Division 5 Vehicles
(Update 11/29/2004 - Hot Omelet , Fumigator , and Retro designs added.)
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Dropped Weapons
Mostly Solid Stuff
Pavement Puddles
Smoke in my Eyes
 
Direct Fire Weapons
Sons of Goddard
Flame On!
Get The Lead Out!
 
Odds and Ends
Pints in Quart Bottles
Unconventional Designs
Racing Designs
Duelist Built
Punishment Vehicles
Vehicle Guide 1 Update
Combat Showcase Update
Vehicle Guide 2 Update
Vehicle Guide 3 Update
ADQ Division-5 Cars
241 designs and 240 variants
Dropped Weapons

Mostly Solid Stuff

Tate Manufacturing Buster
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, GL front. Armor: F14, L10, R10, B10, T4, U6 with 4 10-point wheelguards. Accel. 5, top speed 90, HC 3; 2,520 lbs., $4,254.*
    * Does not include price of grenades.
    Rotary magazine option - change tires to HD. Add rotary magazine. 2,490 lbs., $4,354.
    Typically loaded with explosive grenades for $250. If part of a team, then the loadout could be changed to other grenade types. The rotary magazine option is quite popular due to its versatility.

Galleria Explosive Egg
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, GL w/magazine front, magazine switch, 10 points CA for driver. Armor: F15, L10, R10, B12, T3, U3 with 4 2-point wheelhubs. Accel. 5, top speed 115, HC 3; 2,995 lbs., $4,489. * Does not include price of grenades.
    Small Egg variant - change power plant to small w/PC & SC. Remove six points of armor. Slope remaining armor. Armor: F13, L9, R9, B11, T2, U3. Top speed 90; 2,759 lbs., $4,322.
    As it stands, the Explosive Egg (E2) can hold 20 explosive grenades easily. The magazine switch allows some versatility, though the E2 can’t carry a full magazine of the most expensive grenade types.

Imperial Motors Hot Omelet
Compact, standard chassis, improved suspension, medium power plant, 4 HD tires, driver, GL w/explosive grenades front, FT rear. Armor: F15, L12, R12, B15, T3, U4. Accel. 5, top speed 102.5, HC 2; 3,416 lbs., $4,993
    The main weakness of grenade launcher-equipped vehicles is the inherent randomness of the weapon itself. Imperial Motors answer was to equip the Hot Omelet with a flamethrower so it could engage in direct-fire combat.

Sabre Motors Minester
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, MD rear, high torque motors. Armor: F20(ramplate), L12, R12, B12, T5, U7 with 4 5-point wheelguards. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 3; 2,520 lbs., $4,978.
    Incendiary option - remove eight points of wheelguard armor. Change mines to incendiary. 2,488 lbs., $4,998.
    Incendiary Turn variant - remove four points of wheelguard armor. Tires to HD. Mines to incendiary. Add spoiler. HC 3/4@60+; 2,514 lbs., $4,913.
    An archetypical division-5 rammer. High acceleration to get into action, a strong ramplate for when contact is finally made, and a dropped weapon to discourage pursuit. For that little something extra there's the Incendiary Turn option.

Excaliber Zone Commander
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver, MD w/proximity-fused mines rear, MR on mini-rocket platform. Armor: F12, L12, R12, B17, T5, U7 with 4 4-point wheelguards. Accel. 5, top speed 90, HC 3; 2,499 lbs., $4,990.
    Non-MR option - remove MR and mini-rocket platform. Top speed 92.5; 2,399 lbs., $4,775.
    Another twist available for those that like mines. In critical spots proximity-fused mines can wreak havoc on opponents. The option allows for the mines to be made napalm, along with the addition of wheelhubs, dischargers, and additional vehicular armor.

Delta Automotive Tire Miner
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, 2 linked incendiary MRs front w/bumper trigger, MD rear, bumper spikes front. Armor: F20, L12, R12, B14, T5, U7. Accel 5, top speed 110, HC 3; 3,110 lbs., $4,955.
    HR option - replace MRs with linked pair of regular HRs. 3,160 lbs., $4,795.
    JD Ram version - replace MRs with JD left linked to JD right. JDs linked to MD. Remove bumper spikes. Add ramplate. Move bumper trigger rear. Top speed 107.5; 3,240 lbs., $4,920.*
    * For napalm mines remove two points of non-front armor. 3,228 lbs., $4,994.
    The Tire Miner is the compact version of mine-armed subcompacts in this division. A pair of linked medium rockets, equipped with incendiary warheads, can deliver a one-time hot hello to another duelist. Bumper spikes add that little extra for low-speed rams. A ramplate version was also made, dropping the rockets and bumper spikes but adding junk droppers for more arena floor coverage.

Lymestwold Toe Breaker
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MD rear, SD left linked to SD right, link - MD to SDs. Armor: F11, L14, R14, B17, T4, U6 with 2 3-point wheelguards and 2 3-point wheelhubs. Accel. 5, top speed 110, HC 3; 3,104 lbs., $4,998.
    Extra Toes version - remove SDs and links. Add MD magazine rear and 10 points of CA for driver. Top speed 112.5; 3,059 lbs., $4,948.
    The Toe Breaker stands as one of the most dangerous tire-shredding vehicles in division-5. It can seal off critical areas of an arena with a double wall of spikes with mines in the center. Only exceptionally lucky duelists can get past this barrier with no damage. The barrier remains deadly even after the mines go off, even for those duelists using sold tires. For sustained minelaying go with the Extra Toes version.

Radius Motors Firebomb
Subcompact, x-heavy chassis, heavy suspension, small power plant w/PC & SC, 4 HD tires, driver, SMD w/napalm ammo rear, bumper trigger rear. Armor: F30, L30, R30, B30, T7, U9. Accel. 5, top speed 90, HC 4; 2,750 lbs., $4,746. *
    * Same price if using spider mines. Decrease price by $250 if using regular or TDX mines.
    With this particular load of mines you can expect plenty of burning car bottoms and tires. Its tires are unprotected, but getting at them when the vehicle is at speed is a problem. Put your own dropped weapons in its path in response and start working on that armor.

Foster Mystery
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, SMD w/TDX ammo linked to SS rear, JD left. Armor: F14, L15, R15, B19, T6, U6. Accel. 5, top speed 110, HC 3; 3,160 lbs., $4,995. *
    * Same price if using regular mines.
    Secret Stuff variant - replace SMD with SfS (10 rounds). Add blow-through concealment for SfS and fake weapons rear (SMD). Top speed 112.5; 3,035 lbs.
    Hidden Oil variant - replace SMD with OJ (10 rounds pyrophoric oil). Add blow-through concealment for OJ and fake weapons rear (SMD). Top speed 112.5; 3,035 lbs., $4,695.
    Hot Boom variant - replace SMD with MD (napalm load). $4,845.
    Are there mines under that cloud of smoke or not? Instilling a sense of uncertainty is the goal of this Foster vehicle. To add to the confusion there are three variants with equally dangerous weapon loads. The mines can be changed out for a sticky foam sprayer or the increasingly popular oil jet loaded with pyrophoric oil. For a gift that keeps on giving try the napalm-loaded minedropper variant. The weapons port is identical to that of a SMD, and there’s the bonus that under each smoke cloud could be a waiting napalm mine.

Magnum Motors Piledriver
Subcompact, x-heavy chassis, heavy suspension, small power plant w/PC and SC, 4 PR tires, driver, JD rear w/magazine, mini-rocket platform with two linked LRs. Armor: F20, L15, R15, B18, T7, U7 w/4 10-point wheelguards. Accel. 5, top speed 90, HC 3; 2,760 lbs., $4,377.
    Ram version - change tires to HD and remove 4 points of wheelguard armor. Add ramplate and high torque motors. Accel. 5/10 with HTM, top speed 90/67.5 with HTM. 2,754 lbs., $4,667.
    Like many of the dropped weapon-centered designs here, this car works best as part of a team. The Piledriver is a well armored and protected vehicle. Strong wheelguards and underbody armor allow the driver to operate in a flame cloud and mine-intense environment. The light rockets gives the driver a chance to finish off a vehicle crippled by a teammate. The new ram version changes PR tires for HD, but gains acceleration thanks to high torque motors.

Indra Motors Lint Collector
Compact, standard chassis, heavy suspension, medium power plant, 4 HD tires, driver, JD w/magazine left linked to JD w/magazine right, high torque motors, spoiler and airdam. Armor: F22, L22, R22, B22, T4, U7. Accel. 5/10 with HTM, top speed 102.5/75 with HTM, HC 3/4 @ 60+; 3,504 lbs., $4,987.
    One of rare division-5 compacts that has a standard chassis, all due to the weight of its junk droppers. High torque motors and good maneuverability allow the Lint Collector to lay a line of junk across an arena.

Nakachi Motors Corporation Quarry Cat
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MG front, JD w/2 magazines rear, link. Armor: F20, L15, R15, B17, T4, U4. Accel. 5, top speed 105, HC 3; 3,315 lbs., $4,995.
    Compacts have to contend with their overall higher prices compared to subcompacts. The Quarry Cat compensates for this by using a magazine-fed junk dropper. Due to the low cost of that weapon, this car carries a worthy amount of armor.

Atlantic Motors Junk Vendor
Mid-size, light chassis, improved suspension, medium power plant, 4 HD tires, driver, MML front. JD w/magazine left, right, and back, 4 links. Armor: F18, L13, R13, B14, T4, U4. Accel. 5, top speed 92.5, HC 2; 3,983 lbs., $4,986.
    Maneuver version - Replace MML w/HR. Suspension to heavy. Add spoiler. HC 3/4 @ 60+; 4,038 lbs., $4,936.
    Max Maneuver version - Remove MML and 5 points of armor. Tires to SB Standard. Suspension to heavy. Add spoiler, airdam, and 4 points of component armor for driver. HC 3/4 @ 60+; 4,014 lbs., $4,996.
    This division-5 mid-size has decent armor and the weight to handle a full sixty loads of junk dropper ammo. It can dirty up the arena in a hurry, so don't let it do so. The maneuver variant is more common, but a wily duelist could hold his own in the regular version.

Tate Manufacturing Caltrop Cannon
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, SG front. Armor: F24, L12, R12, B12, T4, U4 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,520 lbs., $4,398.
    Maneuver version - chassis to x-heavy, PC to SC, tires to HD. Add spoiler, airdam. HC3/4@60+; 2,580 lbs., $4,848.
    Ram version - Remove 4 points of non-front armor. Tires to HD. Add ramplate, high torque motors. Accel. 5/10 with HTM, top speed 90/67.5 with HTM, $4,750.
    No bones about it, this vehicle is out for your tires. Go for the sides and rear to bring this bad boy down. The ram version, like several other division-5 subcompacts, takes advantage of the newly-introduced high torque motors.

