Tate Manufacturing Buster
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, GL front. Armor: F14,
L10, R10, B10, T4, U6 with 4 10-point wheelguards. Accel. 5, top
speed 90, HC 3; 2,520 lbs., $4,254.*
* Does not include price of
grenades.
Rotary magazine option
- change tires to HD. Add rotary magazine. 2,490 lbs., $4,354.
Typically loaded with explosive
grenades for $250. If part of a team, then the loadout could
be changed to other grenade types. The rotary magazine option is
quite popular due to its versatility.
Galleria Explosive Egg
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, GL w/magazine front, magazine
switch, 10 points CA for driver. Armor: F15, L10, R10, B12, T3, U3
with 4 2-point wheelhubs. Accel. 5, top speed 115, HC 3; 2,995 lbs.,
$4,489. * Does not include price of grenades.
Small Egg variant - change
power plant to small w/PC & SC. Remove six points of armor.
Slope remaining armor. Armor: F13, L9, R9, B11, T2, U3. Top speed
90; 2,759 lbs., $4,322.
As it stands, the Explosive
Egg (E2) can hold 20 explosive grenades easily. The magazine switch
allows some versatility, though the E2 can’t carry a full magazine
of the most expensive grenade types.
Imperial Motors Hot Omelet
Compact, standard chassis, improved suspension, medium power plant, 4 HD
tires, driver, GL w/explosive grenades front, FT rear. Armor: F15, L12, R12,
B15, T3, U4. Accel. 5, top speed 102.5, HC 2; 3,416 lbs., $4,993
The main weakness of grenade launcher-equipped vehicles
is the inherent randomness of the weapon itself. Imperial Motors answer was
to equip the Hot Omelet with a flamethrower so it could engage in direct-fire
combat.
Sabre Motors Minester
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, MD rear, high torque motors.
Armor: F20(ramplate), L12, R12, B12, T5, U7 with 4 5-point wheelguards.
Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 3; 2,520 lbs.,
$4,978.
| Incendiary option - remove eight points of wheelguard armor. Change mines to incendiary. 2,488 lbs., $4,998. |
| Incendiary Turn variant - remove four points of wheelguard armor. Tires to HD. Mines to incendiary. Add spoiler. HC 3/4@60+; 2,514 lbs., $4,913. |
Excaliber Zone Commander
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 HD tires, driver, MD w/proximity-fused mines
rear, MR on mini-rocket platform. Armor: F12, L12, R12, B17, T5,
U7 with 4 4-point wheelguards. Accel. 5, top speed 90, HC 3; 2,499
lbs., $4,990.
Non-MR option - remove
MR and mini-rocket platform. Top speed 92.5; 2,399 lbs., $4,775.
Another twist available for
those that like mines. In critical spots proximity-fused mines
can wreak havoc on opponents. The option allows for the mines
to be made napalm, along with the addition of wheelhubs, dischargers,
and additional vehicular armor.
Delta Automotive Tire Miner
Compact, light chassis, heavy suspension,
medium power plant, 4 HD tires, driver, 2 linked incendiary MRs
front w/bumper trigger, MD rear, bumper spikes front. Armor: F20,
L12, R12, B14, T5, U7. Accel 5, top speed 110, HC 3; 3,110 lbs., $4,955.
HR option
- replace MRs with linked pair of regular HRs. 3,160 lbs., $4,795.
JD Ram version
- replace MRs with JD left linked to JD right. JDs linked
to MD. Remove bumper spikes. Add ramplate. Move bumper trigger rear.
Top speed 107.5; 3,240 lbs., $4,920.*
* For napalm mines
remove two points of non-front armor. 3,228 lbs., $4,994.
The Tire Miner
is the compact version of mine-armed subcompacts in this division.
A pair of linked medium rockets, equipped with incendiary warheads,
can deliver a one-time hot hello to another duelist. Bumper spikes
add that little extra for low-speed rams. A ramplate version was
also made, dropping the rockets and bumper spikes but adding junk
droppers for more arena floor coverage.
Lymestwold Toe Breaker
Compact, light chassis, heavy suspension,
medium power plant, 4 HD tires, driver, MD rear, SD left linked
to SD right, link - MD to SDs. Armor: F11, L14, R14, B17, T4, U6
with 2 3-point wheelguards and 2 3-point wheelhubs. Accel. 5, top
speed 110, HC 3; 3,104 lbs., $4,998.
Extra Toes
version - remove SDs and links. Add MD magazine
rear and 10 points of CA for driver. Top speed 112.5; 3,059 lbs.,
$4,948.
The Toe Breaker
stands as one of the most dangerous tire-shredding vehicles in division-5.
It can seal off critical areas of an arena with a double wall of
spikes with mines in the center. Only exceptionally lucky duelists
can get past this barrier with no damage. The barrier remains deadly
even after the mines go off, even for those duelists using sold tires.
For sustained minelaying go with the Extra Toes version.
Radius Motors Firebomb
Subcompact, x-heavy chassis, heavy
suspension, small power plant w/PC & SC, 4 HD tires, driver,
SMD w/napalm ammo rear, bumper trigger rear. Armor: F30, L30, R30,
B30, T7, U9. Accel. 5, top speed 90, HC 4; 2,750 lbs., $4,746. *
* Same price if
using spider mines. Decrease price by $250 if using regular or TDX
mines.
With this particular
load of mines you can expect plenty of burning car bottoms and tires.
Its tires are unprotected, but getting at them when the vehicle is
at speed is a problem. Put your own dropped weapons in its path in
response and start working on that armor.
Foster Mystery
Compact, light chassis, heavy suspension,
medium power plant, 4 HD tires, driver, SMD w/TDX ammo linked to
SS rear, JD left. Armor: F14, L15, R15, B19, T6, U6. Accel. 5, top
speed 110, HC 3; 3,160 lbs., $4,995. *
* Same price if
using regular mines.
Secret Stuff
variant - replace SMD with SfS (10 rounds). Add blow-through
concealment for SfS and fake weapons rear (SMD). Top speed 112.5;
3,035 lbs.
Hidden Oil
variant - replace SMD with OJ (10 rounds pyrophoric
oil). Add blow-through concealment for OJ and fake weapons rear
(SMD). Top speed 112.5; 3,035 lbs., $4,695.
Hot Boom variant
- replace SMD with MD (napalm load). $4,845.
Are there mines
under that cloud of smoke or not? Instilling a sense of uncertainty
is the goal of this Foster vehicle. To add to the confusion there
are three variants with equally dangerous weapon loads. The mines
can be changed out for a sticky foam sprayer or the increasingly
popular oil jet loaded with pyrophoric oil. For a gift that keeps
on giving try the napalm-loaded minedropper variant. The weapons
port is identical to that of a SMD, and there’s the bonus that under
each smoke cloud could be a waiting napalm mine.
Magnum Motors Piledriver
Subcompact, x-heavy chassis, heavy suspension,
small power plant w/PC and SC, 4 PR tires, driver, JD rear w/magazine,
mini-rocket platform with two linked LRs. Armor: F20, L15, R15,
B18, T7, U7 w/4 10-point wheelguards. Accel. 5, top speed 90,
HC 3; 2,760 lbs., $4,377.
Ram version
- change tires to HD and remove 4 points of wheelguard armor.
Add ramplate and high torque motors. Accel. 5/10 with HTM, top
speed 90/67.5 with HTM. 2,754 lbs., $4,667.
Like many of the
dropped weapon-centered designs here, this car works best as part
of a team. The Piledriver is a well armored and protected vehicle.
Strong wheelguards and underbody armor allow the driver to operate
in a flame cloud and mine-intense environment. The light rockets
gives the driver a chance to finish off a vehicle crippled by a teammate.
The new ram version changes PR tires for HD, but gains acceleration
thanks to high torque motors.
Indra Motors Lint Collector
Compact, standard chassis, heavy suspension, medium
power plant, 4 HD tires, driver, JD w/magazine left linked to JD
w/magazine right, high torque motors, spoiler and airdam. Armor:
F22, L22, R22, B22, T4, U7. Accel. 5/10 with HTM, top speed 102.5/75
with HTM, HC 3/4 @ 60+; 3,504 lbs., $4,987.
One of rare division-5
compacts that has a standard chassis, all due to the weight of its
junk droppers. High torque motors and good maneuverability allow
the Lint Collector to lay a line of junk across an arena.
Nakachi Motors Corporation Quarry Cat
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MG front, JD w/2 magazines rear,
link. Armor: F20, L15, R15, B17, T4, U4. Accel. 5, top speed 105,
HC 3; 3,315 lbs., $4,995.
Compacts have to contend with
their overall higher prices compared to subcompacts. The Quarry
Cat compensates for this by using a magazine-fed junk dropper.
Due to the low cost of that weapon, this car carries a worthy amount
of armor.
Atlantic Motors Junk Vendor
Mid-size, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, MML front. JD w/magazine left,
right, and back, 4 links. Armor: F18, L13, R13, B14, T4, U4. Accel.
5, top speed 92.5, HC 2; 3,983 lbs., $4,986.
Maneuver version - Replace
MML w/HR. Suspension to heavy. Add spoiler. HC 3/4 @ 60+; 4,038
lbs., $4,936.
Max Maneuver version - Remove MML and 5
points of armor. Tires to SB Standard. Suspension to heavy. Add spoiler,
airdam, and 4 points of component armor for driver. HC 3/4 @ 60+; 4,014
lbs., $4,996.
This division-5
mid-size has decent armor and the weight to handle a full sixty
loads of junk dropper ammo. It can dirty up the arena in a hurry,
so don't let it do so. The maneuver variant is more common, but a
wily duelist could hold his own in the regular version.
Tate Manufacturing Caltrop Cannon
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, SG front. Armor: F24,
L12, R12, B12, T4, U4 with 4 5-point wheelguards. Accel. 5, top
speed 90, HC 3; 2,520 lbs., $4,398.
Maneuver version
- chassis to x-heavy, PC to SC, tires to HD. Add spoiler,
airdam. HC3/4@60+; 2,580 lbs., $4,848.
Ram version
- Remove 4 points of non-front armor. Tires to HD. Add ramplate,
high torque motors. Accel. 5/10 with HTM, top speed 90/67.5 with
HTM, $4,750.
