Move SDs to left-rear
        corner and right-rear corner. Add SD rear and link it. Add MR
        front. 3,145 lbs., $4,985.
          Similar to the
        Lint Collector, the Tack Trail's spikes can cause more damage
        than debris. The medium rocket is provided to take advantage of
        a close-range shot against an opponent with damaged armor. For a
        nice area-denying line of spikes go with the Tack Wall variant.
Hudson Manufacturing Tack Master
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, RL front, SD left linked to
      SD right. Armor: F13, L11, R11, B11, T3, U3. Accel. 5, top speed
      112.5, HC 3; 3,022 lbs., $4,996. *
          Junk Master
          variant - change SDs to JDs. RL ammo to incendiary. Armor:
        F17, L14, R14, B14, T3, U5. Top speed 107.5; 3,272 lbs., $4,941.
          * Moving one SD
        rear and changing the other into a SD magazine will save $100
        and 10 lbs.
          Basically this is
        a scaled-down version of larger, more expensive cars. Solid
        tires are almost unheard of in division-5; standard spikes are
        cheap and
        keep on dishing out the hurt instead of blowing up like
        explosive spikes. The Junk Master version is for those that like
        to mix fire with their junk.
Hudson Manufacturing Tack
            Fighter
      Compact, light chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, MML front,
        SD w/2 extra magazines rear. Armor: F20, L14, R14, B15, T3, U5.
        Accel. 5, top speed 112.5, HC 3; 3,066 lbs., $4,993.
          First Punch
          option - remove one SD magazine. Add HR front. Top speed
        110; 3,101 lbs., $4,943.
          For a spike trail
        that can stretch from one end of the arena to the other you
        can't be the Tack Fighter. It has more armor than the Tack
        Master, but the micro missile launcher is its only direct-fire
        weapon. The First Punch variant trades in a spike dropper
        magazine for a heavy rocket, speeding up the destruction of a
        foe by more direct means.
        
Mitsui Motors Ice Walker
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, mini-rocket platform w/2 linked LRs, ID
      rear. Armor: F14, L15, R15, B21, T6, U6 with 4 5-point
      wheelguards. Accel. 5, top speed 90, HC 3; 2,515 lbs., $4,872.
      
          Like its Fire Walker cousin, the Ice Walker's
      defenses allows it to place its slippery ammo in the most effect
      spots in an arena. The rockets allow the driver to take advantage
      of duelists that get onto the ice patches, giving them a big
      hazard if they get hit. 
Conquistador Ice Maker
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, ID rear. Armor: F20(ram), L15, R15, B15,
      T5, U6 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3;
      2,460 lbs., $4,916. 
          HD variant - Change tires to HD. Remove
      4 points of non-front armor and 4 points of wheelguard armor. PC
      to SC. Add HTMs. Accel. 5/10 with HTMs, top speed 95/70 with HTMs;
      2,384 lbs., $4,982. 
          The only difference between
      this vehicle and the Ice Walker is that Conquistador opted for
      a ramplate instead of a rocket platform. The HD variant has
      experienced
      an increased in sales recently because it incorporated high torque
      motors and still was within division-5 limits. 
Macmillan Motors Unpaved Road
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, ID rear, JD left linked to JD right, link - ID to
      JDs, 3 MNRs on mini rocket platform. Armor: F15, L16, R16, B20,
      T4, U5. Accel. 5, top speed 107.5, HC 3; 3,226 lbs., $4,983. (with
      two unlinked LRs -10 lbs, with MR -$10 and -10 lbs.)
      
          This British import enhances the hazard of ice
      with junk. If a car crosses the junk and ice at the same time it's
      enough of a hazard for serious skids or even spinouts. Again, it's
      a team vehicle, and no amount of ice can stop a steady barrage of
      rockets and bullets. 
Macmillan Motors Rockslide
      Mid-size, light chassis, heavy suspension, medium power plant, 4
      HD tires, driver, ID rear, JD w/mag rear linked to ID, 10 points
      CA for driver. Armor: F9, L10, R10, B11, T2, U2. Accel. 5, top
      speed 105, HC 3; 3,342 lbs., $4,984. 
          Cargo capacity: 2 spaces, 858 lbs. 
          Major Slide variant - remove ten ID
      loads. Add JD left linked to JD right. Link from side JDs to rear
      weapons. Top speed 100; 3,572 lbs., $4,984. 
          Weak on armor, but the layout allows the junk
      to be placed on the ice instead of next to it.
      Component armor enhances the driver's chance of survival, by the
      way. The Major Slide option clutters up the arena floor with even
      more junk. 
Linden Motors Glacier
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, HDID rear, 3 MNRs on mini-rocket platform, JD
      left. Armor: F10, L10, R10, B10, T2, U4. Accel. 5, top speed
      112.5, HC 2; 3,021 lbs., $4,993. (with two unlinked LRs -10 lbs,
      with MR -$10 and -10 lbs.)
      
| Slush Ice option - replace HDID with HDFOJ. Add 4 points of armor. 2,985 lbs., $4,995. | 
| Black Ice option - replace HDID with HDOJ w/7 rounds of pyrophoric oil. 2,927 lbs., $4,893. | 
| Black Ice Extra - as above, but change power plant to small w/PC & SC. Add additional round of pyrophoric oil. Add five points CA for driver. Top speed 90; 2,755 lbs., $4,993. | 
Samson Oil Can
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, RL front, OJ rear. Armor: F16, L13, R13, B14, T3,
      U4. Accel. 5, top speed 112.5, HC 3; 3,013 lbs., $4,989. 
          The low cost of the oil jet
      allows the Oil Can to carry a good load of armor. Get in close
      with the rocket launcher and leave a slippery trail of oil for
      your foe to spin around on. 
Samson Oil Barrel
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MML front, HDOJ rear. Armor:
      F16, L13, R13, B14, T3, U4. Accel. 5, top speed 115, HC 3; 2,943
      lbs., $4,989. 
          Oil-10 version - downgrade suspension
      to improved, remove one point of armor. Add platinum catalysts to
      power plant. Accel. 10, top speed 120, HC 2; 2,937
      lbs., $4,976. 
          Barrel Rider variant 
      - change power plant to small w/PC & SC. Add three points
      CA for driver. Change MML ammo to AP. Top speed 90; 2,755 lbs.
      $4,969. 
          For more coverage, the Oil Barrel uses a HDOJ.
      Thanks to the low weight, the Oil-10 version, at
      expense of some handling, has higher acceleration. The Barrel
      Rider
      is for those that like to make the MML rounds AP. 
Republic Motors Oil Baron
      Mid-size, light chassis, improved suspension, medium power plant,
      4 HD tires, driver, HDOJ w/magazine rear, JD w/magazine right
      linked to HDOJ, MR on mini rocket platform, 10 points CA
      for driver. Armor: F8, L9, R9, B11, T2, U4. Accel. 5, top speed
      100,
      HC 2; 3,559 lbs., $4,983. * MR often replaced with 2 unlinked LRs
      (+$10) or 3 unlinked MNRs (+$10, +10 lbs.). 
          For massive oil coverage, the Oil Baron uses an
      extra magazine to make an arena floor look
      like an oil lake. Component armor gives the driver a moment to
      consider surrender if his vehicular armor is breached. 
Foster Greased Lightning
      Subcompact, x-heavy chassis, heavy suspension,
      small power plant w/SC, 4 HD tires, driver, OJ rear, MR on mini
      rocket platform, spoiler, airdam, high torque motors. Armor:
      F22(ram), L13, R13, B15, T4, U6 with 4 5-point wheelguards. Accel.
      5/10 with HTM, top speed 90/67.5 with HTM, HC 3/4@60+; 2,585 lbs.,
      $4,989. 
          Flash Lightning version - Remove rocket
      platform. Change chassis to heavy and SC to PC. 2,485 lbs.,
      $4,474.*
          Heat Lightning version - as Flash, but
      change OJ to FOJ w/20 rounds. 2,480 lbs., $4,974.
          * With 15 rounds of pyrophoric oil cost $4,974
      and 2,465 lbs. 
          Foster, better known for its buses, has also
      entered the division-5 arena with this appropriately named
      vehicle. High torque motors allow the Greased Lightning to get up
      to speed for those armor-crushing rams. The medium rocket can
      finish the leftovers. For those that like to add dischargers
      Foster produced a version without a rocket platform. 
Death Knight Industries Oil Burner
      Subcompact, heavy chassis, improved suspension, small power plant
      w/PC & SC, 4 HD tires, driver, OJ w/20 rounds
      of pyrophoric oil B, high torque motors. Armor: F30, L23, R23,
      B27, T8, U9. Accel. 5/10 with HTMs, top speed 97.5/72.5 with HTMs,
      HC
      3; 2,475 lbs, $4,970. 
          The Oil Burner is best used
      as a team player. Pyrophoric oil turns the otherwise mundane
      oil jet into an effective area-denial weapon. It is heavily
      armored
      compared to other division-5 vehicles. The Oil Burner's strong
      points
      are its nimbleness and quick acceleration; engage it from the
      sides
      or the front. 
Indra Motors Oil River
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, OJ w/15 rounds of pyrophoric
      oil B, 2 linked HRs on small rocket platform, 2 linked MRs front.
      Armor: F15, L12, R12, B14, T3, U5. Accel. 5, top speed 110, HC 3;
      3,131
      lbs., $4,993. 
          MFR option - change HRs to MFR. -50
      lbs. 
          FOJ variant - change
      OJ to FOJ w/20 rounds. 3,146 lbs. 
          With some skill, an Oil River driver can take
      out two fresh opponents. The two linked heavy
      rockets alone can breach the side of the average division-5 car.
      In the arena, the only way to tell this car from its FOJ variant
      is
      to wait and see if the oil starts to burn on its own accord. 
Mitsui Motors Fire Walker
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, mini-rocket platform w/2 linked LRs, FOJ
      rear. Armor: F15, L16, R16, B22, T6, U6 with 4
      5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,515 lbs.,
      $4,841.
      
          PR tires, wheelguards, and strong armor allows
      this Mitsui design to lay its trail of burning oil in the heat of
      battle. 
Republic Motors Spittoon Master
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, OG front w/rotary magazine - 2 rounds oil, 4
      rounds ice, 4 rounds flaming oil. JD rear. Armor: F14, L12, R12,
      B12, T3, U5. Accel. 5, top speed 110, HC 2; 3,093 lbs., $4,994. 
          A rotary magazine allows versatility in
      loadouts. Maneuverability is not a factor for this car. The
      Spittoon Master has to maneuver just enough to get line of sight
      to its arena floor target. 
Ace Vehicles Unlimited Gumshoe
      Subcompact, standard chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, SfS rear, spoiler, airdam, high torque
      motors. Armor: F13, L13, R13, B16, T3, U5. Accel. 5/10 with HTM,
      top speed 95/70 with HTM, HC 4/5@60+; 2,300 lbs., $4,893. 
          Slick variant - replace SfS with OJ
      loaded with pyrophoric oil. 
          This little number lives up
      to its name. A fully-loaded sticky foam sprayer will slow everyone
      down and rip up tires with the best of them. Acceleration and
      maneuverability enable the Gumshoe to get out of trouble as fast
      as it gets into it. The Slick variant is one of the few vehicles
      on this list that has a full load of pyrophoric oil. 
Fnord Motors Sure Stick
      Compact, light chassis, improved suspension, small power plant
      w/SC, 4 HD tires, driver, SfS rear with magazine
      (20 rounds), 8 points of CA for driver. Sloped armor: F12, L13,
      R13, B17, T3, U3. Accel. 5, top speed 90, HC 2; 2,638 lbs.,
      $4,973.
      
          Sure Slick option - replace SfS with OJ
      loaded with pyrophoric oil. OJ magazine has 12 rounds of
      pyrophoric oil. 2,632 lbs. 
          Leave it to Fnord to produce the only
      division-5 car carrying the most sticky foam loads. The Sure Slick
      option is also distinguished for having the most pyrophoric oil
      loads as well. Able to lay a trail from one end of the arena to
      the other, the Sure Stick can be sure of at least some tire damage
      in every fight. 
        
Grenadier Gunsmoke
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, RL front, GS w/magazine (all
      smoke) rear. Armor: F16, L14, R14, B14, T3, U5 with 2 3-point
      wheelguards and 2 3-point wheelhubs. Accel. 5, top speed 110, HC
      3; 3,169 lbs., $4,998. * with all GS loads paint -60 lbs. 
          Grenadier went with a gas streamer because it
      was less expensive than using a standard smokescreen. The ability
      to direct the streamer within its arc of fire was another
      advantage. 
Kane Motors Cloud Cover
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MML front, HDSS rear, 4 points CA for driver.
      Armor: F15, L13, R13, B13, T2, U4. Accel. 5, top
      speed 112.5, HC 3; 3,061 lbs., $4,990. 
          For long term and wide area
      vision denial you want the Cloud Cover. Due to expense, an extra
      magazine was not fitted. Instead some component armor was
      installed,
      giving the driver a measure of protection. 
Kane Motors Graffiti Artist
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MML front, PS rear, PS magazine (20 rounds), 4
      points CA for driver. Armor: F15, L13, R13, B13,
      T2, U4. Accel. 5, top speed 115, HC 3; 2,941 lbs., $4,990.
          Graffiti Max version - power
      plant to small w/PC & SC, add final five paint loads to
      magazine,
      one additional point of CA for driver, and slope the armor. 2,755
      lbs.,
      $4,978.
          The Graffiti Artist uses a paint sprayer
      instead of smoke. With an almost-full extra magazine the Artist
      can lay an extensive trail of paint clouds. The Max version, as
      the name implies, has a full load of paint and sloped armor as
      well.
    
Pantheon Motors Pixie Dust
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      HD tires, driver, HDPS rear, high torque motors, spoiler. Armor:
      F22(ram), L12, R12, B14, T5, U6. Accel. 5/10 w/HTMs, top speed
      90/67.5 w/HTMs, HC 4/5@60+; 2,400 lbs., $4,819. 
          Dark Mist variant - add PC to power
      plant, change HDPS to HDSS. 2,520 lbs., $4,619. 
          If you want to give your opponents a hard time
      hitting you then go with the Pixie Dust. The heavy duty paint
      spray will make them fumble their shots while you accelerate for a
      frame-rattling ram. 
Conquistador Fire Maker
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, FCE rear. Armor: F20(ram), L15, R15,
      B15, T5, U6 with 4 5-point wheelguards. Accel. 5, top
      speed 90, HC 3; 2,460 lbs., $4,766. 
          Maneuver variant - tires to HD. Add
      spoiler and airdam. HC 3/4@60+; 2,520 lbs., $4,916. 
          Spiteful punch variant - tires to HD.
      Add mini-rocket platform w/AP MR. 2,520 lbs., $4,651. 
          HTM variant - change
      tires to HD, remove 4 points of non-front armor. Add high torque
      motors and spoiler. Accel. 5/10 with HTM, top speed 90/67.5 with
      HTM. HC3/4@60+; 2,450 lbs., $4,997. 
          The opposite to the Ice Maker. The driver can
      fire one round at a time or set the ejector on automatic as
      needed. The ramplate just adds to the carnage. High torque
      motors have increased the popularity of the Fire Maker, not only
      for its higher acceleration but also for its improved handling at
      high speed. 
Mitsui Motors Firewall
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, FCGS rear. Armor: F15,
      L16, R16, B22, T6, U6 with 4 7-point wheelguards. Accel. 5, top
      speed 90, HC 3; 2,517 lbs., $4,271.
      