Crane Industries Sharp End
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, SG w/9 rounds front, 2 30-lbs rocket boosters rear. Armor: F18(ram), L11, R11, B10, T3, U3. Accel. 5, top speed 112.5, HC 3; 3,000 lbs., $4,809. Add 10 acceleration when one rocket booster is fired.
    HTM variant - remove rocket boosters, one point non-front armor. Add high torque motors, JD rear, four points of CA for driver. Accel. 5/10 with HTM, top speed 112.5/82.5 with HTM, 3,075 lbs, $4,986.
    Fine Edge version - remove rocket boosters, two points non-front armor. Add platinum catalysts to power plant, three points of CA for driver. Slope the armor. Accel. 10, top speed 120; 2,940 lbs., $4,819.
    A unique combination of ram and rocket boosters in this division-5 vehicle. Typically a Sharp End driver would immobilize or limit the maneuverability of an opponent with his spike gun, then move in for the ram with a speed boost from his rockets. High torque motors have reduced the usefulness of rocket boosters, but there will always be those who prefer the push of rockets above all else.

Atlantic Motors Tack
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, two linked SDs w/explosive loads (one left, one right). Armor: F16, R20, L20, B24, T5, U7. Accel. 5, top speed 90, HC 4; 2,520 lbs., $4,562. *
    Maneuver version - chassis to x-heavy, PC to SC, tires to HD, remove two points of armor. Add spoiler and airdam. HC 4/5@60+; 2,570 lbs., $4,990.
    Ram version - tires to HD. Add ramplate and high torque motors. Add 4 3-point wheelguards. Armor: F24(ram), L14, R14, B14, T5, U7. Accel. 5/10 with HTM, top speed 90/67.5 with HTM. HC 3; 2,518 lbs., $4,924.*
    * Moving one SD rear and changing the other into a SD magazine will save $100 and 10 lbs.
    Strong armor and PR tires allow the Tack to lay its trail of explosive spikes even in intense combat situations. The new ram version can get into the thick of combat thanks to its high torque motors.

Foster Tack Trail
Compact, light chassis, heavy suspension, medium power plant, 4 PR tires, driver, SD w/magazine left linked to SD w/magazine right, MR on mini-rocket platform. Armor: F14, L14, R14, B15, T6, U7. Accel. 5, top speed 110, HC 3; 3,150 lbs., $4,995.
    Tack Wall variant - remove SD magazines. Move SDs to left-rear corner and right-rear corner. Add SD rear and link it. Add MR front. 3,145 lbs., $4,985.
    Similar to the Lint Collector, the Tack Trail's spikes can cause more damage than debris. The medium rocket is provided to take advantage of a close-range shot against an opponent with damaged armor. For a nice area-denying line of spikes go with the Tack Wall variant.

Hudson Manufacturing Tack Master
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, RL front, SD left linked to SD right. Armor: F13, L11, R11, B11, T3, U3. Accel. 5, top speed 112.5, HC 3; 3,022 lbs., $4,996. *
    Junk Master variant - change SDs to JDs. RL ammo to incendiary. Armor: F17, L14, R14, B14, T3, U5. Top speed 107.5; 3,272 lbs., $4,941.
    * Moving one SD rear and changing the other into a SD magazine will save $100 and 10 lbs.
    Basically this is a scaled-down version of larger, more expensive cars. Solid tires are almost unheard of in division-5; standard spikes are cheap and keep on dishing out the hurt instead of blowing up like explosive spikes. The Junk Master version is for those that like to mix fire with their junk.

Hudson Manufacturing Tack Fighter
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MML front, SD w/2 extra magazines rear. Armor: F20, L14, R14, B15, T3, U5. Accel. 5, top speed 112.5, HC 3; 3,066 lbs., $4,993.
    First Punch option - remove one SD magazine. Add HR front. Top speed 110; 3,101 lbs., $4,943.
    For a spike trail that can stretch from one end of the arena to the other you can't be the Tack Fighter. It has more armor than the Tack Master, but the micro missile launcher is its only direct-fire weapon. The First Punch variant trades in a spike dropper magazine for a heavy rocket, speeding up the destruction of a foe by more direct means.
 

Pavement Puddles

Mitsui Motors Ice Walker
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, mini-rocket platform w/2 linked LRs, ID rear. Armor: F14, L15, R15, B21, T6, U6 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,515 lbs., $4,872.
    Like its Fire Walker cousin, the Ice Walker's defenses allows it to place its slippery ammo in the most effect spots in an arena. The rockets allow the driver to take advantage of duelists that get onto the ice patches, giving them a big hazard if they get hit.

Conquistador Ice Maker
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, ID rear. Armor: F20(ram), L15, R15, B15, T5, U6 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,460 lbs., $4,916.
    HD variant - Change tires to HD. Remove 4 points of non-front armor and 4 points of wheelguard armor. PC to SC. Add HTMs. Accel. 5/10 with HTMs, top speed 95/70 with HTMs; 2,384 lbs., $4,982.
    The only difference between this vehicle and the Ice Walker is that Conquistador opted for a ramplate instead of a rocket platform. The HD variant has experienced an increased in sales recently because it incorporated high torque motors and still was within division-5 limits.

Macmillan Motors Unpaved Road
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, ID rear, JD left linked to JD right, link - ID to JDs, 3 MNRs on mini rocket platform. Armor: F15, L16, R16, B20, T4, U5. Accel. 5, top speed 107.5, HC 3; 3,226 lbs., $4,983. (with two unlinked LRs -10 lbs, with MR -$10 and -10 lbs.)
    This British import enhances the hazard of ice with junk. If a car crosses the junk and ice at the same time it's enough of a hazard for serious skids or even spinouts. Again, it's a team vehicle, and no amount of ice can stop a steady barrage of rockets and bullets.

Macmillan Motors Rockslide
Mid-size, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, ID rear, JD w/mag rear linked to ID, 10 points CA for driver. Armor: F9, L10, R10, B11, T2, U2. Accel. 5, top speed 105, HC 3; 3,342 lbs., $4,984.
    Cargo capacity: 2 spaces, 858 lbs.
    Major Slide variant - remove ten ID loads. Add JD left linked to JD right. Link from side JDs to rear weapons. Top speed 100; 3,572 lbs., $4,984.
    Weak on armor, but the layout allows the junk to be placed on the ice instead of next to it. Component armor enhances the driver's chance of survival, by the way. The Major Slide option clutters up the arena floor with even more junk.

Linden Motors Glacier
Compact, light chassis, improved suspension, medium power plant, 4 HD tires, driver, HDID rear, 3 MNRs on mini-rocket platform, JD left. Armor: F10, L10, R10, B10, T2, U4. Accel. 5, top speed 112.5, HC 2; 3,021 lbs., $4,993. (with two unlinked LRs -10 lbs, with MR -$10 and -10 lbs.)
    Slush Ice option - replace HDID with HDFOJ. Add 4 points of armor. 2,985 lbs., $4,995.
    Black Ice option - replace HDID with HDOJ w/7 rounds of pyrophoric oil. 2,927 lbs., $4,893.
    Black Ice Extra - as above, but change power plant to small w/PC & SC. Add additional round of pyrophoric oil. Add five points CA for driver. Top speed 90; 2,755 lbs., $4,993.
    For all-out ice coverage you can't beat the Linden Motors Glacier. The mini-rockets allow the driver to inflict a heavy hazard if he catches a foe on a nearby ice patch. Practically identical in looks are the Slush Ice and Black Ice versions. The Slush Ice packs a heavy-duty flaming oil jet and the Black Ice a partial load of pyrophoric oil. Only when they fire will you know which version you're facing.

Samson Oil Can
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, RL front, OJ rear. Armor: F16, L13, R13, B14, T3, U4. Accel. 5, top speed 112.5, HC 3; 3,013 lbs., $4,989.
    The low cost of the oil jet allows the Oil Can to carry a good load of armor. Get in close with the rocket launcher and leave a slippery trail of oil for your foe to spin around on.

Samson Oil Barrel
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MML front, HDOJ rear. Armor: F16, L13, R13, B14, T3, U4. Accel. 5, top speed 115, HC 3; 2,943 lbs., $4,989.
    Oil-10 version - downgrade suspension to improved, remove one point of armor. Add platinum catalysts to power plant. Accel. 10, top speed 120, HC 2; 2,937 lbs., $4,976.
    Barrel Rider variant - change power plant to small w/PC & SC. Add three points CA for driver. Change MML ammo to AP. Top speed 90; 2,755 lbs. $4,969.
    For more coverage, the Oil Barrel uses a HDOJ. Thanks to the low weight, the Oil-10 version, at expense of some handling, has higher acceleration. The Barrel Rider is for those that like to make the MML rounds AP.

Republic Motors Oil Baron
Mid-size, light chassis, improved suspension, medium power plant, 4 HD tires, driver, HDOJ w/magazine rear, JD w/magazine right linked to HDOJ, MR on mini rocket platform, 10 points CA for driver. Armor: F8, L9, R9, B11, T2, U4. Accel. 5, top speed 100, HC 2; 3,559 lbs., $4,983. * MR often replaced with 2 unlinked LRs (+$10) or 3 unlinked MNRs (+$10, +10 lbs.).
    For massive oil coverage, the Oil Baron uses an extra magazine to make an arena floor look like an oil lake. Component armor gives the driver a moment to consider surrender if his vehicular armor is breached.

Foster Greased Lightning
Subcompact, x-heavy chassis, heavy suspension, small power plant w/SC, 4 HD tires, driver, OJ rear, MR on mini rocket platform, spoiler, airdam, high torque motors. Armor: F22(ram), L13, R13, B15, T4, U6 with 4 5-point wheelguards. Accel. 5/10 with HTM, top speed 90/67.5 with HTM, HC 3/4@60+; 2,585 lbs., $4,989.
    Flash Lightning version - Remove rocket platform. Change chassis to heavy and SC to PC. 2,485 lbs., $4,474.*
    Heat Lightning version - as Flash, but change OJ to FOJ w/20 rounds. 2,480 lbs., $4,974.
    * With 15 rounds of pyrophoric oil cost $4,974 and 2,465 lbs.
    Foster, better known for its buses, has also entered the division-5 arena with this appropriately named vehicle. High torque motors allow the Greased Lightning to get up to speed for those armor-crushing rams. The medium rocket can finish the leftovers. For those that like to add dischargers Foster produced a version without a rocket platform.