No bones about
it, this vehicle is out for your tires. Go for the sides and rear
to bring this bad boy down. The ram version, like several other division-5
subcompacts, takes advantage of the newly-introduced high torque
motors.
Crane Industries Sharp End
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, SG w/9 rounds front, 2 30-lbs
rocket boosters rear. Armor: F18(ram), L11, R11, B10, T3, U3. Accel.
5, top speed 112.5, HC 3; 3,000 lbs., $4,809. Add 10 acceleration
when one rocket booster is fired.
HTM variant - remove
rocket boosters, one point non-front armor. Add high torque motors,
JD rear, four points of CA for driver. Accel. 5/10 with HTM, top speed
112.5/82.5 with HTM, 3,075 lbs, $4,986.
Fine Edge version - remove
rocket boosters, two points non-front armor. Add platinum catalysts
to power plant, three points of CA for driver. Slope the armor.
Accel. 10, top speed 120; 2,940 lbs., $4,819.
A unique combination
of ram and rocket boosters in this division-5 vehicle. Typically a
Sharp End driver would immobilize or limit the maneuverability of
an opponent with his spike gun, then move in for the ram with a speed
boost from his rockets. High torque motors have reduced the usefulness
of rocket boosters, but there will always be those who prefer the push
of rockets above all else.
Atlantic Motors Tack
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, two linked SDs w/explosive
loads (one left, one right). Armor: F16, R20, L20, B24, T5, U7.
Accel. 5, top speed 90, HC 4; 2,520 lbs., $4,562.
*
Maneuver version
- chassis to x-heavy, PC to SC, tires to HD, remove
two points of armor. Add spoiler and airdam. HC 4/5@60+; 2,570
lbs., $4,990.
Ram version
- tires to HD. Add ramplate and high torque motors. Add 4 3-point
wheelguards. Armor: F24(ram), L14, R14, B14, T5, U7. Accel.
5/10 with HTM, top speed 90/67.5 with HTM. HC 3; 2,518 lbs., $4,924.*
* Moving one SD
rear and changing the other into a SD magazine will save $100 and
10 lbs.
Strong armor and
PR tires allow the Tack to lay its trail of explosive spikes even
in intense combat situations. The new ram version can get into the
thick of combat thanks to its high torque motors.
Foster Tack Trail
Compact, light chassis, heavy suspension,
medium power plant, 4 PR tires, driver, SD w/magazine left linked
to SD w/magazine right, MR on mini-rocket platform. Armor: F14,
L14, R14, B15, T6, U7. Accel. 5, top speed 110, HC 3; 3,150 lbs.,
$4,995.
Tack Wall
variant - remove SD magazines. Move SDs to left-rear
corner and right-rear corner. Add SD rear and link it. Add MR front.
3,145 lbs., $4,985.
Similar to the
Lint Collector, the Tack Trail's spikes can cause more damage than
debris. The medium rocket is provided to take advantage of a close-range
shot against an opponent with damaged armor. For a nice area-denying
line of spikes go with the Tack Wall variant.
Hudson Manufacturing Tack Master
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, RL front, SD left linked to
SD right. Armor: F13, L11, R11, B11, T3, U3. Accel. 5, top speed
112.5, HC 3; 3,022 lbs., $4,996.
*
Junk Master
variant - change SDs to JDs. RL ammo to incendiary.
Armor: F17, L14, R14, B14, T3, U5. Top speed 107.5; 3,272 lbs.,
$4,941.
* Moving one SD
rear and changing the other into a SD magazine will save $100 and
10 lbs.
Basically this
is a scaled-down version of larger, more expensive cars. Solid tires
are almost unheard of in division-5; standard spikes are cheap and
keep on dishing out the hurt instead of blowing up like explosive spikes.
The Junk Master version is for those that like to mix fire with their
junk.
Hudson Manufacturing Tack Fighter
Compact, light chassis, heavy suspension,
medium power plant, 4 HD tires, driver, MML front, SD w/2 extra
magazines rear. Armor: F20, L14, R14, B15, T3, U5. Accel. 5, top
speed 112.5, HC 3; 3,066 lbs., $4,993.
First Punch
option - remove one SD magazine. Add HR front.
Top speed 110; 3,101 lbs., $4,943.
For a spike trail
that can stretch from one end of the arena to the other you can't
be the Tack Fighter. It has more armor than the Tack Master, but
the micro missile launcher is its only direct-fire weapon. The First
Punch variant trades in a spike dropper magazine for a heavy rocket,
speeding up the destruction of a foe by more direct means.
Mitsui Motors Ice Walker
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, mini-rocket platform w/2
linked LRs, ID rear. Armor: F14, L15, R15, B21, T6, U6 with 4 5-point
wheelguards. Accel. 5, top speed 90, HC 3; 2,515 lbs., $4,872.
Like its Fire Walker cousin,
the Ice Walker's defenses allows it to place its slippery ammo
in the most effect spots in an arena. The rockets allow the driver
to take advantage of duelists that get onto the ice patches, giving
them a big hazard if they get hit.
Conquistador Ice Maker
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, ID rear. Armor: F20(ram),
L15, R15, B15, T5, U6 with 4 5-point wheelguards. Accel. 5, top
speed 90, HC 3; 2,460 lbs., $4,916.
HD variant - Change tires
to HD. Remove 4 points of non-front armor and 4 points of wheelguard
armor. PC to SC. Add HTMs. Accel. 5/10 with HTMs, top speed 95/70
with HTMs; 2,384 lbs., $4,982.
The only difference between
this vehicle and the Ice Walker is that Conquistador opted for
a ramplate instead of a rocket platform. The HD variant has experienced
an increased in sales recently because it incorporated high torque
motors and still was within division-5 limits.
Macmillan Motors Unpaved Road
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, ID rear, JD left linked to JD
right, link - ID to JDs, 3 MNRs on mini rocket platform. Armor: F15,
L16, R16, B20, T4, U5. Accel. 5, top speed 107.5, HC 3; 3,226 lbs.,
$4,983. (with two unlinked LRs -10 lbs, with MR -$10 and -10 lbs.)
This British import enhances
the hazard of ice with junk. If a car crosses the junk and ice
at the same time it's enough of a hazard for serious skids or even
spinouts. Again, it's a team vehicle, and no amount of ice can stop
a steady barrage of rockets and bullets.
Macmillan Motors Rockslide
Mid-size, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, ID rear, JD w/mag rear linked
to ID, 10 points CA for driver. Armor: F9, L10, R10, B11, T2, U2.
Accel. 5, top speed 105, HC 3; 3,342 lbs., $4,984.
Cargo capacity: 2 spaces, 858
lbs.
Major Slide variant -
remove ten ID loads. Add JD left linked to JD right. Link from
side JDs to rear weapons. Top speed 100; 3,572 lbs., $4,984.
Weak on armor, but the layout
allows the junk to be placed on the ice instead of next to it.
Component armor enhances the driver's chance of survival, by the
way. The Major Slide option clutters up the arena floor with even
more junk.
Linden Motors Glacier
Compact, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, HDID rear, 3 MNRs on mini-rocket
platform, JD left. Armor: F10, L10, R10, B10, T2, U4. Accel. 5,
top speed 112.5, HC 2; 3,021 lbs., $4,993. (with two unlinked LRs
-10 lbs, with MR -$10 and -10 lbs.)
| Slush Ice option - replace HDID with HDFOJ. Add 4 points of armor. 2,985 lbs., $4,995. |
| Black Ice option - replace HDID with HDOJ w/7 rounds of pyrophoric oil. 2,927 lbs., $4,893. |
| Black Ice Extra - as above, but change power plant to small w/PC & SC. Add additional round of pyrophoric oil. Add five points CA for driver. Top speed 90; 2,755 lbs., $4,993. |
Samson Oil Can
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, RL front, OJ rear. Armor: F16,
L13, R13, B14, T3, U4. Accel. 5, top speed 112.5, HC 3; 3,013 lbs.,
$4,989.
The low cost of the oil jet
allows the Oil Can to carry a good load of armor. Get in close
with the rocket launcher and leave a slippery trail of oil for
your foe to spin around on.
Samson Oil Barrel
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MML front, HDOJ rear. Armor:
F16, L13, R13, B14, T3, U4. Accel. 5, top speed 115, HC 3; 2,943
lbs., $4,989.
Oil-10 version - downgrade
suspension to improved, remove one point of armor. Add platinum
catalysts to power plant. Accel. 10, top speed 120, HC 2; 2,937
lbs., $4,976.
Barrel Rider variant
- change power plant to small w/PC & SC. Add three points
CA for driver. Change MML ammo to AP. Top speed 90; 2,755 lbs.
$4,969.
For more coverage, the Oil Barrel
uses a HDOJ. Thanks to the low weight, the Oil-10 version, at
expense of some handling, has higher acceleration. The Barrel Rider
is for those that like to make the MML rounds AP.
Republic Motors Oil Baron
Mid-size, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, HDOJ w/magazine rear, JD w/magazine
right linked to HDOJ, MR on mini rocket platform, 10 points CA
for driver. Armor: F8, L9, R9, B11, T2, U4. Accel. 5, top speed 100,
HC 2; 3,559 lbs., $4,983. * MR often replaced with 2 unlinked LRs
(+$10) or 3 unlinked MNRs (+$10, +10 lbs.).
For massive oil coverage, the
Oil Baron uses an extra magazine to make an arena floor look
like an oil lake. Component armor gives the driver a moment to
consider surrender if his vehicular armor is breached.
Foster Greased Lightning
Subcompact, x-heavy chassis, heavy suspension,
small power plant w/SC, 4 HD tires, driver, OJ rear, MR on mini
rocket platform, spoiler, airdam, high torque motors. Armor:
F22(ram), L13, R13, B15, T4, U6 with 4 5-point wheelguards. Accel.
5/10 with HTM, top speed 90/67.5 with HTM, HC 3/4@60+; 2,585 lbs.,
$4,989.
Flash Lightning version
- Remove rocket platform. Change chassis to heavy and SC to
PC. 2,485 lbs., $4,474.*
Heat Lightning version
- as Flash, but change OJ to FOJ w/20 rounds. 2,480 lbs., $4,974.