| HR version - chassis to x-heavy and PC to SC. Remove three points of armor and four points of wheelguard armor. Add mini-rocket platform w/AP HR. 2,636 lbs., $4,873. | 
| MR version - chassis to x-heavy and PC to SC. Remove one point of armor. Add mini-rocket platform w/incendiary MR. 2,637 lbs., $4,915. | 
| Maneuver version - chassis to x-heavy and PC to SC. Tires to HD. Remove one point of armor and 8 points of wheelguard armor. Add spoiler, airdam, mini-rocket platform w/AP MR. Top speed 90; HC 3/4@60+; 2,640 lbs., $4,915. | 
| Fire Ram variant - Tires to HD. Remove 2 points of armor. Add ramplate and high torque motors. Armor: F18(ram), L15, R15, B19, T6, U6. Accel. 5/10 with HTM, Top speed 90/67.5 with HTM. 2,512 lbs., $4,546. | 
Mitsui Firewall II
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, FCGS left, FCGS right. Armor: F15, L21, R21, B15,
      T5, U6. Accel 5, top speed 110, HC 3; 3,108 lbs., $4,999. 
          Sloped armor variant
      - remove one FCGS. Add magazine for remaining FCGS. Slope the
      armor. Top speed 112.5; 3,023 lbs., $4,957. 
          With two flame
        cloud gas streamers the Firewall II has more durability in
        combat. The sloped armor version gives more protection but makes
        placement of the flameclouds a bit more tricky.
Nevada Systems Warpaint
      Subcompact, standard chassis, improved suspension, 50 cid gas
      engine w/TH, 4 gallon HD gas tank, 4 HD tires, driver, MML front.
      GS w/paint left, right, and rear. Armor: F17, L14, R14, B15, T4,
      U5. Accel. 5, top speed 60, HC 3; 2,172 lbs., $4,989. 
          The engineers at Nevada Systems decided that
      the extra space freed up by a gas engine more than compensated for
      the low top speed. Called Warpaint, this car has three gas
      streamers loaded with paint to befuddle opponents. 
Linden Motors Fog of War
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MML w/incendiary ammo front,
      GS w/paint loads left and right, GS w/smoke loads rear, MR on mini
      rocket platform. Armor: F15, L12, R12, B12, T3, U4. Accel. 5, top
      speed 110*, HC 3; 3,158 lbs., $4,989. * top speed 107.5 and 3,218
      lbs
      if all GS loads are smoke. 
          Where there's
        smoke, you'll find the Fog of War. With walls of smoke and paint
        available at the flip of the switch, a FoW driver can befuddle a
        multitude
        of opponents.
Ace Vehicles Unlimited Gas Dispenser
      Mid-size, light chassis, improved suspension, medium power plant,
      4 HD tires, driver. GS (smoke) left, right, and
      rear. GS (paint) left, right, and rear. 2 linked MRs on small
      rocket platform. 10 points CA for driver. Armor: F13, L10, R10,
      B10, T2, U4. Accel. 5, top speed 97.5, HC 2; 3,752 lbs., $4,994. 
          Ace Vehicles
        Unlimited, better known for larger vehicles and trailers, made
        its first
        entry in division-5 dueling with this design. With walls of
        paint
        and smoke at his disposal the driver could cloud the eyes as
        well
        as the optics of his opponents. The twin medium rockets allow
        the
        Gas Dispenser to finish off a damaged foe at close range. With
        practically
        no-one using no-paint windshields in division-5 due to costs
        it's best
        to keep you distance and work off the modest armor on this car.
 Nevada Systems Fumigator
      Compact, light chassis, heavy suspension, medium power plant, 4 SB
      Standard tires, driver, LMG front, SS w/magazine rear, link - LMG
      to SS. 10 points of component armor for driver. Armor: F21, L12,
      R12, B14, T3, U4. Accel. 5,
      top speed 112.5, HC 3; 3,056 lbs., $4,978.
          Nozzle variant: remove SS magazine and
      three points of armor. Add GS (smoke) rear. 3,073 lbs., $4,989.
          A straightforward design for those that like to
      select the amount of smoke to dispense. The Nozzle variant adds a
      degree of flexibility in smoke coverage.  
Direct Fire Weapons
Amex Budget Brawler 2
      Mid-size, light chassis, light suspension, medium power plant, 4
      HD tires, driver, LMG front, 3 linked pairs of MRs (one front,
      left, and right). Armor: F15, L12, R12, B11, T2, U2. Accel. 5, top
      speed 102.5, HC 1; 3,492 lbs., $4,984. 
          MML option: Replace LMG with MML. Add
      18 points of armor. Top speed 100, 3,611 lbs., $4,972. 
          HR version: Remove LMG. MRs to HRs. Add
      small rocket platform w/2 linked HRs, 15 points of armor, and JD
      rear. Top speed 90; 4,187 lbs., $4,934. 
          Maneuver version: Remove LMG. Upgrade
      suspension to heavy. Side MRs to MFRs. Add JD rear. Top speed 100,
      HC 3; 3,567 lbs., $4,924. 
          The success of the first Budget Brawler, a
      division-10 vehicle, inspired Amex to create this
      design. With three pairs of medium rockets the Amex engineers
      thought
      it was enough to critically damage two fresh opponents, using the
      light machine to finish them off. Performance in the arena proved
      otherwise, and even the MML and HR versions couldn't make up for
      the
      poor handling. In an calculated move, the vehicle was redesigned,
      removing the light weapon in exchange for improved handling. Now
      more of a team support vehicle, the Budget Brawler 2 can salvo its
      rockets
      into a foe, weakening it for team mates to finish off. A junk
      dropper
      was added for dropped weapon capability. 
Amex Combat Autoworks Budget Brawler 3
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MG front, 3 MRs (one each left, right, and front).
      Armor: F15, L12, R12, B11, T3, U5. Accel. 5,
      top speed 112.5, HC 3; 3,008 lbs, $4,994. 
          HR option: Remove 6 rounds of MG ammo
      and two points of armor. MRs to HRs. Top speed 110;
      3,131 lbs., $4,998. 
         A scaled down and more workable version of its big
      brother, the Budget Brawler 2. The rockets work over your armor
      and the machine gun does the rest. 
Grenadier Rocket Lobster
      Mid-size, light chassis, heavy suspension, medium power plant, 4
      HD tires, driver, 4 linked MRs front. MR left and right. 2 linked
      MRs on small rocket platform. JD rear. Armor: F10, L10, R10, B10,
      T2, U4. Accel. 5, top speed 100, HC 3; 3,603 lbs., $4,986. 
          Rockin' Rockets variant - remove side
      MRs, downgrade rocket platform to mini with one MR. Front MRs
      replaced with two linked MFRs. Add JD left linked to
      JD right, link side JDs to rear JD. Add four points of armor. Top
      speed
      97.5; 3,785 lbs., $4,995. * 
          Hardnose version - downgrade suspension
      to improved. Replace front MRs with two linked MFRs. HC 2; top
      speed 97.5; 3,703 lbs., $4,926. ** 
          * With four linked HRs instead of MFRs the top
      speed is 95 and weighs 3,885 lbs. 
          ** With four linked HRs instead of MFRs the top
      speed is 95 and weighs 3,803 lbs. 
          Often called the 'division-5 Grand Slam', this
      Grenadier design may be short on armor but long
      on rockets. The four medium rockets up front, assuming all of them
      hit, can cave in and mess the insides of most division-5 cars. As
      with
      all rockets, the trick for a Rocket Lobster driver is getting in
      close
      for those point-blank shots. 
Amex Rocket Miser
      Subcompact, x-heavy chassis, light suspension,
      small power plant w/SC, 4 HD tires, driver, LMG front, MR on
      REWP left and right (linked), MR on mini rocket platform, spoiler.
      Sloped armor: F15, L12, R12, B11, T3, U3. Accel. 5, top speed 80
      (90 without REWPs), HC 2/3@60+; 2,640 lbs., $4,998. 
          Miser Fist variant -
      remove spoiler and one point of armor. Add PC to power plant.
      Upgrade all MRs to HRs. HC 2; 2,735 lbs., $4,992. 
          Scrooge
          version - remove armor sloping and one point of armor. Add
        PC
        to power plant. Change LMG to MML. Add MR front and link it to
        REWP MRs. Top speed 82.5; 2,660 lbs., $4,915.
          Scrooge II
          version - as above, but remove second MR link. Upgrade
        REWP MRs to HRs. Top speed 80; 2,760 lbs., $4,985.
          The Rocket Miser
        can deliver two of its rockets up front in one volley, while the
        mini rocket platform can rotate to take advantage of an
        opportunistic point-blank shot. In designing this vehicle, the
        Amex engineers
        found it was cheaper to have a spoiler installed instead of an
        improved suspension. The Scrooge variant increases the volley to
        three rockets, made especially for those that want to take out
        an opponent in one
        shot. For those knowing they'll face metal armor, go with the
        Scrooge II. It's more of a simple rocket swap than a true
        variant, but the hitting power of two heavy rockets will even
        give a Fnord Foil Wrapper pause.
Amex Rocket Miser II
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, 3 linked MRs front. MNR left, right, and rear. 2
      linked MRs on small rocket platform, MR on REWP left linked to MR
      on REWP right. Armor: F14, L11, R11, B12, T3, U4. Accel. 5, top
      speed 95 (105 without REWPs), HC 3; 3,300 lbs., $4,965.
      
          JD option 
        - Remove MNRs. Add JD w/6 rounds rear. 3,325 lbs., $4,865.
         GS option -
        Remove MNRs and two points of armor. Add GS (smoke) rear. 3,328
        lbs., $4,989. (-30 lbs. if GS loads are paint)
          Going up one size
        and dropping the LMG, this Amex car has enough rockets for a
        fireworks display. Often compared to Grenadier's Rocket Lobster,
        the Rocket Miser II has the advantage of its smaller size,
        making it a bit harder to hit.
Amex Rocket Miser Extreme
      Subcompact, x-heavy chassis, improved suspension, small power
      plant w/SC, 4 HD tires, driver, 2 linked MRs front, MR on mini
      rocket platform, MR on REWP left linked to MR on REWP right.
      Armor: F20, L16, R16, B16, T3, U5. Accel. 5, top speed 80 (90 w/o
      REWPs), HC 3; 2,640 lbs., $4,261.
      
| Maneuver variant - add PC to power plant, spoiler and airdam. HC 3/4@60+; 2,740 lbs., $4,911. | 
| Heavy Hurt variant - add PC to power plant. Change front MRs to AP HRs. 2,740 lbs., $4,681. | 
| Hot Hail variant - add PC to power plant. Front & REWP MRs to incendiary. 2,740 lbs., $4,921. | 
| Avalanche variant - add PC to power plant. Front MRs to six linked AP MNRs. REWP MRs to HRs. 2,760 lbs., $4,851. | 
| Alpine Avalanche variant - add PC to power plant. Remove seventeen points of armor. Front MRs to AP MFR. Remaining MRs to AP HRs. Armor: F16, L12, R12, B13, T3, U3. 2,755 lbs., $4,999. | 
| Rocket Miser Ram version - add PC to power plant. Remove two points of non-front armor. Add ramplate. Front MRs to MFR, bumper trigger for MFR. Mini rocket platform MR to incendiary. 2,755 lbs., $4,979. | 
Laser Factory Gnat
      Subcompact, standard chassis, heavy suspension, small power plant,
      4 HD tires, driver, two AP HRs front, targeting laser front and
      LGL for HRs. Armor: F13, L9, R9, B9, T3, U5. Accel. 5, top speed
      92.5, HC 4; 2,300 lbs., $4,778. 
          Gnat II version --remove targeting
      laser, LGL, HRs. Change tires to PR. Add MFR front,
      4 3-point wheelguards, 2 points of armor. HC 3; 2,298 lbs.,
      $3,170. 
          Fire Gnat option - as Gnat II,
      but change MFR to 4 linked incendiary LRs. $3,470. 
          With two laser-guided armor-piercing heavy
      rockets the Gnat is the epitome of the 'one-shot, one-kill'
      philosophy. The variants are for those that like to use LAWs at
      point-blank range to supplement the hitting power of the rockets.
Laser Factory Gnat III
      Subcompact, heavy chassis, standard suspension, small power plant,
      4 HD tires, driver, two AP HRs front, AP MR on mini-rocket
      platform, targeting laser front and LGL for rockets. Armor: F12,
      L9, R9, B9, T3, U4. Accel. 5, top speed 90, HC 2; 2,390 lbs.,
      $4,991.
          Fire Gnat II version - remove TL, LGLs,
      HRs, MR and mini-rocket platform. Add RL w/incendiary ammo front,
      SWC, and six points of armor. Tires to FP. Armor (fireproof): F15,
      L10, R10, B10, T3, U4. 2,380 lbs., $4,994. 
          At the price of handling, the Gnat III can fire
      another laser-guided rocket at its foes. The Fire Gnat II is one
      of the few ‘killer popcans’ that doesn’t have to worry about its
      exterior being set on fire.  
Atlantic Industries Horned Beetle
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, 2 linked MRs front w/bumper
      trigger, MR left, MR right, incendiary MR on mini rocket platform,
      high torque motors. Armor: F20(ram), L11, R11, B12, T3, U4. Accel.
      5/10 with HTM, top speed 112.5/85 with HTM, HC 3; 3,061 lbs.,
      $4,918.
      
| Small Platform option - replace mini-rocket platform with small rocket platform. Incendiary MR changed to regular, add additional MR to platform and link it. Top speed 110/82.5 with HTM; 3,136 lbs., $4,993. | 
| Natural 10 option - remove high torque motors and two points non-front armor. Add superconductors to power plant. Accel. 10, top speed 120; 3,049 lbs., $4,992. | 
Atlantic Industries Auger
      Subcompact, x-heavy chassis, improved suspension, small power
      plant w/SC, 4 HD tires, driver, MFR front w/bumper trigger,
      incendiary MR on mini rocket platform, spoiler, airdam, high
      torque motors, bumper spikes rear. Armor: F20(ram), L12, R12, B15,
      T3, U4. Accel. 5/10 with HTM, top speed 90/67.5 with HTM, HC
      3/4@60+; 2,590 lbs., $4,966. 
          HR option - replace MFR with two linked
      HRs. 2,640 lbs. 
          Lite version
        - replace MFR with two linked AP MRs, remove 4 points non-front
        armor. Chassis to heavy and SC to PC. 2,520 lbs., $4,642.
          The scaled-down
        version of the Horned Beetle. Bumper spikes were added for those
        occasions when ramming in reverse presented themselves.
        High-torque motors add that extra boost of acceleration for
        ramming.
Galleria Trap Door
      Compact, light chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, RL front,
        MFR left w/blow-through concealment. Armor: F15, L12, R12, B12,
        T3, U5. Accel. 5, top speed 112.5, HC 3; 3,074 lbs., $4,987.
          Platform
          variant - remove MFR, blow-through concealment, and six
        points of armor. Add small rocket platform w/2 linked HRs, JD
        rear, 4 points CA for driver. Armor: F14, L11, R11, B11, T3, U3.
        Top speed 105; 3,319 lbs., $4,999. * with MFR on platform -50
        lbs.
          HR swap option
        - remove MFR and blow-through concealment. Add HR left and
        right. Armor: F18, L13, R13, B16, T5, U5. Top speed 110; 3,180
        lbs., $4,980.
          Spike Trap variant - replace MFR with a
      SD and SD magazine (five rounds). 3,039 lbs.
          The Trap Door has
        to depend on the punch of its rockets to win. The blow-through
        concealment adds a factor of uncertainty for those fighting this
        car. Owners often change the location of the MFR to the right or
        rear; some
        change the location after each duel. The platform version can
        deliver
        a death blow from all four sides thanks to the platform's
        rotation.
Magnum Motors Jawbreaker
      Compact, light chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, 3 linked MRs
        front w/bumper trigger, JD rear, AP HR on mini rocket platform.
        Armor: F32(ram), L13, R13, B14, T3, U5. Accel. 5, top speed 105,
        HC 3; 3,311 lbs.,
        $4,929.
      
| Rocket Ram option - downgrade HR to standard MR, remove JD. Add 40 lbs. rocket booster rear. Top speed 110; 3,176 lbs., $4,919. Add 12.5 acceleration when rocket booster is fired. | 
| HTM version - remove HR and rocket platform, ramplate to 30 points. Add high torque motors. Accel. 5/10 with HTMs, top speed 110/82.5 with HTMs; 3,143 lbs., $4,889. | 
| Combo version - as HTM version, but remove JD and 4 points of non-front armor. Add 40 lbs. rocket booster rear. Top speed 112.5/85 with HTMs; 3,034 lbs. $4,987. Add 12.5 acceleration when rocket booster is fired. | 
| Natural Ten version - remove rocket platform, JD, and two points non-front armor. Add SC to power plant, two points CA for driver. Accel. 10, top speed 120; 3,032 lbs., $4,998. | 
Crane Industries Rocket Rain
      Compact, light chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, MFR left and
        right, MFR on small rocket platform, high torque motors. Armor:
        F12, L15, R15, B12, T4, U5. Accel. 5/10 with HTMs, top speed
        107.5/80 with HTMs, HC 3; 3,238 lbs., $4,989.
          Three multi-fire
        rocket pods will make anyone on the receiving end feel like it
        was raining rockets. With a respectable top speed with high
        torque motors the Rocket Rain can catch up and ruin any
        duelist's day.
Avtomobel Rosseyskey Katyusha
      Compact, standard chassis, improved
        suspension, medium power plant, 4 HD tires, driver. 3 MNRs each
        located front, left, right, and rear. 6 MNRs on small rocket
        platform. REWP left and right each with 3 MNRs. Armor: F20, L15,
        R15, B15,
        T4, U4 with 4 1-point wheelhubs. Accel. 5, top speed 102.5, HC
        2;
        3,494 lbs., $4,989.
           With 24
        rockets the Katyusha lives up to its WW2 namesake. This Second
        Soviet
        Union import has good armor for a division-5 compact, but the
        rockets are not linked. It will take a superior, and patient,
        driver
        with gunnery skills to match to enter the winner’s circle with
        this vehicle.
Ace Vehicles Unlimited Rippler
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, 5 linked AP MNRs left &
      right, AP MNR front and rear, 2 linked HRs on small rocket
      platform.
      Armor: F11, L16, R16, B11, T4, U5. Accel. 5, top speed 107.5, HC
      3;
      3,228 lbs., $4,989. 
          Introduced in 2050, Ace designed this vehicle
      after Amex premiered its Fusillade compact the previous year. The
      broadsides are nearly identical, but the Rippler has
      the addition of a rocket platform. 
Nevada Systems Obsidian
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MFR front, incendiary MR left and right, 2 linked
      AP HRs on small rocket platform. Armor: F12, L15, L15, B12, T4, U5
      with 2 2-point wheelguards and 2 2-point wheelhubs. Accel. 5, top
      speed 105, HC 3; 3,320 lbs., $4,979. 
          For its first close combat subcompact Nevada
      Systems chose to arm the Obsidian with rockets. It has
      two rocket volleys capable of breaching typical division-5 armor.
      For finishing off a damaged foe the vehicle has two incendiary
      rockets, perfect for making vehicular interiors feel like saunas.
    
Houston Metal Fabricators Cut Across
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MML w/9 rounds incendiary ammo front, incendiary HR
      left, MFR right. Armor: F14, L12, R12, B12, T4, U4. Accel. 5, top
      speed 110, HC 3; 3,112 lbs., $4,989. 
          On the left you have a hot-top heavy rocket. On
      the right there's a MFR pod. What those two rockets can't finish
      the micro-missile launcher can handle. This was HMF's first foray
      in division-5 cars. 
Conquistador Macana
      Compact, standard chassis, heavy suspension, medium power plant, 4
      HD tires, driver. AP HR front, left, and right. JD rear, 6
      incendiary MNRs on small rocket platform. Armor: F18, L15, R15,
      B15, T5, U5. Accel. 5, top speed 102.5, HC 3; 3,453 lbs., $4,999.
      * with four incendiary LRs instead of 6 MNRs -30 lbs. 
          MFR option - remove HRs and JD. Add MFR
      left and right. Top speed 105; 3,328 lbs., $4,949. 
          MR option - remove HRs and JD. Add
      linked pair of AP MRs left and right. Top speed 107.5; 3,228 lbs.,
      $4,989.
          HR Nose option - remove
      JD. Side HRs to MRs. Add additional AP HR front and link it. Top
      speed 105; 3,328 lbs., $4,979.
          The goal of this team-support vehicle is to
      inflict heavy damage on its opponents. Incendiary-armed
      mini-rockets serve the duel purpose of finishing off crippled
      armor and start fires in car interiors. Considering that power
      plants are often hit when side armor is breached, drivers take the
      threat of incendiary mini-rockets seriously.
Houston Metal Fabricators Stonefall
      Pickup, light chassis, standard suspension, medium power plant
      w/platinum catalysis, 4 HD tires, driver, 2 linked pairs of HRs
      front, MFR front, JD rear. Armor: F16, L11, R11, B11, T3, U4.
      Accel. 5, top speed 90, HC 1; 4,401 lbs., $4,952.
          HMF is distinguished for currently having the
      only division-5 pickup design in production (albeit in small
      numbers). This vehicle is aimed at those drivers that want  a
      pickup, regardless of the division.
      
      Tate Manufacturing Barrage
      Sedan, light chassis, standard suspension, medium power plant, 4
      SB Standard tires, driver, 3 linked HRs front, linked pair of HRs
      left and right, linked pair of HRs rear, 10 points of component
      armor for driver. Armor: F12, L12, R12, B12, T3, U3. Accel. 5, top
      speed 90, HC 1; 4,156 lbs., $4,982.
           This Tate vehicle has the most
      destructive rocket armament in division-5. Due to the volume of
      the sedan body, all the rockets are under the protection of
      vehicular armor. Like the Katyusha, it will
      take a superior driver to get the Barrage into point-blank range
      to deliver
      its load of rockets.
Amex Pyro Gyro
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, LFT w/HT fuel left, incendiary MR right, incendiary
      MR front, JD rear, airdam. Armor: F11, L15, R11, B11, T3, U4.
      Accel. 5, top speed 107.5, HC 3/4@60+; 3,240 lbs., $4,920. 
          Fireproof armor, like solid
      tires, is almost unknown in division-5. Keep your distance from
      this Amex design unless you want your car to imitate the inside
      of an oven. 
Amex Pyro Gyro Junior
      Subcompact, x-heavy chassis, heavy suspension,
      small power plant w/PC & SC, 4 HD tires, driver, LFT w/HT
      fuel left, incendiary MR front, spoiler, airdam. Armor: F13, L18,
      R13, B13, T3, U5 with 4 5-point wheelguards. Accel. 5, top speed
      90, HC 3/4@60+; 2,685 lbs., $4,995. 
          This subcompact has one less rocket than its
      big brother, but it has the benefit of wheelguards. 
Hudson Manufacturing Red Rash
      Subcompact, x-heavy chassis, heavy
        suspension, small power plant w/PC & SC, 4 HD tires, driver,
        LFT w/8 rounds of HT fuel left and right. Armor: F18(ram), L12,
        R12, B12, T4, U5 with 4 1-point wheelhubs. Accel. 5, top speed
        90, HC 4; 2,758 lbs., $4,990.
          After being rammed
        and flamed by this car you'll agree that the name Red Rash is
        appropriate. Get in close to this vehicle only if you can take
        the heat.
Nevada Systems Tinderbox
      Compact, standard chassis, heavy suspension, medium power plant, 4
      HD tires, driver, 2 linked LFTs left w/9 rounds each, FCGS rear.
      Armor: F11, L16, R11, B11, T4, U6. Accel. 5, top speed 105, HC 3;
      3,368 lbs., $4,987. 
          Adding its own fuel to the super-heated furnace
      of flame-based division-5 cars is Nevada Systems. Their vehicle,
      called the Tinderbox, can apply a double-dose of flame from the
      left and smother a foe at a distance with a flame cloud
      gas streamer. 
Amex Combat Autoworks Baker
      Subcompact, x-heavy chassis, heavy suspension,
      small power plant w/SC, 4 PR tires, driver, FT w/HT fuel rear.
      Armor: F6, L7, R7, B11, T3, U3 with 4 5-point WGs. Accel. 5, top
      speed 90, HC 3; 2,640 lbs., $4,707.
      
| Heavy armor upgrade - add PC to power plant. Add 17 points of armor. 2,725 lbs., $4,994. | 
| LFT version - Remove FT, 8 points WG armor, tires to HD. Add PC to power plant and two linked LFTs w/HT fuel. Add 17 points of armor. 2,718 lbs., $4,964. | 
Australian Motor Group Brushfire
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, FT right, 2 linked incendiary MRs front w/bumper
      trigger, bumper spikes front. Armor: F16, L13, R21, B13, T4, U6
      with 2 2-point wheelguards and 2 2-point wheelhubs. Accel. 5, top
      speed 105, HC 3; 3,310 lbs., $4,824. 
          Be careful with this one, for it can easily
      live up to its name. Even the arena surface can
      be burned away by the Brushfire's weapons. Like all flame-based
      vehicles, keep out of range of its weapons and hit it from afar.
    