Death Knight Industries Oil Burner
Subcompact, heavy chassis, improved suspension, small power plant w/PC & SC, 4 HD tires, driver, OJ w/20 rounds of pyrophoric oil B, high torque motors. Armor: F30, L23, R23, B27, T8, U9. Accel. 5/10 with HTMs, top speed 97.5/72.5 with HTMs, HC 3; 2,475 lbs, $4,970.
    The Oil Burner is best used as a team player. Pyrophoric oil turns the otherwise mundane oil jet into an effective area-denial weapon. It is heavily armored compared to other division-5 vehicles. The Oil Burner's strong points are its nimbleness and quick acceleration; engage it from the sides or the front.

Indra Motors Oil River
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, OJ w/15 rounds of pyrophoric oil B, 2 linked HRs on small rocket platform, 2 linked MRs front. Armor: F15, L12, R12, B14, T3, U5. Accel. 5, top speed 110, HC 3; 3,131 lbs., $4,993.
    MFR option - change HRs to MFR. -50 lbs.
    FOJ variant - change OJ to FOJ w/20 rounds. 3,146 lbs.
    With some skill, an Oil River driver can take out two fresh opponents. The two linked heavy rockets alone can breach the side of the average division-5 car. In the arena, the only way to tell this car from its FOJ variant is to wait and see if the oil starts to burn on its own accord.

Mitsui Motors Fire Walker
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, mini-rocket platform w/2 linked LRs, FOJ rear. Armor: F15, L16, R16, B22, T6, U6 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,515 lbs., $4,841.
    PR tires, wheelguards, and strong armor allows this Mitsui design to lay its trail of burning oil in the heat of battle.

Republic Motors Spittoon Master
Compact, light chassis, improved suspension, medium power plant, 4 HD tires, driver, OG front w/rotary magazine - 2 rounds oil, 4 rounds ice, 4 rounds flaming oil. JD rear. Armor: F14, L12, R12, B12, T3, U5. Accel. 5, top speed 110, HC 2; 3,093 lbs., $4,994.
    A rotary magazine allows versatility in loadouts. Maneuverability is not a factor for this car. The Spittoon Master has to maneuver just enough to get line of sight to its arena floor target.

Ace Vehicles Unlimited Gumshoe
Subcompact, standard chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver, SfS rear, spoiler, airdam, high torque motors. Armor: F13, L13, R13, B16, T3, U5. Accel. 5/10 with HTM, top speed 95/70 with HTM, HC 4/5@60+; 2,300 lbs., $4,893.
    Slick variant - replace SfS with OJ loaded with pyrophoric oil.
    This little number lives up to its name. A fully-loaded sticky foam sprayer will slow everyone down and rip up tires with the best of them. Acceleration and maneuverability enable the Gumshoe to get out of trouble as fast as it gets into it. The Slick variant is one of the few vehicles on this list that has a full load of pyrophoric oil.

Fnord Motors Sure Stick
Compact, light chassis, improved suspension, small power plant w/SC, 4 HD tires, driver, SfS rear with magazine (20 rounds), 8 points of CA for driver. Sloped armor: F12, L13, R13, B17, T3, U3. Accel. 5, top speed 90, HC 2; 2,638 lbs., $4,973.
    Sure Slick option - replace SfS with OJ loaded with pyrophoric oil. OJ magazine has 12 rounds of pyrophoric oil. 2,632 lbs.
    Leave it to Fnord to produce the only division-5 car carrying the most sticky foam loads. The Sure Slick option is also distinguished for having the most pyrophoric oil loads as well. Able to lay a trail from one end of the arena to the other, the Sure Stick can be sure of at least some tire damage in every fight.
 

Smoke in my Eyes

Grenadier Gunsmoke
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, RL front, GS w/magazine (all smoke) rear. Armor: F16, L14, R14, B14, T3, U5 with 2 3-point wheelguards and 2 3-point wheelhubs. Accel. 5, top speed 110, HC 3; 3,169 lbs., $4,998. * with all GS loads paint -60 lbs.
    Grenadier went with a gas streamer because it was less expensive than using a standard smokescreen. The ability to direct the streamer within its arc of fire was another advantage.

Kane Motors Cloud Cover
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MML front, HDSS rear, 4 points CA for driver. Armor: F15, L13, R13, B13, T2, U4. Accel. 5, top speed 112.5, HC 3; 3,061 lbs., $4,990.
    For long term and wide area vision denial you want the Cloud Cover. Due to expense, an extra magazine was not fitted. Instead some component armor was installed, giving the driver a measure of protection.

Kane Motors Graffiti Artist
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MML front, PS rear, PS magazine (20 rounds), 4 points CA for driver. Armor: F15, L13, R13, B13, T2, U4. Accel. 5, top speed 115, HC 3; 2,941 lbs., $4,990.
    Graffiti Max version - power plant to small w/PC & SC, add final five paint loads to magazine, one additional point of CA for driver, and slope the armor. 2,755 lbs., $4,978.
    The Graffiti Artist uses a paint sprayer instead of smoke. With an almost-full extra magazine the Artist can lay an extensive trail of paint clouds. The Max version, as the name implies, has a full load of paint and sloped armor as well.

Pantheon Motors Pixie Dust
Subcompact, heavy chassis, heavy suspension, small power plant, 4 HD tires, driver, HDPS rear, high torque motors, spoiler. Armor: F22(ram), L12, R12, B14, T5, U6. Accel. 5/10 w/HTMs, top speed 90/67.5 w/HTMs, HC 4/5@60+; 2,400 lbs., $4,819.
    Dark Mist variant - add PC to power plant, change HDPS to HDSS. 2,520 lbs., $4,619.
    If you want to give your opponents a hard time hitting you then go with the Pixie Dust. The heavy duty paint spray will make them fumble their shots while you accelerate for a frame-rattling ram.

Conquistador Fire Maker
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, FCE rear. Armor: F20(ram), L15, R15, B15, T5, U6 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,460 lbs., $4,766.
    Maneuver variant - tires to HD. Add spoiler and airdam. HC 3/4@60+; 2,520 lbs., $4,916.
    Spiteful punch variant - tires to HD. Add mini-rocket platform w/AP MR. 2,520 lbs., $4,651.
    HTM variant - change tires to HD, remove 4 points of non-front armor. Add high torque motors and spoiler. Accel. 5/10 with HTM, top speed 90/67.5 with HTM. HC3/4@60+; 2,450 lbs., $4,997.
    The opposite to the Ice Maker. The driver can fire one round at a time or set the ejector on automatic as needed. The ramplate just adds to the carnage. High torque motors have increased the popularity of the Fire Maker, not only for its higher acceleration but also for its improved handling at high speed.

Mitsui Motors Firewall
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, FCGS rear. Armor: F15, L16, R16, B22, T6, U6 with 4 7-point wheelguards. Accel. 5, top speed 90, HC 3; 2,517 lbs., $4,271.
    HR version - chassis to x-heavy and PC to SC. Remove three points of armor and four points of wheelguard armor. Add mini-rocket platform w/AP HR. 2,636 lbs., $4,873.
    MR version - chassis to x-heavy and PC to SC. Remove one point of armor. Add mini-rocket platform w/incendiary MR. 2,637 lbs., $4,915.
    Maneuver version - chassis to x-heavy and PC to SC. Tires to HD. Remove one point of armor and 8 points of wheelguard armor. Add spoiler, airdam, mini-rocket platform w/AP MR. Top speed 90; HC 3/4@60+; 2,640 lbs., $4,915.
    Fire Ram variant - Tires to HD. Remove 2 points of armor. Add ramplate and high torque motors. Armor: F18(ram), L15, R15, B19, T6, U6. Accel. 5/10 with HTM, Top speed 90/67.5 with HTM. 2,512 lbs., $4,546.
    Flame clouds are one of the deadliest weapons in division-5. Duelists can't afford to have too much top and bottom armor because a point of top armor is a point that won't stop a rocket damaging your side. On the flipside, the Firewall has thick armor for subcompact, making up for its lack of direct-fire weapons. The driver has only two shots with the streamer, and once they're gone the car is just a block of plastic on wheels (unless it's a Fire Ram).

Mitsui Firewall II
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, FCGS left, FCGS right. Armor: F15, L21, R21, B15, T5, U6. Accel 5, top speed 110, HC 3; 3,108 lbs., $4,999.
    Sloped armor variant - remove one FCGS. Add magazine for remaining FCGS. Slope the armor. Top speed 112.5; 3,023 lbs., $4,957.
    With two flame cloud gas streamers the Firewall II has more durability in combat. The sloped armor version gives more protection but makes placement of the flameclouds a bit more tricky.

Nevada Systems Warpaint
Subcompact, standard chassis, improved suspension, 50 cid gas engine w/TH, 4 gallon HD gas tank, 4 HD tires, driver, MML front. GS w/paint left, right, and rear. Armor: F17, L14, R14, B15, T4, U5. Accel. 5, top speed 60, HC 3; 2,172 lbs., $4,989.
    The engineers at Nevada Systems decided that the extra space freed up by a gas engine more than compensated for the low top speed. Called Warpaint, this car has three gas streamers loaded with paint to befuddle opponents.

Linden Motors Fog of War
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MML w/incendiary ammo front, GS w/paint loads left and right, GS w/smoke loads rear, MR on mini rocket platform. Armor: F15, L12, R12, B12, T3, U4. Accel. 5, top speed 110*, HC 3; 3,158 lbs., $4,989. * top speed 107.5 and 3,218 lbs if all GS loads are smoke.
    Where there's smoke, you'll find the Fog of War. With walls of smoke and paint available at the flip of the switch, a FoW driver can befuddle a multitude of opponents.

Ace Vehicles Unlimited Gas Dispenser
Mid-size, light chassis, improved suspension, medium power plant, 4 HD tires, driver. GS (smoke) left, right, and rear. GS (paint) left, right, and rear. 2 linked MRs on small rocket platform. 10 points CA for driver. Armor: F13, L10, R10, B10, T2, U4. Accel. 5, top speed 97.5, HC 2; 3,752 lbs., $4,994.
    Ace Vehicles Unlimited, better known for larger vehicles and trailers, made its first entry in division-5 dueling with this design. With walls of paint and smoke at his disposal the driver could cloud the eyes as well as the optics of his opponents. The twin medium rockets allow the Gas Dispenser to finish off a damaged foe at close range. With practically no-one using no-paint windshields in division-5 due to costs it's best to keep you distance and work off the modest armor on this car.