* With 15 rounds of pyrophoric
oil cost $4,974 and 2,465 lbs.
Foster, better known for its
buses, has also entered the division-5 arena with this appropriately
named vehicle. High torque motors allow the Greased Lightning to
get up to speed for those armor-crushing rams. The medium rocket
can finish the leftovers. For those that like to add dischargers
Foster produced a version without a rocket platform.
Death Knight Industries Oil Burner
Subcompact, heavy chassis, improved suspension,
small power plant w/PC & SC, 4 HD tires, driver, OJ w/20 rounds
of pyrophoric oil B, high torque motors. Armor: F30, L23, R23, B27,
T8, U9. Accel. 5/10 with HTMs, top speed 97.5/72.5 with HTMs, HC
3; 2,475 lbs, $4,970.
The Oil Burner is best used
as a team player. Pyrophoric oil turns the otherwise mundane
oil jet into an effective area-denial weapon. It is heavily armored
compared to other division-5 vehicles. The Oil Burner's strong points
are its nimbleness and quick acceleration; engage it from the sides
or the front.
Indra Motors Oil River
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, OJ w/15 rounds of pyrophoric
oil B, 2 linked HRs on small rocket platform, 2 linked MRs front.
Armor: F15, L12, R12, B14, T3, U5. Accel. 5, top speed 110, HC 3; 3,131
lbs., $4,993.
MFR option - change HRs
to MFR. -50 lbs.
FOJ variant - change
OJ to FOJ w/20 rounds. 3,146 lbs.
With some skill, an Oil River
driver can take out two fresh opponents. The two linked heavy
rockets alone can breach the side of the average division-5 car.
In the arena, the only way to tell this car from its FOJ variant is
to wait and see if the oil starts to burn on its own accord.
Mitsui Motors Fire Walker
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, mini-rocket platform w/2
linked LRs, FOJ rear. Armor: F15, L16, R16, B22, T6, U6 with 4
5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,515 lbs., $4,841.
PR tires, wheelguards, and strong
armor allows this Mitsui design to lay its trail of burning oil
in the heat of battle.
Republic Motors Spittoon Master
Compact, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, OG front w/rotary magazine - 2
rounds oil, 4 rounds ice, 4 rounds flaming oil. JD rear. Armor: F14,
L12, R12, B12, T3, U5. Accel. 5, top speed 110, HC 2; 3,093 lbs., $4,994.
A rotary magazine allows versatility
in loadouts. Maneuverability is not a factor for this car. The
Spittoon Master has to maneuver just enough to get line of sight
to its arena floor target.
Ace Vehicles Unlimited Gumshoe
Subcompact, standard chassis, heavy suspension,
small power plant w/PC, 4 HD tires, driver, SfS rear, spoiler,
airdam, high torque motors. Armor: F13, L13, R13, B16, T3, U5.
Accel. 5/10 with HTM, top speed 95/70 with HTM, HC 4/5@60+; 2,300
lbs., $4,893.
Slick variant - replace
SfS with OJ loaded with pyrophoric oil.
This little number lives up
to its name. A fully-loaded sticky foam sprayer will slow everyone
down and rip up tires with the best of them. Acceleration and
maneuverability enable the Gumshoe to get out of trouble as fast as
it gets into it. The Slick variant is one of the few vehicles on this
list that has a full load of pyrophoric oil.
Fnord Motors Sure Stick
Compact, light chassis, improved suspension, small
power plant w/SC, 4 HD tires, driver, SfS rear with magazine
(20 rounds), 8 points of CA for driver. Sloped armor: F12, L13,
R13, B17, T3, U3. Accel. 5, top speed 90, HC 2; 2,638 lbs., $4,973.
Sure Slick option - replace
SfS with OJ loaded with pyrophoric oil. OJ magazine has 12 rounds
of pyrophoric oil. 2,632 lbs.
Leave it to Fnord to produce
the only division-5 car carrying the most sticky foam loads. The
Sure Slick option is also distinguished for having the most pyrophoric
oil loads as well. Able to lay a trail from one end of the arena to
the other, the Sure Stick can be sure of at least some tire damage in every
fight.
Grenadier Gunsmoke
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, RL front, GS w/magazine (all
smoke) rear. Armor: F16, L14, R14, B14, T3, U5 with 2 3-point wheelguards
and 2 3-point wheelhubs. Accel. 5, top speed 110, HC 3; 3,169 lbs.,
$4,998. * with all GS loads paint -60 lbs.
Grenadier went with a gas streamer
because it was less expensive than using a standard smokescreen.
The ability to direct the streamer within its arc of fire was another
advantage.
Kane Motors Cloud Cover
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MML front, HDSS rear, 4 points
CA for driver. Armor: F15, L13, R13, B13, T2, U4. Accel. 5, top
speed 112.5, HC 3; 3,061 lbs., $4,990.
For long term and wide area
vision denial you want the Cloud Cover. Due to expense, an extra
magazine was not fitted. Instead some component armor was installed,
giving the driver a measure of protection.
Kane Motors Graffiti Artist
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MML front, PS rear, PS magazine
(20 rounds), 4 points CA for driver. Armor: F15, L13, R13, B13,
T2, U4. Accel. 5, top speed 115, HC 3; 2,941 lbs., $4,990.
Graffiti Max version - power
plant to small w/PC & SC, add final five paint loads to magazine,
one additional point of CA for driver, and slope the armor. 2,755 lbs.,
$4,978.
The Graffiti Artist uses a paint sprayer
instead of smoke. With an almost-full extra magazine the Artist can
lay an extensive trail of paint clouds. The Max version, as the name
implies, has a full load of paint and sloped armor as well.
Pantheon Motors Pixie Dust
Subcompact, heavy chassis, heavy suspension, small
power plant, 4 HD tires, driver, HDPS rear, high torque motors,
spoiler. Armor: F22(ram), L12, R12, B14, T5, U6. Accel. 5/10 w/HTMs,
top speed 90/67.5 w/HTMs, HC 4/5@60+; 2,400 lbs., $4,819.
Dark Mist variant - add
PC to power plant, change HDPS to HDSS. 2,520 lbs., $4,619.
If you want to give your opponents
a hard time hitting you then go with the Pixie Dust. The heavy
duty paint spray will make them fumble their shots while you accelerate
for a frame-rattling ram.
Conquistador Fire Maker
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, FCE rear. Armor: F20(ram),
L15, R15, B15, T5, U6 with 4 5-point wheelguards. Accel. 5, top
speed 90, HC 3; 2,460 lbs., $4,766.
Maneuver variant - tires
to HD. Add spoiler and airdam. HC 3/4@60+; 2,520 lbs., $4,916.
Spiteful punch variant
- tires to HD. Add mini-rocket platform w/AP MR. 2,520 lbs.,
$4,651.
HTM variant - change
tires to HD, remove 4 points of non-front armor. Add high torque
motors and spoiler. Accel. 5/10 with HTM, top speed 90/67.5 with
HTM. HC3/4@60+; 2,450 lbs., $4,997.
The opposite to the Ice Maker.
The driver can fire one round at a time or set the ejector on automatic
as needed. The ramplate just adds to the carnage. High torque
motors have increased the popularity of the Fire Maker, not only
for its higher acceleration but also for its improved handling at
high speed.
Mitsui Motors Firewall
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, FCGS rear. Armor: F15,
L16, R16, B22, T6, U6 with 4 7-point wheelguards. Accel. 5, top
speed 90, HC 3; 2,517 lbs., $4,271.
| HR version - chassis to x-heavy and PC to SC. Remove three points of armor and four points of wheelguard armor. Add mini-rocket platform w/AP HR. 2,636 lbs., $4,873. |
| MR version - chassis to x-heavy and PC to SC. Remove one point of armor. Add mini-rocket platform w/incendiary MR. 2,637 lbs., $4,915. |
| Maneuver version - chassis to x-heavy and PC to SC. Tires to HD. Remove one point of armor and 8 points of wheelguard armor. Add spoiler, airdam, mini-rocket platform w/AP MR. Top speed 90; HC 3/4@60+; 2,640 lbs., $4,915. |
| Fire Ram variant - Tires to HD. Remove 2 points of armor. Add ramplate and high torque motors. Armor: F18(ram), L15, R15, B19, T6, U6. Accel. 5/10 with HTM, Top speed 90/67.5 with HTM. 2,512 lbs., $4,546. |
Mitsui Firewall II
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, FCGS left, FCGS right. Armor:
F15, L21, R21, B15, T5, U6. Accel 5, top speed 110, HC 3; 3,108
lbs., $4,999.
Sloped armor variant
- remove one FCGS. Add magazine for remaining FCGS. Slope the
armor. Top speed 112.5; 3,023 lbs., $4,957.
With two flame
cloud gas streamers the Firewall II has more durability in combat.
The sloped armor version gives more protection but makes placement
of the flameclouds a bit more tricky.
Nevada Systems Warpaint
Subcompact, standard chassis, improved suspension,
50 cid gas engine w/TH, 4 gallon HD gas tank, 4 HD tires, driver,
MML front. GS w/paint left, right, and rear. Armor: F17, L14, R14,
B15, T4, U5. Accel. 5, top speed 60, HC 3; 2,172 lbs., $4,989.
The engineers at Nevada Systems
decided that the extra space freed up by a gas engine more than
compensated for the low top speed. Called Warpaint, this car has
three gas streamers loaded with paint to befuddle opponents.
Linden Motors Fog of War
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MML w/incendiary ammo front,
GS w/paint loads left and right, GS w/smoke loads rear, MR on mini
rocket platform. Armor: F15, L12, R12, B12, T3, U4. Accel. 5, top
speed 110*, HC 3; 3,158 lbs., $4,989. * top speed 107.5 and 3,218 lbs
if all GS loads are smoke.
Where there's
smoke, you'll find the Fog of War. With walls of smoke and paint
available at the flip of the switch, a FoW driver can befuddle a multitude
of opponents.
Ace Vehicles Unlimited Gas Dispenser
Mid-size, light chassis, improved suspension, medium
power plant, 4 HD tires, driver. GS (smoke) left, right, and
rear. GS (paint) left, right, and rear. 2 linked MRs on small
rocket platform. 10 points CA for driver. Armor: F13, L10, R10,
B10, T2, U4. Accel. 5, top speed 97.5, HC 2; 3,752 lbs., $4,994.
