Crusher Arena
Phoenix, Arizona

This arena is located next to the Boneyard Salvage Company in Phoenix, one of the largest vehicle salvage yards in the Southwest. Jack "Crusher" Smilely built the arena after becoming big in the salvage business. Centered on an actual auto crusher, any duelist pushing another into the crusher earns double prestige. The arena features car, cycle, and trike dueling. Part of the Hot Asphalt Circuit, the Crusher Arena runs a regular season from March to October.


thumb-crusher
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Arena Features:
Walls stand 25 feet high and have 50 DP. Gates are 15 feet high and have 10 DP. Gates will open when rammed. The grandstands surround the arena and hold 20,000 fans. There's a bar, called The Slagheap, in the southwest corner of the arena property. A special club meets at this bar. Called the Quinns, this club is composed of duelists that have fallen into the Crusher and survived.

Arena Defenses:
There are four VMG-equipped universal turrets, located one each in the corners. These are used to defend the arena from air attack, but also to stop gross misconduct by duelists.

Auto Crusher:
The Crusher is 10 feet high and has four 30-degree ramps leading up to it. The Crusher will activate when anything over 500 lbs falls into it. Any crewmembers in vehicles have three turns to get out of the Crusher. If they don't, then the vehicle will be crushed into a cube. The process takes eight turns, doing 50 points of damage per armor location (tires, regardless of type, are destroyed by turn five in this process). Vehicles larger than cars are only partially crushed, depending on whether the front or back half has fallen into the crusher.

Schedule:
Monday - Closed
Tuesday - Practice
Wednesday - Closed
Thursday - Challenge Night
Friday - Amateur Night
Saturday - AADA Divisionals
Sunday - Special Events

Special Events:
Demolition Derby - Held by division, and no dropped weapons are allowed. Ramplates may or may not be used. Prestige is doubled.

Beat The Crusher - A modified "King of the Hill" event with the duelist trying to hold the Crusher and not being crushed in turn. Prestige is tripled.

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