Nevada Systems Fumigator
Compact, light chassis, heavy suspension, medium power plant, 4 SB Standard tires, driver, LMG front, SS w/magazine rear, link - LMG to SS. 10 points of component armor for driver. Armor: F21, L12, R12, B14, T3, U4. Accel. 5, top speed 112.5, HC 3; 3,056 lbs., $4,978.
    Nozzle variant: remove SS magazine and three points of armor. Add GS (smoke) rear. 3,073 lbs., $4,989.
    A straightforward design for those that like to select the amount of smoke to dispense. The Nozzle variant adds a degree of flexibility in smoke coverage. 

Direct Fire Weapons

Sons of Goddard

Amex Budget Brawler 2
Mid-size, light chassis, light suspension, medium power plant, 4 HD tires, driver, LMG front, 3 linked pairs of MRs (one front, left, and right). Armor: F15, L12, R12, B11, T2, U2. Accel. 5, top speed 102.5, HC 1; 3,492 lbs., $4,984.
    MML option: Replace LMG with MML. Add 18 points of armor. Top speed 100, 3,611 lbs., $4,972.
    HR version: Remove LMG. MRs to HRs. Add small rocket platform w/2 linked HRs, 15 points of armor, and JD rear. Top speed 90; 4,187 lbs., $4,934.
    Maneuver version: Remove LMG. Upgrade suspension to heavy. Side MRs to MFRs. Add JD rear. Top speed 100, HC 3; 3,567 lbs., $4,924.
    The success of the first Budget Brawler, a division-10 vehicle, inspired Amex to create this design. With three pairs of medium rockets the Amex engineers thought it was enough to critically damage two fresh opponents, using the light machine to finish them off. Performance in the arena proved otherwise, and even the MML and HR versions couldn't make up for the poor handling. In an calculated move, the vehicle was redesigned, removing the light weapon in exchange for improved handling. Now more of a team support vehicle, the Budget Brawler 2 can salvo its rockets into a foe, weakening it for team mates to finish off. A junk dropper was added for dropped weapon capability.

Amex Combat Autoworks Budget Brawler 3
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MG front, 3 MRs (one each left, right, and front). Armor: F15, L12, R12, B11, T3, U5. Accel. 5, top speed 112.5, HC 3; 3,008 lbs, $4,994.
    HR option: Remove 6 rounds of MG ammo and two points of armor. MRs to HRs. Top speed 110; 3,131 lbs., $4,998.
   A scaled down and more workable version of its big brother, the Budget Brawler 2. The rockets work over your armor and the machine gun does the rest.

Grenadier Rocket Lobster
Mid-size, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, 4 linked MRs front. MR left and right. 2 linked MRs on small rocket platform. JD rear. Armor: F10, L10, R10, B10, T2, U4. Accel. 5, top speed 100, HC 3; 3,603 lbs., $4,986.
    Rockin' Rockets variant - remove side MRs, downgrade rocket platform to mini with one MR. Front MRs replaced with two linked MFRs. Add JD left linked to JD right, link side JDs to rear JD. Add four points of armor. Top speed 97.5; 3,785 lbs., $4,995. *
    Hardnose version - downgrade suspension to improved. Replace front MRs with two linked MFRs. HC 2; top speed 97.5; 3,703 lbs., $4,926. **
    * With four linked HRs instead of MFRs the top speed is 95 and weighs 3,885 lbs.
    ** With four linked HRs instead of MFRs the top speed is 95 and weighs 3,803 lbs.
    Often called the 'division-5 Grand Slam', this Grenadier design may be short on armor but long on rockets. The four medium rockets up front, assuming all of them hit, can cave in and mess the insides of most division-5 cars. As with all rockets, the trick for a Rocket Lobster driver is getting in close for those point-blank shots.

Amex Rocket Miser
Subcompact, x-heavy chassis, light suspension, small power plant w/SC, 4 HD tires, driver, LMG front, MR on REWP left and right (linked), MR on mini rocket platform, spoiler. Sloped armor: F15, L12, R12, B11, T3, U3. Accel. 5, top speed 80 (90 without REWPs), HC 2/3@60+; 2,640 lbs., $4,998.
    Miser Fist variant - remove spoiler and one point of armor. Add PC to power plant. Upgrade all MRs to HRs. HC 2; 2,735 lbs., $4,992.
    Scrooge version - remove armor sloping and one point of armor. Add PC to power plant. Change LMG to MML. Add MR front and link it to REWP MRs. Top speed 82.5; 2,660 lbs., $4,915.
    Scrooge II version - as above, but remove second MR link. Upgrade REWP MRs to HRs. Top speed 80; 2,760 lbs., $4,985.
    The Rocket Miser can deliver two of its rockets up front in one volley, while the mini rocket platform can rotate to take advantage of an opportunistic point-blank shot. In designing this vehicle, the Amex engineers found it was cheaper to have a spoiler installed instead of an improved suspension. The Scrooge variant increases the volley to three rockets, made especially for those that want to take out an opponent in one shot. For those knowing they'll face metal armor, go with the Scrooge II. It's more of a simple rocket swap than a true variant, but the hitting power of two heavy rockets will even give a Fnord Foil Wrapper pause.

Amex Rocket Miser II
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, 3 linked MRs front. MNR left, right, and rear. 2 linked MRs on small rocket platform, MR on REWP left linked to MR on REWP right. Armor: F14, L11, R11, B12, T3, U4. Accel. 5, top speed 95 (105 without REWPs), HC 3; 3,300 lbs., $4,965.
    JD option - Remove MNRs. Add JD w/6 rounds rear. 3,325 lbs., $4,865.
   GS option - Remove MNRs and two points of armor. Add GS (smoke) rear. 3,328 lbs., $4,989. (-30 lbs. if GS loads are paint)
    Going up one size and dropping the LMG, this Amex car has enough rockets for a fireworks display. Often compared to Grenadier's Rocket Lobster, the Rocket Miser II has the advantage of its smaller size, making it a bit harder to hit.

Amex Rocket Miser Extreme
Subcompact, x-heavy chassis, improved suspension, small power plant w/SC, 4 HD tires, driver, 2 linked MRs front, MR on mini rocket platform, MR on REWP left linked to MR on REWP right. Armor: F20, L16, R16, B16, T3, U5. Accel. 5, top speed 80 (90 w/o REWPs), HC 3; 2,640 lbs., $4,261.
    Maneuver variant - add PC to power plant, spoiler and airdam. HC 3/4@60+; 2,740 lbs., $4,911.
    Heavy Hurt variant - add PC to power plant. Change front MRs to AP HRs. 2,740 lbs., $4,681.
    Hot Hail variant - add PC to power plant. Front & REWP MRs to incendiary. 2,740 lbs., $4,921.
    Avalanche variant - add PC to power plant. Front MRs to six linked AP MNRs. REWP MRs to HRs. 2,760 lbs., $4,851.
    Alpine Avalanche variant - add PC to power plant. Remove seventeen points of armor. Front MRs to AP MFR. Remaining MRs to AP HRs. Armor: F16, L12, R12, B13, T3, U3. 2,755 lbs., $4,999.
    Rocket Miser Ram version - add PC to power plant. Remove two points of non-front armor. Add ramplate. Front MRs to MFR, bumper trigger for MFR. Mini rocket platform MR to incendiary. 2,755 lbs., $4,979.
    As the name implies, this subcompact goes to the extreme in regards to one-shot rockets. The ram variant has more durability in combat - as long as the front armor holds out.

Laser Factory Gnat
Subcompact, standard chassis, heavy suspension, small power plant, 4 HD tires, driver, two AP HRs front, targeting laser front and LGL for HRs. Armor: F13, L9, R9, B9, T3, U5. Accel. 5, top speed 92.5, HC 4; 2,300 lbs., $4,778.
    Gnat II version --remove targeting laser, LGL, HRs. Change tires to PR. Add MFR front, 4 3-point wheelguards, 2 points of armor. HC 3; 2,298 lbs., $3,170.
    Fire Gnat option - as Gnat II, but change MFR to 4 linked incendiary LRs. $3,470.
    With two laser-guided armor-piercing heavy rockets the Gnat is the epitome of the 'one-shot, one-kill' philosophy. The variants are for those that like to use LAWs at point-blank range to supplement the hitting power of the rockets.

Laser Factory Gnat III
Subcompact, heavy chassis, standard suspension, small power plant, 4 HD tires, driver, two AP HRs front, AP MR on mini-rocket platform, targeting laser front and LGL for rockets. Armor: F12, L9, R9, B9, T3, U4. Accel. 5, top speed 90, HC 2; 2,390 lbs., $4,991.
    Fire Gnat II version - remove TL, LGLs, HRs, MR and mini-rocket platform. Add RL w/incendiary ammo front, SWC, and six points of armor. Tires to FP. Armor (fireproof): F15, L10, R10, B10, T3, U4. 2,380 lbs., $4,994. 
    At the price of handling, the Gnat III can fire another laser-guided rocket at its foes. The Fire Gnat II is one of the few ‘killer popcans’ that doesn’t have to worry about its exterior being set on fire. 

Atlantic Industries Horned Beetle
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, 2 linked MRs front w/bumper trigger, MR left, MR right, incendiary MR on mini rocket platform, high torque motors. Armor: F20(ram), L11, R11, B12, T3, U4. Accel. 5/10 with HTM, top speed 112.5/85 with HTM, HC 3; 3,061 lbs., $4,918.
    Small Platform option - replace mini-rocket platform with small rocket platform. Incendiary MR changed to regular, add additional MR to platform and link it. Top speed 110/82.5 with HTM; 3,136 lbs., $4,993.
    Natural 10 option - remove high torque motors and two points non-front armor. Add superconductors to power plant. Accel. 10, top speed 120; 3,049 lbs., $4,992.
    Incorporating high-torque motors at the onset of its design, the Horned Beetle can get to ram speeds just as quick as a division-5 subcompact with a medium power plant. Unlike the Amex Rocket Miser Extreme, the Horned Beetle's top speed isn't impaired by REWPs.