Ace Vehicles Unlimited,
better known for larger vehicles and trailers, made its first
entry in division-5 dueling with this design. With walls of paint
and smoke at his disposal the driver could cloud the eyes as well
as the optics of his opponents. The twin medium rockets allow the
Gas Dispenser to finish off a damaged foe at close range. With practically
no-one using no-paint windshields in division-5 due to costs it's best
to keep you distance and work off the modest armor on this car.
Nevada Systems Fumigator
Compact, light chassis, heavy suspension, medium power plant, 4 SB Standard
tires, driver, LMG front, SS w/magazine rear, link - LMG to SS. 10 points
of component armor for driver. Armor: F21, L12, R12, B14, T3, U4. Accel. 5,
top speed 112.5, HC 3; 3,056 lbs., $4,978.
Nozzle variant: remove SS magazine and three points
of armor. Add GS (smoke) rear. 3,073 lbs., $4,989.
A straightforward design for those that like to select
the amount of smoke to dispense. The Nozzle variant adds a degree of flexibility
in smoke coverage.
Direct Fire Weapons
Amex Budget Brawler 2
Mid-size, light chassis, light suspension, medium
power plant, 4 HD tires, driver, LMG front, 3 linked pairs of MRs
(one front, left, and right). Armor: F15, L12, R12, B11, T2, U2.
Accel. 5, top speed 102.5, HC 1; 3,492 lbs., $4,984.
MML option: Replace LMG
with MML. Add 18 points of armor. Top speed 100, 3,611 lbs., $4,972.
HR version: Remove LMG.
MRs to HRs. Add small rocket platform w/2 linked HRs, 15 points
of armor, and JD rear. Top speed 90; 4,187 lbs., $4,934.
Maneuver version: Remove
LMG. Upgrade suspension to heavy. Side MRs to MFRs. Add JD rear.
Top speed 100, HC 3; 3,567 lbs., $4,924.
The success of the first Budget
Brawler, a division-10 vehicle, inspired Amex to create this
design. With three pairs of medium rockets the Amex engineers thought
it was enough to critically damage two fresh opponents, using the
light machine to finish them off. Performance in the arena proved
otherwise, and even the MML and HR versions couldn't make up for the
poor handling. In an calculated move, the vehicle was redesigned,
removing the light weapon in exchange for improved handling. Now more
of a team support vehicle, the Budget Brawler 2 can salvo its rockets
into a foe, weakening it for team mates to finish off. A junk dropper
was added for dropped weapon capability.
Amex Combat Autoworks Budget Brawler 3
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MG front, 3 MRs (one each left,
right, and front). Armor: F15, L12, R12, B11, T3, U5. Accel. 5,
top speed 112.5, HC 3; 3,008 lbs, $4,994.
HR option: Remove 6 rounds
of MG ammo and two points of armor. MRs to HRs. Top speed 110;
3,131 lbs., $4,998.
A scaled down and more workable version
of its big brother, the Budget Brawler 2. The rockets work over
your armor and the machine gun does the rest.
Grenadier Rocket Lobster
Mid-size, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, 4 linked MRs front. MR left and
right. 2 linked MRs on small rocket platform. JD rear. Armor: F10,
L10, R10, B10, T2, U4. Accel. 5, top speed 100, HC 3; 3,603 lbs., $4,986.
Rockin' Rockets variant
- remove side MRs, downgrade rocket platform to mini with one
MR. Front MRs replaced with two linked MFRs. Add JD left linked to
JD right, link side JDs to rear JD. Add four points of armor. Top speed
97.5; 3,785 lbs., $4,995. *
Hardnose version - downgrade
suspension to improved. Replace front MRs with two linked MFRs.
HC 2; top speed 97.5; 3,703 lbs., $4,926. **
* With four linked HRs instead
of MFRs the top speed is 95 and weighs 3,885 lbs.
** With four linked HRs instead
of MFRs the top speed is 95 and weighs 3,803 lbs.
Often called the 'division-5
Grand Slam', this Grenadier design may be short on armor but long
on rockets. The four medium rockets up front, assuming all of them
hit, can cave in and mess the insides of most division-5 cars. As with
all rockets, the trick for a Rocket Lobster driver is getting in close
for those point-blank shots.
Amex Rocket Miser
Subcompact, x-heavy chassis, light suspension,
small power plant w/SC, 4 HD tires, driver, LMG front, MR on
REWP left and right (linked), MR on mini rocket platform, spoiler.
Sloped armor: F15, L12, R12, B11, T3, U3. Accel. 5, top speed 80
(90 without REWPs), HC 2/3@60+; 2,640 lbs., $4,998.
Miser Fist variant -
remove spoiler and one point of armor. Add PC to power plant.
Upgrade all MRs to HRs. HC 2; 2,735 lbs., $4,992.
Scrooge version
- remove armor sloping and one point of armor. Add PC
to power plant. Change LMG to MML. Add MR front and link it to
REWP MRs. Top speed 82.5; 2,660 lbs., $4,915.
Scrooge II
version - as above, but remove second MR link. Upgrade
REWP MRs to HRs. Top speed 80; 2,760 lbs., $4,985.
The Rocket Miser
can deliver two of its rockets up front in one volley, while the
mini rocket platform can rotate to take advantage of an opportunistic
point-blank shot. In designing this vehicle, the Amex engineers
found it was cheaper to have a spoiler installed instead of an improved
suspension. The Scrooge variant increases the volley to three rockets,
made especially for those that want to take out an opponent in one
shot. For those knowing they'll face metal armor, go with the Scrooge
II. It's more of a simple rocket swap than a true variant, but the hitting
power of two heavy rockets will even give a Fnord Foil Wrapper pause.
Amex Rocket Miser II
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, 3 linked MRs front. MNR left,
right, and rear. 2 linked MRs on small rocket platform, MR on REWP
left linked to MR on REWP right. Armor: F14, L11, R11, B12, T3, U4.
Accel. 5, top speed 95 (105 without REWPs), HC 3; 3,300 lbs., $4,965.
JD option
- Remove MNRs. Add JD w/6 rounds rear. 3,325 lbs., $4,865.
GS option - Remove
MNRs and two points of armor. Add GS (smoke) rear. 3,328 lbs., $4,989.
(-30 lbs. if GS loads are paint)
Going up one size
and dropping the LMG, this Amex car has enough rockets for a fireworks
display. Often compared to Grenadier's Rocket Lobster, the Rocket
Miser II has the advantage of its smaller size, making it a bit harder
to hit.
Amex Rocket Miser Extreme
Subcompact, x-heavy chassis, improved suspension,
small power plant w/SC, 4 HD tires, driver, 2 linked MRs front,
MR on mini rocket platform, MR on REWP left linked to MR on REWP
right. Armor: F20, L16, R16, B16, T3, U5. Accel. 5, top speed 80 (90
w/o REWPs), HC 3; 2,640 lbs., $4,261.
| Maneuver variant - add PC to power plant, spoiler and airdam. HC 3/4@60+; 2,740 lbs., $4,911. |
| Heavy Hurt variant - add PC to power plant. Change front MRs to AP HRs. 2,740 lbs., $4,681. |
| Hot Hail variant - add PC to power plant. Front & REWP MRs to incendiary. 2,740 lbs., $4,921. |
| Avalanche variant - add PC to power plant. Front MRs to six linked AP MNRs. REWP MRs to HRs. 2,760 lbs., $4,851. |
| Alpine Avalanche variant - add PC to power plant. Remove seventeen points of armor. Front MRs to AP MFR. Remaining MRs to AP HRs. Armor: F16, L12, R12, B13, T3, U3. 2,755 lbs., $4,999. |
| Rocket Miser Ram version - add PC to power plant. Remove two points of non-front armor. Add ramplate. Front MRs to MFR, bumper trigger for MFR. Mini rocket platform MR to incendiary. 2,755 lbs., $4,979. |
Laser Factory Gnat
Subcompact, standard chassis, heavy suspension,
small power plant, 4 HD tires, driver, two AP HRs front, targeting
laser front and LGL for HRs. Armor: F13, L9, R9, B9, T3, U5. Accel.
5, top speed 92.5, HC 4; 2,300 lbs., $4,778.
Gnat II version --remove
targeting laser, LGL, HRs. Change tires to PR. Add MFR front,
4 3-point wheelguards, 2 points of armor. HC 3; 2,298 lbs., $3,170.
Fire Gnat option
- as Gnat II, but change MFR to 4 linked incendiary LRs. $3,470.
With two laser-guided armor-piercing
heavy rockets the Gnat is the epitome of the 'one-shot, one-kill'
philosophy. The variants are for those that like to use LAWs at
point-blank range to supplement the hitting power of the rockets.
Laser Factory Gnat III
Subcompact, heavy chassis, standard suspension, small
power plant, 4 HD tires, driver, two AP HRs front, AP MR on mini-rocket
platform, targeting laser front and LGL for rockets. Armor: F12, L9,
R9, B9, T3, U4. Accel. 5, top speed 90, HC 2; 2,390 lbs., $4,991.
Fire Gnat II version - remove
TL, LGLs, HRs, MR and mini-rocket platform. Add RL w/incendiary ammo
front, SWC, and six points of armor. Tires to FP. Armor (fireproof):
F15, L10, R10, B10, T3, U4. 2,380 lbs., $4,994.
At the price of handling, the Gnat III
can fire another laser-guided rocket at its foes. The Fire Gnat II
is one of the few ‘killer popcans’ that doesn’t have to worry about
its exterior being set on fire.
Atlantic Industries Horned Beetle
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, 2 linked MRs front w/bumper
trigger, MR left, MR right, incendiary MR on mini rocket platform,
high torque motors. Armor: F20(ram), L11, R11, B12, T3, U4. Accel.