Amex Combat Autoworks Baker 2
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, FT w/HT fuel left, 9 points
      component armor each for FT and driver. Armor: F13, L20, R13,
      B13, T4, U4 with 4 1-point wheelhubs. Accel. 5, top speed 105, HC
      3; 3,325 lbs., $4,911. 
          A more heavily
        armored version of the Baker, including component armor for the
        driver and flamethrower.
Conquistador Twin Tabasco
      Compact, standard chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, FT left
        and right. Armor: F12, L16, R16, B12, T4, U5. Accel. 5, top
        speed
        97.5, HC 3; 3,700 lbs., $4,745.
          Forgoing
        high-temperature fuel but employing two flamethrowers gives the
        Twin Tabasco more area coverage. The Twin Tabasco is another
        rare division-5 compact that has a standard chassis.
Samson Fire Hose
      Compact, standard chassis, heavy
        suspension, medium power plant, 4 HD tires, driver, HDFT right,
        JD rear. Armor: F12, L12, R16, B12, T4, U4. Accel. 5, top speed
        100, HC 3; 3,545 lbs., $4,980.
          LFT version
        - replace HDFT with three linked LFTs. Armor: F13, L13, R20,
        B13, T5, U6. Top speed 97.5; 3,695 lbs., $4,960.
          A heavy weapon,
        yes, but the fire modifier can't be ignored. Even without high
        temperature fuel the Fire Hose can lick through even the modest
        amount of metal armor found in this division. The light
        flamethrower variant can
        pour on the fire mods, so it's best to keep out the weapons'
        short
        reach.
Amex Combat Autoworks Kitchen Heat
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, LMG w/incendiary ammo
      front, incendiary MR front, incendiary MR on mini rocket platform.
      Armor: F20, L15, R15, B15, T3, U4. Accel. 5, top speed 90, HC 4;
      2,520 lbs., $4,777.
      
| MML variant - replace LMG w/MML armed with incendiary rounds. Remove two points of armor. $4,405. | 
| MML HR version - as above, but change PC to SC and chassis to x-heavy. Remove six more points of armor. Change MRs to incendiary HRs. Armor: F18, L13, R13, B13, T3, U4. 2,640 lbs., $4,879. | 
| MML Ram version - As MML version, but add ramplate and high torque motors. Armor: F18(ram), L12, R12, B12, T3, U3. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs; 2,515 lbs., $4,992. | 
Excaliber Fire Stone (a.k.a. Spitfire II)
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, RL w/incendiary rounds
      front. Armor: F20, L14, R14, B14, T4, U6. Accel. 5, top speed
      90, HC 4; 2,520 lbs., $4,692. 
          Stone Wall
          version - tires to HD, remove three points
        of non-front armor. Add ramplate and high torque motors. Accel.
        5/10 with HTMs, Top speed 90/67.5 with HTMs; 2,515 lbs., $4,989.
          An update to the
        Spitfire. The PR tires make up for the lack of wheelguards. The
        ram version is for those that like to crumple the armor first
        and then shoot a hot rocket into an opponent's guts.
Excaliber Fire Bolt
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, MML w/incendiary rounds front. Sloped
      armor: F23, L15, R15, B15, T3, U3 w/4 5-point wheelguards. Accel.
      5, top speed 90, HC 3; 2,520 lbs., $4,491. 
          Maneuver version - chassis to x-heavy,
      PC to SC, tires to HD. Add spoiler, airdam. HC 3/4@60+; 2,580
      lbs., $4,941. 
          Ram Bolt version - Tires to HD.
      Add ramplate and high torque motors. Armor:
      F22(ram), L14, R14, B15, T3, U3. Accel. 5/10 with HTM, top speed
      90/67.5 with HTM. $4,855. 
          The MML version of the Fire
      Stone. A drop in firepower is made up with sloped armor and
      wheelguards. The Ram Bolt has a strong ramplate for a car in
      division-5, so treat it with respect when facing it. 
Amex Combat Autoworks Sidefire
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, MML w/incendiary ammo
      left and right. Armor: F14, L20, R20, B14, T4, U4. Accel. 5, top
      speed 90, HC 4; 2,510 lbs., $4,936. 
          With its normal weapons placement, a Sidefire
      driver would keep parallel to his target, minimizing targeting
      modifiers due to speed. More often than not the MMLs are moved to
      the front and linked, allowing the Sidefire to operate in a more
      conventional manner. 
Autoligne Hot Head
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MML w/incendiary ammo front,
      2 linked incendiary MRs front, bumper trigger front for MRs,
      bumper spikes front, JD rear. Armor: F17, L12, R12, B12, T3, U5.
      Accel. 5, top speed 110, HC 3; 3,141 lbs., $4,988. 
          Autoligne, known for its trailers, came up with
      this design for their sponsored dueling team. It can hurt more
      heavily-armored subcompacts in a low-speed ram, damaging them with
      bumper spikes and the incendiary MRs. 
Autoligne Hot Head Junior
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      HD tires, driver, MML w/incendiary ammo front,
      2 linked incendiary LRs front w/bumper trigger, bumper spikes
      front, SWC for MML, high torque motors. Armor: F17, L13, R13, B14,
      T4,
      U5. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 4;
      2,400
      lbs., $4,981. 
          A scaled-down version of the Hot Head. Thanks
      to its initial low price, a single weapon computer and high torque
      motors were fitted. One good low-speed ram is often enough to take
      out an opponent with this vehicle's weapons. 
Budget Autoworks Box Oven
      Subcompact, x-heavy chassis, improved suspension, small power
      plant w/SC, 4 HD tires, driver, MML w/incendiary ammo front, LFT
      w/HT fuel left. Armor: F16, L16, R12, B12, T4, U4 with 2 3-point
      wheelguards (rear) and 2 3-point wheelhubs (front). Accel. 5, top
      speed 90, HC 3; 2,633 lbs., $4,924. 
          A well-armored car with wheel protection to
      boot, the Box Oven can dish out the heat and take it too. 
Pantheon Motors Lucifer
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, MML w/AP ammo front, 3 linked incendiary LRs
      left and right. Armor: F14, L11, R11, B12, T3, U5. Accel. 5, top
      speed 112.5, HC 2; 2,996 lbs, $4,998.
      
| Demon Variant - remove LRs. Add 9 AP MNRs (4 linked left and right, 1 rear). Top speed 115; 2,951 lbs., $4,873. (with incendiary MML ammo 2,986 lbs., $4,923) | 
| Lite Demon Version - as above, but change power plant to small w/PC & SC, suspension to heavy, and add two points of component armor for driver. Top speed 90, HC 3; 2,759 lbs., $4,943. | 
| Speed Demon Variant - as Demon version, but make MML ammo normal and remove two points of armor. Add platinum catalysts to power plant. Accel. 10, top speed 120; 2,939 lbs., $4,947. | 
| Hades Variant - remove LRs. Add three linked incendiary MRs (left, right, or rear). MML ammo to incendiary. 3,031 lbs., $4,888. | 
| Hell Variant - remove LRs and make MML ammo normal. Add incendiary HR left, right, and front. Top speed 107.5; 3,221 lbs., $4,998. | 
| Flame Tongue Variant - remove LRs. Add FT (left, right, or rear) w/5 rounds HT fuel, 5 points CA for driver. MML ammo to incendiary. Top speed 105; 3,314 lbs., $4,998. | 
| Forked Tongue Variant - remove LRs and three points of armor. Add two linked LFTs (left, right, or rear). Add three points of CA for driver. Top speed 105; 3,325 lbs., $4,939. | 
| Flame Tail Variant - remove 4 LRs and links. Add FCGS rear. 2,996 lbs., $4,998. | 
| Flame Stone Variant - remove LRs and make MML ammo normal. Add MD rear w/napalm mines, add 10 points of CA for driver. 3,011 lbs., $4,998. | 
| Flame Spike Variant - remove LRs. Add SD rear. SD w/5 rounds incendiary ammo left and right. All SDs linked. Top speed 115; 2,946 lbs., $4,998. | 
| Flash Spike Variant
              - as Flame Spike, but make the MML ammo normal and remove
              five SD loads from the rear SD. Add platinum catalysts to
              power plant.
              Accel. 10, top speed 120; 2,921 lbs., $4,998. | 
| Lite Spike Version - as Flame Spike, but change power plant to small with PC & SC. Suspenion to heavy. Remove five SD loads from rear SD. Add five points of CA for driver. Top speed 90, HC 3; 2,741 lbs., $4,998. | 
Laser Factory Fire Support
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, 4 linked incendiary LRs front. 4 linked incendiary
      LRs on small rocket platform, JD rear, 5 points CA for driver.
      Armor: F16, L16, R16, B16, T5, U6. Accel. 5, top speed 105, HC 3;
      3,305 lbs., $4,995. 
          Fire Base version - remove front LRs,
      three points of non-front armor and two loads of JD ammo. Add two
      linked AP HRs front w/bumper trigger, add bumper spikes front.
      3,327 lbs., $4,971. 
          With the potential fire mods in its two salvos
      of rockets the Fire Support can be assured of putting one opponent
      down for the count. Most often this car is used in team events,
      but it can certainly hold its own in an arena. 
Laser Factory Primary Burn
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, 4 linked incendiary LRs front w/bumper
      trigger, 2 linked incendiary LRs on mini rocket
      platform, high torque motors. Armor: F24(ram), L13, R13, B13, T5,
      U7. Accel 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 4; 2,520
      lbs., $4,746. 
          A hit with all the rockets will set any car on
      fire, provided there's no fireproof armor. Still, such fancy armor
      is vulnerable to rams like normal armor, and
      the Primary Burn has the ramplate and acceleration to make ram
      attacks work. 
Budget Autoworks Turn and Burn
      Compact, standard chassis, heavy suspension, medium power plant, 4
      HD tires, driver, 4 linked incendiary LRs front w/bumper trigger,
      2 linked LFTs left w/8 rounds each, bumper spikes front. Armor:
      F15, L13, R11, B11, T3, U4. Accel. 5, top speed 105, HC
      3; 3,380 lbs., $4,996. 
          This vehicle's strategy is to close within
      point-blank range, flob the rockets at its foe,
      then turn to bring the light flame throwers into the fray. With
      the resulting accumulated fire mods the afflicted vehicle will go
      down for the count. 
        
Penny Pincher
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, MML front, JD rear, 10 point of component armor
      for driver. Sloped armor: F9, L7, R7, B7, T1, U2. Accel. 10, top
      speed 120, HC 2; 2,798 lbs., $3,612. 
          This famous division-5 compact was designed by
      New Omaha duelist Fred 'The Undead' Acheson. A unique design even
      before electrical engine upgrades, the Penny Pincher was noted for
      its 10 acceleration. Component armor and sloped armor went a long
      way to enhance this car's survivability. In 2039 Acheson upgraded
      to the Penny Pincher II. 
Amex Penny Pincher II
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, MML front, JD rear linked to MML. Armor:
      F18, L14, R14, B14, T3, U5 with 4 5-point wheelguards. Accel. 5,
      top speed 90, HC 3; 2,520 lbs., $4,298. 
          IIA version - Chassis to x-heavy, PC to
      SC. Add mini rocket platform w/MR, 4 points of armor. 2,640 lbs.,
      $4,857. 
          IIB version
        - Tires to HD, remove one point of non-front armor. Add ramplate
        and high torque motors. Add bumper trigger front for MML. Accel.
        5/10 with HTM, Top speed 90/67.5 with HTM. $4,623.
          IIC version
        - Tires to HD, chassis to x-heavy and PC to SC. Add spoiler
        and airdam. HC 3/4@60+; 2,580 lbs., $4,748.
          In 2039 Amex
        approached duelist Fred Acheson and asked him to design and
        endorse a new
        subcompact bearing the Penny Pincher name. This car was the
        result.
        Good armor, tires, and wheelguards allow the driver to stay in
        the thick of the action.
Amex Penny Pincher III
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, LMG front, MFR front, JD rear. Armor: F26, L15,
      R15, B20, T5, U5. Accel. 5, top speed 107.5, HC 2; 3,251 lbs.,
      $4,988. 
          Option 1: Remove MFR. Add two linked
      MRs front, 10 points of armor. 3,261 lbs., $4,998. 
          Option 2 :
        Remove MFR. Add two linked MRs front w/bumper trigger. Add
        bumper spikes front. 3,231 lbs., $4,983.
          Option 3 :
        Replace MFR with two linked HRs. Top speed 105; 3,301 lbs.
          Amex created the
        last edition of the Penny Pincher line in 2041. Gone are the
        wheelguards but the decisive punch of an MFR (or two linked MRs)
        was added.
Crane Industries Wrath of Cannon
      Compact, light chassis, light suspension, medium power plant, 4
      standard tires, driver, ATG front. Sloped armor: F19, L12, R12,
      B12, T2, U2. Accel. 5, top speed 107.5, HC 1; 3,324 lbs., $4,864 
          Another 'eggshell armed with a sledgehammer'.
      Low handling and standard tires demand an expert driver. Sloped
      armor helps make the WoC a little bit harder to hit. There's
      enough money left to make five rounds as HEAT or HESH. 
Laser Factory 2051 Ember-5
      Subcompact, standard chassis, light suspension, small power plant,
      4 HD tires, driver, LL front. Sloped armor: F15, L12, R12, B12,
      T3, U4. Accel. 5, top speed 92.5, HC 2; 2,300 lbs., $4,902. 
          The accuracy of the light laser makes up for
      the lower handling. It has less armor than its near twin, the
      Sabre Motors Lo-Beam, but it has better tires. 
Fnord Motors Foil Wrapper
      Subcompact, x-heavy chassis, heavy suspension,
      small power plant w/PC & SC, 4 HD tires, driver, LMG front,
      10 points of component armor for driver. Metal/plastic armor:
      F7/11,
      L5/8, R5/8, B5/8, T0/3, U0/4. Accel. 5, top speed 90, HC 4; 2,760
      lbs., $4,717. 
          MR option - remove CA and two points of
      plastic armor. Add MR front. $4,735. 
          Point for point, metal armor costs less than
      the equivalent weight of plastic armor. Fnord took
      that fact to heart when it built the Foil Wrapper. It has enough
      metal
      armor to stop the average machine gun round, and the underlying
      layer
      of plastic armor helps to contain heavier shots. Aside from a
      duelist-customized job, the Foil Wrapper's only weakness is its
      tires. 
Radius Motors Snubnose II
      Subcompact, x-heavy chassis, heavy
        suspension, small power plant w/PC & SC, 4 HD tires, driver,
        MML front. Sloped metal/plastic armor: F7/14, L5/12, R5/12,
        B5/12, T0/2, U0/3. Accel. 5, top speed 90, HC 4; 2,760 lbs.,
        $4,581.
          A division-5
        version of the original Snubnose, this Radius vehicle is similar
        to the Fnord Foil Wrapper. Whereas Fnord opted for component
        armor, Radius decided that such armor won't matter if you're
        harder to hit. More regular armor was added instead, and a MML
        takes the place of the LMG. This vehicle is also less expensive
        than its Fnord near-twin, allowing the driver to bring in more
        personal gear, such as grenades and body armor.
Republic Motors Tinclad
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MG front, 10 points of component armor each for
      driver, power plant, and MG. Metal/plastic armor: F7/0, L5/0,
      R5/0, B5/0, T0/1, U0/1. Accel. 5, top speed 105, HC 3; 3,322 lbs.,
      $4,911. 
          MML variant - replace MG with MML (AP
      ammo). Metal/plastic armor: F7/4, L5/3, R5/3, B5/3,  T0/1,
      U0/1. 3,325 lbs., $4,630. 
          The Republic
        Tinclad has the same amount of metal armor as the Fnord Foil
        Wrapper. Component armor compensates for the utter lack of
        regular plastic armor.
Jontue Motors Vicious
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, VMG front. Armor: F10,
      L8, R8, B8, T2, U2 with 4 2-point wheelguards. Accel. 5, top speed
      90, HC 3; 2,482 lbs., $4,998. 
          The VMG, with its accuracy and punch, can't be
      knocked in division-5. The Vicious, like the Ember-5, has a near
      twin in the form of the Sprocket. The larger car does have more
      armor (sloped even) and component armor for the driver,
      but that's all the good you can say about it. The Vicious, on the
      other
      hand, has better handling and heavy-duty tires.
Jontue Motors Vicious 2
      Subcompact, heavy chassis, light suspension, small power plant
      w/PC, 4 SB Standard tires, driver, VMG front, high torque motors.
      Armor: F15, L9, R9, B9, T3, U3. Accel. 5/10 w/HTMs, top speed
      90/67.5 w/HTMs, HC 2; 2,520 lbs., $4,978.
          Maneuver version - remove high torque
      motors. Suspension to improved, tires to HD. Accel. 5, top speed
      90, HC 3; 2,500 lbs., $4,978.
          Armor version - remove high torque
      motors. Chassis to extra-heavy. PC replaced with SC. Armor: F17,
      L11, R11, B12, T4, U4. Accel. 5, top speed 90, HC 2; 2,575 lbs.,
      $4,999.
          To improve the overall effectiveness of the
      Vicious, Jontue Motors released an updated design in 2051. The
      first version incorporated high torque motors, enabling the driver
      to engage opponents more quickly. For those wanting better
      handling a maneuver version was offered, while the third one
      featured more armor.  
Delta Automotive Lancer
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver VMG w/10 rounds front.
      Armor: F16, L12, R12, B14, T4, U4. Accel. 5, top speed 90, HC
      4; 2,520 lbs., $4,932. 
          An interesting counter design to the Vicious.
      Observing that relatively few division-5 combats last long enough
      for all the participants to exhaust their ammo, Delta Automotive
      built the Lancer with only ten rounds for the gun. It also has
      better armor than the Jontue design, so it can handle even
      occasional high-density VMG rounds used by Vicious drivers. 
Amex Combat Autoworks HMG SX
      Subcompact, heavy chassis, improved suspension, small power plant
      w/PC, 4 HD tires, driver, HMG front, 5 points of component armor
      for driver. Armor: F17, L12, R12, B14, T4, U4. Accel. 5, top speed
      90, HC 3; 2,495 lbs., $4,993. 
          Few duelists go into combat
      with the SX's stock ammo loadout. A half-load of high-density
      ammunition, making the damage potential of the HMG the same as a
      RL or RR, is the typical combat load. 
Magnum Motors Fire Ant
      Subcompact, heavy chassis, improved suspension, small power plant
      w/PC, 4 SB Standard tires, driver, HMG w/12 rounds incendiary ammo
      front, AP MR front. Armor: F17, L13, R13, B14, T4, U4. Accel. 5,
      top speed 90, HC 3; 2,515 lbs., $4,975. 
          You'll prefer having real fire ants chewing up
      your car's interior instead of what this Magnum design has to
      offer. A medium rocket starts the process and the incendiary
      machinegun ammo makes the finishing touches. 
Excalibur Marquis de Sade 2
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, MG w/HD ammo front. AP
      MNR left, right, and rear. Bumper spikes front. Armor: F18, L14,
      R14, B16, T5, U7. Accel. 5, top speed 90, HC 4; 2,515 lbs.,
      $4,994.
      