Atlantic Industries Auger
Subcompact, x-heavy chassis, improved suspension, small power plant w/SC, 4 HD tires, driver, MFR front w/bumper trigger, incendiary MR on mini rocket platform, spoiler, airdam, high torque motors, bumper spikes rear. Armor: F20(ram), L12, R12, B15, T3, U4. Accel. 5/10 with HTM, top speed 90/67.5 with HTM, HC 3/4@60+; 2,590 lbs., $4,966.
    HR option - replace MFR with two linked HRs. 2,640 lbs.
    Lite version - replace MFR with two linked AP MRs, remove 4 points non-front armor. Chassis to heavy and SC to PC. 2,520 lbs., $4,642.
    The scaled-down version of the Horned Beetle. Bumper spikes were added for those occasions when ramming in reverse presented themselves. High-torque motors add that extra boost of acceleration for ramming.

Galleria Trap Door
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, RL front, MFR left w/blow-through concealment. Armor: F15, L12, R12, B12, T3, U5. Accel. 5, top speed 112.5, HC 3; 3,074 lbs., $4,987.
    Platform variant - remove MFR, blow-through concealment, and six points of armor. Add small rocket platform w/2 linked HRs, JD rear, 4 points CA for driver. Armor: F14, L11, R11, B11, T3, U3. Top speed 105; 3,319 lbs., $4,999. * with MFR on platform -50 lbs.
    HR swap option - remove MFR and blow-through concealment. Add HR left and right. Armor: F18, L13, R13, B16, T5, U5. Top speed 110; 3,180 lbs., $4,980.
    Spike Trap variant - replace MFR with a SD and SD magazine (five rounds). 3,039 lbs.
    The Trap Door has to depend on the punch of its rockets to win. The blow-through concealment adds a factor of uncertainty for those fighting this car. Owners often change the location of the MFR to the right or rear; some change the location after each duel. The platform version can deliver a death blow from all four sides thanks to the platform's rotation.

Galleria Trap Door 2
Compact, light chassis, heavy suspension, medium power plant, 4 SB Standard tires, driver, RL front, incendiary MR left and right. Armor: F18, L13, R13, B14, T4, U4. Accel. 5, top speed 110, HC 3; 3,126 lbs., $4,988.
    Built in limited numbers, the Trap Door 2 is externally identical to the Trap Door HR swap option. In a design compromise, the engineers went for steel-belted standard tires in order to add more vehicular armor.

Magnum Motors Jawbreaker
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, 3 linked MRs front w/bumper trigger, JD rear, AP HR on mini rocket platform. Armor: F32(ram), L13, R13, B14, T3, U5. Accel. 5, top speed 105, HC 3; 3,311 lbs., $4,929.
    Rocket Ram option - downgrade HR to standard MR, remove JD. Add 40 lbs. rocket booster rear. Top speed 110; 3,176 lbs., $4,919. Add 12.5 acceleration when rocket booster is fired.
    HTM version - remove HR and rocket platform, ramplate to 30 points. Add high torque motors. Accel. 5/10 with HTMs, top speed 110/82.5 with HTMs; 3,143 lbs., $4,889.
    Combo version - as HTM version, but remove JD and 4 points of non-front armor. Add 40 lbs. rocket booster rear. Top speed 112.5/85 with HTMs; 3,034 lbs. $4,987. Add 12.5 acceleration when rocket booster is fired.
    Natural Ten version - remove rocket platform, JD, and two points non-front armor. Add SC to power plant, two points CA for driver. Accel. 10, top speed 120; 3,032 lbs., $4,998.
    With one of the strongest ramplates in division-5 the Jawbreaker is appropriately named. It also has a one-time nasty rocket punch that even metal-armored cars can't ignore. Compared to other rammers, the Jawbreaker has low acceleration, so it's best to take down this car while it's still going slow.
    Magnum has recently addressed the Jawbreaker's acceleration problem with three distinct variants. The first utilizes a rocket booster while the second sacrifices the rocket platform for high torque motors. As for the third, it's for those that like to have both options. It depends on the buyer's taste on which variant he wants to use.

Crane Industries Rocket Rain
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MFR left and right, MFR on small rocket platform, high torque motors. Armor: F12, L15, R15, B12, T4, U5. Accel. 5/10 with HTMs, top speed 107.5/80 with HTMs, HC 3; 3,238 lbs., $4,989.
    Three multi-fire rocket pods will make anyone on the receiving end feel like it was raining rockets. With a respectable top speed with high torque motors the Rocket Rain can catch up and ruin any duelist's day.

Avtomobel Rosseyskey Katyusha
Compact, standard chassis, improved suspension, medium power plant, 4 HD tires, driver. 3 MNRs each located front, left, right, and rear. 6 MNRs on small rocket platform. REWP left and right each with 3 MNRs. Armor: F20, L15, R15, B15, T4, U4 with 4 1-point wheelhubs. Accel. 5, top speed 102.5, HC 2; 3,494 lbs., $4,989.
     With 24 rockets the Katyusha lives up to its WW2 namesake. This Second Soviet Union import has good armor for a division-5 compact, but the rockets are not linked. It will take a superior, and patient, driver with gunnery skills to match to enter the winner’s circle with this vehicle.

Ace Vehicles Unlimited Rippler
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, 5 linked AP MNRs left & right, AP MNR front and rear, 2 linked HRs on small rocket platform. Armor: F11, L16, R16, B11, T4, U5. Accel. 5, top speed 107.5, HC 3; 3,228 lbs., $4,989.
    Introduced in 2050, Ace designed this vehicle after Amex premiered its Fusillade compact the previous year. The broadsides are nearly identical, but the Rippler has the addition of a rocket platform.

Nevada Systems Obsidian
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MFR front, incendiary MR left and right, 2 linked AP HRs on small rocket platform. Armor: F12, L15, L15, B12, T4, U5 with 2 2-point wheelguards and 2 2-point wheelhubs. Accel. 5, top speed 105, HC 3; 3,320 lbs., $4,979.
    For its first close combat subcompact Nevada Systems chose to arm the Obsidian with rockets. It has two rocket volleys capable of breaching typical division-5 armor. For finishing off a damaged foe the vehicle has two incendiary rockets, perfect for making vehicular interiors feel like saunas.

Houston Metal Fabricators Cut Across
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MML w/9 rounds incendiary ammo front, incendiary HR left, MFR right. Armor: F14, L12, R12, B12, T4, U4. Accel. 5, top speed 110, HC 3; 3,112 lbs., $4,989.
    On the left you have a hot-top heavy rocket. On the right there's a MFR pod. What those two rockets can't finish the micro-missile launcher can handle. This was HMF's first foray in division-5 cars.

Conquistador Macana
Compact, standard chassis, heavy suspension, medium power plant, 4 HD tires, driver. AP HR front, left, and right. JD rear, 6 incendiary MNRs on small rocket platform. Armor: F18, L15, R15, B15, T5, U5. Accel. 5, top speed 102.5, HC 3; 3,453 lbs., $4,999. * with four incendiary LRs instead of 6 MNRs -30 lbs.
    MFR option - remove HRs and JD. Add MFR left and right. Top speed 105; 3,328 lbs., $4,949.
    MR option - remove HRs and JD. Add linked pair of AP MRs left and right. Top speed 107.5; 3,228 lbs., $4,989.
    HR Nose option - remove JD. Side HRs to MRs. Add additional AP HR front and link it. Top speed 105; 3,328 lbs., $4,979.
    The goal of this team-support vehicle is to inflict heavy damage on its opponents. Incendiary-armed mini-rockets serve the duel purpose of finishing off crippled armor and start fires in car interiors. Considering that power plants are often hit when side armor is breached, drivers take the threat of incendiary mini-rockets seriously.

Houston Metal Fabricators Stonefall
Pickup, light chassis, standard suspension, medium power plant w/platinum catalysis, 4 HD tires, driver, 2 linked pairs of HRs front, MFR front, JD rear. Armor: F16, L11, R11, B11, T3, U4. Accel. 5, top speed 90, HC 1; 4,401 lbs., $4,952.
    HMF is distinguished for currently having the only division-5 pickup design in production (albeit in small numbers). This vehicle is aimed at those drivers that want  a pickup, regardless of the division.

Tate Manufacturing Barrage
Sedan, light chassis, standard suspension, medium power plant, 4 SB Standard tires, driver, 3 linked HRs front, linked pair of HRs left and right, linked pair of HRs rear, 10 points of component armor for driver. Armor: F12, L12, R12, B12, T3, U3. Accel. 5, top speed 90, HC 1; 4,156 lbs., $4,982.
     This Tate vehicle has the most destructive rocket armament in division-5. Due to the volume of the sedan body, all the rockets are under the protection of vehicular armor. Like the Katyusha, it will take a superior driver to get the Barrage into point-blank range to deliver its load of rockets.

 

Flame on!

Amex Pyro Gyro
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, LFT w/HT fuel left, incendiary MR right, incendiary MR front, JD rear, airdam. Armor: F11, L15, R11, B11, T3, U4. Accel. 5, top speed 107.5, HC 3/4@60+; 3,240 lbs., $4,920.
    Fireproof armor, like solid tires, is almost unknown in division-5. Keep your distance from this Amex design unless you want your car to imitate the inside of an oven.

Amex Pyro Gyro Junior
Subcompact, x-heavy chassis, heavy suspension, small power plant w/PC & SC, 4 HD tires, driver, LFT w/HT fuel left, incendiary MR front, spoiler, airdam. Armor: F13, L18, R13, B13, T3, U5 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3/4@60+; 2,685 lbs., $4,995.
    This subcompact has one less rocket than its big brother, but it has the benefit of wheelguards.

Hudson Manufacturing Red Rash
Subcompact, x-heavy chassis, heavy suspension, small power plant w/PC & SC, 4 HD tires, driver, LFT w/8 rounds of HT fuel left and right. Armor: F18(ram), L12, R12, B12, T4, U5 with 4 1-point wheelhubs. Accel. 5, top speed 90, HC 4; 2,758 lbs., $4,990.
    After being rammed and flamed by this car you'll agree that the name Red Rash is appropriate. Get in close to this vehicle only if you can take the heat.

Nevada Systems Tinderbox
Compact, standard chassis, heavy suspension, medium power plant, 4 HD tires, driver, 2 linked LFTs left w/9 rounds each, FCGS rear. Armor: F11, L16, R11, B11, T4, U6. Accel. 5, top speed 105, HC 3; 3,368 lbs., $4,987.
    Adding its own fuel to the super-heated furnace of flame-based division-5 cars is Nevada Systems. Their vehicle, called the Tinderbox, can apply a double-dose of flame from the left and smother a foe at a distance with a flame cloud gas streamer.