5/10 with HTM, top speed 112.5/85 with HTM, HC 3; 3,061 lbs., $4,918.
| Small Platform option - replace mini-rocket platform with small rocket platform. Incendiary MR changed to regular, add additional MR to platform and link it. Top speed 110/82.5 with HTM; 3,136 lbs., $4,993. |
| Natural 10 option - remove high torque motors and two points non-front armor. Add superconductors to power plant. Accel. 10, top speed 120; 3,049 lbs., $4,992. |
Atlantic Industries Auger
Subcompact, x-heavy chassis, improved suspension,
small power plant w/SC, 4 HD tires, driver, MFR front w/bumper
trigger, incendiary MR on mini rocket platform, spoiler, airdam,
high torque motors, bumper spikes rear. Armor: F20(ram), L12, R12,
B15, T3, U4. Accel. 5/10 with HTM, top speed 90/67.5 with HTM, HC
3/4@60+; 2,590 lbs., $4,966.
HR option - replace MFR
with two linked HRs. 2,640 lbs.
Lite version
- replace MFR with two linked AP MRs, remove 4 points non-front
armor. Chassis to heavy and SC to PC. 2,520 lbs., $4,642.
The scaled-down
version of the Horned Beetle. Bumper spikes were added for those
occasions when ramming in reverse presented themselves. High-torque
motors add that extra boost of acceleration for ramming.
Galleria Trap Door
Compact, light chassis, heavy suspension,
medium power plant, 4 HD tires, driver, RL front, MFR left w/blow-through
concealment. Armor: F15, L12, R12, B12, T3, U5. Accel. 5, top
speed 112.5, HC 3; 3,074 lbs., $4,987.
Platform variant
- remove MFR, blow-through concealment, and six points
of armor. Add small rocket platform w/2 linked HRs, JD rear, 4 points
CA for driver. Armor: F14, L11, R11, B11, T3, U3. Top speed 105;
3,319 lbs., $4,999. * with MFR on platform -50 lbs.
HR swap option
- remove MFR and blow-through concealment. Add HR left and
right. Armor: F18, L13, R13, B16, T5, U5. Top speed 110; 3,180
lbs., $4,980.
Spike Trap variant - replace MFR with a SD and
SD magazine (five rounds). 3,039 lbs.
The Trap Door has to
depend on the punch of its rockets to win. The blow-through concealment
adds a factor of uncertainty for those fighting this car. Owners
often change the location of the MFR to the right or rear; some
change the location after each duel. The platform version can deliver
a death blow from all four sides thanks to the platform's rotation.
Magnum Motors Jawbreaker
Compact, light chassis, heavy suspension,
medium power plant, 4 HD tires, driver, 3 linked MRs front w/bumper
trigger, JD rear, AP HR on mini rocket platform. Armor: F32(ram),
L13, R13, B14, T3, U5. Accel. 5, top speed 105, HC 3; 3,311 lbs.,
$4,929.
| Rocket Ram option - downgrade HR to standard MR, remove JD. Add 40 lbs. rocket booster rear. Top speed 110; 3,176 lbs., $4,919. Add 12.5 acceleration when rocket booster is fired. |
| HTM version - remove HR and rocket platform, ramplate to 30 points. Add high torque motors. Accel. 5/10 with HTMs, top speed 110/82.5 with HTMs; 3,143 lbs., $4,889. |
| Combo version - as HTM version, but remove JD and 4 points of non-front armor. Add 40 lbs. rocket booster rear. Top speed 112.5/85 with HTMs; 3,034 lbs. $4,987. Add 12.5 acceleration when rocket booster is fired. |
| Natural Ten version - remove rocket platform, JD, and two points non-front armor. Add SC to power plant, two points CA for driver. Accel. 10, top speed 120; 3,032 lbs., $4,998. |
Crane Industries Rocket Rain
Compact, light chassis, heavy suspension,
medium power plant, 4 HD tires, driver, MFR left and right, MFR
on small rocket platform, high torque motors. Armor: F12, L15, R15,
B12, T4, U5. Accel. 5/10 with HTMs, top speed 107.5/80 with HTMs, HC
3; 3,238 lbs., $4,989.
Three multi-fire
rocket pods will make anyone on the receiving end feel like it was
raining rockets. With a respectable top speed with high torque motors
the Rocket Rain can catch up and ruin any duelist's day.
Avtomobel Rosseyskey Katyusha
Compact, standard chassis, improved
suspension, medium power plant, 4 HD tires, driver. 3 MNRs each
located front, left, right, and rear. 6 MNRs on small rocket platform.
REWP left and right each with 3 MNRs. Armor: F20, L15, R15, B15,
T4, U4 with 4 1-point wheelhubs. Accel. 5, top speed 102.5, HC 2;
3,494 lbs., $4,989.
With 24
rockets the Katyusha lives up to its WW2 namesake. This Second Soviet
Union import has good armor for a division-5 compact, but the
rockets are not linked. It will take a superior, and patient, driver
with gunnery skills to match to enter the winner’s circle with
this vehicle.
Ace Vehicles Unlimited Rippler
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, 5 linked AP MNRs left &
right, AP MNR front and rear, 2 linked HRs on small rocket platform.
Armor: F11, L16, R16, B11, T4, U5. Accel. 5, top speed 107.5, HC 3;
3,228 lbs., $4,989.
Introduced in 2050, Ace designed
this vehicle after Amex premiered its Fusillade compact the previous
year. The broadsides are nearly identical, but the Rippler has
the addition of a rocket platform.
Nevada Systems Obsidian
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MFR front, incendiary MR left
and right, 2 linked AP HRs on small rocket platform. Armor: F12,
L15, L15, B12, T4, U5 with 2 2-point wheelguards and 2 2-point wheelhubs.
Accel. 5, top speed 105, HC 3; 3,320 lbs., $4,979.
For its first close combat subcompact
Nevada Systems chose to arm the Obsidian with rockets. It has
two rocket volleys capable of breaching typical division-5 armor.
For finishing off a damaged foe the vehicle has two incendiary rockets,
perfect for making vehicular interiors feel like saunas.
Houston Metal Fabricators Cut Across
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MML w/9 rounds incendiary ammo
front, incendiary HR left, MFR right. Armor: F14, L12, R12, B12,
T4, U4. Accel. 5, top speed 110, HC 3; 3,112 lbs., $4,989.
On the left you have a hot-top
heavy rocket. On the right there's a MFR pod. What those two rockets
can't finish the micro-missile launcher can handle. This was HMF's
first foray in division-5 cars.
Conquistador Macana
Compact, standard chassis, heavy suspension, medium
power plant, 4 HD tires, driver. AP HR front, left, and right.
JD rear, 6 incendiary MNRs on small rocket platform. Armor: F18, L15,
R15, B15, T5, U5. Accel. 5, top speed 102.5, HC 3; 3,453 lbs., $4,999.
* with four incendiary LRs instead of 6 MNRs -30 lbs.
MFR option - remove HRs
and JD. Add MFR left and right. Top speed 105; 3,328 lbs., $4,949.
MR option - remove HRs
and JD. Add linked pair of AP MRs left and right. Top speed 107.5;
3,228 lbs., $4,989.
HR Nose option - remove
JD. Side HRs to MRs. Add additional AP HR front and link it. Top
speed 105; 3,328 lbs., $4,979.
The goal of this team-support vehicle
is to inflict heavy damage on its opponents. Incendiary-armed
mini-rockets serve the duel purpose of finishing off crippled
armor and start fires in car interiors. Considering that power
plants are often hit when side armor is breached, drivers take the
threat of incendiary mini-rockets seriously.
Houston Metal Fabricators Stonefall
Pickup, light chassis, standard suspension, medium power plant w/platinum
catalysis, 4 HD tires, driver, 2 linked pairs of HRs front, MFR front, JD
rear. Armor: F16, L11, R11, B11, T3, U4. Accel. 5, top speed 90, HC 1; 4,401
lbs., $4,952.
HMF is distinguished for currently having the only division-5
pickup design in production (albeit in small numbers). This vehicle is aimed
at those drivers that want a pickup, regardless of the division.
Tate Manufacturing Barrage
Sedan, light chassis, standard suspension, medium power plant, 4 SB Standard
tires, driver, 3 linked HRs front, linked pair of HRs left and right, linked
pair of HRs rear, 10 points of component armor for driver. Armor: F12, L12,
R12, B12, T3, U3. Accel. 5, top speed 90, HC 1; 4,156 lbs., $4,982.
This Tate vehicle has the most destructive rocket
armament in division-5. Due to the volume of the sedan body, all the rockets
are under the protection of vehicular armor. Like the Katyusha, it will
take a superior driver to get the Barrage into point-blank range to deliver
its load of rockets.
Amex Pyro Gyro
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, LFT w/HT fuel left, incendiary
MR right, incendiary MR front, JD rear, airdam. Armor: F11, L15,
R11, B11, T3, U4. Accel. 5, top speed 107.5, HC 3/4@60+; 3,240 lbs.,
$4,920.
Fireproof armor, like solid
tires, is almost unknown in division-5. Keep your distance from
this Amex design unless you want your car to imitate the inside
of an oven.
Amex Pyro Gyro Junior
Subcompact, x-heavy chassis, heavy suspension,
small power plant w/PC & SC, 4 HD tires, driver, LFT w/HT
fuel left, incendiary MR front, spoiler, airdam. Armor: F13, L18,
R13, B13, T3, U5 with 4 5-point wheelguards. Accel. 5, top speed
90, HC 3/4@60+; 2,685 lbs., $4,995.
This subcompact has one less
rocket than its big brother, but it has the benefit of wheelguards.
Hudson Manufacturing Red Rash
Subcompact, x-heavy chassis, heavy
suspension, small power plant w/PC & SC, 4 HD tires, driver,
LFT w/8 rounds of HT fuel left and right. Armor: F18(ram), L12,
R12, B12, T4, U5 with 4 1-point wheelhubs. Accel. 5, top speed
90, HC 4; 2,758 lbs., $4,990.
After being rammed
and flamed by this car you'll agree that the name Red Rash is appropriate.
Get in close to this vehicle only if you can take the heat.
Nevada Systems Tinderbox
Compact, standard chassis, heavy suspension, medium
power plant, 4 HD tires, driver, 2 linked LFTs left w/9 rounds
each, FCGS rear. Armor: F11, L16, R11, B11, T4, U6. Accel. 5, top
speed 105, HC 3; 3,368 lbs., $4,987.