          When you want to make an opponent know he's
      been nudged go with the MDS2. The high-density ammo
      will insure you'll do more than just ruin your foe's paint job.
      An ensemble of three mini-rockets can take advantage of any armor
      breach that comes your way. 
Linden Motors Accurate
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      HD tires, driver, MG front linked to SD rear,
      SWC. Armor: F16, L11, R11, B14, T4, U4. Accel. 5, top speed 90,
      HC 4; 2,385 lbs. $4,810. 
          For those that need that little extra to hit go
      with this Linden design. Getting the single weapon computer,
      however, has its price. The nearly-identical Amex LMG
      LX has no computer, but twice the armor. 
Imperial Motors Bullet Burner
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      HD tires, driver, 2 linked LMGs w/12 rounds of
      incendiary ammo each front. Armor: F18, L13, R13, B15, T3, U4.
      Accel. 5, top speed 90, HC 4; 2,400 lbs., $4,996. 
          The goal of a Bullet Burner
      driver is simple: get in close and score consecutive hits with
      the light machine guns. The accumulative effects of the incendiary
      ammo's burn modifier will ensure at least one car will go under
      the
      guns of this vehicle. 
Amex LMG GL
      Subcompact, heavy chassis, improved suspension, small power plant,
      4 HD tires, driver, 2 linked LMGs front. Armor: F16, L11, R11,
      B12, T4, U4. Accel. 5, top speed 90, HC 3; 2,400, $4,838. 
          With 20 rounds of ammo for each gun a GL driver
      can afford to fire at targets of opportunity
      on a regular basis. This was the replacement for the Iguana I.
    
Amex LMG LX
      Subcompact, x-heavy chassis, improved suspension, small power
      plant w/SC, 4 HD tires, driver, LMG front linked to SD rear.
      Armor: F32, L25, R25, B28, T5, U5. Accel. 5, top speed 90, HC 3;
      2,635 lbs., $4,970. 
          With armor values that equal some division-10
      and 15 cars the LMG LX can take quite a few lumps in the arena.
      Customizers typically retrofit small wheelguards and armored hubs
      for additional protection. 
Galleria Conveyance
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 steel belted HD tires, driver, LMG front. Cargo capacity:
      1 space, 100 lbs. F22, L14, R14, B17, T4, U5. Accel. 5, top speed
      92.5/90 fully loaded, HC 4; 2,420 lbs., $4,186. 
          With regular HD tires, reduce the price by $200
      and weight by 80 lbs. To upgrade to PR tires, add $200 and reduce
      the weight by 40 lbs. 
          JD version: Tires to
      regular PR. Add JD rear. 2,505 lbs., $4,436. 
          Designed as a
        city car, the Conveyance has made appearances in the arena from
        time to time. The extra weight and space lend themselves for
        customization jobs. The junk dropper version is the 'combat'
        model marketed by Galleria.
Macmillan Motors Light Brigade
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, LMG front, LFT rear, pair of linked LRs left and
      right. Armor: F15, L11, R11, B11, T3, U5. Accel. 5,
      top speed 110, HC 2; 3,176 lbs., $4,998.
      
| MR option - Change LRs pairs to single MRs. $4,878. | 
| Light Hot variant - Remove two LRs and links. LFT now armed with six rounds of HT fuel. Add four points of CA for driver. 3,139 lbs. $4,998. | 
| Light Fire variant - Remove one point of armor. Change LMG to MML w/incendiary ammo. Replace LRs with two incendiary MRs. Top speed 107.5; 3,230 lbs., $4,995. | 
Death Knight Industries Driller
      Subcompact, heavy chassis, light suspension, small power plant
      w/PC & SC, 4 standard tires, driver, LMG w/incendiary ammo F,
      SD w/catalytic spikes B. Armor: F29, L19, R19, B24, T7,
      U7. Accel. 5, top speed 95, HC 2; 2,520 lbs, $4,805. 
          This vehicle is designed to
      operate with the DKI Oil Burner, providing support with its
      flexible
      weapons package. The Driller's most obvious weak point is its
      tires. 
Death Knight Industries Rocket Puncher
      Subcompact, x-heavy chassis, light suspension,
      small power plant w/PC & SC, 4 HD tires, driver, RL front.
      Armor: F38, L28, R28, B33, T6, U7. Accel. 5, top speed 90, HC 2;
      2,760 lbs, $4,740. 
          Improved Suspension version - remove 4
      points of armor, suspension to improved. HC 3;
      2,740 lbs., $4,996. 
          The Rocket Puncher is the heavyweight of the
      DKI Division-5 line. It is the most heavily-armored division-5
      vehicle in production today. An expert driver can compensate for
      the low handling. 
Ital Works Volley Fire
      Subcompact, heavy chassis, improved suspension, small power plant
      w/PC, 4 HD tires, driver, 2 linked MMLs (five rounds normal and
      five rounds armor-piercing ammo each) front, 3 linked AP MNRs on
      mini-rocket platform. Armor: F15, L12, R12, B12, T4, U5 with 2
      3-point wheelguards (rear) and 2 3-point wheelhubs (front). Accel.
      5, top speed 90, HC 3; 2,518 lbs, $4,980. 
          All AP option - Change MNRs to single
      AP MR. Remaining MML ammo to AP. 2,508 lbs., $4,965. 
          Ital engineers have sqeezed
      their collective pennies on this design. Drivers typically
      alternate the MML ammo between normal and AP, though some make the
      first five rounds AP and trust their aim to see them
      through.  The choice of rockets for the platform is unusual.
      Expensive, true, but it can deliver the equilvant of a heavy
      rocket to its target, and it still does more damage than an AP MR.
      For those wanting all their MML ammo
      made armor-piercing go with the AP option. 
Fnord Motors Protection Racket
      Mid-size, light chassis, improved suspension, medium power plant,
      4 HD tires, driver, MML w/AP ammo front, JD rear, 10 points of
      component armor each for driver, power plant, and MML. Sloped
      armor: F15, L11, R11, B13, T4, U6. Accel. 5, top speed 102.5, HC
      2; 3,480 lbs., $4,986. 
          RL version - remove armor sloping.
      Change MML to RL and adjust former MML's component armor. Add 10
      points of component armor for JD. Armor: F10, L9, R9, B10, T1, U2.
      3,493 lbs. 
          For those drivers that want
      to drive a 'big' car in division-5 but dislike the price and
      weight of armor should consider this design. Component armor
      throughout has increased the protection level by 50%. Though
      larger than most, the Protection Racket is but an overblown
      subcompact in all aspects. 
Atlantic Industries Wind Spirit
      Compact, light chassis, heavy suspension, medium power plant w/PC,
      4 HD tires, driver, RL front, flaming oil discharger left and
      right, 10 points CA for driver. Sloped armor: F15, L11,
      R11, B12, T3, U3. Accel. 10, top speed 120, HC 3; 2,940 lbs.,
      $4,957.
      
          LMG variant - remove
      RL and dischargers. Add LMG front and GS (paint) rear. Add five
      points of armor. 2,930 lbs., $4,928. 
          It may not be as well-armored as the Atlantic
      Motors Tick, but the Wind Spirit has a heavier
      weapon and sloped armor. This vehicle actually saved money by
      going
      with platinum catalysts instead of high torque motors. 
Grenadier Jackalope
      Subcompact, x-heavy chassis, improved suspension, medium power
      plant, 4 HD tires, driver, MML front, MR on mini-rocket platform,
      MR on REWP left linked to MR on REWP right. Armor: F15, L11, R11,
      B12, T3, U3. Accel. 10, top speed 107.5, HC 3; 2,760 lbs., $4,900.
      
| Asphalt Jackalope version- remove REWPs. Remaining MR to AP HR. Add spoiler and airdam. Add 10 points of armor. Top speed 122.5, HC 3/4 @ 60+; 2,710 lbs., $4,890. | 
| Hot Asphalt variant - as above, but change HR to incendiary. Top speed 120; 2,760 lbs., $4,990. | 
Atlantic Motors Tick
      Subcompact, x-heavy chassis, heavy suspension,
      medium power plant, 4 PR tires, driver, MML front. Armor: F34,
      L21, R21, B21, T6, U6. Accel. 10, top speed 122.5, HC 4; 2,720
      lbs., $4,999. 
          Thunder Tickoption - Tires to
      HD. Add high torque motors. Accel. 10/15 with HTMs, top speed
      122.5/92.5 with HTMs. 2,680 lbs. 
          Another model made before the introduction of
      electric engine upgrades, the Tick still sees
      arena service. It's among the fastest electric division-5
      subcompacts on this list and one of the more heavily armored. Some
      Ticks have been retrofitted by their owners with high torque
      motors. Such vehicles have been nicknamed Thunder Ticks. 
Amex Combat Autoworks Iguana III
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, RR front. Armor: F16,
      L10, R10, B10, T3, U5 with 4 3-point wheelguards. Accel. 5, top
      speed 90, HC 3; 2,518 lbs., $4,834.* 
          Horned Iguanaversion - Tires to
      HD. Add ramplate. $4,962. 
          * Removing one point of armor will allow the RR
      ammo to be changed to HESH or HEAT. 2,513 lbs., $4,998. 
          The replacement for the Iguana II. Strong tires
      and wheelguards help when it comes to grenade-intensive
      environments. Though not able to accelerate like the other ram
      cars in this division, the Horned Iguana can still hurt any car
      that
      gets in its way. 
Acme Motors Shell
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, RR front, 5 points CA for driver. Sloped armor:
      F15, L11, R11, B11, T3, U3. Accel. 5, top speed 112.5, HC 3; 3,004
      lbs., $4,993. 
          Acme, under license, has made this vehicle
      using the same body design as the Sprocket. Only
      in combat will other duelists know that it's armed with a
      recoilless rifle and has better handling. 
Delta Automotive Blowback
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, RR front, DSP under, JD rear. Armor: F15, L12,
      R12, B11, T3, U5. Accel. 5, top speed 110, HC 2; 3,183 lbs.,
      $4,974.
      
| RL version - Replace RR with RL. Upgrade suspension to heavy. Top speed 112.5, HC 3; 3,083 lbs., $4,674. | 
| RL Smart Spikesoption - as above, but upgrade DSP to remote control. $4,874. | 
| RL Sparks option - as RL version, but make RL ammo incendiary. Top speed 110; 3,143 lbs., $4,924. | 
| RL 10 version - Replace RR with RL. Remove one point of armor. Add SC to power plant. Accel. 10, top speed 120; 3,077 lbs., $4,961. | 
Rothschild Motor Works Puncture
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 PR tires, driver, FG front, SD w/catalytic spikes rear
      linked to FG. Armor: F17, L14, R14, B17, T6, U8 with 4 4-point
      wheelguards. Accel. 5, top speed 90, HC 3; 2,519 lbs., $4,946. 
          Dedicated to destroying tires, the Puncture is
      well-suited to that task. A fully-loaded flechette gun and
      catalytic spikes enable the driver to litter the arena floor with
      shredded and dissolved tires. The Puncture itself is well
      protected and has good tires for a division-5 car. Aggressive
      action against this car will ensure that the driver will
      concentrate on survival rather than going on a tire safari. 
Indra Motors Pin Cushion
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, 2 linked FGs front (each with 10 rounds of ammo),
      JD left linked to JD right-rear corner mounted. Armor: F16, L12,
      R12, B13, T4, U7 with 4 1-point wheelhubs. Accel. 5, top speed
      107.5, HC 3; 3,210 lbs., $4,992. 
          A compact version of the Needle. What it gave
      up in terms of upgrade potentional and its own tire protection the
      Pin Cushion gained two tire-damaging junk droppers. It also has
      more regular armor than the Needle, something to consider when
      everyone else in the arena is gunning for you. 
Killer Kart '46
      Subcompact, standard chassis, heavy suspension, small power plant,
      4 HD tires, driver, LMG front, 10 points of CA for driver. Armor:
      F14, L12, R12, B14, T4, U4. Accel. 5, top speed 92.5, HC 4; 2,300
      lbs., $3,660.
      
| MR option - remove two points of non-front armor and component armor. Add MR front. Add $18 to vehicle price. | 
| Platform version - chassis to heavy. Add mini rocket platform w/MR. Top speed 90, 2,400 lbs., $4,025. | 
| Full Kart version - combination of MR option and Platform version. Top speed 90; 2,400 lbs., $4,043. | 
| 'Sports' version - chassis to heavy. Add spoiler and airdam. HC 4/5@60+; Top speed 90, 2,400 lbs., $4,360. | 
| WG version - chassis to heavy. Add 4 5-point wheelguards. HC 3; 2,380 lbs., $4,010. | 
| WGP version - chassis to heavy. Remove CA and two points of armor. Add GS (paint) rear. Add 4 5-point wheelguards. HC 3; 2,400 lbs., $4,088. | 
| Krash Kart - chassis to heavy, front armor to 16 points, add ramplate and spoiler. Top speed 90, HC 4/5@60+; 2,400 lbs., $4,371. | 
| Pocket Rocket - chassis to heavy, remove component armor. Front armor to 16 and add ramplate. Add 60 lbs rocket booster rear. Top speed 90; 2,370 lbs., $4,296. Add 25 acceleration when rocket booster is fired. | 
| Heavy Bullets version - chassis to heavy. LMG to MG w/HD ammo. Top speed 90, 2,400 lbs, $4,560. | 
| Junker version - chassis to heavy. Remove component armor. Add JD rear. 2,385 lbs, $3,760. | 
| RL version - chassis to heavy. Remove LMG and component armor. Add RL front w/AP ammo. Top speed 90; 2,360 lbs., $3,985. | 
| Knuckles version - chassis to heavy. Remove component armor. Add three linked AP MNRs front w/bumper trigger, bumper spikes front, spoiler. Top speed 90, HC 4/5@60+; 2,395 lbs., $4,415. | 
| Hot Knuckles version - chassis to heavy. Remove CA and two points of armor. Add incendiary MR front w/bumper trigger. Add bumper spikes front, spoiler. LMG ammo to incendiary. Top speed 90, HC 4/5@60+; 2,400 lbs. $4,548. | 
| Warm Welcome version - chassis to heavy. Remove component armor and two points of armor. Add incendiary HR front w/bumper trigger. LMG ammo to incendiary. Top speed 90; 2,400 lbs., $4,338. | 
| Thermal Barrier version - chassis to heavy, remove component armor. Two linked incendiary LRs front with bumper trigger. LMG ammo to incendiary. Front armor to 16 points and add ramplate. Top speed 90; 2,385 lbs., $4,596. | 
| Twin Gun version - remove 2 points of armor and component armor. Upgrade chassis to heavy. Add LMG front and link it to the other LMG. Top speed 90; 2,400 lbs., $4,988. | 
| Fore & Aft version - remove CA. Upgrade chassis to heavy. Add MML rear. Top speed 90; 2,385 lbs., $4,660. | 
| Shredder version - remove two points of armor and component armor. Upgrade chassis to heavy. Add FG (located left, right, front, or back as desired). 2,400 lbs., $4,588. | 
| Three in One version -
              remove CA, chassis to heavy. Add SD ($4,010) or SS
              ($4,060) or PS
              ($4,360). 2,335 lbs. | 
| Tumble Cart - remove
              CA, chassis to heavy, remove two points of armor. Add roll
              cage. Top speed
              90; 2,400 lbs., $4,588. | 
Jontue Motors Arena Dancer
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, 2 linked MMLs front, spoiler. Armor:
      F22, L15, R15, B18, T4, U4. Accel. 5, top speed 90, HC
      4/5 @ 60+; 2,500 lbs., $4,983. 
          Thanks to its spoiler, the Arena Dancer can
      literally dance around its foes to get in its shots. It was the
      first mass-produced dueling subcompact to be initially equipped
      with a spoiler. 
Jontue Motors Arena Dancer 2
      Subcompact, heavy chassis, heavy suspension, medium power plant, 4
      HD tires, driver, MML w/AP ammo front, high torque motors, smoke
      discharger rear. Spoiler, airdam. Armor: F15, L12, R12, B12, T3,
      U4. Accel. 10/15 with HTM, top speed 127.5/95 with HTM, HC
      4/5@60+; 2,530 lbs., $4,988. 
          An update to the first Arena Dancer. Now with
      an airdam, medium power plant, and high torque motors the AD2 can
      outperform most division-5 cars. With only one MML the driver must
      take care when shooting. 
Ital Works Pirouette
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, RL front, high torque
      motors, spoiler, airdam. Armor: F19, L13, R13, B16, T5, U6. Accel.
      5/10 with HTMs, top speed 90/67.5 w/HTMs, HC 4/5 @ 60+; 2,520
      lbs.,
      $4,992. 
          In terms of maneuverability
      the Pirouette has few equals in division-5. It can't accelerate
      as fast nor does it have the top speed of the Arena Dancer 2,
      but the Pirouette does have the better armor and firepower.
Australian Motor Group Bandicoot
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, RL front, JD rear, spoiler.
      Sloped armor: F16, L12, R12, B14, T5, U6. Accel. 5, top speed
      110, HC 3/4 @ 60+; 3,135 lbs., $4,975. 
          A simple yet robust design,
      an experienced driver can take the Bandicoot to victory. Not
      as nimble as the Pirouette, the Bandicoot has the advantage of
      sloped armor and a dropped weapon. 
        