Amex Combat Autoworks Baker
Subcompact, x-heavy chassis, heavy suspension, small power plant w/SC, 4 PR tires, driver, FT w/HT fuel rear. Armor: F6, L7, R7, B11, T3, U3 with 4 5-point WGs. Accel. 5, top speed 90, HC 3; 2,640 lbs., $4,707.
    Heavy armor upgrade - add PC to power plant. Add 17 points of armor. 2,725 lbs., $4,994.
    LFT version - Remove FT, 8 points WG armor, tires to HD. Add PC to power plant and two linked LFTs w/HT fuel. Add 17 points of armor. 2,718 lbs., $4,964.
    With the high-temperature fuel and the burn modifier that goes with it the Baker can put the hurt on other duelists. The armor is thin, however, on this car. Amex introduced the heavy armor upgrade in 2045 after getting reports that most Baker owners had already modified their vehicles this way.

Australian Motor Group Brushfire
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, FT right, 2 linked incendiary MRs front w/bumper trigger, bumper spikes front. Armor: F16, L13, R21, B13, T4, U6 with 2 2-point wheelguards and 2 2-point wheelhubs. Accel. 5, top speed 105, HC 3; 3,310 lbs., $4,824.
    Be careful with this one, for it can easily live up to its name. Even the arena surface can be burned away by the Brushfire's weapons. Like all flame-based vehicles, keep out of range of its weapons and hit it from afar.

Amex Combat Autoworks Baker 2
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, FT w/HT fuel left, 9 points component armor each for FT and driver. Armor: F13, L20, R13, B13, T4, U4 with 4 1-point wheelhubs. Accel. 5, top speed 105, HC 3; 3,325 lbs., $4,911.
    A more heavily armored version of the Baker, including component armor for the driver and flamethrower.

Conquistador Twin Tabasco
Compact, standard chassis, heavy suspension, medium power plant, 4 HD tires, driver, FT left and right. Armor: F12, L16, R16, B12, T4, U5. Accel. 5, top speed 97.5, HC 3; 3,700 lbs., $4,745.
    Forgoing high-temperature fuel but employing two flamethrowers gives the Twin Tabasco more area coverage. The Twin Tabasco is another rare division-5 compact that has a standard chassis.

Samson Fire Hose
Compact, standard chassis, heavy suspension, medium power plant, 4 HD tires, driver, HDFT right, JD rear. Armor: F12, L12, R16, B12, T4, U4. Accel. 5, top speed 100, HC 3; 3,545 lbs., $4,980.
    LFT version - replace HDFT with three linked LFTs. Armor: F13, L13, R20, B13, T5, U6. Top speed 97.5; 3,695 lbs., $4,960.
    A heavy weapon, yes, but the fire modifier can't be ignored. Even without high temperature fuel the Fire Hose can lick through even the modest amount of metal armor found in this division. The light flamethrower variant can pour on the fire mods, so it's best to keep out the weapons' short reach.

Amex Combat Autoworks Kitchen Heat
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver, LMG w/incendiary ammo front, incendiary MR front, incendiary MR on mini rocket platform. Armor: F20, L15, R15, B15, T3, U4. Accel. 5, top speed 90, HC 4; 2,520 lbs., $4,777.
   MML variant - replace LMG w/MML armed with incendiary rounds. Remove two points of armor. $4,405.
   MML HR version - as above, but change PC to SC and chassis to x-heavy. Remove six more points of armor. Change MRs to incendiary HRs. Armor: F18, L13, R13, B13, T3, U4. 2,640 lbs., $4,879.
   MML Ram version - As MML version, but add ramplate and high torque motors. Armor: F18(ram), L12, R12, B12, T3, U3. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs; 2,515 lbs., $4,992.
    The Kitchen Heat is a Rocket Miser with a pyromaniac bent. If the rockets don't do it, then a steady stream of bullets will eventually set you on fire.

Excaliber Fire Stone (a.k.a. Spitfire II)
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, RL w/incendiary rounds front. Armor: F20, L14, R14, B14, T4, U6. Accel. 5, top speed 90, HC 4; 2,520 lbs., $4,692.
    Stone Wall version - tires to HD, remove three points of non-front armor. Add ramplate and high torque motors. Accel. 5/10 with HTMs, Top speed 90/67.5 with HTMs; 2,515 lbs., $4,989.
    An update to the Spitfire. The PR tires make up for the lack of wheelguards. The ram version is for those that like to crumple the armor first and then shoot a hot rocket into an opponent's guts.

Excaliber Fire Bolt
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, MML w/incendiary rounds front. Sloped armor: F23, L15, R15, B15, T3, U3 w/4 5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,520 lbs., $4,491.
    Maneuver version - chassis to x-heavy, PC to SC, tires to HD. Add spoiler, airdam. HC 3/4@60+; 2,580 lbs., $4,941.
    Ram Bolt version - Tires to HD. Add ramplate and high torque motors. Armor: F22(ram), L14, R14, B15, T3, U3. Accel. 5/10 with HTM, top speed 90/67.5 with HTM. $4,855.
    The MML version of the Fire Stone. A drop in firepower is made up with sloped armor and wheelguards. The Ram Bolt has a strong ramplate for a car in division-5, so treat it with respect when facing it.

Amex Combat Autoworks Sidefire
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver, MML w/incendiary ammo left and right. Armor: F14, L20, R20, B14, T4, U4. Accel. 5, top speed 90, HC 4; 2,510 lbs., $4,936.
    With its normal weapons placement, a Sidefire driver would keep parallel to his target, minimizing targeting modifiers due to speed. More often than not the MMLs are moved to the front and linked, allowing the Sidefire to operate in a more conventional manner.

Autoligne Hot Head
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MML w/incendiary ammo front, 2 linked incendiary MRs front, bumper trigger front for MRs, bumper spikes front, JD rear. Armor: F17, L12, R12, B12, T3, U5. Accel. 5, top speed 110, HC 3; 3,141 lbs., $4,988.
    Autoligne, known for its trailers, came up with this design for their sponsored dueling team. It can hurt more heavily-armored subcompacts in a low-speed ram, damaging them with bumper spikes and the incendiary MRs.

Autoligne Hot Head Junior
Subcompact, heavy chassis, heavy suspension, small power plant, 4 HD tires, driver, MML w/incendiary ammo front, 2 linked incendiary LRs front w/bumper trigger, bumper spikes front, SWC for MML, high torque motors. Armor: F17, L13, R13, B14, T4, U5. Accel. 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 4; 2,400 lbs., $4,981.
    A scaled-down version of the Hot Head. Thanks to its initial low price, a single weapon computer and high torque motors were fitted. One good low-speed ram is often enough to take out an opponent with this vehicle's weapons.

Budget Autoworks Box Oven
Subcompact, x-heavy chassis, improved suspension, small power plant w/SC, 4 HD tires, driver, MML w/incendiary ammo front, LFT w/HT fuel left. Armor: F16, L16, R12, B12, T4, U4 with 2 3-point wheelguards (rear) and 2 3-point wheelhubs (front). Accel. 5, top speed 90, HC 3; 2,633 lbs., $4,924.
    A well-armored car with wheel protection to boot, the Box Oven can dish out the heat and take it too.

Pantheon Motors Lucifer
Compact, light chassis, improved suspension, medium power plant, 4 HD tires, driver, MML w/AP ammo front, 3 linked incendiary LRs left and right. Armor: F14, L11, R11, B12, T3, U5. Accel. 5, top speed 112.5, HC 2; 2,996 lbs, $4,998.
   Demon Variant - remove LRs. Add 9 AP MNRs (4 linked left and right, 1 rear). Top speed 115; 2,951 lbs., $4,873. (with incendiary MML ammo 2,986 lbs., $4,923)
   Lite Demon Version - as above, but change power plant to small w/PC & SC, suspension to heavy, and add two points of component armor for driver. Top speed 90, HC 3; 2,759 lbs., $4,943.
   Speed Demon Variant - as Demon version, but make MML ammo normal and remove two points of armor. Add platinum catalysts to power plant. Accel. 10, top speed 120; 2,939 lbs., $4,947.
   Hades Variant - remove LRs. Add three linked incendiary MRs (left, right, or rear). MML ammo to incendiary. 3,031 lbs., $4,888.
   Hell Variant - remove LRs and make MML ammo normal. Add incendiary HR left, right, and front. Top speed 107.5; 3,221 lbs., $4,998.
   Flame Tongue Variant - remove LRs. Add FT (left, right, or rear) w/5 rounds HT fuel, 5 points CA for driver. MML ammo to incendiary. Top speed 105; 3,314 lbs., $4,998.
    Forked Tongue Variant - remove LRs and three points of armor. Add two linked LFTs (left, right, or rear). Add three points of CA for driver. Top speed 105; 3,325 lbs., $4,939.
    Flame Tail Variant - remove 4 LRs and links. Add FCGS rear. 2,996 lbs., $4,998.
    Flame Stone Variant - remove LRs and make MML ammo normal. Add MD rear w/napalm mines, add 10 points of CA for driver. 3,011 lbs., $4,998.
    Flame Spike Variant - remove LRs. Add SD rear. SD w/5 rounds incendiary ammo left and right. All SDs linked. Top speed 115; 2,946 lbs., $4,998.
    Flash Spike Variant - as Flame Spike, but make the MML ammo normal and remove five SD loads from the rear SD. Add platinum catalysts to power plant. Accel. 10, top speed 120; 2,921 lbs., $4,998.
    Lite Spike Version - as Flame Spike, but change power plant to small with PC & SC. Suspenion to heavy. Remove five SD loads from rear SD. Add five points of CA for driver. Top speed 90, HC 3; 2,741 lbs., $4,998.
    No arena should be without a devil, and Pantheon Motors delivers with this one. The Lucifer strives to set you on fire with two broadsides of hot rockets and trash your armor with a micro missile launcher full of armor piercing ammo. Put the moves on this one and don't allow it a point blank shot on your sides. The Demon is for those that prefer to rip apart a foe first and then finish them off with a rocket in the gut. For a more intense burn even against metal armor go with the Hades and Hell variants. The Flame Tongue and Twin Fang are for those that love the sound of active flamethrowers, and the Flame Tail spreads the hurt all over with a flame cloud gas streamer. As a final touch, both the Flame Stone and Flame Spike deliver an unforgettable hotfoot.

Laser Factory Fire Support
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, 4 linked incendiary LRs front. 4 linked incendiary LRs on small rocket platform, JD rear, 5 points CA for driver. Armor: F16, L16, R16, B16, T5, U6. Accel. 5, top speed 105, HC 3; 3,305 lbs., $4,995.
    Fire Base version - remove front LRs, three points of non-front armor and two loads of JD ammo. Add two linked AP HRs front w/bumper trigger, add bumper spikes front. 3,327 lbs., $4,971.
    With the potential fire mods in its two salvos of rockets the Fire Support can be assured of putting one opponent down for the count. Most often this car is used in team events, but it can certainly hold its own in an arena.