Adding its own fuel to the super-heated
furnace of flame-based division-5 cars is Nevada Systems. Their
vehicle, called the Tinderbox, can apply a double-dose of flame
from the left and smother a foe at a distance with a flame cloud
gas streamer.
Amex Combat Autoworks Baker
Subcompact, x-heavy chassis, heavy suspension,
small power plant w/SC, 4 PR tires, driver, FT w/HT fuel rear.
Armor: F6, L7, R7, B11, T3, U3 with 4 5-point WGs. Accel. 5, top
speed 90, HC 3; 2,640 lbs., $4,707.
| Heavy armor upgrade - add PC to power plant. Add 17 points of armor. 2,725 lbs., $4,994. |
| LFT version - Remove FT, 8 points WG armor, tires to HD. Add PC to power plant and two linked LFTs w/HT fuel. Add 17 points of armor. 2,718 lbs., $4,964. |
Australian Motor Group Brushfire
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, FT right, 2 linked incendiary
MRs front w/bumper trigger, bumper spikes front. Armor: F16, L13,
R21, B13, T4, U6 with 2 2-point wheelguards and 2 2-point wheelhubs.
Accel. 5, top speed 105, HC 3; 3,310 lbs., $4,824.
Be careful with this one, for
it can easily live up to its name. Even the arena surface can
be burned away by the Brushfire's weapons. Like all flame-based
vehicles, keep out of range of its weapons and hit it from afar.
Amex Combat Autoworks Baker 2
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, FT w/HT fuel left, 9 points
component armor each for FT and driver. Armor: F13, L20, R13,
B13, T4, U4 with 4 1-point wheelhubs. Accel. 5, top speed 105, HC
3; 3,325 lbs., $4,911.
A more heavily
armored version of the Baker, including component armor for the
driver and flamethrower.
Conquistador Twin Tabasco
Compact, standard chassis, heavy
suspension, medium power plant, 4 HD tires, driver, FT left
and right. Armor: F12, L16, R16, B12, T4, U5. Accel. 5, top speed
97.5, HC 3; 3,700 lbs., $4,745.
Forgoing high-temperature
fuel but employing two flamethrowers gives the Twin Tabasco more
area coverage. The Twin Tabasco is another rare division-5 compact
that has a standard chassis.
Samson Fire Hose
Compact, standard chassis, heavy
suspension, medium power plant, 4 HD tires, driver, HDFT right,
JD rear. Armor: F12, L12, R16, B12, T4, U4. Accel. 5, top speed
100, HC 3; 3,545 lbs., $4,980.
LFT version
- replace HDFT with three linked LFTs. Armor: F13, L13, R20,
B13, T5, U6. Top speed 97.5; 3,695 lbs., $4,960.
A heavy weapon,
yes, but the fire modifier can't be ignored. Even without high temperature
fuel the Fire Hose can lick through even the modest amount of metal
armor found in this division. The light flamethrower variant can
pour on the fire mods, so it's best to keep out the weapons' short
reach.
Amex Combat Autoworks Kitchen Heat
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 HD tires, driver, LMG w/incendiary ammo
front, incendiary MR front, incendiary MR on mini rocket platform.
Armor: F20, L15, R15, B15, T3, U4. Accel. 5, top speed 90, HC 4;
2,520 lbs., $4,777.
| MML variant - replace LMG w/MML armed with incendiary rounds. Remove two points of armor. $4,405. |
| MML HR version - as above, but change PC to SC and chassis to x-heavy. Remove six more points of armor. Change MRs to incendiary HRs. Armor: F18, L13, R13, B13, T3, U4. 2,640 lbs., $4,879. |
| MML Ram version - As MML version, but add ramplate and high torque motors. Armor: F18(ram), L12, R12, B12, T3, U3. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs; 2,515 lbs., $4,992. |
Excaliber Fire Stone (a.k.a. Spitfire II)
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, RL w/incendiary rounds
front. Armor: F20, L14, R14, B14, T4, U6. Accel. 5, top speed
90, HC 4; 2,520 lbs., $4,692.
Stone Wall
version - tires to HD, remove three points
of non-front armor. Add ramplate and high torque motors. Accel.
5/10 with HTMs, Top speed 90/67.5 with HTMs; 2,515 lbs., $4,989.
An update to the
Spitfire. The PR tires make up for the lack of wheelguards. The
ram version is for those that like to crumple the armor first and
then shoot a hot rocket into an opponent's guts.
Excaliber Fire Bolt
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, MML w/incendiary rounds
front. Sloped armor: F23, L15, R15, B15, T3, U3 w/4 5-point wheelguards.
Accel. 5, top speed 90, HC 3; 2,520 lbs., $4,491.
Maneuver version - chassis
to x-heavy, PC to SC, tires to HD. Add spoiler, airdam. HC 3/4@60+;
2,580 lbs., $4,941.
Ram Bolt version
- Tires to HD. Add ramplate and high torque motors. Armor:
F22(ram), L14, R14, B15, T3, U3. Accel. 5/10 with HTM, top speed
90/67.5 with HTM. $4,855.
The MML version of the Fire
Stone. A drop in firepower is made up with sloped armor and wheelguards.
The Ram Bolt has a strong ramplate for a car in division-5, so treat
it with respect when facing it.
Amex Combat Autoworks Sidefire
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 HD tires, driver, MML w/incendiary ammo
left and right. Armor: F14, L20, R20, B14, T4, U4. Accel. 5, top
speed 90, HC 4; 2,510 lbs., $4,936.
With its normal weapons placement,
a Sidefire driver would keep parallel to his target, minimizing
targeting modifiers due to speed. More often than not the MMLs are
moved to the front and linked, allowing the Sidefire to operate in
a more conventional manner.
Autoligne Hot Head
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MML w/incendiary ammo front,
2 linked incendiary MRs front, bumper trigger front for MRs, bumper
spikes front, JD rear. Armor: F17, L12, R12, B12, T3, U5. Accel.
5, top speed 110, HC 3; 3,141 lbs., $4,988.
Autoligne, known for its trailers,
came up with this design for their sponsored dueling team. It can
hurt more heavily-armored subcompacts in a low-speed ram, damaging
them with bumper spikes and the incendiary MRs.
Autoligne Hot Head Junior
Subcompact, heavy chassis, heavy suspension, small
power plant, 4 HD tires, driver, MML w/incendiary ammo front,
2 linked incendiary LRs front w/bumper trigger, bumper spikes front,
SWC for MML, high torque motors. Armor: F17, L13, R13, B14, T4,
U5. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 4; 2,400
lbs., $4,981.
A scaled-down version of the
Hot Head. Thanks to its initial low price, a single weapon computer
and high torque motors were fitted. One good low-speed ram is often
enough to take out an opponent with this vehicle's weapons.
Budget Autoworks Box Oven
Subcompact, x-heavy chassis, improved suspension,
small power plant w/SC, 4 HD tires, driver, MML w/incendiary ammo
front, LFT w/HT fuel left. Armor: F16, L16, R12, B12, T4, U4 with
2 3-point wheelguards (rear) and 2 3-point wheelhubs (front). Accel.
5, top speed 90, HC 3; 2,633 lbs., $4,924.
A well-armored car with wheel
protection to boot, the Box Oven can dish out the heat and take
it too.
Pantheon Motors Lucifer
Compact, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, MML w/AP ammo front, 3 linked
incendiary LRs left and right. Armor: F14, L11, R11, B12, T3, U5.
Accel. 5, top speed 112.5, HC 2; 2,996 lbs, $4,998.
| Demon Variant - remove LRs. Add 9 AP MNRs (4 linked left and right, 1 rear). Top speed 115; 2,951 lbs., $4,873. (with incendiary MML ammo 2,986 lbs., $4,923) |
| Lite Demon Version - as above, but change power plant to small w/PC & SC, suspension to heavy, and add two points of component armor for driver. Top speed 90, HC 3; 2,759 lbs., $4,943. |
| Speed Demon Variant - as Demon version, but make MML ammo normal and remove two points of armor. Add platinum catalysts to power plant. Accel. 10, top speed 120; 2,939 lbs., $4,947. |
| Hades Variant - remove LRs. Add three linked incendiary MRs (left, right, or rear). MML ammo to incendiary. 3,031 lbs., $4,888. |
| Hell Variant - remove LRs and make MML ammo normal. Add incendiary HR left, right, and front. Top speed 107.5; 3,221 lbs., $4,998. |
| Flame Tongue Variant - remove LRs. Add FT (left, right, or rear) w/5 rounds HT fuel, 5 points CA for driver. MML ammo to incendiary. Top speed 105; 3,314 lbs., $4,998. |
| Forked Tongue Variant - remove LRs and three points of armor. Add two linked LFTs (left, right, or rear). Add three points of CA for driver. Top speed 105; 3,325 lbs., $4,939. |
| Flame Tail Variant - remove 4 LRs and links. Add FCGS rear. 2,996 lbs., $4,998. |
| Flame Stone Variant - remove LRs and make MML ammo normal. Add MD rear w/napalm mines, add 10 points of CA for driver. 3,011 lbs., $4,998. |
| Flame Spike Variant - remove LRs. Add SD rear. SD w/5 rounds incendiary ammo left and right. All SDs linked. Top speed 115; 2,946 lbs., $4,998. |
| Flash Spike Variant
- as Flame Spike, but make the MML ammo normal and remove five
SD loads from the rear SD. Add platinum catalysts to power plant.
Accel. 10, top speed 120; 2,921 lbs., $4,998. |
| Lite Spike Version - as Flame Spike, but change power plant to small with PC & SC. Suspenion to heavy. Remove five SD loads from rear SD. Add five points of CA for driver. Top speed 90, HC 3; 2,741 lbs., $4,998. |
Laser Factory Fire Support
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, 4 linked incendiary LRs front.
4 linked incendiary LRs on small rocket platform, JD rear, 5 points
CA for driver. Armor: F16, L16, R16, B16, T5, U6. Accel. 5, top speed
105, HC 3; 3,305 lbs., $4,995.
Fire Base version - remove
front LRs, three points of non-front armor and two loads of JD
ammo. Add two linked AP HRs front w/bumper trigger, add bumper spikes
front. 3,327 lbs., $4,971.