Odds and Ends
Death Knight Industries Tire Deflation
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, FG front, SD w/catalytic spikes
      left, SD w/normal spikes right, 10 points component armor for
      driver. Sloped armor: F13, L10, R10, B11, T3, U3. Accel. 5, top
      speed 90, HC 3; 2,750 lbs., $4,885. 
          A dedicated tire-shredding machine. Drivers
      often switch the loads of the spike droppers to keep
      opponents guessing. Changing to partial loads of incendiary,
      explosive,
      and even crystal spikes is also a possibility. 
Pantheon Motors River Styx
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, SD left linked to SD right-rear
      corner, OJ w/10 loads pyrophoric oil rear, link - OJ to SDs, high
      torque motors, 3 points of CA for driver. Armor: F14, L16, R16,
      B18, T4, U5. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs,
      HC 3; 2,755 lbs., $4,999. 
          This car was designed for a
      specific purpose - sealing off critical areas of the arena with
      a wall of spikes and oil. To that end the River Styx was fitted
      with high torque motors, giving it much needed acceleration. 
Mystic Motors Tire Troll
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, SD w/magazine left
      and right, link. Sloped armor: F12, L13, R13, B14, T4, U4. Accel.
      5, top speed 90, HC 3; 2,750 lbs., $4,178. 
          Alternate ammo - with 32 loads of
      explosive or incendiary spikes. 2,710 lbs., $4,978. 
          Often compared to Foster's Tack Trail, this
      Mystic Motors design has one important difference.
      It can carry a large number of explosive or incendiary spikes
      easily. Sloped armor also adds an additonal level of protection. 
Imperial Motors Black River
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MML front, OJ left
      linked to OJ right. Armor: F15, L12, R12, B13, T4, U4. Accel. 5,
      top speed 90, HC 3; 2,745 lbs., $4,950. 
          Cleveland River variant - replace MML
      with 10 points of CA for driver. OJs to FOJs w/15 rounds of ammo
      each. Add 16 points of armor and 4 1-point wheelhubs. 2,742 lbs.,
      $4,998. 
          With the space saved by using an optioned-out
      small power plant the Black River gained the
      distinction of carrying the most standard oil jet loads in
      division-5.
      For a more spectacular fire show, go with the Cleveland River. 
Conquistador Chilli Powder
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MML front, FCE w/9 rounds rear
      linked to JD rear. Sloped armor: F13, L10, R10, B9, T4, U4. Accel.
      5, top speed 90, HC 3; 2,755 lbs., $4,975.
      
| Chilli Beans variant - remove FCE. Move JD to the left. Add OJ rear with 15 rounds of pyrophoric oil linked to JD. 2,715 lbs., $4,935. | 
| Chilli Peppers variant - remove FCE. Add SD with 5 rounds incendiary ammo left linked to SD with 5 rounds incendiary ammo right. Link from SDs to JD. 2,760 lbs., $4,735. | 
| Chilli Corn variant - remove FCE and JD. Add three linked incendiary MRs (left, right, or rear). 2,760 lbs., $4,775. | 
| Chilli Tabasco variant - remove FCE and JD. Add six linked incendiary LRs (left, right, or rear). 2,760 lbs., $4,985. | 
| Chilli Jalapeno variant - remove FCE and JD. Add MD w/napalm mines rear. Add five points of CA for driver. 2,755 lbs., $4,985. | 
| Chilli Steam variant - remove FCE and five rounds of JD ammo. Add FCGS rear. 2,760 lbs, $4,735. | 
| Chilli Spice variant -
              as Chilli Steam, but replace JD with SD. 2,760 lbs.,
              $4,985. | 
| Chilli Vapor varaint - as Chilli Steam, but replace JD and link with FCGS magazine (one round). 2,725 lbs., $4,985. | 
| Chilli Mild variant - remove JD and PC from power plant. FCE now linked to MML. Add one point of armor and one point CA for driver. 2,640 lbs., $4,849. | 
| Chilli Mild 2 variant
              - remove JD and tires to SB Standard. FCE now linked to
              MML. Add 10 points of armor and three points of CA for
              driver. Sloped armor:
              F16, L12, R12, B12, T4, U4. 2,722 lbs., $4,998. | 
Fnord Motors Pyroclastic Flow
      Compact, light chassis, improved suspension, small power plant
      w/PC & SC, 4 HD tires, driver, HDFCE rear w/5
      rounds linked to JD left, 7 points of CA for driver. Armor: F10,
      L10, R10, B13, T3, U3. Accel. 5, top speed 90, HC 2; 2,757 lbs.,
      $4,977.
      
          Extra Flow variant -
      Remove JD, link, platinum catalysts, and three points of armor.
      Add
      HDFCE round and one point of CA for the power plant. 2,640 lbs.,
      $4,993.
          Even with a reduced load the Pyroclastic Flow
      can spell disaster for any vehicle that enters its deadly cloud of
      flame. Debris from the junk dropper can finish off tires not
      destroyed by the flame cloud.
    
Sabre Motors Fire Mark
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MML w/AP ammo front,
      FOJ w/15 rounds rear. Four points of CA each for driver and power
      plant. Armor: F18, L13, R13, B15, T4, U4. Accel. 5, top speed 90,
      HC 3; 2,729 lbs., $4,996. 
          With a flaming oil jet the Fire Mark can
      certainly live up to its name in the arena. Thanks to the low
      weight of the weapons, the Fire Mark carries a decent
      amount of armor. 
Avtomobel Rosseyskey Siberian Trail
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, 2 linked MRs front, OJ w/pyrophoric
      oil rear. Sloped armor: F12, L12, R12, B14, T4, U4
      with 2 4-point wheelguards and 2 4-point wheelhubs. Accel. 5, top
      speed 90, HC 3; 2,697 lbs., $4,990. 
          Sticky Foam option -
      replace OJ with SfS. 2,697 lbs., $4,990. 
          Noted for its full load of pyrophoric oil, the
      Siberian Trail also has a good measure of protection with its
      sloped armor, wheelguards and armored hubs. 
Tate Manufacturing Lake of Fire
      Compact, light chassis, heavy suspension, small power plant w/SC,
      4 HD tires, driver, HDFOJ rear, 10 points of CA for driver. Sloped
      armor: F10, L10, R10, B12, T5, U6 with 4 2-point
      wheelhubs. Accel. 5, top speed 90, HC 3; 2,640 lbs., $4,958. 
          Black Beads option -
      Tires to SB standard. Remove one point of armor. Replace HDFOJ
      with HDOJ loaded with eight rounds of pyrophoric oil. 2,628 lbs.,
      $4,994. 
          An accurate name for what this vehicle does.
      The Lake of Fire can make swaths of the arena floor look like
      Satan's swimming pool. This vehicle has the distinction of being
      the lightest of the Pints in Quart Bottles. 
Sabre Motors Mailed Fist
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MML w/AP ammo front,
      AP MFR front, 4 points of CA for driver. Sloped armor: F15, L12,
      R12, B12, T3, U5. Accel. 5, top speed 90, HC 3; 2,755 lbs.,
      $4,779.
      
          From the start you know that this car will
      bring at least one person down. The armor-piercing MFR can crush
      any armor facing it, and the MML finishes what's left inside. 
Radius Motors Furnace Door
      Compact, light chassis, heavy suspension, small power plant W/PC
      & SC, 4 HD tires, driver, MML w/AP ammo front,
      4 linked incendiary LRs front w/bumper trigger, 4 points component
      armor for driver. Sloped armor: F15, L11, R11, B13, T4, U4. Accel.
      5, top speed 90, HC 3; 2,749 lbs., $4,890. 
          Another compact designed around an optioned-out
      small power plant. A full hit with the light
      rockets can set an opponent on fire nine times out of ten. Don't
      let it have a point-blank shot if you can help it, unless you have
      metal armor. 
Amex Rocket Wonder
      Compact, light chassis, standard suspension, small power plant
      w/PC & SC, 4 standard tires, driver, VFRP front. Armor: F13,
      L9, R9, B9, T2, U2. Accel. 5, top speed 90, HC 1; 2,759 lbs,
      $4,992.
      
| Rocket Wonder MML variant - replace VFRP with 3 linked MMLs front. 4 points of CA each for driver and power plant. 2,749 lbs., $4,992. | 
| Rocket Wonder RL version - replace VFRP with RL w/AP ammo front. 4 points of CA each for driver, power plant and RL. Suspension to improved. SWC for RL. Tires to HD, add 10 points of armor. HC 2; 2,740 lbs., $4,837. | 
Acme Mad Missile
      Compact, light chassis, heavy
        suspension, small power plant w/PC & SC, 4 standard tires,
        driver, MML front, MFR left, MFR right. Armor: F11, L8, R8, B9,
        T3, U5. Accel. 5,
        top speed 90, HC 3; 2,759 lbs., $4,392.
          MR variant
        - replace MFRs with 2 pairs of linked MRs. Tires to HD. Add 10
        points of armor. $4,482.
          Like the Amex
        Rocket Wonder, this Acme vehicle squeezes a quart into a pint
        bottle.
        Due to the low costs of the weapons, the Mad Missile was fitted
        with a heavy suspension, unlike the Rocket Wonder. However, just
        like the Amex vehicle, the Mad Missile has standard tires. The
        MR variant has better tires and armor, a fact that explains its
        higher sales than the standard version.
Amex Combat Autoworks Fusillade-C
      Compact, light chassis, hvy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, 5 linked AP LRs left and right.
      Armor: F12, L16, R16, B12, T4, U5. Accel. 5, top speed 90, HC 3;
      2,750 lbs., $4,540. 
          When you want to see rockets fly go with this
      design. Enough money is left to buy the driver a SMG and two paint
      dischargers. 
Magnum Motors Jawbreaker Junior
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, 3 linked AP MRs front, JD rear, high
      torque motors. Sloped armor: F15, L12, R12, B15, T4, U4. Accel.
      5/10 with HTMs, top speed 90/67.5 with HTMs, HC 3; 2,757 lbs.,
      $4,237. 
          Extra Boost variant - Replace JD w/30
      lbs rocket booster. Remove four points of armor. Add spoiler and
      airdam. HC 3/4 @ 60+; 2,758 lbs, $4,930. Add 10 acceleration when
      rocket booster is fired. 
          A scaled-back version of the original
      Jawbreaker, this vehicle's main difference is that it doesn't have
      a ramplate. What it does have is sufficient funds leftover
      for the driver to purchase handweapons. Accelerate, fire the
      rockets, and place junk in the path of your enemies. That's the
      way a JJ
      driver operates. 
Australian Motor Group Razorback
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MG front. 10 points of component
      armor each for driver, power plant, and MG. Sloped armor: F14,
      L10, R10, B12, T4, U5. Accel. 5, top speed 90, HC 3; 2,760 lbs.,
      $4,757. 
          On first look, one might be
      tempted to think the Razorback was a quick copy of the Fnord
      Protection Racket. Instead, this was a case of parallel thinking.
      With component and sloped armor the Razorback can take more hits
      than the average division-5 car. It is this vehicle, not the
      Killer Kart, that is used in Australian amateur night events. 
Lymestwold Magician
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MML front, remote controlled DSP
      under, high torque motors, 4 points CA each for driver and power
      plant. Sloped armor: F17, L13, R13, B13, T4, U4. Accel. 5/10 with
      HTMs, top speed 90/67.5 with HTMs, HC 3; 2,709 lbs., $4,935. 
          Designed as a team vehicle,
      the Magician places its remote controlled dropped spike plate
      where it serves the team best. It's a trick that can only be done
      once per arena, so be certain when placing the plate. 
Radius Motors Tooth Decay
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MML front, AP MR
      left and right, SD w/catalytic spikes rear, 10 points of component
      armor for driver. Armor: F13, L10, R10, B11, T3, U3. Accel. 5, top
      speed 90, HC 3; 2,750 lbs., $4,990. 
          Another quart in a pint bottle design. The
      introduction of catalytic spikes adds another level of uncertainty
      for duelists. Normal, explosive, and incendiary spikes are one
      thing, but spikes that keep damaging your tires until they fall
      apart is another. While it's a fair guess that this car would
      carry catalytic spikes, others have been know to carry reduced
      loads in their spike droppers and dispensed them in critical areas
      of
      an arena. Until someone runs over the spikes no one, aside from
      the duelist who dropped them, will know for sure. As for the
      vehicle itself, the Tooth Decay has average armor and weaponry for
      a division-5 car. 
Rothschild Motor Works Venom
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, RL front, SD w/catalytic spikes
      rear, 9 points CA for driver. Sloped armor: F12, L10, R10, B10,
      T3, U3. Accel. 5, top speed 90, HC 3; 2,759 lbs., $4,997. 
          In seeking the perfect balance between
      offensive and defensive power, Rothschild opted for a tricked-up
      small power plant in a compact body design. Component armor
      for the driver and armor sloping enhance the survivability of the
      vehicle, while catalytic spikes give a good reason for its name
      Venom. 
Imperial Motors Shell Game
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, MML front, SS rear,
      OJ w/5 loads of pyrophoric oil rear, link - SS to OJ, blow-through
      concealment for OJ, one point of CA for driver. Armor: F17, L12,
      R12, B15, T4, U4. Accel. 5, top speed 90, HC 3; 2,743 lbs.,
      $4,962. * with regular OJ rounds -$200
      
| SD Variants | OJ to SD/w 5 standard loads. One point of CA for MML. 2,760 lbs., $4,667. | 
| OJ to SD/w 5 loads of explosive or incendiary spikes. One point of CA for MML. 2,760 lbs., $4,817. | |
| OJ to SD/w 5 loads of crystal spikes. One point of CA for MML. 2,755 lbs., $4,817. | |
| OJ to SD/w 5 loads of catalytic spikes. One point of CA for MML. 2,760 lbs., $4,867. | |
| Wild Cloud variant | OJ to PS w/10 loads. One point of CA for MML. 2,755 lbs., $4,967. | 
| Dropped Spike Plate variant | OJ to remote-controlled DSP under. One point of CA for MML. Remove blow-through concealment. 2,750 lbs., $4,767. | 
| Obligatory Rocket variant | OJ to AP MR rear. One point of CA for MML. 2,760 lbs., $4,677. | 
Lymestwold Knick Knack
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, LMG front, OJ rear, SD rear linked to OJ. Armor:
      F14, L11, R11, B11, T3, U5. Accel. 5, top speed 115, HC 2; 2,940
      lbs., $4,935.*
      
| FCGS option - remove OJ and SD. Add FCGS and JD rear. Link JD to LMG. Top speed 112.5, 3,065 lbs., $4,985. | 
| FT option - remove OJ, SD, and link. Add FT rear w/8 points of CA. Top speed 105; 3,322 lbs., $4,915. | 
| Pyro option - change SD to JD and move it to the right. OJ ammo to 10 rounds of pyrophoric oil. 2,960 lbs., $4,935. * | 
| SfS version - LMG to MML. Remove OJ and SD. Add SfS rear w/10 rounds. Add JD left linked to SfS. 2,935 lbs., $4,935.* | 
| Accel-10 version - LMG to MML w/AP ammo. Add PC to power plant. Accel 10, Top speed 120; 2,915 lbs. $4,935. | 
Kane Motors Black Spike
      Mid-size, light chassis, improved suspension, medium power plant,
      4 HD tires, driver, OJ rear, SD w/magazine left-rear corner linked
      to SD w/magazine right, link - OJ to SDs, 10 points of component
      armor for driver. Armor: F9, L10, R10, B11, T2, U2.
      Accel. 5, top speed 105, HC 2; 3,357 lbs., $4,984. 
          JD Rocket version - Remove one point of
      armor. SDs to JDs. Add small rocket platform w/2
      linked MRs. OJ ammo to 15 rounds pyrophoric oil. Top speed 97.5;
      3,729 lbs., $4,998. 
          JD Sprint version - SDs to JDs. Add
      high torque motors. OJ ammo to 15 rounds pyrophoric oil. Accel.
      5/10 with HTMs, top speed 100/75 with HTMs; 3,537 lbs., $4,968. 
          In any incarnation the Black Spike is trouble.
      A line of oil with spikes on either side forms a troublesome
      barrier. Since it has light armor, a Black Spike driver's best
      defense is speed. 
Autoligne Demarcation Line
      Mid-size, light chassis, improved suspension, medium power plant,
      4 HD tires, driver, OJ w/20 rounds left linked to OJ w/20 rounds
      right, SD w/magazine rear linked to OJs, 10 points of component
      armor for driver. Armor: F10, L12, R12, B14, T3, U3. Accel. 5, top
      speed 105, HC 2; 3,352 lbs., $4,994. 
          Junket version - replace SD with JD.
      Add small rocket platform with 6 unlinked MNRs. Top speed 97.5;
      3,672 lbs., $4,944. 
          Junket Spring version - replace SD with
      JD. Add high torque motors. Accel. 5/10 with HTMs, top speed
      102.5/75 with HTMs; 3,452 lbs., $4,944. 
          An interesting mirror opposite of the Black
      Spike. Whereas the Kane design has two rows of spikes the
      Autoligne vehicle has just one, but placed inbetween two rows of
      oil. The Demarcation Line has more overall armor, but its two
      alternate versions don't carry pyrophoric oil due to expense. 
Freeway Greased Wheel
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, OJ rear w/20 rounds, LMG rear linked
      to OJ, DSP under linked to LMG/OJ, 8 points of CA for driver.
      Armor: F11, L11, R11, B18, T3, U3. Accel. 5, top speed 90, HC 3;
      2,749 lbs., $4,991. 
          This is a case of a vehicle
      designed for a specific purpose. A Greased Wheel driver, unlike
      the majority of his fellows, doesn’t mind being pursued. Laying
      down a swath of oil behind itself, the Greased Wheel uses its rear
      light machine gun to inflict hazards on pursuers that end up on
      the
      oil. For critical choke points, a dropped spike plate was
      installed and linked to the rear weapons. 
Acme Slapdash
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, MR on REWP left linked to MR on REWP right, MR
      front linked to REWP rockets, 2 linked MRs on small rocket
      platform, SD rear, GS (paint) rear. Sloped armor: F14, L12, R12,
      B17, T3, U4. Accel. 5, top speed 95/105 w/o REWPs, HC 2; 3,327
      lbs., $4,957. 
          Slapdash 2 - Chassis
      to standard. Remove SD and one point of armor. Add GS magazine
      (paint). Platform MRs to HRs. 3,381 lbs., $4,994.
          Slapdash MFR variant -
      Remove SD and two points of armor. Add GS magazine (paint).
      Platform MRs to MFR. 3,325 lbs., $4,898.
          Word has it that the prototype was assembled
      from spare parts in one of Acme's engineering bays. The Slapdash
      can serve either as a team support vehicle or go solo in the
      arena. 
Avtomobel Rosseyskey Shearing Plane
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, FG w/10 rounds front, MD rear, 3 points CA for
      driver. Armor: F14, L11, R11, B14, T4, U5 with
      2 2-point wheelguards and 2 2-point wheehubs. Accel. 5, top speed
      112.5, HC 3; 3,033 lbs., $4,997. 
          One of a very few commercially-available
      dueling vehicles to come from the Second Soviet Union. The
      Shearing Plane can take out your tires either with high-velocity
      flechettes or old-fashion mine explosions. 
Jontue Motors Bubblebox
      Subcompact, standard chassis, heavy suspension, small power plant,
      4 standard tires, driver, 2 passengers. Armor: F9, L8, R8, B7, T7,
      U7. Accel. 5, top speed 92.5, HC 4; 2,300 lbs., $1,956. 
          Heavy Chassis version - chassis to
      heavy. 100 lbs. extra capacity, $2,106. 
          A vehicle designed for city
      streets in the northeastern United States, the Bubblebox can
      occasionally be found in the arena. With armed passengers the
      Bubblebox can cause mayhem for the unsuspecting. The heavy chassis
      version was made so that the Bubblebox could serve as a light
      delivery
      vehicle in constrictive inner city neighborhoods. It also allows
      for
      the installation of a MR-equipped mini rocket platform (100 lbs.,
      $215) as needed. 
Rothschild Motor Works Iron Glove
      Subcompact, heavy chassis, improved suspension, small power plant
      w/PC & SC, 4 PR tires, driver, spoiler, airdam, high torque
      motors, 8 points CA for driver, streamlining. Armor: F34(ram),
      L11, R11, B11, T5, U6. Accel. 5/10 with HTM, top speed 107.5/80
      with HTM, HC 3/4@60+; 2,457 lbs., $4,999. 
          Rothschild made a statement
      when it created this, its first division-5 subcompact design.
      The Iron Glove has the strongest ramplate known in division-5.
      With streamlining and attending spoiler and airdam the Iron Glove
      has a sophisticated look. No rocket platforms or weapon ports mar
      the bodywork. High torque motors allow for a higher acceleration
      without resorting to a medium power plant. This car can literally
      drive through the average division-5 car without stopping.
      Available factory paint jobs include black, red, silver, and blue.
    