Laser Factory Primary Burn
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver, 4 linked incendiary LRs front w/bumper trigger, 2 linked incendiary LRs on mini rocket platform, high torque motors. Armor: F24(ram), L13, R13, B13, T5, U7. Accel 5/10 with HTMs, top speed 90/67.5 with HTMs, HC 4; 2,520 lbs., $4,746.
    A hit with all the rockets will set any car on fire, provided there's no fireproof armor. Still, such fancy armor is vulnerable to rams like normal armor, and the Primary Burn has the ramplate and acceleration to make ram attacks work.

Budget Autoworks Turn and Burn
Compact, standard chassis, heavy suspension, medium power plant, 4 HD tires, driver, 4 linked incendiary LRs front w/bumper trigger, 2 linked LFTs left w/8 rounds each, bumper spikes front. Armor: F15, L13, R11, B11, T3, U4. Accel. 5, top speed 105, HC 3; 3,380 lbs., $4,996.
    This vehicle's strategy is to close within point-blank range, flob the rockets at its foe, then turn to bring the light flame throwers into the fray. With the resulting accumulated fire mods the afflicted vehicle will go down for the count.
 

Get the lead out!

Penny Pincher
Compact, light chassis, improved suspension, medium power plant, 4 HD tires, driver, MML front, JD rear, 10 point of component armor for driver. Sloped armor: F9, L7, R7, B7, T1, U2. Accel. 10, top speed 120, HC 2; 2,798 lbs., $3,612.
    This famous division-5 compact was designed by New Omaha duelist Fred 'The Undead' Acheson. A unique design even before electrical engine upgrades, the Penny Pincher was noted for its 10 acceleration. Component armor and sloped armor went a long way to enhance this car's survivability. In 2039 Acheson upgraded to the Penny Pincher II.

Amex Penny Pincher II
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, MML front, JD rear linked to MML. Armor: F18, L14, R14, B14, T3, U5 with 4 5-point wheelguards. Accel. 5, top speed 90, HC 3; 2,520 lbs., $4,298.
    IIA version - Chassis to x-heavy, PC to SC. Add mini rocket platform w/MR, 4 points of armor. 2,640 lbs., $4,857.
    IIB version - Tires to HD, remove one point of non-front armor. Add ramplate and high torque motors. Add bumper trigger front for MML. Accel. 5/10 with HTM, Top speed 90/67.5 with HTM. $4,623.
    IIC version - Tires to HD, chassis to x-heavy and PC to SC. Add spoiler and airdam. HC 3/4@60+; 2,580 lbs., $4,748.
    In 2039 Amex approached duelist Fred Acheson and asked him to design and endorse a new subcompact bearing the Penny Pincher name. This car was the result. Good armor, tires, and wheelguards allow the driver to stay in the thick of the action.

Amex Penny Pincher III
Compact, light chassis, improved suspension, medium power plant, 4 HD tires, driver, LMG front, MFR front, JD rear. Armor: F26, L15, R15, B20, T5, U5. Accel. 5, top speed 107.5, HC 2; 3,251 lbs., $4,988.
    Option 1: Remove MFR. Add two linked MRs front, 10 points of armor. 3,261 lbs., $4,998.
    Option 2 : Remove MFR. Add two linked MRs front w/bumper trigger. Add bumper spikes front. 3,231 lbs., $4,983.
    Option 3 : Replace MFR with two linked HRs. Top speed 105; 3,301 lbs.
    Amex created the last edition of the Penny Pincher line in 2041. Gone are the wheelguards but the decisive punch of an MFR (or two linked MRs) was added.

Crane Industries Wrath of Cannon
Compact, light chassis, light suspension, medium power plant, 4 standard tires, driver, ATG front. Sloped armor: F19, L12, R12, B12, T2, U2. Accel. 5, top speed 107.5, HC 1; 3,324 lbs., $4,864
    Another 'eggshell armed with a sledgehammer'. Low handling and standard tires demand an expert driver. Sloped armor helps make the WoC a little bit harder to hit. There's enough money left to make five rounds as HEAT or HESH.

Laser Factory 2051 Ember-5
Subcompact, standard chassis, light suspension, small power plant, 4 HD tires, driver, LL front. Sloped armor: F15, L12, R12, B12, T3, U4. Accel. 5, top speed 92.5, HC 2; 2,300 lbs., $4,902.
    The accuracy of the light laser makes up for the lower handling. It has less armor than its near twin, the Sabre Motors Lo-Beam, but it has better tires.

Fnord Motors Foil Wrapper
Subcompact, x-heavy chassis, heavy suspension, small power plant w/PC & SC, 4 HD tires, driver, LMG front, 10 points of component armor for driver. Metal/plastic armor: F7/11, L5/8, R5/8, B5/8, T0/3, U0/4. Accel. 5, top speed 90, HC 4; 2,760 lbs., $4,717.
    MR option - remove CA and two points of plastic armor. Add MR front. $4,735.
    Point for point, metal armor costs less than the equivalent weight of plastic armor. Fnord took that fact to heart when it built the Foil Wrapper. It has enough metal armor to stop the average machine gun round, and the underlying layer of plastic armor helps to contain heavier shots. Aside from a duelist-customized job, the Foil Wrapper's only weakness is its tires.

Radius Motors Snubnose II
Subcompact, x-heavy chassis, heavy suspension, small power plant w/PC & SC, 4 HD tires, driver, MML front. Sloped metal/plastic armor: F7/14, L5/12, R5/12, B5/12, T0/2, U0/3. Accel. 5, top speed 90, HC 4; 2,760 lbs., $4,581.
    A division-5 version of the original Snubnose, this Radius vehicle is similar to the Fnord Foil Wrapper. Whereas Fnord opted for component armor, Radius decided that such armor won't matter if you're harder to hit. More regular armor was added instead, and a MML takes the place of the LMG. This vehicle is also less expensive than its Fnord near-twin, allowing the driver to bring in more personal gear, such as grenades and body armor.

Republic Motors Tinclad
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, MG front, 10 points of component armor each for driver, power plant, and MG. Metal/plastic armor: F7/0, L5/0, R5/0, B5/0, T0/1, U0/1. Accel. 5, top speed 105, HC 3; 3,322 lbs., $4,911.
    MML variant - replace MG with MML (AP ammo). Metal/plastic armor: F7/4, L5/3, R5/3, B5/3,  T0/1, U0/1. 3,325 lbs., $4,630.
    The Republic Tinclad has the same amount of metal armor as the Fnord Foil Wrapper. Component armor compensates for the utter lack of regular plastic armor.

Jontue Motors Vicious
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver, VMG front. Armor: F10, L8, R8, B8, T2, U2 with 4 2-point wheelguards. Accel. 5, top speed 90, HC 3; 2,482 lbs., $4,998.
    The VMG, with its accuracy and punch, can't be knocked in division-5. The Vicious, like the Ember-5, has a near twin in the form of the Sprocket. The larger car does have more armor (sloped even) and component armor for the driver, but that's all the good you can say about it. The Vicious, on the other hand, has better handling and heavy-duty tires.

Jontue Motors Vicious 2
Subcompact, heavy chassis, light suspension, small power plant w/PC, 4 SB Standard tires, driver, VMG front, high torque motors. Armor: F15, L9, R9, B9, T3, U3. Accel. 5/10 w/HTMs, top speed 90/67.5 w/HTMs, HC 2; 2,520 lbs., $4,978.
    Maneuver version - remove high torque motors. Suspension to improved, tires to HD. Accel. 5, top speed 90, HC 3; 2,500 lbs., $4,978.
    Armor version - remove high torque motors. Chassis to extra-heavy. PC replaced with SC. Armor: F17, L11, R11, B12, T4, U4. Accel. 5, top speed 90, HC 2; 2,575 lbs., $4,999.
    To improve the overall effectiveness of the Vicious, Jontue Motors released an updated design in 2051. The first version incorporated high torque motors, enabling the driver to engage opponents more quickly. For those wanting better handling a maneuver version was offered, while the third one featured more armor. 

Delta Automotive Lancer
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver VMG w/10 rounds front. Armor: F16, L12, R12, B14, T4, U4. Accel. 5, top speed 90, HC 4; 2,520 lbs., $4,932.
    An interesting counter design to the Vicious. Observing that relatively few division-5 combats last long enough for all the participants to exhaust their ammo, Delta Automotive built the Lancer with only ten rounds for the gun. It also has better armor than the Jontue design, so it can handle even occasional high-density VMG rounds used by Vicious drivers.

Amex Combat Autoworks HMG SX
Subcompact, heavy chassis, improved suspension, small power plant w/PC, 4 HD tires, driver, HMG front, 5 points of component armor for driver. Armor: F17, L12, R12, B14, T4, U4. Accel. 5, top speed 90, HC 3; 2,495 lbs., $4,993.
    Few duelists go into combat with the SX's stock ammo loadout. A half-load of high-density ammunition, making the damage potential of the HMG the same as a RL or RR, is the typical combat load.

Magnum Motors Fire Ant
Subcompact, heavy chassis, improved suspension, small power plant w/PC, 4 SB Standard tires, driver, HMG w/12 rounds incendiary ammo front, AP MR front. Armor: F17, L13, R13, B14, T4, U4. Accel. 5, top speed 90, HC 3; 2,515 lbs., $4,975.
    You'll prefer having real fire ants chewing up your car's interior instead of what this Magnum design has to offer. A medium rocket starts the process and the incendiary machinegun ammo makes the finishing touches.

Excalibur Marquis de Sade 2
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 HD tires, driver, MG w/HD ammo front. AP MNR left, right, and rear. Bumper spikes front. Armor: F18, L14, R14, B16, T5, U7. Accel. 5, top speed 90, HC 4; 2,515 lbs., $4,994.
    When you want to make an opponent know he's been nudged go with the MDS2. The high-density ammo will insure you'll do more than just ruin your foe's paint job. An ensemble of three mini-rockets can take advantage of any armor breach that comes your way.

Linden Motors Accurate
Subcompact, heavy chassis, heavy suspension, small power plant, 4 HD tires, driver, MG front linked to SD rear, SWC. Armor: F16, L11, R11, B14, T4, U4. Accel. 5, top speed 90, HC 4; 2,385 lbs. $4,810.
    For those that need that little extra to hit go with this Linden design. Getting the single weapon computer, however, has its price. The nearly-identical Amex LMG LX has no computer, but twice the armor.

