CAR WARS POINT SYSTEM

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General

CONDITION POINTS
A Kill 5
Maneuverability Kill 3
Firepower Kill 3
Crewmember Kill 5
Hand weapon Kill 10
Accepting a Surrender 5
Ram Kill 7
Loss of Maneuverability -5
Loss of Firepower -3
Loss of a Crewmember -5
Being a Hand weapon Kill -10
Surrendering -5
Killed by a Ram -7
Use of an Illegal Item -5 each time in use
Leaving the Arena -5
Being Killed (driver-only Vehicles) -5


Tournament

A Successful Jump 2 each*
Passing Over A Check Point 2 each
Hitting A Target 4 each
Catching A Ring 8 once only**
Catching A Flag 4 each
Double Points Scored For The First Five Turns


Campaign

Using Magic 2
Arena Or Race: Placing Finishing
First 15
Second 10
Third 5
Leading A Lap 5***
Setting A Record 4 once only
Magic Kill 15
Killed By Magic -15

Note for arena purposes: targets are dots, flags are triangles, and rings are circles on a dotted line. A kill, unless stated otherwise, means a vehicular kill.