Mystic Motors Minotaur
      Subcompact, x-heavy chassis, heavy suspension,
      small power plant w/SC, 4 HD tires, driver, 2 AP HRs front
      w/bumper trigger each, one-space EWP top w/5 points of armor and
      50 lbs
      rocket booster, EWP ejection system. Armor: F20(ram), L12, R12,
      B13,
      T4, U4. Accel. 5, top speed 80, HC 4; 2,605 lbs., $4,995. Add 17.5
      acceleration when rocket booster is fired. 2,385 lbs and top speed
      95
      when EWP is ejected. 
          Opposite of Rothschild's deliberate style, the
      Minotaur makes no bones about where it gets its'
      acceleration. Once the rocket booster has fired, the EWP can be
      ejected for use as a 'one-shot' dropped weapon. 
Macmillan Motors Blunt Object
      Compact, standard chassis, heavy suspension, medium power plant, 4
      HD tires, driver, JD rear, 10 points of CA for driver, spoiler,
      high torque motors, streamlining. Sloped metal/plastic armor:
      F15/15, L0/15, R0/15, B0/15, T0/3, U0/3 with 4 1-point wheelhubs.
      Accel. 5/10 with HTMs, top speed 115/85 with HTMs, HC 3/4 @ 60+;
      3,397 lbs., $4,995. 
          ‘Lite’ version - Chassis to light.
      Remove wheelhubs, one point metal and 4 points plastic armor.
      3,327 lbs., $4,782. 
          Using its front armor as an
      improvised ramplate, this Macmillan design proves that even a
      blunt object can rend a foe apart if it's moving fast enough. The
      car was streamlined from the start to enhance its overall top
      speed, both regular and under high torque motors. 
Budget Autoworks Neutronium
      Subcompact, extra-heavy chassis, light suspension, small power
      plant w/PC & SC, 4 HD tires, driver, high torque motors,
      spoiler, airdam, streamlining. Sloped metal/plastic
      armor: F14/12(ram), L0/12, R0/12, B0/12, T0/3, U0/4. Accel. 5/10
      with HTMs, top speed 100/75 with HTMs, HC 2/3 @ 60+; 2,740 lbs.,
      $4,892. 
          Wheelhub option - add 4 1-point
      wheelhubs. 2,756 lbs., $4,932. 
          The engineers at Budget Autoworks saw the
      Macmillan Blunt Object compact and decided to go one
      better. Named after the densest material known, the Neutronium
      has the heaviest (in terms of weight) ramplate in division-5.
      Unless
      you're in a car that's faster than the Neutronium then by all
      means don't let it ram you. Spikes, mines, and flame clouds are
      your best
      bet against this metal armor maniac.
Ital Works Partnership
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, gunner, RL front, spoiler, airdam. Armor: F16,
      L12, R12, B14, T5, U5. Accel. 5, top speed 107.5, HC 2/3@60+;
      3,226 lbs., $4,978. 
          98 out of 100 vehicles in division-5 are
      operated by one crewman. This vehicle is one of the rare
      exceptions. With a dedicated gunner for the weapon the driver can
      concentrate on maneuvering the vehicle. The lower initial handling
      is compensated when the vehicle is at speed, allowing the
      spoiler/airdam combo to reduce the difficulty of maneuvers. 
Freeway Pressure Pot
      Subcompact, standard chassis, improved suspension, 50 cid gas
      engine w/TH, 4 gallon HD gas tank, 4 HD tires, driver, gunner, MML
      front, GS w/paint rear. Armor: F18, L14, R14, B15, T5, U7. Accel.
      5, top speed 60, HC 3; 2,202 lbs., $4,633. 
          LMG version - remove
      MML and five points of armor. Add LMG front. $4,878. 
          With two crewmembers in a very confined space
      Freeway's name for this car was appropriate. A dedicated driver
      and gunner would be an advantage in combat, but the MML alone
      lacked the sustained punch needed. The LMG version corrected this
      to some extent. 
Amex Rolling Debris
      Sedan, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, gunner, MML front, JD left linked to JD right,
      JD rear. 10 points CA each for crew, power plant, and MML. Armor:
      F11, L8, R8, B8, T2, U3. Accel. 5, top speed 95, HC 2; 3,900 lbs.,
      $4,980. Cargo capacity: 1 space, 300 lbs. 
          Maneuver version - remove MML. MML
      component armor switched to rear JD. Suspension to heavy, add
      spoiler. Add magazine for left and right JDs. Top speed 90, HC
      3/4@60+; 4,095 lbs., $4,930. 
          A rare bird indeed. More so
      than a mid-size, a sedan in division-5 has plenty of space and
      weight, but the cost of its armor is a hindrance. Amex emphasized
      this vehicles strength by incorporating a gunner's position.
      Indeed,
      it was cheaper to have a gunner than to install another link for
      the junk droppers! The maneuver variant was made for those drivers
      that wanted more handling. 
          Built for use in division-5
      team dueling, the Rolling Debris is definitely not for solo use.
      If you encounter this vehicle alone and the driver challenges you
      to a duel, do the gene pool a favor and remove him. 
Mitsui Rolling Obstacle
      Luxury, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, gunner, MML front, JD w/mag
      left, JD w/mag right, JD rear, 10 points CA for crew, 5 points
      CA for MML, 2 points CA for rear JD. Armor: F10, L8, R8, B8, T1,
      U1. Accel. 5, top speed 90, HC 2; 4,144 lbs., $4,995. Cargo
      capacity: 2 spaces, 56 lbs. 
          Maneuver version - remove MML and its
      component armor. Add magazine for rear JD. Rear JD component armor
      is now one point. Suspension to heavy, add spoiler. Remove three
      points of crew CA. Add link from left JD to right
      JD. HC 3/4@60+; 4,200 lbs, $4,960. Cargo capacity: 3 spaces and
      no weight (until JD loads are dropped). 
          The number of division-5 luxuries doesn't even
      take up all the fingers of one hand. The Rolling
      Obstacle is an extreme version of the Amex Rolling Debris. Meant
      as part of a team in a divisional fight, only a fool or madman
      would
      go solo into an arena with this vehicle. With junk droppers to lay
      a trail of tire-shredding debris behind it, however, a Rolling
      Obstacle
      driver can turn an arena floor into a tire graveyard.
Budget Autoworks Top Gunner
      Compact, light chassis, improved suspension, small power plant
      w/PC & SC, 4 HD tires, driver, passenger, GS
      (smoke) rear, sunroof, 5 points CA each for driver and power
      plant.
      Armor: F8, L10, R10, B8, T2, U3. Accel. 5, top speed 90, HC 2;
      2,681
      lbs., $3,328. Cargo capacity - 1 space, 79 lbs. 
          One would expect that sunroofs on division 5
      cars would be in wide use. That would be the case if it wasn't for
      flame clouds. Still, for those duelists that love hand weapons, a
      sunroof adds that bit of variety to a duel. With both crewmembers
      equipped with body armor there's almost $1,200 for handweapons.
      When you see a Top Gunner, expect hand-held grenade 
      launchers, submachine guns, and more LAWs than
      you can shake a stick at. 
Mystic Motors Romulus
      Subcompact, heavy chassis, light suspension, small power plant, 4
      HD tires, driver, passenger, MML front, sunroof. Armor: F15, L11,
      R11, B13, T4, U4. Accel. 5, top speed 90, HC 2; 2,400 lbs.,
      $3,438. 
          Remus version - Add PC to power plant.
      MML to HR w/bumper trigger, add spoiler. Armor: 18(ram), L12, R12,
      B12, T4, U4. HC 2/3 @ 60+; 2,490 lbs., $3,454. 
          Mystic Motors enters the 'shoot from the roof'
      arena with the Romulus. By itself the vehicle
      can compete effectively, but with a passenger gunner it can bring
      fire upon anyone who gets near. The Remus version has the ramplate
      and heavy rocket, enough to crumple a foe by itself while the
      gunner takes on fresh foes. 
Tate Manufacturing Top Fold
      Subcompact, heavy chassis, improved suspension, small power plant,
      4 HD tires, driver, passenger, convertible hard
      top. Armor: F20(ram), L12, R12, B14, T4, U6. Accel. 5, top speed
      90, HC 3; 2,400 lbs., $4,228. 
          Unconventional, but in the right hands capable
      of inflicting heavy damage. The driver concentrates on ram attacks
      while the passenger gunner keeps pursuers busy with armor-damaging
      handweapons.
 Acme Motors Retro
      Subcompact, extra-heavy chassis, standard suspension, small power
      plant
      w/SC, 4 SB Standard tires, driver, passenger, SD rear, sunroof.
      Pintle-mounted MG w/10 point tripod gunshield. Armor: F14, L12,
      R12, B12, T4, U5. Accel. 5, top speed 90, HC 2; 2,635 lbs.,
      $4,849.
          The Retro harks back to a time in dueling where
      ‘shooting from the roof’ was far more common. The passenger-gunner
      is typically fitted with a flak jacket, bring this design one
      dollar shy of the divisional limit.
    
Radius Motors Weedeater
      Subcompact, standard chassis, OR suspension, small power plant, 4
      OR HD tires, driver, LMG front, brushcutter. Sloped armor: F16,
      L11, R11, B14, T4, U4. Accel. 5, top speed 92.5, HC
      3/4 OR; 2,300 lbs., $4,856. 
          There have been off-road division-5 subcompacts
      prior to this design. They were either unarmed racers or
      custom-built combat cars. Radius changed that when it made
      the Weedeater. Equipped with a brushcutter to handle the
      occasional
      sapling found on off-road courses, the Weedeater earned such a
      following that it could be found in any off-road division-5 duel
      in the Americas. Radius's follow-up was the Weedeater 2. 
Radius Motors Weedeater 2
      Subcompact, heavy chassis, OR suspension, small power plant, 4 OR
      HD tires, driver, brushcutter. Armor: F16, L11, R11, B14, T4, U4.
      Accel. 5, top speed 97.5/90 full load, HC 3/4 OR;
      2,150 lbs., $3,690. Capacity - 2 spaces, 250 lbs. 
          Common armament options: 
          RL - Add RL w/8 rounds front. 2,390
      lbs., $4,970. 
          MR - 2 linked incendiary MRs front, MR
      on mini-rocket platform. 2,400 lbs., $4,515. 
          MFR - AP MFR front, MR on mini-rocket
      platform. 2,400 lbs., $4,580. 
          MML/SD - MML front linked to SD rear.
      2,350 lbs., $4,990. 
          FCGS - FCGS rear. Top speed 92.5; 2,300
      lbs., $4,490. 
          SD - SD left linked to SD right. Top
      speed 92.5; 2,300 lbs., $4,340. 
          MD/SMD - Add MD rear. 2,350 lbs.,
      $4,690. Add SMD rear. 2,350 lbs., $4,940. 
          LR - 4 linked incendiary LRs front. Top
      speed 92.5; 2,300 lbs., $4,440. 
          SG - Add SG front. 2,400 lbs., $4,840.
      
          OJ - Add OJ w/20 rounds pyrophoric oil
      rear. Top speed 95; 2,215 lbs., $4,940. 
          MML/MR - MML front, MR on mini-rocket
      platform, and five points CA for driver. Top
      speed 90; 2,395 lbs., $4,905. 
          Radius developed a version of the original
      Weedeater that can be customized by its owners.
      The LMG and armor sloping were removed; the chassis upgraded to
      heavy. With these changes you'll be hard press not to find a
      Weedeater
      2 variant in off-road events. 
Houston Metal Fabricators Rearguard
      Compact, light chassis, improved suspension, small power plant
      w/PC & SC, 4 HD tires, driver, LMG rear in sponson turret, LR
      left and right, 4 points of CA each for driver and power plant.
      Sloped armor: F10, L12, R12, B14, T3, U3. Accel. 5, top speed 90,
      HC 2; 2,749 lbs., $4,992. 
          MNR option - replace
      LRs w/MNR front, left, and right. 2,759 lbs. 
          One Paint option - replace LRs w/GS
      rear (one load of paint). 2,759 lbs. 
          Unlike most gunboat drivers, those in a
      Rearguard actually want to have their opponents behind them. The
      arc conferred by the sponson mount ensures that even angling
      pursuers could be hit.
Radius Motors Improbable R2 (a.k.a. Warp 5 A)
      Subcompact, heavy chassis,  heavy suspension, large power
      plant w/PC, 4 radial HD tires, driver, spoiler,
      airdam. Armor: F8, L8, R8, B8, T2, U3. Accel. 10, top speed 162.5,
      HC 5/6 @ 60+; 2,527 lbs., $4,857. 
          R3 (Warp 5 C) version - replace
      platinum catalysts with HD brakes. Top speed 157.5. 
          R4 (Warp 5 D) version - replace
      platinum catalysts with overdrive. Acceleration of 5 and top speed
      of 177.5 when overdrive is engaged. 
          R5 (Warp 5 E) version - replace
      platinum catalysts with high torque motors. Acceleration of 15 and
      top speed of 117.5 when HTMs are engaged. 
Amex Combat Autoworks TDS4A
      Subcompact, standard chassis, heavy suspension, medium power plant
      w/PC & SC, 4 racing slick standard tires, driver with
      fireproof suit, streamlining, spoiler, airdam, HD brakes.
      Armor: F5, L4, R4, B5, T2, U2. Accel. 10, Top speed 162.5, HC 6/7
      @ 60+; 2,300 lbs., $4,942. 
Nakachi Motors Corporation Gust Front
      Subcompact, standard chassis, heavy suspension, medium power plant
      w/SC, 4 HD tires, driver, roll cage, spoiler, airdam, high torque
      motors, overdrive. Armor: F3, L1, R1, B3, T0,
      U0. Accel. 10/15 with HTMs, top speed 142.5/105 with HTMs, HC 4/5
      @ 60+; 2,300 lbs., $4,988. Acceleration of 5 and top speed of
      162.5
      when overdrive is engaged. 
Nakachi Motors Corporation Victory Breeze
      Subcompact, standard chassis, heavy suspension, medium power plant
      w/PC & SC, 4 HD tires, driver, streamlining, heavy duty high
      torque motors, overdrive, spoiler and airdam. Armor: F5, L4, R4,
      B5, T2, U2. Accel. 10/20 with HDTMs, top speed 165/110 with HDTMs,
      HC 4/5 @ 60+; 2,220 lbs., $4,992. Acceleration of 5
      and top speed of 185 when overdrive is engaged. 
Freeway Asphalt Hugger
      Subcompact, heavy chassis, heavy suspension, medium power plant, 4
      racing slick standard tires, driver, roll cage, spoiler, airdam,
      overdrive. Armor: F7, L7, R7, B7, T2, U2. Accel. 10, top speed
      127.5, HC 6/7 @ 60+; 2,500 lbs., $4,902. Acceleration of 5 and top
      speed of 147.5 when overdrive is engaged. 
Hudson Manufacturing Ridgeway Express
      Subcompact, light chassis, heavy suspension, small power plant
      w/PC & SC, 4 HD tires, driver, 10 points of CA for driver,
      streamlining, high torque motors, overdrive, spoiler and airdam.
      Armor: F6, L5, R5, B6, T1, U1. Accel. 5/10 with HTMs, top speed
      120/90 with HTMs, HC 4/5 @ 60+; 2,070 lbs., $3,804. Acceleration
      of 2.5 and top speed of 140 when overdrive is engaged. 
Houston Metal Fabricators Torque Tornado
      Compact, light chassis, heavy suspension, large power plant, 4 HD
      tires, driver, 9 points of CA for driver, streamlining, overdrive,
      spoiler and airdam. Sloped armor: F5, L4, R4, B5, T2, U2. Accel.
      10, top speed 165, HC 3/4 @ 60+; 2,798 lbs., $4,975. Acceleration
      of 5 and top speed of 185 when overdrive is engaged. 
Jontue Motors Gravity Assist
      Compact, light chassis, heavy suspension, medium power plant w/PC,
      4 HD tires, driver, 10 points of CA each for driver and power
      plant, overdrive, streamlining, spoiler and airdam. Sloped armor:
      F11, L11, R11, B14, T4, U6. Accel. 10, top speed 132.5, HC 3/4 @
      60+; 2,892 lbs., $4,885. Acceleration of 5 and top speed 152.5
      when overdrive is engaged. 
        
Der Flinger
      Compact, light chassis, light suspension, medium power plant, 4 HD
      tires, driver, MF front (standard MD ammo),
      JD rear. Armor: F14, L11, R11, B11, T4, U5. Accel. 5, top speed
      110, HC 1; 3,071 lbs., $4,998. 
          It was a matter of time before a duelist would
      bring in a mine flinger in division-5. Team Crumple, a group of
      Kansas division-5 duelists, built this car in 2048. Max
      "Blastwell" Foster, the duelist most often at the controls of
      Der Flinger, scored several kills with this car. However, due to
      low handling and short range of the mine flinger, it's common for
      the
      car to get caught in the blast area of the mines. Because of this
      fact
      few other duelists have copied the design. 
Mow Top
      Subcompact, x-heavy chassis, improved suspension, medium power
      plant, 4 HD tires, driver, 10 points of CA for driver, EWP w/MML
      and 10 points of armor top, EWP ejection system. Armor: F20, L15,
      R15, B15, T6, U6. Accel. 10, top speed 107.5/120 without EWP, HC
      3; 2,750 lbs., $4,997.
      
| Sloped Armor version: remove CA. Slope the armor. 110/122.5 w/o the EWP. 2,710 lbs., $4,982. | 
| MR variant - remove CA and four points of armor. Add MR front. 2,740 lbs., $4,993. | 
| JD variant - power plant to small with PC & SC. Add JD rear. Accel. 5, top speed 80/90 without EWP; 2,675 lbs., $4,897. | 
| HTM version - power plant to small with PC. Remove seven points of armor. Add high torque motors and slope the armor. Armor: F18, L14, R14, B14, T5, U5. Accel. 5/10 with HTMs, top speed 80/60 with HTMs, HC 3; 2,515 lbs., $4,997. (Top speed 90/67.5 when EWP is ejected.) | 
| MR 2 version - power plant to small with SC. Remove CA, three points of armor, and tires to SB standard. Add two linked MRs front w/BT. Add bumper spikes front. Accel. 5, top speed 80/90 without EWP, HC 3; 2,640 lbs., $4,949. | 
Novelty Item
      Subcompact, extra-heavy chassis, light suspension, small power
      plant w/SC, 4 HD tires, driver, passenger, one-space EWP w/MML and
      10 points of armor top. Sloped armor: F18, L15, R15, B15, T4, U6.
      Accel. 5, top speed 80, HC 2; 2,640 lbs., $4,184.
      
          There was at least one duelist inspired to
      contruct his own version of the Mow Top. Duelist Troy Klien of
      Kentucky opted not to spend for an EWP ejection system, settling
      on gaining as much money for the passenger to be armed with
      anti-vehicular hand weapons. The passenger-gunner is typically
      armed with a submachine gun, a hand-held grenade launcher filled
      with explosive grenades, and a paint grenade. 
Despicable
      Subcompact, heavy chassis, improved suspension, small power plant
      w/PC, 4 HD tires, driver, 2 linked VSs front, MR on mini rocket
      platform. Armor: F20, L17, R17, B17, T3, U4. Accel. 5, top speed
      90, HC 3; 2,500 lbs., $4,873. 
          This vehicle was also a custom job, built by
      Minnesota duelist Kyle Everly. A veteran division-5 duelist,
      Everly decided to construct a car that would demand the most of
      his driving and gunnery skills. In the arena, the Despicable would
      typically operate in vulture mode, picking off badly damaged
      vehicles in high speed passes. Often Everly would gun for an
      opponent's tires, a not so difficult task given that heavy-duty
      tires are widely used. If another duelist was driving a car with
      particularly weak armor, Everly would close in for a point-blank
      shot with his medium rocket, then
      circle back to finish the job with vehicular shotgun rounds. 
          Everly retired from dueling
      in 2043 after activating two clones due to a particularly
      intensive pair of duels. The first time was due to multiple hits
      from incendiary weapons. The second clone was activated after
      Everly was made the
      center of a metal sandwich, being rammed by two Conquistador
      Gladiators
      at the same time. 
Pop Can
      Subcompact, light chassis, heavy suspension, 50 cid gas engine, 4
      gallon HD gas tank, 4 HD tires, driver, RL front, GS (paint) rear.
      Sloped armor: F13, L10, R10, B11, T3, U4. Accel. 5, top speed 60,
      HC 4; 2,067 lbs., $4,688.* Gas priced at $40/gallon. 
          Like a carbon-aluminum frame, a subcompact with
      a light chassis is almost unheard of in division-5 dueling. This
      hen's tooth example was built by duelist Roy Tully of Oklahoma. To
      make the maximum use of a stock 50 cid gas engine
      Tully had a subcompact built with a light chassis. Indeed, the
      greatest difficulty came when Tully had to convince the engineers
      that he was serious about the light chassis. The weight savings
      and extra space remaining due to the gas engine compensated for
      the chassis reduction. A 60 mph top speed is little more than half
      the top speed of some electric compacts in this division, but this
      car's handling can't be knocked.
    