Imperial Motors Bullet Burner
Subcompact, heavy chassis, heavy suspension, small power plant, 4 HD tires, driver, 2 linked LMGs w/12 rounds of incendiary ammo each front. Armor: F18, L13, R13, B15, T3, U4. Accel. 5, top speed 90, HC 4; 2,400 lbs., $4,996.
    The goal of a Bullet Burner driver is simple: get in close and score consecutive hits with the light machine guns. The accumulative effects of the incendiary ammo's burn modifier will ensure at least one car will go under the guns of this vehicle.

Amex LMG GL
Subcompact, heavy chassis, improved suspension, small power plant, 4 HD tires, driver, 2 linked LMGs front. Armor: F16, L11, R11, B12, T4, U4. Accel. 5, top speed 90, HC 3; 2,400, $4,838.
    With 20 rounds of ammo for each gun a GL driver can afford to fire at targets of opportunity on a regular basis. This was the replacement for the Iguana I.

Amex LMG LX
Subcompact, x-heavy chassis, improved suspension, small power plant w/SC, 4 HD tires, driver, LMG front linked to SD rear. Armor: F32, L25, R25, B28, T5, U5. Accel. 5, top speed 90, HC 3; 2,635 lbs., $4,970.
    With armor values that equal some division-10 and 15 cars the LMG LX can take quite a few lumps in the arena. Customizers typically retrofit small wheelguards and armored hubs for additional protection.

Galleria Conveyance
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 steel belted HD tires, driver, LMG front. Cargo capacity: 1 space, 100 lbs. F22, L14, R14, B17, T4, U5. Accel. 5, top speed 92.5/90 fully loaded, HC 4; 2,420 lbs., $4,186.
    With regular HD tires, reduce the price by $200 and weight by 80 lbs. To upgrade to PR tires, add $200 and reduce the weight by 40 lbs.
    JD version: Tires to regular PR. Add JD rear. 2,505 lbs., $4,436.
    Designed as a city car, the Conveyance has made appearances in the arena from time to time. The extra weight and space lend themselves for customization jobs. The junk dropper version is the 'combat' model marketed by Galleria.

Macmillan Motors Light Brigade
Compact, light chassis, improved suspension, medium power plant, 4 HD tires, driver, LMG front, LFT rear, pair of linked LRs left and right. Armor: F15, L11, R11, B11, T3, U5. Accel. 5, top speed 110, HC 2; 3,176 lbs., $4,998.
    MR option - Change LRs pairs to single MRs. $4,878.
    Light Hot variant - Remove two LRs and links. LFT now armed with six rounds of HT fuel. Add four points of CA for driver. 3,139 lbs. $4,998.
    Light Fire variant - Remove one point of armor. Change LMG to MML w/incendiary ammo. Replace LRs with two incendiary MRs. Top speed 107.5; 3,230 lbs., $4,995.
    Light weapons, anyone? This import uses a mix of weapons to make the most impact on its opponents. Though filled with regular fuel, the light flame thrower can make the difference between a hammered opponent and a charred broiled one.

Death Knight Industries Driller
Subcompact, heavy chassis, light suspension, small power plant w/PC & SC, 4 standard tires, driver, LMG w/incendiary ammo F, SD w/catalytic spikes B. Armor: F29, L19, R19, B24, T7, U7. Accel. 5, top speed 95, HC 2; 2,520 lbs, $4,805.
    This vehicle is designed to operate with the DKI Oil Burner, providing support with its flexible weapons package. The Driller's most obvious weak point is its tires.

Death Knight Industries Rocket Puncher
Subcompact, x-heavy chassis, light suspension, small power plant w/PC & SC, 4 HD tires, driver, RL front. Armor: F38, L28, R28, B33, T6, U7. Accel. 5, top speed 90, HC 2; 2,760 lbs, $4,740.
    Improved Suspension version - remove 4 points of armor, suspension to improved. HC 3; 2,740 lbs., $4,996.
    The Rocket Puncher is the heavyweight of the DKI Division-5 line. It is the most heavily-armored division-5 vehicle in production today. An expert driver can compensate for the low handling.

Ital Works Volley Fire
Subcompact, heavy chassis, improved suspension, small power plant w/PC, 4 HD tires, driver, 2 linked MMLs (five rounds normal and five rounds armor-piercing ammo each) front, 3 linked AP MNRs on mini-rocket platform. Armor: F15, L12, R12, B12, T4, U5 with 2 3-point wheelguards (rear) and 2 3-point wheelhubs (front). Accel. 5, top speed 90, HC 3; 2,518 lbs, $4,980.
    All AP option - Change MNRs to single AP MR. Remaining MML ammo to AP. 2,508 lbs., $4,965.
    Ital engineers have sqeezed their collective pennies on this design. Drivers typically alternate the MML ammo between normal and AP, though some make the first five rounds AP and trust their aim to see them through.  The choice of rockets for the platform is unusual. Expensive, true, but it can deliver the equilvant of a heavy rocket to its target, and it still does more damage than an AP MR. For those wanting all their MML ammo made armor-piercing go with the AP option.

Fnord Motors Protection Racket
Mid-size, light chassis, improved suspension, medium power plant, 4 HD tires, driver, MML w/AP ammo front, JD rear, 10 points of component armor each for driver, power plant, and MML. Sloped armor: F15, L11, R11, B13, T4, U6. Accel. 5, top speed 102.5, HC 2; 3,480 lbs., $4,986.
    RL version - remove armor sloping. Change MML to RL and adjust former MML's component armor. Add 10 points of component armor for JD. Armor: F10, L9, R9, B10, T1, U2. 3,493 lbs.
    For those drivers that want to drive a 'big' car in division-5 but dislike the price and weight of armor should consider this design. Component armor throughout has increased the protection level by 50%. Though larger than most, the Protection Racket is but an overblown subcompact in all aspects.

Atlantic Industries Wind Spirit
Compact, light chassis, heavy suspension, medium power plant w/PC, 4 HD tires, driver, RL front, flaming oil discharger left and right, 10 points CA for driver. Sloped armor: F15, L11, R11, B12, T3, U3. Accel. 10, top speed 120, HC 3; 2,940 lbs., $4,957.
    LMG variant - remove RL and dischargers. Add LMG front and GS (paint) rear. Add five points of armor. 2,930 lbs., $4,928.
    It may not be as well-armored as the Atlantic Motors Tick, but the Wind Spirit has a heavier weapon and sloped armor. This vehicle actually saved money by going with platinum catalysts instead of high torque motors.

Grenadier Jackalope
Subcompact, x-heavy chassis, improved suspension, medium power plant, 4 HD tires, driver, MML front, MR on mini-rocket platform, MR on REWP left linked to MR on REWP right. Armor: F15, L11, R11, B12, T3, U3. Accel. 10, top speed 107.5, HC 3; 2,760 lbs., $4,900.
    Asphalt Jackalope version- remove REWPs. Remaining MR to AP HR. Add spoiler and airdam. Add 10 points of armor. Top speed 122.5, HC 3/4 @ 60+; 2,710 lbs., $4,890.
    Hot Asphalt variant - as above, but change HR to incendiary. Top speed 120; 2,760 lbs., $4,990.
    Like the Wind Spirit above, the Jackalope was designed as an alternative to high torque motors. Without the delay required to engage and disengage HTMs, a Jackalope driver can speed up to where the action is and deliver his payload of rockets. The Asphalt version trades in two rockets for better high-speed performance, but it gets more armor and the remaining rocket is tougher as well.

Atlantic Motors Tick
Subcompact, x-heavy chassis, heavy suspension, medium power plant, 4 PR tires, driver, MML front. Armor: F34, L21, R21, B21, T6, U6. Accel. 10, top speed 122.5, HC 4; 2,720 lbs., $4,999.
    Thunder Tickoption - Tires to HD. Add high torque motors. Accel. 10/15 with HTMs, top speed 122.5/92.5 with HTMs. 2,680 lbs.
    Another model made before the introduction of electric engine upgrades, the Tick still sees arena service. It's among the fastest electric division-5 subcompacts on this list and one of the more heavily armored. Some Ticks have been retrofitted by their owners with high torque motors. Such vehicles have been nicknamed Thunder Ticks.

Amex Combat Autoworks Iguana III
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, RR front. Armor: F16, L10, R10, B10, T3, U5 with 4 3-point wheelguards. Accel. 5, top speed 90, HC 3; 2,518 lbs., $4,834.*
    Horned Iguanaversion - Tires to HD. Add ramplate. $4,962.
    * Removing one point of armor will allow the RR ammo to be changed to HESH or HEAT. 2,513 lbs., $4,998.
    The replacement for the Iguana II. Strong tires and wheelguards help when it comes to grenade-intensive environments. Though not able to accelerate like the other ram cars in this division, the Horned Iguana can still hurt any car that gets in its way.

Acme Motors Shell
Compact, light chassis, heavy suspension, medium power plant, 4 HD tires, driver, RR front, 5 points CA for driver. Sloped armor: F15, L11, R11, B11, T3, U3. Accel. 5, top speed 112.5, HC 3; 3,004 lbs., $4,993.
    Acme, under license, has made this vehicle using the same body design as the Sprocket. Only in combat will other duelists know that it's armed with a recoilless rifle and has better handling.

Delta Automotive Blowback
Compact, light chassis, improved suspension, medium power plant, 4 HD tires, driver, RR front, DSP under, JD rear. Armor: F15, L12, R12, B11, T3, U5. Accel. 5, top speed 110, HC 2; 3,183 lbs., $4,974.
    RL version - Replace RR with RL. Upgrade suspension to heavy. Top speed 112.5, HC 3; 3,083 lbs., $4,674.
    RL Smart Spikesoption - as above, but upgrade DSP to remote control. $4,874.
    RL Sparks option - as RL version, but make RL ammo incendiary. Top speed 110; 3,143 lbs., $4,924.
    RL 10 version - Replace RR with RL. Remove one point of armor. Add SC to power plant. Accel. 10, top speed 120; 3,077 lbs., $4,961.
    A standard direct-fire division-5 vehicle with the distinction of carrying a dropped spike plate. The ubiquitous junk dropper is provided for additional rear defense.

Rothschild Motor Works Puncture
Subcompact, heavy chassis, heavy suspension, small power plant w/PC, 4 PR tires, driver, FG front, SD w/