With the potential fire mods
in its two salvos of rockets the Fire Support can be assured of
putting one opponent down for the count. Most often this car is
used in team events, but it can certainly hold its own in an arena.
Laser Factory Primary Burn
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 HD tires, driver, 4 linked incendiary LRs
front w/bumper trigger, 2 linked incendiary LRs on mini rocket
platform, high torque motors. Armor: F24(ram), L13, R13, B13, T5,
U7. Accel 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 4; 2,520
lbs., $4,746.
A hit with all the rockets will
set any car on fire, provided there's no fireproof armor. Still,
such fancy armor is vulnerable to rams like normal armor, and
the Primary Burn has the ramplate and acceleration to make ram
attacks work.
Budget Autoworks Turn and Burn
Compact, standard chassis, heavy suspension, medium
power plant, 4 HD tires, driver, 4 linked incendiary LRs front
w/bumper trigger, 2 linked LFTs left w/8 rounds each, bumper spikes
front. Armor: F15, L13, R11, B11, T3, U4. Accel. 5, top speed 105, HC
3; 3,380 lbs., $4,996.
This vehicle's strategy is to
close within point-blank range, flob the rockets at its foe,
then turn to bring the light flame throwers into the fray. With
the resulting accumulated fire mods the afflicted vehicle will go
down for the count.
Penny Pincher
Compact, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, MML front, JD rear, 10 point of
component armor for driver. Sloped armor: F9, L7, R7, B7, T1, U2.
Accel. 10, top speed 120, HC 2; 2,798 lbs., $3,612.
This famous division-5 compact
was designed by New Omaha duelist Fred 'The Undead' Acheson. A
unique design even before electrical engine upgrades, the Penny
Pincher was noted for its 10 acceleration. Component armor and sloped
armor went a long way to enhance this car's survivability. In 2039 Acheson
upgraded to the Penny Pincher II.
Amex Penny Pincher II
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, MML front, JD rear linked
to MML. Armor: F18, L14, R14, B14, T3, U5 with 4 5-point wheelguards.
Accel. 5, top speed 90, HC 3; 2,520 lbs., $4,298.
IIA version - Chassis
to x-heavy, PC to SC. Add mini rocket platform w/MR, 4 points of
armor. 2,640 lbs., $4,857.
IIB version
- Tires to HD, remove one point of non-front armor. Add ramplate
and high torque motors. Add bumper trigger front for MML. Accel.
5/10 with HTM, Top speed 90/67.5 with HTM. $4,623.
IIC version
- Tires to HD, chassis to x-heavy and PC to SC. Add spoiler
and airdam. HC 3/4@60+; 2,580 lbs., $4,748.
In 2039 Amex approached
duelist Fred Acheson and asked him to design and endorse a new
subcompact bearing the Penny Pincher name. This car was the result.
Good armor, tires, and wheelguards allow the driver to stay in
the thick of the action.
Amex Penny Pincher III
Compact, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, LMG front, MFR front, JD rear.
Armor: F26, L15, R15, B20, T5, U5. Accel. 5, top speed 107.5, HC 2;
3,251 lbs., $4,988.
Option 1: Remove MFR.
Add two linked MRs front, 10 points of armor. 3,261 lbs., $4,998.
Option 2
: Remove MFR. Add two linked MRs front w/bumper trigger. Add bumper
spikes front. 3,231 lbs., $4,983.
Option 3
: Replace MFR with two linked HRs. Top speed 105; 3,301 lbs.
Amex created the
last edition of the Penny Pincher line in 2041. Gone are the wheelguards
but the decisive punch of an MFR (or two linked MRs) was added.
Crane Industries Wrath of Cannon
Compact, light chassis, light suspension, medium
power plant, 4 standard tires, driver, ATG front. Sloped armor:
F19, L12, R12, B12, T2, U2. Accel. 5, top speed 107.5, HC 1; 3,324
lbs., $4,864
Another 'eggshell armed with
a sledgehammer'. Low handling and standard tires demand an expert
driver. Sloped armor helps make the WoC a little bit harder to hit.
There's enough money left to make five rounds as HEAT or HESH.
Laser Factory 2051 Ember-5
Subcompact, standard chassis, light suspension,
small power plant, 4 HD tires, driver, LL front. Sloped armor:
F15, L12, R12, B12, T3, U4. Accel. 5, top speed 92.5, HC 2; 2,300
lbs., $4,902.
The accuracy of the light laser
makes up for the lower handling. It has less armor than its near
twin, the Sabre Motors Lo-Beam, but it has better tires.
Fnord Motors Foil Wrapper
Subcompact, x-heavy chassis, heavy suspension,
small power plant w/PC & SC, 4 HD tires, driver, LMG front,
10 points of component armor for driver. Metal/plastic armor: F7/11,
L5/8, R5/8, B5/8, T0/3, U0/4. Accel. 5, top speed 90, HC 4; 2,760
lbs., $4,717.
MR option - remove CA
and two points of plastic armor. Add MR front. $4,735.
Point for point, metal armor
costs less than the equivalent weight of plastic armor. Fnord took
that fact to heart when it built the Foil Wrapper. It has enough metal
armor to stop the average machine gun round, and the underlying layer
of plastic armor helps to contain heavier shots. Aside from a duelist-customized
job, the Foil Wrapper's only weakness is its tires.
Radius Motors Snubnose II
Subcompact, x-heavy chassis, heavy
suspension, small power plant w/PC & SC, 4 HD tires, driver,
MML front. Sloped metal/plastic armor: F7/14, L5/12, R5/12, B5/12,
T0/2, U0/3. Accel. 5, top speed 90, HC 4; 2,760 lbs., $4,581.
A division-5 version
of the original Snubnose, this Radius vehicle is similar to the Fnord
Foil Wrapper. Whereas Fnord opted for component armor, Radius decided
that such armor won't matter if you're harder to hit. More regular
armor was added instead, and a MML takes the place of the LMG. This
vehicle is also less expensive than its Fnord near-twin, allowing the
driver to bring in more personal gear, such as grenades and body armor.
Republic Motors Tinclad
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, MG front, 10 points of component
armor each for driver, power plant, and MG. Metal/plastic armor:
F7/0, L5/0, R5/0, B5/0, T0/1, U0/1. Accel. 5, top speed 105, HC 3;
3,322 lbs., $4,911.
MML variant - replace
MG with MML (AP ammo). Metal/plastic armor: F7/4, L5/3, R5/3, B5/3,
T0/1, U0/1. 3,325 lbs., $4,630.
The Republic Tinclad
has the same amount of metal armor as the Fnord Foil Wrapper. Component
armor compensates for the utter lack of regular plastic armor.
Jontue Motors Vicious
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 HD tires, driver, VMG front. Armor: F10,
L8, R8, B8, T2, U2 with 4 2-point wheelguards. Accel. 5, top speed
90, HC 3; 2,482 lbs., $4,998.
The VMG, with its accuracy and
punch, can't be knocked in division-5. The Vicious, like the Ember-5,
has a near twin in the form of the Sprocket. The larger car does
have more armor (sloped even) and component armor for the driver,
but that's all the good you can say about it. The Vicious, on the other
hand, has better handling and heavy-duty tires.
Jontue Motors Vicious 2
Subcompact, heavy chassis, light suspension, small power plant
w/PC, 4 SB Standard tires, driver, VMG front, high torque motors. Armor:
F15, L9, R9, B9, T3, U3. Accel. 5/10 w/HTMs, top speed 90/67.5 w/HTMs,
HC 2; 2,520 lbs., $4,978.
Maneuver version - remove high torque
motors. Suspension to improved, tires to HD. Accel. 5, top speed 90,
HC 3; 2,500 lbs., $4,978.
Armor version - remove high torque
motors. Chassis to extra-heavy. PC replaced with SC. Armor: F17, L11,
R11, B12, T4, U4. Accel. 5, top speed 90, HC 2; 2,575 lbs., $4,999.
To improve the overall effectiveness of
the Vicious, Jontue Motors released an updated design in 2051. The first
version incorporated high torque motors, enabling the driver to engage
opponents more quickly. For those wanting better handling a maneuver
version was offered, while the third one featured more armor.
Delta Automotive Lancer
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 HD tires, driver VMG w/10 rounds front.
Armor: F16, L12, R12, B14, T4, U4. Accel. 5, top speed 90, HC
4; 2,520 lbs., $4,932.
An interesting counter design
to the Vicious. Observing that relatively few division-5 combats
last long enough for all the participants to exhaust their ammo,
Delta Automotive built the Lancer with only ten rounds for the gun.
It also has better armor than the Jontue design, so it can handle even
occasional high-density VMG rounds used by Vicious drivers.
Amex Combat Autoworks HMG SX
Subcompact, heavy chassis, improved suspension,
small power plant w/PC, 4 HD tires, driver, HMG front, 5 points
of component armor for driver. Armor: F17, L12, R12, B14, T4, U4.
Accel. 5, top speed 90, HC 3; 2,495 lbs., $4,993.
Few duelists go into combat
with the SX's stock ammo loadout. A half-load of high-density
ammunition, making the damage potential of the HMG the same as a
RL or RR, is the typical combat load.
Magnum Motors Fire Ant
Subcompact, heavy chassis, improved suspension,
small power plant w/PC, 4 SB Standard tires, driver, HMG w/12
rounds incendiary ammo front, AP MR front. Armor: F17, L13, R13,
B14, T4, U4. Accel. 5, top speed 90, HC 3; 2,515 lbs., $4,975.
You'll prefer having real fire
ants chewing up your car's interior instead of what this Magnum
design has to offer. A medium rocket starts the process and the
incendiary machinegun ammo makes the finishing touches.
Excalibur Marquis de Sade 2
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 HD tires, driver, MG w/HD ammo front. AP
MNR left, right, and rear. Bumper spikes front. Armor: F18, L14,
R14, B16, T5, U7. Accel. 5, top speed 90, HC 4; 2,515 lbs., $4,994.
When you want to make an opponent
know he's been nudged go with the MDS2. The high-density ammo
will insure you'll do more than just ruin your foe's paint job.
An ensemble of three mini-rockets can take advantage of any armor
breach that comes your way.