Kitchen Sink
      Sedan, light chassis, light suspension, medium
      power plant, 4 HD tires, driver, 3 linked HRs left w/10 points
      of CA, 3 linked HRs right w/10 points of CA, 10 points of CA each
      for driver and power plant, spoiler. Armor: F7, L7, R7, B7, T2,
      U2. Accel. 5, top speed 92.5, HC 1/2@60+; 3,928 lbs., $4,986. 
          Another rare division-5 sedan. This vehicle was
      built and used by a Seattle division-5 dueling team known as Team
      Avalanche. With all the heavy rockets it carried it wasn't
      surprising that the team called it the Kitchen Sink. Like the Amex
      Rocket Miser, the Kitchen Sink employed a spoiler because it was
      cheaper than installing an improved suspension. Extensive
      use of component armor enhanced the vehicle's combat endurance. As
      with all rocket-armed cars, the KS had to be used at close range,
      and a salvo of three heavy rockets was often enough to take out an
      opposing
      car. Once the rockets are gone, however, the KS would become a
      big, inviting target. 
The Exception
      Subcompact, heavy chassis, improved suspension, small power plant,
      4 solid tires, driver, MML w/AP ammo front. Sloped armor: F15,
      L11, R11, B12, T4, U4. Accel. 5, top speed 90, HC 3; 2,360 lbs,
      $4,990. 
          The name of the duelist who
      made this vehicle is unknown. What is known is that he had
      apparently became fed up after losing so many tires due to junk in
      the arena. As shown above, the most expensive item in the design
      are the solid tires. Immune to debris damage and taking only
      half-damage from regular spikes, the Exception only faced the
      hazard of crossing patterns of junk. It's a useful ability
      considering that junk droppers are one
      of the most used dropped weapons in division-5. However, because
      of
      the tires, the Exception is a rather austere design. It apparently
      served the duelist well, but according to dueling legend he met an
      ironic end. It seemed that the duelist was involved in a collision
      with a 10-wheel dump truck on the way to the arena. The truck was
      carrying a 4,000
      pound load of junk, roughly a month's supply for an arena. Rescue
      crews
      found the car covered in junk which in turn was covered by the
      imposing bulk of the truck. 
Lil' Devil
      Subcompact, light chassis, improved suspension, 50 cid gas engine,
      4 gallon HD gas tank, 4 HD tires, driver, MML
      w/AP ammo front, 3 linked incendiary LRs left and right. Armor:
      F20, L15, R15, B15, T6, U6. Accel. 5, top speed 60, HC 3; 2,067
      lbs., $4,967. 
          This was a pet project of the Pantheon Motor's
      engineer who designed the Lucifer. Just like its larger brother,
      the Lil' Devil has a potent double broadside
      of incendiary rockets. 
Three by Three
      Subcompact, heavy chassis, heavy suspension, small power plant
      w/PC, 4 HD tires, driver, LMG w/12 rounds incendiary ammo front
      w/bumper trigger, 3 linked incendiary MNRs front w/bumper trigger,
      bumper spikes front, 3 linked incendiary MNRs on mini-rocket
      platform. Armor: F18, L12, R12, B15, T4, U4. Accel. 5, top speed
      90, HC 4; 2,520 lbs., $4,855. 
          Incendiary mini-rockets should be considered
      dueling's equivalent of hen's teeth. Colorado duelist Sybil
      Kramer, owner, said that the combination of weapons suited her
      style of arena fighting. Several defeated duelists agree with that
      claim. 
Kaboomite
      Subcompact, x-heavy chassis, improved suspension, small power
      plant w/SC, 4 HD tires, driver, MML front linked to SD rear, HR on
      REWP left linked to HR on REWP right. Armor: F14, L11, R11, B12,
      T4, U4. Accel. 5, top speed 80, HC 3; 2,640 lbs., $4,916. 
          A pair of heavy rockets offer a nasty opening
      punch while the spike dropper deters pursuers from following too
      closely. Built and owned by Arizona duelist Milo ‘Kaboomite’
      Sellers, this vehicle has chalked up quite a number of kills, both
      in and out of the arena. 
String Bag
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, 2 linked incendiary HRs w/bumper trigger front, OJ
      rear, 6 unlinked MNRs on small rocket platform, bumper spikes
      front. Armor: F16, L12, R12, B14, T4, U4. Accel. 5,
      top speed 107.5, HC 3; 3,307 lbs., $4,991. 
         Hailing from the shores of England comes this car
      designed, built, and used by duelist Thomas Carpenter. With its
      assortment of weapons fit for the insides of the legendary string
      bag of fame, this team support vehicle has won its share of
      victories in the arena. 
The Scream
      Subcompact, heavy chassis, standard suspension, small power plant,
      4 standard tires, driver, light sonic cannon front, 5 points CA
      for driver. Armor: F8, L5, R5, B5, T2, U2. Accel. 5, top speed 90,
      HC 2; 2,375 lbs., $4,997. 
          The Scream has the distinction of carrying the
      most expensive weapon for a division-5 car. It was constructed and
      driven by Floyd Parker of Massachusetts. Staying within 60 feet of
      his target so that the light sonic cannon did double damage, Floyd
      scored several kills. He abandoned this design after several
      duelists realized just how weak the Scream's armor was and gunned
      for it. 
Odd Duck
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MFR front w/bumper trigger,
      OJ rear, bumper spikes front, small rocket platform with
      incendiary
      HR and AP MR. Armor: F18, L13, R13, B13, T5, U7. Accel. 5, top
      speed
      107.5, HC 3; 3,279 lbs., $4,992. 
          Spike Change option - OJ to SD w/5
      rounds left linked to SD w/5 rounds right. Top speed 105; 3,304
      lbs., $4,942. 
          Another odd design that proves that any
      combination of weapons in division-5 can be useful. It belongs to
      a dueling team known as the Steely Spikes, named so
      for the team's use of bumper spikes. Built and driven by Lucy
      Poppleton of North Carolina, the Odd Duck has downed a number of
      foes with
      its rockets, oil, and spikes. 
Mark's Car
      Compact, light chassis, heavy suspension, medium power plant, 4 HD
      tires, driver, MFR front w/bumper trigger,
      LFT w/9 rounds HT fuel left, SD rear, bumper spikes front. Armor:
      F15, L18, R13, B15, T4, U5. Accel. 5, top speed 107.5, HC 3; 3,276
      lbs., $4,985. 
          Teammate of Lucy Poppleton,
      Mark Freeman has this vehicle named after him. It has a potent
      punch of rockets, flame, and spikes. 
Squeezed Penny
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, LMG w/10 rounds incendiary ammo
      front, 6 linked MNRs front w/bumper trigger, bumper spikes front,
      2 points CA for driver. Sloped armor: F15, L12, R12, B13, T4, U4.
      Accel. 5, tops speed 90, HC 3; 2,753 lbs., $4,863. 
          Another Steely Spikes vehicle. This one was
      built and crewed by Josh Tyler. 
Bar-B-Que Bob
      Compact, standard chassis, heavy suspension, medium power plant, 4
      HD tires, driver, MFR front w/bumper trigger, 2 linked LFTs right,
      bumper spikes front. Armor: F14, L12, R17, B14, T4, U5 with 2
      3-point wheelguards and 2 3-point wheelhubs. Accel. 5,
      top speed 102.5, HC 3; 3,494 lbs., $4,993. 
          This is the vehicle of the Steely Spikes
      dueling team's captain, Bob Gordon. 
Hole in the Pocket
      Compact, standard chassis, heavy suspension, medium power plant, 4
      HD tires, driver, bumper spikes front, 2 linked incendiary HRs on
      small rocket platform, JD left linked to JD right, SD rear linked
      to JDs. Ten points of CA for the driver. Armor: F14, L16, R16,
      B18, T5, U6. Accel. 5, top speed 100, HC 3; 3,555 lbs., $4,990. 
          The final vehicle of the Steely Spikes dueling
      team. Driven by Jenny Kessler, the Hole in the
      Pocket got its name for the junk droppers it carries. This is the
      team's designated dropped weapons vehicle. 
Oil Standard
      Station Wagon, light chassis, light suspension, medium power
      plant, 4 HD tires, driver, HDOJ left linked to HDOJ right, ten
      points of CA each for driver and power plant. Armor: F9, L10, R10,
      B9, T1, U1. Accel. 5, top speed 100/90 if carrying cargo, HC 1;
      3,590 lbs., $4,990. Cargo capacity - 7 spaces, 610 lbs. 
          This hen's tooth was built by a dueling team in
      North Dakota called the Casual Crunch Bunch. When it's not laying
      down swaths of oil it could be seen tooling
      around the streets of Bismark, carrying groceries or bringing back
      supplies from the lumber store. 
Hallway Hauler
      Subcompact, heavy chassis, improved suspension, medium power
      plant, 4 HD tires, driver, 10 points of CA for driver, light car
      trailer hitch, 10 points of hitch armor. Armor: F12, L12, R12,
      B12, T5, U7. Hitch DP: 1. Accel. 10/5 if towing, top speed
      132.5/90 full load, HC 3; 2,400 lbs., $3,310. Towing capacity
      1,800 lbs. 
          Perhaps the weirdest vehicle to see arena
      combat, aside from a Zipper, is this one. The driver, one Hank
      Keebler, was towing a mini-van trailer equipped with
      a junk dropper. He was delivering junk loads to the Bridge Arena
      pits when he made the literal wrong turn and ended up in the arena
      during combat. Not only did he survive, but Keebler managed to
      score a kill thanks to his trail of junk. Since then he joined a
      local division-5 dueling team, using his subcompact on occasion in
      both combat and defensive roles. 
Hallway Hauler Trailers
      Mini-van car trailer, heavy chassis, 2 HD cycle tires. Armor: F4,
      L11, R11, B10, T4, U6. Tongue DP: 1. 670 lbs., $914. Cargo
      capacity - 3 spaces, 320 lbs. 
          Rocket Version - Add
      3 linked HRs (left, right, or rear). 970 lbs., $1,614. 
          Junk Version - Add JD rear w/2
      magazines (last magazine has only 6 rounds). 985 lbs., $1,064. 
          Other weapon combinations are possible. $775
      max, 320 lbs max, and 3 spaces max. 
6' Flatbed car trailer, light chassis, 2 HD car tires. 4 space
      weapons box. Armor: U7. Weapons Box Armor: F8, L10, R10, B10, T8,
      U8. Tongue DP: 1. 1,099 lbs., $1,031. Flatbed cargo capacity - 8
      spaces, 2,231 lbs. (701 if towed by the Hallway Hauler). 
          Odd Rocket option - Weapons box has 2
      linked MRs rear, MR left and right. 1,299 lbs., $1,641. 
          Spikeful Junk option
      - Weapons box has SD w/five rounds left linked to SD w/five rounds
      right, JD left linked to JD right. Link between both sets of
      weapons. 1,449 lbs., $1,681. 
          Weapon box limitations - $658 max, 701 lbs.,
      max, and 4 spaces max. 
Uncle Floyd's Shuriken
      Luxury, light chassis, light suspension, medium power plant, 4 HD
      tires, driver, LMG w/18 rounds front, JD rear, fire extinguisher,
      10 points CA for driver, 3 points CA for power plant, 4 points CA
      for LMG. Armor: F10, L10, R10, B10, T5, U5 with 2 4-point
      wheelguards and 2 4-point wheelhubs. Accel. 5, top speed 95/90
      full load, HC 1; 3,872 lbs., $4,955. Cargo capacity: 7 spaces, 328
      lbs.
      
          Another example of a Mitsui
      Shuriken that has been converted for division-5 dueling. In 2045
      duelist 'Uncle' Floyd Miller bought a used Shuriken from a Chicago
      taxi company and applied his modifications. Now in
      semi-retirement,
      Uncle Floyd travels across the country, dueling only in division-5
      charity
      events. His skills more than compensate for the vehicle's inherent
      shortcomings, so don't let the sight of his vehicle fool you. 
         Floyd's known skills include Driver+3, Gunner+3,
      Handgunner+1, Running+2 and Martial Arts+1. The only piece of
      personal equipment Floyd uses in his duels is a hatchet. In a few
      instances he used that hatchet to eliminate immoblized vehicles of
      opponents that refused to surrender. Remember, a hatchet does full
      damage to vehicles! :) 
Wired Wizard
      Subcompact, heavy chassis, standard suspension, small power plant,
      4 SB Standard tires, driver, MML front, WGM front. Armor: F17,
      L14, R14, B14, T4, U5. Accel. 5, top speed 90, HC 2; 2,395 lbs.,
      $4,948. 
          Gerald Jackson, a successful nickel duelist in
      Florida, had this vehicle built specifically for
      'king-of-the-hill' events. In some instances, when the height of
      the hill and range to the nearest opponent was just right, Gerald
      scored roof hits with his wire-guided missile. 
Sideshow
      Station Wagon, light chassis, improved suspension, medium power
      plant, 4 SB Standard tires, driver, 4 MRs left (one link), 4 MRs
      right (one link). Armor: F9, L11, R11, B9, T4, U5
      with 2 1-point wheelguards and 2 1-point wheelhubs. Accel. 5, top
      speed 97.5/90 full load, HC 2; 3,736 lbs., $4,980. Cargo capacity
      - 7 spaces, 464 lbs. 
          Built by the Arizona dueling team called the
      Grand Cannoneers, the Sideshow can deliver two armor-busting
      broadsides. Its main advantage over other rocket-armed designs is
      that it carries its weapons internally, protecting them from flame
      clouds and other weapons. 
Carnage Cart
      Compact, light chassis, heavy suspension, small power plant w/PC
      & SC, 4 HD tires, driver, RL front, SD w/5 rounds rear linked
      to RL, 2 points CA for driver. Sloped armor: F15, L11, R11, B13,
      T3, U4. Accel. 5, top speed 90, HC 3; 2,760 lbs., $4,605. 
          Some people think that the designer and driver,
      Michigan duelist Alison Keats, was being presumptuous by naming
      her car Carnage Cart. With sloped armor, a heavy weapon, and some
      money left over to change the type of spikes, this dueling car has
      the potential to live up to its name.
Below is a set of vehicles that, by any appreciative standard,
      should not
      be in an arena. Nevertheless, they exist and serve a useful
      purpose. For
      duelists that want to clear a blot on their record or simply not
      pay a huge
      fee for misconduct have the option of participating in a regular
      division-5 combat in one of these vehicles. In other cases,
      convicts can have prison terms shorten by dueling or participating
      in 'ped
      verses vehicle' combats. 
          Depending on the generosity
      of the other duelists, the drivers of these punishment vehicles
      may expect only to have his vehicle disabled and left alone. For
      others, it has been know that particularly hated punishment
      drivers were not given the opportunity to surrender. In some cases
      other duelists have gone out of their way to show their scorn.
      Dumping loads of flaming oil or firing weapons into an otherwise
      clearly destroyed punishment car have been know to happen. 
          No standardized body style is associated with
      these vehicles, for they're built by local shops near the arenas
      they service. Often these vehicles have some cargo capacity,
      giving them some utility to arena workers during those
      times when the arena is being serviced. 
          No subcompact has been designed specifically
      for the punishment role. The Zipper (spoiler variant), due to its
      carbon-aluminum frame, is most often used, followed
      by stock Threshers (from VG1). Killer Kart '46s, built in local
      shops with standard suspensions, are also used as well. 
Masochist
      Compact, light chassis, improved suspension, medium power plant, 4
      HD tires, driver, HR in turret, 2-space rocket magazine w/HRs, JD
      rear. Armor: F15, L15, R15, B15, T6, U3. Accel. 5, top
      speed 105, HC 2; 3,329 lbs., $4,767. 
          LMG version - remove
      HRs, HR magazines, 3 points of armor, suspension to light. Add
      LMG to turret, add JD left linked to rear JD. Two points CA for
      driver. Top speed 107.5, HC 1; 3,264 lbs., $4,998. 
          This vehicle was not at all
      intended for use in an arena. It was built on a bet between two
      pit crewmen that a turret-equipped vehicle couldn't work in a
      division-5 event. The resulting combat proved that only if the
      other duelists fell on their swords would a Masochist driver win.
      Normally this would have been the last word on the subject, but
      other arenas heard about the duel. Like the Zipper design listed
      below, the
      Masochist and its light machine gun variant have found a niche.
      Duelists that have been banned or severely penalized could have
      their records
      expunge by participating in a duel driving a Masochist. But unlike
      the Zipper, in which the drive merely had to survive the event, a
      Masochist
      duelist had to come in first place. To date there's no record of
      Masochist
      duelist placing higher than fourth in a duel. Far more often the
      duelist
      became an arena casualty than a survivor. 
          No companies build the Masochist. Instead the
      vehicle is made by using discarded compact bodies
      that have the required chassis and suspension modifications. A
      compact with a light chassis and improved suspension isn't hard to
      come
      by, but for the LMG-armed Masochist a compact with a light
      (standard)
      suspension is needed. Usually this turns out to be the hulks of
      Wrath
      of Cannons, Sprockets, and Rocket Wonders. 
Fnord Motors Protection Racket (modified)
      Mid-size, light chassis, standard suspension, medium power plant,
      4 HD tires, driver, RL front, JD rear, 10 points
      of component armor each for driver, power plant, RL, and JD.
      Armor:
      F17, L17, R17, B17, T5, U6. Accel. 5, top speed 95, HC 1; 3,797
      lbs.,
      $4,994. 
          This version of the Protection Racket is well
      armored for a punishment vehicle. Only the Death Wagon has more
      overall protection. 
Rocket Jock
      Sedan, light chassis, light suspension, medium
      power plant, 4 HD tires, driver, RL front, JD rear, 10 points
      of component each for driver, power plant, and RL. Three points of
      CA for JD. Armor: F14, L14, R14, B14, T6, U6. Accel. 5, top speed
      95/90 full load, HC 1; 3,863 lbs., $4,999. Cargo capacity - 3
      spaces,
      337 lbs. 
          With a rocket launcher installed the Rocket
      Jock can inflict some appreciable damage before ending up as a
      large arena obstacle. 
Mitsui Shuriken (modified)
      Luxury, light chassis, light suspension, medium power plant, 4 HD
      tires, driver, MML w/AP ammo front, JD rear, fire extinguisher, 10
      points of component armor each for driver, power plant, MML, and
      JD. Armor: F13, L12, R12, B13, T2, U3. Accel. 5, top speed 92.5/90
      full load, HC 1; 3,940 lbs., $4,990. Cargo capacity - 6 spaces,
      260 lbs. 
          Twenty-three years after its introduction in
      this country there are still some Shurikens running around. In the
      guise of a punishment vehicle, the Shuriken underwent a major
      change. The large power plant was exchanged for a medium,
      simplifying maintenance. Component armor increased the protection
      level by 72%, and the armor value is only 5% less than that of the
      original. The fire extinguisher was kept, making this vehicle
      unique amongst division-5 cars. 
Death Wagon
      Station Wagon, light chassis, light suspension, medium power
      plant, 4 HD tires, driver, LMG front, JD left linked to JD right,
      10 points of CA each for power plant, driver, LMG and both JDs.
      Armor: F13, L12, R12, B13, T2, U3. Accel. 5, top speed 92.5/90
      full load, HC 1; 3,940 lbs., $4,990. Cargo capacity - 7 spaces,
      260 lbs. 
          Despite the name, the Death
      Wagon has the most armor protection amongst the punishment
      vehicles. It'll need that armor when its tires are gone and
      becomes a lump
      of plastic for the other duelists to shoot at their leisure. 
DLAR (Dead Like A Rock)
      Pickup, light chassis, light suspension, medium power plant w/PC,
      4 HD tires, driver, gunner, 2 linked LRs front, JD left linked to
      JD right, 10 points of component armor each for crew and power
      plant, car blades. Armor: F8, L6, R6, B8, T2, U2. Accel. 5, top
      speed 95/90 fully loaded, HC 1; 4,105 lbs., $3,840. Cargo capacity
      - 11 spaces, 305 lbs. 
          The DLAR is used exclusively in
      'vehicles-vs-peds' combats. It can carry two 'passengers' in the
      pickup bed firing handweapons. When the opportunity presents
      itself, the DLAR can use its car blades to cut down pedestrians.
      The light rockets are mainly there as a morale boost for the
      vehicular crew.
    
Kasual Karma
      Camper, light chassis, light suspension, medium power plant, 4 HD
      tires, driver, pair of linked AP MRs front w/one point of CA, pair
      of linked AP MRs rear w/one point of CA, 10 points of CA each for
      driver and power plant. Armor: F9, L10, R10, B9, T1, U1. Accel. 5,
      top speed 90, HC 1; 4,198 lbs., $4,980. 
          Driving this vehicle in a duel must mean you're
      atoning for bad actions in a previous life. The best thing you can
      wish for is that you don't die in a roll caused by a blown
      maneuver. 
Rolling Coffin
      Van, light chassis, light suspension, medium power plant, 4
      standard tires, driver, MML front, JD left linked to
      JD right, 10 points of CA each for driver, power plant, and MML.
      3 points of CA for each JD. Armor: F12, L12, R12, B12, T1, U1.
      Accel.
      5, top speed 90, HC 0; 4,197 lbs., $4,980. 
          An aptly named vehicle. With the worst handling
      of any division-5 vehicle the Rolling Coffin risks rolling over
      even at the starting gate. In a duel it is more likely that the
      driver would take himself out by skidding sideways into a wall. If
      you have the misfortune of driving this vehicle try
      avoiding the attention of the other duelists as long as possible.
      
        
Kane Motors Sargasso
      Subcompact, heavy chassis, heavy suspension, medium power plant, 4
      PR tires, driver, MG front. Armor: F15, L8, R8, B10, T8, U7. Accel
      10, top speed 127.5, HC 4; 2,530 lbs., $4,816. 
          2052 option - remove
      two points of armor. Add platinum catalysts to power plant. Top
      speed 132.5; 2520 lbs., $4,994. 
          Good tires and acceleration
      are this vehicle's strong points. The only change you can make
      to it is moving some of the top and bottom armor to the other four
      sides. The XH version has an x-heavy chassis and 46 more points of
      armor. Top speed 120. 2,760 lbs., $5,472. 
Amex Combat Autoworks Iguana I
      Subcompact, standard chassis, improved suspension, small power
      plant, 4 HD tires, driver, 2 linked MGs front. Armor: F5, L3, R3,
      B5, T1, U1. Accel. 5, top speed 92.5, HC 3; 2,300 lbs., $4,748. 
          2036 update - chassis to heavy. Add
      nine points of armor. Top speed 90; 2,345 lbs., $4,997. 
      Iguana II - replace MGs with RR and add targeting computer.
      Armor: F7, L5, R5, B7, T2, U2. $4,658. 
          2038 update - chassis to heavy.
      Targeting computer to single weapon computer. Add 20 points of
      armor. Top speed 90; 2,400 lbs., $4,528. 
          The Iguana had the firepower to make it
      dangerous in division-5 back in 2034. By 2039, however, it was
      little better than a Killer Kart. The 2036 update wasn't enough to
      keep it competitive, and in 2040 the Iguana I was replaced by the
      Amex LMG GL. 
          As its namesake above, the Iguana II had the
      better gun and even a targeting bonus. Thanks to some
      technological innovations it was able to remain competitive
      longer. Eventually, though, it was replaced by the Iguana III. 
Ital Works Bee (based on same bodystyle as the Laser
          Factory Yellowjacket)
      (original specs) - Subcompact, heavy chassis, heavy suspension,
      small power plant, 4 HD tires, driver, MG front, roll cage. Armor:
      F5, L4, R4, B5, T0, U0. Accel. 5, top speed 92.5,
      HC 4; 2,250 lbs., $4,398. * reflects revised roll cage weight.
      (Update) - Subcompact, heavy chassis, heavy suspension, small
      power plant w/PC, 4 HD tires, driver, MG front, roll cage. Armor:
      F16, L13, R13, B13, T4, U4. Accel. 5, top speed 90, HC 4; 2,475
      lbs., $4,993. 
          The biggest change was the revised roll cage
      rules, which left surplus weight in this design. With platinum
      catalysts added to the power plant the Bee got as much armor it
      could get while staying within the division-5 price limit. 
Atlantic Industries Thresher
      Subcompact, standard chassis, light suspension, small power plant,
      4 standard tires, driver, RL front. Armor: F12, L10, R10, B8, T8,
      U8. Accel. 5, top speed 92.5, HC 2; 2,300 lbs., $2,966. 
          Six Shooter version - Replace RL with
      MFR. Top speed 95; 2,200 lbs., $2,066. 
          Like the Volkswagon Bug of lore, the
      two-decades old Thresher is still being built in limited numbers
      today. Customizers typically make the armor and tires fireproof
      and add a single weapon computer ($1,316). Throw in high torque
      motors ($400) and convert the RL rounds to AP (+$175) and you'll
      have a potent vehicle in your hands. Most often some top and
      bottom armor is moved to the other armor locations. 
          The Six Shooter version of this vehicle, not
      the Popcorn Shrimp in VG2, was the first vehicle
      registered that weighs more than its cost. Owners of this version
      typically retrofit the vehicle like the standard Thresher, but
      often add an AP MR-equipped mini-rocket platform ($285, 100 lbs.).
    
Amex Combat Autoworks Sizzler
      Mid-size, light chassis, light suspension, medium power plant, 4
      HD tires, driver, FT left and right, SD rear. Armor: F15, L12,
      R12, B14, T6, U5. Accel. 5, top speed 90, HC 1; 4,197 lbs.,
      $4,704. 
          Sizzler HR - as above, but replace the
      SD with a HR front. Upgrade tires to PR. Armor: F14, L8, R8, B14,
      T6, U6. 4,198 lbs., $4,876. 
          A link from each FT to the SD ($100) is the
      most common upgrade for the standard Sizzler. Both versions made
      use of component armor when it became available.
      Remove four points of armor (-$64 and -32 lbs.) and add four
      points
      of component armor for each FT (+$80 and +32 lbs.). Because of
      these
      updates the Sizzler can still be seen the arena from time to time.
      
        
Excalibur Spitfire
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      HD tires, driver, RL w/9 incendiary rounds front. Armor: F12, L10,
      R10, B10, T8, U8. Accel. 5, top speed 90, HC 4: 2,399 lbs.,
      $3,978. 
          Common upgrade - add
      platinum catalysts to power plant and final incendiary RL round.
      Add spoiler and tires to PR. HC 4/5@60+; 2,500 lbs., $4,813. 
          After 15 years the original
      Spitfire can still compete well in division-5. Many owners
      upgraded
      the power plants with platinum catalysts so that maximum use of
      the heavy chassis could be made. 
Conquistador Gladiator
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      HD tires, driver, MD w/radio & pressure trigger mines rear.
      Armor: F20(ram), L7, R7, B7, T3, U8 with 2 5-point wheelguards and
      2 5-point wheelhubs. Accel. 5, top speed 90, HC
      4; 2,400 lbs., $4,402. * -$50 due to wheelhub cost going from
      $15/point to $10/point. 
          Armor version - add PC to power plant.
      Add 21 points of non-front armor. 2,505 lbs.,
      $4,733. 
          HTM version - add PC
      to power plant and high torque motors. Armor: F20(ram), L10,
      R10, B10, T4, U6. Accel. 5/10 w/HTMs, top speed 90/67.5 w/HTMs;
      2,440 lbs., $4,990. 
          This vehicle was risky to drive due to the weak
      side armor. Upgraded power plants solved this,
      the first being the armor version. High torque motors created the
      second variant. Moving quicker is just as valuable as having more
      armor. 
Indra Motors Needle
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      HD tires, driver, 2 linked FGs front (each w/10 rounds of ammo).
      Armor: F11, L10, R10, B10, T4, U7 with 2 5-point
      wheelguards and 2 5-point wheelhubs. Accel. 5, top speed 90, HC 4;
      2,400 lbs., $4,222. * -$50 due to wheelhub cost going from
      $15/point
      to $10/point. 
          Maneuver variant - add PC to power
      plant. Add spoiler and airdam. HC 4/5@60+; 2,500 lbs., $4,872. 
          A single weapon computer is
      still the best buy for this vehicle. For those that want to
      perform
      hard maneuvers go with the maneuver variant. 
Indra Motors Firecracker
      Subcompact, x-heavy chassis, heavy suspension,
      medium power plant, 4 PR tires, driver, SD w/explosive loads rear.
      Armor: F30(ramplate), L17, R17, B16, T5, U10. Accel. 10, top speed
      122.5, HC 4; 2,675 lbs, $4,990. 
          Nothing to improve on this vehicle. Strong
      ramplate, acceleration, heavy armor, and thick tires allow the
      Firecracker to stay in the heat of battle. 
        
Atlantic Motors Shrimp
      Subcompact, heavy chassis, heavy suspension, small power plant, 4
      standard tires, driver, passenger, MML front.
      Armor: F15, L15, R15, B15, T1, U10. Accel. 5, top speed 90, HC
      4; 2,400 lbs., $3,331. 
          Popcorn Shrimp - downgrade chassis to
      standard and suspension to light. Replace MML with
      JD rear. Remove all but 25 points of armor. Top speed 95, HC 2;
      2,170 lbs., $1,325. 
          The low price of this vehicle leaves many
      options for upgrades. Typically the passenger is
      armed with handweapons capable of damaging vehicles, like
      anti-vehicular rifles and gyrosluggers. Grenade launchers are also
      popular. 
        
Wow! Of the six division 5 car designs in this tome, only the Platypus was designed and priced legally. Below are updated designs of the vehicles in question.
Revised Sabre Motors Omega-5
      Subcompact, x-heavy chassis, improved suspension, medium power
      plant, 4 PR tires, driver, spoiler. Sloped armor: F30(ram), L20,
      R20, B20, T5, U6 with 2 5-point wheelguards and 2 5-point
      wheelhubs. Accel. 10, top speed 120, HC 3/4@60+; 2,760 lbs.,
      $4,942. 
          The correct price of this vehicle is $5,071
      ($4,926) and weighs 2,720 lbs (2,760). The driver's
      body armor was removed and the vehicular armor adjusted. This
      design
      has been crafted to the original as close as possible. However,
      it's
      actually more efficient, both in price and weight, for the Omega-5
      to have a heavy suspension instead of a spoiler and improved
      suspension.
      Handling class will automatically be at 4, plus you'll save $125
      and 50 pounds. With that savings increase the ramplate to 36
      points, making it one of the strongest subcompact ram car in
      division-5. End figures
      are 2,755 lbs., $4,999. 
Revised Platypus
      Compact, standard chassis, light suspension, medium power plant, 4
      HD tires, driver, MFR front, SD left linked to SD right, 2 linked
      LRs on mini rocket platform, body armor for driver. Armor: F25,
      L17, R17, B19, T6, U6 with 2 10-point wheelguards and 2 10-point
      wheelhubs. Accel. 5, top speed 102.5, HC 1; 3,420 lbs., $4,995.
      Weight includes driver's body armor (for those that use the
      alternate encumbrance rules). 
          The only thing that could be improved was
      replacing the MFR's blow-through concealment for a pair of weapon
      links. Really, given the body style and reputation of this
      vehicle, what's the use of hiding your most effective weapon
      anyway? If you do want blow-through concealment for the MFR (and
      change the MFR's location), then change the linked LRs to a single
      MR and remove three points of armor. The new stats are 3,412 lbs.
      and $4,996. 
Revised Rock Lobster
      Subcompact, standard chassis, improved suspension, 50 cid gas
      engine w/tubular headers, 4 gallon economy gas tank, 4 HD tires,
      driver, LR left and right, GL front w/10 explosive
      grenades, 10 points CA for driver. Armor: F20, L14, R14, B19, T3,
      U5. Accel. 5, top speed 60, HC 3; 2,193 lbs., $4,993. 
          The original's price ($4,966) was really $105
      too high ($5,071) and at 2,173 lbs was 74 lbs
      too heavy as listed in  VG3 . There was a leftover space
      as well. Again, the body armor was removed and component armor
      installed for the driver. At $100 and 40 lbs it was a bargain and
      a great improvement over regular body armor. The engine was
      upgrade to handle the extra weight. A full grenade launcher,
      removing the LR link and bumper tirgger, and even adding two more
      points of armor completed the update. Aside from the low speed
      imposed by the gas engine and lack of grenade variety the
      Rock Lobster is a good fire-support vehicle for team dueling. 
Revised Sprocket
      Compact, light chassis, light suspension, medium power plant, 4
      standard tires, driver, VMG front, 5 points CA
      for driver. Sloped armor: F13, L10, R10, B11, T3, U3. Accel. 5,
      top speed 112.5, HC 1; 3,040 lbs., $4,985. 
          This was way off division-5, $5,642 to $4,994.
      Weight was better, 3,178 lbs to 3,118 lbs. Tires were chopped down
      to standard from heavy-duty. Vehicular armor was also cut so that
      it could make the division-5 limit. Body armor was exchanged for
      component armor. With its poor handling and standard tires the
      Sprocket had better hit its opponents early and often. 
Revised Sabre Motors Lo-Beam
      Subcompact, standard chassis, light suspension, small power plant,
      4 standard tires, driver, LL front. Sloped armor: F19, L13, R13,
      B15, T3, U3. Accel. 5, top speed 92.5, HC 2;
      2,300 lbs., $4,799. 
          Not as bad as the others, but $5,295 adjusted
      from $4,994 listed is still gross. Weight was
      merely off 10 lbs., upwards from 2,340. Body armor was chopped
      as well as downgrading the chassis to standard. Eight points of
      armor brings this bad boy down to 2,300. Like the Ember-5, the
      Lo-Beam
      uses a light laser and sloped armor. The one disadvantage is the
      use
      of standard tires, making it more vulnerable to opportunistic
      grenade explosions. 
Revised Zipper
      Subcompact w/CA frame, standard chassis, light
      suspension, small power plant, 4 HD tires, driver, MG front,
      2 fake MGs rear, body armor for driver. Sloped armor: F20, L13,
      R13, B16, T3, U5 with 2 5-point wheelguards and 2 5-point
      wheelhubs.
      Accel. 5, top speed 102.5, HC 2; 1,970 lbs., $4,997. Weight
      includes driver's body armor (for those that use the alternate
      encumbrance rules). 
          Finally, the last one. $5,203 adjusted compared
      to $4,987 original, but only 5 lbs more than
      2,050 as listed. 17 points of armor were removed, but the driver
      keeps the body armor. 
          A division-5 subcompact with a CA frame? As
      shown here, it's quite possible, but why bother? The armor values
      are comparable to other subcompacts, plus there's the additional
      damage the vehicle would take in any roll, collision, and ram. I
      can only think of one good use for this vehicle. A banned duelist
      could take this vehicle into a regular division 5 duel. If he
      survives, he's reinstated. The emphasis is on the 'if'. With all
      the other duelists knowing that a Zipper is in the arena, you can
      bet the duelist seeking redemption will get a lot of 'welcome
      rubs' and 'friendly bumps'. 
          Given the low weight of the
      vehicle, there's one possible variant of the Zipper - a light
      chassis. You'll save $240. Removing the fake weapons will free up
      another $100 and 20 lbs. Getting a spoiler for better high-speed
      handling is a good thing, since upgrading to an improved
      suspension will move this vehicle out of division-5. Using both
      suggestions, you'll have a new cost of $4,932 and weight of 2,000
      lbs. even. 
        
ADQ 4-4
      Atlantic Industries Starhawk: Subcompact, heavy chassis,
      heavy suspension, small power plant, 4 HD tires, driver, RL front,
      2 linked LRs on mini rocket platform, targeting laser front, laser
      guidance link for all rockets, targeting computer. Fireproof
      armor: F10, L8, R8, B8, T4, U0. Accel. 5, top speed 90, HC 4;
      2,400 lbs., $9,761. * 
          Division 5 Option - remove targeting
      laser, laser guidance links, and targeting computer. Add 10 points
      of fireproof armor. F12, L10, R10, B8, T6, U2. $4,481. 
          * +$600 added to vehicle cost due to the need
      to actually link each rocket to the targeting
      laser. 
          In division 10 this vehicle
      would be destroyed in short order by practically any other
      vehicle.
      In division-5, however, it has an advantage thanks to its
      fireproof armor. To make this vehicle totally free of fire
      modifiers make the tires fireproof as well for an additional $400.
      
        
ADQ 5-2
      Amex Combat Autoworks Hokie Special: Subcompact, x-heavy
      chassis, heavy suspension, medium power plant, 4 PR tires, driver,
      MML front. Armor: F20(Ram), R10, L10, B19, T10, U10. Accel. 10,
      top speed 125, HC 4; 2,620 lbs; $4,999. 
          The Road Option as printed in ADQ was over the
      chassis limit by 40 lbs. Here's the adjusted armor values and
      price. F30(ram), L15, R15, B20, T10, U12. Top speed: 120, 2,760
      lbs, $5,417. 
          Acceleration, good armor, and strong tires
      allowed the Hokie Special to remain effective for the better part
      of two decades. If anything needs to be change
      it's just the reallocation of non-front armor. 
        
ADQ 6-2
      Amex Combat Autoworks The Cleaver: Compact, standard
      chassis, heavy suspension, medium power plant, 4 SB HD tires,
      driver, FT left, HR front. Sloped armor: F20, L30, R15, B15, T10,
      U11. Accel. 5, top speed 100, HC 3; 3,596 lbs., $4,994. 
          PR tire variant - HR
      to MR. Remove 10 points of armor. Tires to PR. Armor: F18, L28,
      R14, B14, T8, U9. Top speed 102.5; 3,446 lbs., $4,991. 
          HD-R variant - Tires
      to regular HD. Remove one point of armor. Add mini rocket platform
      with MR. 3,610 lbs., $4,995. 
          Heavy armor allows the Cleaver to stay close
      while dousing its foes with flame. The tires are unprotected,
      making them inviting targets at close range as well. 
        
ADQ 8-3
      Nakachi Motors Corporation Pocket Rocket: Subcompact,
      x-heavy chassis, light suspension, small power plant w/PC &
      SC, 4 HD tires, driver, RL w/AP ammo front, SWC. Armor: F24, L22,
      R22, B22, T5, U5. Accel. 5, top speed 95, HC 2; 2,560 lbs., $4,975. * was listed as weighing 2,760
        lbs.
          Pocket Rocket
          Lite version  - remove 6 points of armor. Chassis to
        heavy. 2,530 lbs., $4,759.
          Heavy armor and AP
        rockets make for a tough opponent. Handling is low for this
        subcompact, so it's suggested to outmaneuver the Pocket Rocket
        into
        the asphalt.
        
      
* Final Note: All weapon links, especially those on rocket-armed cars, have the maximum number applied. If your style is to fire rockets from one side all at once, then remove the appropriate number of links.
To the other Division-5 Designs (updated 07/26/2004)