Linden Motors Accurate
Subcompact, heavy chassis, heavy suspension, small
power plant, 4 HD tires, driver, MG front linked to SD rear,
SWC. Armor: F16, L11, R11, B14, T4, U4. Accel. 5, top speed 90,
HC 4; 2,385 lbs. $4,810.
For those that need that little
extra to hit go with this Linden design. Getting the single weapon
computer, however, has its price. The nearly-identical Amex LMG
LX has no computer, but twice the armor.
Imperial Motors Bullet Burner
Subcompact, heavy chassis, heavy suspension, small
power plant, 4 HD tires, driver, 2 linked LMGs w/12 rounds of
incendiary ammo each front. Armor: F18, L13, R13, B15, T3, U4.
Accel. 5, top speed 90, HC 4; 2,400 lbs., $4,996.
The goal of a Bullet Burner
driver is simple: get in close and score consecutive hits with
the light machine guns. The accumulative effects of the incendiary
ammo's burn modifier will ensure at least one car will go under the
guns of this vehicle.
Amex LMG GL
Subcompact, heavy chassis, improved suspension,
small power plant, 4 HD tires, driver, 2 linked LMGs front. Armor:
F16, L11, R11, B12, T4, U4. Accel. 5, top speed 90, HC 3; 2,400,
$4,838.
With 20 rounds of ammo for each
gun a GL driver can afford to fire at targets of opportunity
on a regular basis. This was the replacement for the Iguana I.
Amex LMG LX
Subcompact, x-heavy chassis, improved suspension,
small power plant w/SC, 4 HD tires, driver, LMG front linked to
SD rear. Armor: F32, L25, R25, B28, T5, U5. Accel. 5, top speed
90, HC 3; 2,635 lbs., $4,970.
With armor values that equal
some division-10 and 15 cars the LMG LX can take quite a few lumps
in the arena. Customizers typically retrofit small wheelguards
and armored hubs for additional protection.
Galleria Conveyance
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 steel belted HD tires, driver, LMG front.
Cargo capacity: 1 space, 100 lbs. F22, L14, R14, B17, T4, U5. Accel.
5, top speed 92.5/90 fully loaded, HC 4; 2,420 lbs., $4,186.
With regular HD tires, reduce
the price by $200 and weight by 80 lbs. To upgrade to PR tires,
add $200 and reduce the weight by 40 lbs.
JD version: Tires to
regular PR. Add JD rear. 2,505 lbs., $4,436.
Designed as a
city car, the Conveyance has made appearances in the arena from
time to time. The extra weight and space lend themselves for customization
jobs. The junk dropper version is the 'combat' model marketed by Galleria.
Macmillan Motors Light Brigade
Compact, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, LMG front, LFT rear, pair of linked
LRs left and right. Armor: F15, L11, R11, B11, T3, U5. Accel. 5,
top speed 110, HC 2; 3,176 lbs., $4,998.
| MR option - Change LRs pairs to single MRs. $4,878. |
| Light Hot variant - Remove two LRs and links. LFT now armed with six rounds of HT fuel. Add four points of CA for driver. 3,139 lbs. $4,998. |
| Light Fire variant - Remove one point of armor. Change LMG to MML w/incendiary ammo. Replace LRs with two incendiary MRs. Top speed 107.5; 3,230 lbs., $4,995. |
Death Knight Industries Driller
Subcompact, heavy chassis, light suspension, small
power plant w/PC & SC, 4 standard tires, driver, LMG w/incendiary
ammo F, SD w/catalytic spikes B. Armor: F29, L19, R19, B24, T7,
U7. Accel. 5, top speed 95, HC 2; 2,520 lbs, $4,805.
This vehicle is designed to
operate with the DKI Oil Burner, providing support with its flexible
weapons package. The Driller's most obvious weak point is its
tires.
Death Knight Industries Rocket Puncher
Subcompact, x-heavy chassis, light suspension,
small power plant w/PC & SC, 4 HD tires, driver, RL front.
Armor: F38, L28, R28, B33, T6, U7. Accel. 5, top speed 90, HC 2;
2,760 lbs, $4,740.
Improved Suspension version
- remove 4 points of armor, suspension to improved. HC 3;
2,740 lbs., $4,996.
The Rocket Puncher is the heavyweight
of the DKI Division-5 line. It is the most heavily-armored division-5
vehicle in production today. An expert driver can compensate for
the low handling.
Ital Works Volley Fire
Subcompact, heavy chassis, improved suspension,
small power plant w/PC, 4 HD tires, driver, 2 linked MMLs (five
rounds normal and five rounds armor-piercing ammo each) front,
3 linked AP MNRs on mini-rocket platform. Armor: F15, L12, R12, B12,
T4, U5 with 2 3-point wheelguards (rear) and 2 3-point wheelhubs
(front). Accel. 5, top speed 90, HC 3; 2,518 lbs, $4,980.
All AP option - Change
MNRs to single AP MR. Remaining MML ammo to AP. 2,508 lbs., $4,965.
Ital engineers have sqeezed
their collective pennies on this design. Drivers typically alternate
the MML ammo between normal and AP, though some make the first five
rounds AP and trust their aim to see them through. The choice
of rockets for the platform is unusual. Expensive, true, but it can
deliver the equilvant of a heavy rocket to its target, and it still
does more damage than an AP MR. For those wanting all their MML ammo
made armor-piercing go with the AP option.
Fnord Motors Protection Racket
Mid-size, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, MML w/AP ammo front, JD rear,
10 points of component armor each for driver, power plant, and MML.
Sloped armor: F15, L11, R11, B13, T4, U6. Accel. 5, top speed 102.5,
HC 2; 3,480 lbs., $4,986.
RL version - remove armor
sloping. Change MML to RL and adjust former MML's component armor.
Add 10 points of component armor for JD. Armor: F10, L9, R9, B10,
T1, U2. 3,493 lbs.
For those drivers that want
to drive a 'big' car in division-5 but dislike the price and
weight of armor should consider this design. Component armor throughout
has increased the protection level by 50%. Though larger than most,
the Protection Racket is but an overblown subcompact in all aspects.
Atlantic Industries Wind Spirit
Compact, light chassis, heavy suspension, medium
power plant w/PC, 4 HD tires, driver, RL front, flaming oil discharger
left and right, 10 points CA for driver. Sloped armor: F15, L11,
R11, B12, T3, U3. Accel. 10, top speed 120, HC 3; 2,940 lbs., $4,957.
LMG variant - remove
RL and dischargers. Add LMG front and GS (paint) rear. Add five
points of armor. 2,930 lbs., $4,928.
It may not be as well-armored
as the Atlantic Motors Tick, but the Wind Spirit has a heavier
weapon and sloped armor. This vehicle actually saved money by going
with platinum catalysts instead of high torque motors.
Grenadier Jackalope
Subcompact, x-heavy chassis, improved suspension,
medium power plant, 4 HD tires, driver, MML front, MR on mini-rocket
platform, MR on REWP left linked to MR on REWP right. Armor: F15,
L11, R11, B12, T3, U3. Accel. 10, top speed 107.5, HC 3; 2,760 lbs.,
$4,900.
| Asphalt Jackalope version- remove REWPs. Remaining MR to AP HR. Add spoiler and airdam. Add 10 points of armor. Top speed 122.5, HC 3/4 @ 60+; 2,710 lbs., $4,890. |
| Hot Asphalt variant - as above, but change HR to incendiary. Top speed 120; 2,760 lbs., $4,990. |
Atlantic Motors Tick
Subcompact, x-heavy chassis, heavy suspension,
medium power plant, 4 PR tires, driver, MML front. Armor: F34,
L21, R21, B21, T6, U6. Accel. 10, top speed 122.5, HC 4; 2,720
lbs., $4,999.
Thunder Tickoption
- Tires to HD. Add high torque motors. Accel. 10/15 with HTMs,
top speed 122.5/92.5 with HTMs. 2,680 lbs.
Another model made before the
introduction of electric engine upgrades, the Tick still sees
arena service. It's among the fastest electric division-5 subcompacts
on this list and one of the more heavily armored. Some Ticks have
been retrofitted by their owners with high torque motors. Such vehicles
have been nicknamed Thunder Ticks.
Amex Combat Autoworks Iguana III
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, RR front. Armor: F16,
L10, R10, B10, T3, U5 with 4 3-point wheelguards. Accel. 5, top
speed 90, HC 3; 2,518 lbs., $4,834.*
Horned Iguanaversion
- Tires to HD. Add ramplate. $4,962.
* Removing one point of armor
will allow the RR ammo to be changed to HESH or HEAT. 2,513 lbs.,
$4,998.
The replacement for the Iguana
II. Strong tires and wheelguards help when it comes to grenade-intensive
environments. Though not able to accelerate like the other ram cars
in this division, the Horned Iguana can still hurt any car that
gets in its way.
Acme Motors Shell
Compact, light chassis, heavy suspension, medium
power plant, 4 HD tires, driver, RR front, 5 points CA for driver.
Sloped armor: F15, L11, R11, B11, T3, U3. Accel. 5, top speed 112.5,
HC 3; 3,004 lbs., $4,993.
Acme, under license, has made
this vehicle using the same body design as the Sprocket. Only
in combat will other duelists know that it's armed with a recoilless
rifle and has better handling.
Delta Automotive Blowback
Compact, light chassis, improved suspension, medium
power plant, 4 HD tires, driver, RR front, DSP under, JD rear.
Armor: F15, L12, R12, B11, T3, U5. Accel. 5, top speed 110, HC 2;
3,183 lbs., $4,974.
| RL version - Replace RR with RL. Upgrade suspension to heavy. Top speed 112.5, HC 3; 3,083 lbs., $4,674. |
| RL Smart Spikesoption - as above, but upgrade DSP to remote control. $4,874. |
| RL Sparks option - as RL version, but make RL ammo incendiary. Top speed 110; 3,143 lbs., $4,924. |
| RL 10 version - Replace RR with RL. Remove one point of armor. Add SC to power plant. Accel. 10, top speed 120; 3,077 lbs., $4,961. |
Rothschild Motor Works Puncture
Subcompact, heavy chassis, heavy suspension, small
power plant w/PC, 4 PR tires, driver, FG front, SD w/